New base frames for the cavalryman line.

This commit is contained in:
Richard Kettering 2013-06-10 00:22:59 -05:00
parent b11612cce9
commit 85b15a2c52
40 changed files with 28 additions and 28 deletions

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@ -3,7 +3,7 @@
id=Cavalier
name= _ "Cavalier"
race=human
image="units/human-loyalists/cavalier.png"
image="units/human-loyalists/cavalier/cavalier.png"
profile="portraits/humans/cavalier.png"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=64
@ -35,10 +35,10 @@
[movement_anim]
start_time=0
[frame]
image="units/human-loyalists/cavalier-moving.png:150"
image="units/human-loyalists/cavalier/cavalier.png:150"
[/frame]
[/movement_anim]
{DEFENSE_ANIM "units/human-loyalists/cavalier-defend.png" "units/human-loyalists/cavalier.png" {SOUND_LIST:HORSE_HIT} }
{DEFENSE_ANIM "units/human-loyalists/cavalier/cavalier.png" "units/human-loyalists/cavalier/cavalier.png" {SOUND_LIST:HORSE_HIT} }
[resistance]
blade=70
impact=60
@ -68,7 +68,7 @@
[/filter_attack]
start_time=-1100
[frame]
image="units/human-loyalists/cavalier-ranged-[1~7].png:[100*5,200,300]"
image="units/human-loyalists/cavalier/cavalier.png:[100*5,200,300]"
[/frame]
{SOUND:HIT_AND_MISS crossbow.ogg crossbow-miss.ogg -600}
@ -85,21 +85,21 @@
[/filter_attack]
start_time=-225
[frame]
image="units/human-loyalists/cavalier.png:25"
image="units/human-loyalists/cavalier/cavalier.png:25"
[/frame]
[frame]
image="units/human-loyalists/cavalier-moving.png:50"
image="units/human-loyalists/cavalier/cavalier.png:50"
sound=horse-canter.wav
[/frame]
{SOUND:HIT_AND_MISS {SOUND_LIST:SWORD_SWISH} {SOUND_LIST:MISS} -150}
[frame]
image="units/human-loyalists/cavalier-attack.png:300"
image="units/human-loyalists/cavalier/cavalier.png:300"
[/frame]
[frame]
image="units/human-loyalists/cavalier-moving.png:50"
image="units/human-loyalists/cavalier/cavalier.png:50"
[/frame]
[frame]
image="units/human-loyalists/cavalier.png:25"
image="units/human-loyalists/cavalier/cavalier.png:25"
[/frame]
[/attack_anim]
[/unit_type]

View file

@ -3,7 +3,7 @@
id=Cavalryman
name= _ "Cavalryman"
race=human
image="units/human-loyalists/cavalryman.png"
image="units/human-loyalists/cavalryman/cavalryman.png"
profile="portraits/humans/cavalryman.png"
ellipse="misc/ellipse"
{MAGENTA_IS_THE_TEAM_COLOR}
@ -38,10 +38,10 @@ Cavalrymen are very useful for taking and holding positions on open ground, for
[frame]
begin=0
end=150
image="units/human-loyalists/cavalryman-moving.png"
image="units/human-loyalists/cavalryman/cavalryman.png"
[/frame]
[/movement_anim]
{DEFENSE_ANIM "units/human-loyalists/cavalryman-defend.png" "units/human-loyalists/cavalryman.png" {SOUND_LIST:HORSE_HIT} }
{DEFENSE_ANIM "units/human-loyalists/cavalryman/cavalryman.png" "units/human-loyalists/cavalryman/cavalryman.png" {SOUND_LIST:HORSE_HIT} }
[resistance]
blade=70
impact=60
@ -50,7 +50,7 @@ Cavalrymen are very useful for taking and holding positions on open ground, for
[death]
start_time=0
[frame]
image="units/human-loyalists/cavalryman-die-[1,2].png:200"
image="units/human-loyalists/cavalryman/cavalryman.png:200"
[/frame]
[/death]
[attack]
@ -68,21 +68,21 @@ Cavalrymen are very useful for taking and holding positions on open ground, for
[/filter_attack]
start_time=-225
[frame]
image="units/human-loyalists/cavalryman.png:25"
image="units/human-loyalists/cavalryman/cavalryman.png:25"
[/frame]
[frame]
image="units/human-loyalists/cavalryman-moving.png:50"
image="units/human-loyalists/cavalryman/cavalryman.png:50"
sound=horse-canter.wav
[/frame]
{SOUND:HIT_AND_MISS {SOUND_LIST:SWORD_SWISH} {SOUND_LIST:MISS} -150}
[frame]
image="units/human-loyalists/cavalryman-attack.png:300"
image="units/human-loyalists/cavalryman/cavalryman.png:300"
[/frame]
[frame]
image="units/human-loyalists/cavalryman-moving.png:50"
image="units/human-loyalists/cavalryman/cavalryman.png:50"
[/frame]
[frame]
image="units/human-loyalists/cavalryman.png:25"
image="units/human-loyalists/cavalryman/cavalryman.png:25"
[/frame]
[/attack_anim]
[/unit_type]

View file

@ -3,7 +3,7 @@
id=Dragoon
name= _ "Dragoon"
race=human
image="units/human-loyalists/dragoon.png"
image="units/human-loyalists/dragoon/dragoon.png"
profile="portraits/humans/cavalier.png"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=49
@ -34,10 +34,10 @@
[movement_anim]
start_time=0
[frame]
image="units/human-loyalists/dragoon-moving.png:150"
image="units/human-loyalists/dragoon/dragoon.png:150"
[/frame]
[/movement_anim]
{DEFENSE_ANIM "units/human-loyalists/dragoon-defend.png" "units/human-loyalists/dragoon.png" {SOUND_LIST:HORSE_HIT} }
{DEFENSE_ANIM "units/human-loyalists/dragoon/dragoon.png" "units/human-loyalists/dragoon/dragoon.png" {SOUND_LIST:HORSE_HIT} }
[resistance]
blade=70
impact=60
@ -65,7 +65,7 @@
{STANDARD_IDLE_FILTER}
start_time=0
[frame]
image="units/human-loyalists/dragoon-idle-[1~6,2,1].png:100"
image="units/human-loyalists/dragoon/dragoon.png:100"
[/frame]
[/idle_anim]
[attack_anim]
@ -74,7 +74,7 @@
[/filter_attack]
start_time=-1100
[frame]
image="units/human-loyalists/dragoon-ranged-[1~7].png:[100*5,200,300]"
image="units/human-loyalists/dragoon/dragoon.png:[100*5,200,300]"
[/frame]
{SOUND:HIT_AND_MISS crossbow.ogg crossbow-miss.ogg -600}
@ -91,21 +91,21 @@
[/filter_attack]
start_time=-225
[frame]
image="units/human-loyalists/dragoon.png:25"
image="units/human-loyalists/dragoon/dragoon.png:25"
[/frame]
[frame]
image="units/human-loyalists/dragoon-moving.png:50"
image="units/human-loyalists/dragoon/dragoon.png:50"
sound=horse-canter.wav
[/frame]
{SOUND:HIT_AND_MISS {SOUND_LIST:SWORD_SWISH} {SOUND_LIST:MISS} -150}
[frame]
image="units/human-loyalists/dragoon-attack.png:300"
image="units/human-loyalists/dragoon/dragoon.png:300"
[/frame]
[frame]
image="units/human-loyalists/dragoon-moving.png:50"
image="units/human-loyalists/dragoon/dragoon.png:50"
[/frame]
[frame]
image="units/human-loyalists/dragoon.png:25"
image="units/human-loyalists/dragoon/dragoon.png:25"
[/frame]
[/attack_anim]
[/unit_type]