bump version to 1.3.13

This commit is contained in:
Nils Kneuper 2007-12-28 21:23:28 +00:00
parent a99ebde174
commit 85817bde72
5 changed files with 23 additions and 19 deletions

View file

@ -1,4 +1,4 @@
Version 1.3.12+svn:
Version 1.3.13:
* campaigns:
* A Tale of Two Brothers:
* what the correct passwords for 'Guarded Castle' are is now randomized
@ -10,7 +10,8 @@ Version 1.3.12+svn:
of just attacking once
* language and i18n:
* updated translations: Chinese, Czech, Danish, Finnish, French, German,
Greek, Hungarian, Italian, Lithuanian, Polish, Portuguese (Brazil), Valencian
Greek, Hungarian, Italian, Lithuanian, Polish, Portuguese (Brazil),
Valencian
* updated DejaVuSans to 2.22
* map editor:
* resize actions can be undone again (bug #10216)

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@ -9,16 +9,16 @@
#define PACKAGE_NAME "Battle for Wesnoth"
/* Define to the full name and version of this package. */
#define PACKAGE_STRING "Battle for Wesnoth 1.3.12+svn"
#define PACKAGE_STRING "Battle for Wesnoth 1.3.13"
/* Define to the one symbol short name of this package. */
#define PACKAGE_TARNAME "wesnoth"
/* Define to the version of this package. */
#define PACKAGE_VERSION "1.3.12+svn"
#define PACKAGE_VERSION "1.3.13"
/* Version number of package */
#define VERSION "1.3.12+svn"
#define VERSION "1.3.13"
/* The default server for this version */
#define WESNOTH_DEFAULT_SERVER "games.tuxfamily.org:15000"

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@ -6,7 +6,7 @@
AC_PREREQ([2.57])
define([WESNOTH_VERSION],[1.3.12+svn])
define([WESNOTH_VERSION],[1.3.13])
dnl define([DEFAULT_SERVER],[server.wesnoth.org])
define([DEFAULT_SERVER],[games.tuxfamily.org:15000])

View file

@ -2,7 +2,7 @@ This is meant to be a concise list of player-visible changes (very minor
changes may be omitted). For a complete list of changes, see the main
changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
Version 1.3.12+svn:
Version 1.3.13:
* Campaigns
* A Tale of Two Brothers:
* What the correct passwords for 'Guarded Castle' are is now randomized in
@ -16,7 +16,8 @@ Version 1.3.12+svn:
* Language and translations
* Updated translations: Chinese, Czech, Danish, Finnish, French, German,
Greek, Italian, Lithuanian, Polish, Portuguese (Brazil), Valencian.
Greek, Hungarian, Italian, Lithuanian, Polish, Portuguese (Brazil),
Valencian.
* Multiplayer
* Revised maps: Hamlets
@ -32,21 +33,23 @@ Version 1.3.12+svn:
* The default AMLA for all max-level units is now +3 max HP, +20% max XP and
healing to full.
* The standard AMLA XP limit upped from 100 to 150.
* Replaced the fullheal AMLA of the Necrophage with a feeding ability, giving
it +1 max HP for every living enemy killed.
* Replaced the fullheal AMLA of the Necrophage with a feeding ability,
giving it +1 max HP for every living enemy killed.
* User interface
* Display the race in the unit preview panel.
* Allow to use team labels also for 1-player-teams (bug #9747).
* Show 'back to round xxx' also in 800 x 600 resolution.
* The "1 turn to reach" of the movement hint is now used only for multi-turns
move, instead icons show ZoC and village capture ending the move.
* Turn to reach numbers also works when bigger than 9 and without parentheses
* The "1 turn to reach" of the movement hint is now used only for
multi-turns move, instead icons show ZoC and village capture ending the
move.
* Turn to reach numbers also works when bigger than 9 and without
parentheses
* Display an icon into the movement hint where the unit can be invisible and
the sidebar icon is now about the current status of the unit.
* Middle mouse button now do a progressive scrolling when kept pressed, speed
and direction depend of the the position of the mouse relatively to the
center of the view.
* Middle mouse button now do a progressive scrolling when kept pressed,
speed and direction depend of the the position of the mouse relatively to
the center of the view.
* In help, sections are now opened by clicking on the book icon or
double-clicking on its title.
* Each section has now an associated page with general info and links to its
@ -93,8 +96,8 @@ Version 1.3.12:
* User interface
* Changed the default setting for the turn bell to on.
* The numbers keys also change the reachability in N turns for selected enemy
(works with simple mouseover too)
* The numbers keys also change the reachability in N turns for selected
enemy (works with simple mouseover too)
* Miscellaneous and bug fixes
* Optimization of the loading of units data.

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@ -12,7 +12,7 @@
#ifdef HAVE_CONFIG_H
# include "config.h"
#else
# define VERSION "1.3.12+svn"
# define VERSION "1.3.13"
# define PACKAGE "wesnoth"
# ifndef LOCALEDIR
# define LOCALEDIR "translations"