New base frames for the cavalryman line.
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data/core/images/units/human-loyalists/cavalier/cavalier.png
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data/core/images/units/human-loyalists/cavalryman/cavalryman.png
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data/core/images/units/human-loyalists/dragoon/dragoon.png
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@ -3,7 +3,7 @@
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id=Cavalier
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name= _ "Cavalier"
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race=human
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image="units/human-loyalists/cavalier.png"
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image="units/human-loyalists/cavalier/cavalier.png"
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profile="portraits/humans/cavalier.png"
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{MAGENTA_IS_THE_TEAM_COLOR}
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hitpoints=64
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@ -35,10 +35,10 @@
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[movement_anim]
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start_time=0
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[frame]
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image="units/human-loyalists/cavalier-moving.png:150"
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image="units/human-loyalists/cavalier/cavalier.png:150"
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[/frame]
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[/movement_anim]
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{DEFENSE_ANIM "units/human-loyalists/cavalier-defend.png" "units/human-loyalists/cavalier.png" {SOUND_LIST:HORSE_HIT} }
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{DEFENSE_ANIM "units/human-loyalists/cavalier/cavalier.png" "units/human-loyalists/cavalier/cavalier.png" {SOUND_LIST:HORSE_HIT} }
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[resistance]
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blade=70
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impact=60
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@ -68,7 +68,7 @@
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[/filter_attack]
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start_time=-1100
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[frame]
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image="units/human-loyalists/cavalier-ranged-[1~7].png:[100*5,200,300]"
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image="units/human-loyalists/cavalier/cavalier.png:[100*5,200,300]"
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[/frame]
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{SOUND:HIT_AND_MISS crossbow.ogg crossbow-miss.ogg -600}
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@ -85,21 +85,21 @@
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[/filter_attack]
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start_time=-225
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[frame]
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image="units/human-loyalists/cavalier.png:25"
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image="units/human-loyalists/cavalier/cavalier.png:25"
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[/frame]
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[frame]
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image="units/human-loyalists/cavalier-moving.png:50"
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image="units/human-loyalists/cavalier/cavalier.png:50"
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sound=horse-canter.wav
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[/frame]
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{SOUND:HIT_AND_MISS {SOUND_LIST:SWORD_SWISH} {SOUND_LIST:MISS} -150}
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[frame]
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image="units/human-loyalists/cavalier-attack.png:300"
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image="units/human-loyalists/cavalier/cavalier.png:300"
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[/frame]
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[frame]
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image="units/human-loyalists/cavalier-moving.png:50"
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image="units/human-loyalists/cavalier/cavalier.png:50"
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[/frame]
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[frame]
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image="units/human-loyalists/cavalier.png:25"
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image="units/human-loyalists/cavalier/cavalier.png:25"
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[/frame]
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[/attack_anim]
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[/unit_type]
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@ -3,7 +3,7 @@
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id=Cavalryman
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name= _ "Cavalryman"
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race=human
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image="units/human-loyalists/cavalryman.png"
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image="units/human-loyalists/cavalryman/cavalryman.png"
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profile="portraits/humans/cavalryman.png"
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ellipse="misc/ellipse"
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{MAGENTA_IS_THE_TEAM_COLOR}
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@ -38,10 +38,10 @@ Cavalrymen are very useful for taking and holding positions on open ground, for
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[frame]
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begin=0
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end=150
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image="units/human-loyalists/cavalryman-moving.png"
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image="units/human-loyalists/cavalryman/cavalryman.png"
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[/frame]
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[/movement_anim]
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{DEFENSE_ANIM "units/human-loyalists/cavalryman-defend.png" "units/human-loyalists/cavalryman.png" {SOUND_LIST:HORSE_HIT} }
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{DEFENSE_ANIM "units/human-loyalists/cavalryman/cavalryman.png" "units/human-loyalists/cavalryman/cavalryman.png" {SOUND_LIST:HORSE_HIT} }
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[resistance]
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blade=70
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impact=60
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@ -50,7 +50,7 @@ Cavalrymen are very useful for taking and holding positions on open ground, for
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[death]
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start_time=0
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[frame]
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image="units/human-loyalists/cavalryman-die-[1,2].png:200"
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image="units/human-loyalists/cavalryman/cavalryman.png:200"
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[/frame]
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[/death]
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[attack]
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@ -68,21 +68,21 @@ Cavalrymen are very useful for taking and holding positions on open ground, for
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[/filter_attack]
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start_time=-225
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[frame]
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image="units/human-loyalists/cavalryman.png:25"
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image="units/human-loyalists/cavalryman/cavalryman.png:25"
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[/frame]
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[frame]
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image="units/human-loyalists/cavalryman-moving.png:50"
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image="units/human-loyalists/cavalryman/cavalryman.png:50"
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sound=horse-canter.wav
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[/frame]
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{SOUND:HIT_AND_MISS {SOUND_LIST:SWORD_SWISH} {SOUND_LIST:MISS} -150}
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[frame]
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image="units/human-loyalists/cavalryman-attack.png:300"
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image="units/human-loyalists/cavalryman/cavalryman.png:300"
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[/frame]
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[frame]
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image="units/human-loyalists/cavalryman-moving.png:50"
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image="units/human-loyalists/cavalryman/cavalryman.png:50"
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[/frame]
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[frame]
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image="units/human-loyalists/cavalryman.png:25"
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image="units/human-loyalists/cavalryman/cavalryman.png:25"
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[/frame]
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[/attack_anim]
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[/unit_type]
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@ -3,7 +3,7 @@
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id=Dragoon
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name= _ "Dragoon"
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race=human
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image="units/human-loyalists/dragoon.png"
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image="units/human-loyalists/dragoon/dragoon.png"
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profile="portraits/humans/cavalier.png"
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{MAGENTA_IS_THE_TEAM_COLOR}
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hitpoints=49
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@ -34,10 +34,10 @@
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[movement_anim]
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start_time=0
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[frame]
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image="units/human-loyalists/dragoon-moving.png:150"
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image="units/human-loyalists/dragoon/dragoon.png:150"
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[/frame]
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[/movement_anim]
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{DEFENSE_ANIM "units/human-loyalists/dragoon-defend.png" "units/human-loyalists/dragoon.png" {SOUND_LIST:HORSE_HIT} }
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{DEFENSE_ANIM "units/human-loyalists/dragoon/dragoon.png" "units/human-loyalists/dragoon/dragoon.png" {SOUND_LIST:HORSE_HIT} }
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[resistance]
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blade=70
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impact=60
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@ -65,7 +65,7 @@
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{STANDARD_IDLE_FILTER}
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start_time=0
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[frame]
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image="units/human-loyalists/dragoon-idle-[1~6,2,1].png:100"
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image="units/human-loyalists/dragoon/dragoon.png:100"
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[/frame]
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[/idle_anim]
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[attack_anim]
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@ -74,7 +74,7 @@
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[/filter_attack]
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start_time=-1100
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[frame]
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image="units/human-loyalists/dragoon-ranged-[1~7].png:[100*5,200,300]"
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image="units/human-loyalists/dragoon/dragoon.png:[100*5,200,300]"
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[/frame]
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{SOUND:HIT_AND_MISS crossbow.ogg crossbow-miss.ogg -600}
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@ -91,21 +91,21 @@
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[/filter_attack]
|
||||
start_time=-225
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[frame]
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||||
image="units/human-loyalists/dragoon.png:25"
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image="units/human-loyalists/dragoon/dragoon.png:25"
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[/frame]
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[frame]
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||||
image="units/human-loyalists/dragoon-moving.png:50"
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image="units/human-loyalists/dragoon/dragoon.png:50"
|
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sound=horse-canter.wav
|
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[/frame]
|
||||
{SOUND:HIT_AND_MISS {SOUND_LIST:SWORD_SWISH} {SOUND_LIST:MISS} -150}
|
||||
[frame]
|
||||
image="units/human-loyalists/dragoon-attack.png:300"
|
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image="units/human-loyalists/dragoon/dragoon.png:300"
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[/frame]
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||||
[frame]
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||||
image="units/human-loyalists/dragoon-moving.png:50"
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image="units/human-loyalists/dragoon/dragoon.png:50"
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[/frame]
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[frame]
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||||
image="units/human-loyalists/dragoon.png:25"
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image="units/human-loyalists/dragoon/dragoon.png:25"
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[/frame]
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[/attack_anim]
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[/unit_type]
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