diff --git a/data/ai/micro_ais/cas/ca_fast_combat.lua b/data/ai/micro_ais/cas/ca_fast_combat.lua index e8d2e8e4f08..c0a33b02446 100644 --- a/data/ai/micro_ais/cas/ca_fast_combat.lua +++ b/data/ai/micro_ais/cas/ca_fast_combat.lua @@ -79,10 +79,10 @@ function ca_fast_combat:evaluation(cfg, data) for i = #data.fast_combat_units,1,-1 do local unit = data.fast_combat_units[i] - local unit_info = FAU.get_unit_info(unit, data.gamedata) - local unit_copy = FAU.get_unit_copy(unit.id, data.gamedata) - if (unit.attacks_left > 0) and (#unit.attacks > 0) then + if unit and unit.valid and (unit.attacks_left > 0) and (#unit.attacks > 0) then + local unit_info = FAU.get_unit_info(unit, data.gamedata) + local unit_copy = FAU.get_unit_copy(unit.id, data.gamedata) local attacks = AH.get_attacks({ unit }, { include_occupied = cfg.include_occupied_attack_hexes, viewing_side = viewing_side }) if (#attacks > 0) then