updated Chinese (Simplified) translation
This commit is contained in:
parent
7d017d6362
commit
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21 changed files with 1399 additions and 614 deletions
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@ -11,8 +11,9 @@
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* Embellished all remaining maps (S1, S2, S6b, S8, S11)
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* Finished Tauroch Rider line sprites, added riderless Tauroch standalone unit
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### Language and i18n
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* Updated translations: British English, Chinese (Traditional), Czech, Esperanto, French,
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Hungarian, Italian, Japanese, Polish, Portuguese (Brazil), Russian, Spanish, Swedish
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* Updated translations: British English, Chinese (Simplified), Chinese (Traditional),
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Czech, Esperanto, French, Hungarian, Italian, Japanese, Polish, Portuguese (Brazil),
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Russian, Spanish, Swedish
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### Units
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* New Dunefolk skirmisher branch (Falconer)
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* Dragonguard HP increased from 59 to 63
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@ -10,7 +10,7 @@ msgstr ""
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"Project-Id-Version: wesnoth-1.14\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2020-03-09 23:11 UTC\n"
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"PO-Revision-Date: 2019-09-23 22:32+0800\n"
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"PO-Revision-Date: 2020-06-15 16:12+0800\n"
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"Last-Translator: CloudiDust <cloudidust@gmail.com>\n"
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"Language-Team: Wesnoth Simplified Chinese Team\n"
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"Language: zh_CN\n"
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@ -18,7 +18,7 @@ msgstr ""
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=n>1;\n"
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"X-Generator: Poedit 2.2.3\n"
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"X-Generator: Poedit 2.3.1\n"
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#. [ai]: id=ai_default_rca
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#: data/ai/ais/ai_default_rca.cfg:9
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@ -185,7 +185,7 @@ msgstr "王子……您必须坚持战斗!不!!!!!"
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#. [message]: speaker=unit
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#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:279
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msgid "It is over. I am doomed..."
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msgstr "结束了。我完了……"
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msgstr "全完了。我完蛋了……"
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#. [message]: speaker=unit
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#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:293
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@ -206,7 +206,7 @@ msgstr "啊!"
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#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:312
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msgid ""
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"Oh, no! We have run out of time, they have arrived with reinforcements..."
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msgstr "不,我们没时间了,他们的援军已经到了……"
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msgstr "不!我们没时间了,他们的援军已经到了……"
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#: data/ai/micro_ais/scenarios/animals.cfg:4
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msgid ""
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@ -3027,10 +3027,10 @@ msgstr "Lua AI测试场景(旧语法)"
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msgid "Kiressh"
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msgstr "奇略什"
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#~ msgid "Use the Patrols Micro AI instead of patrol.lua."
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#~ msgstr "使用巡逻微AI而不是patrol.lua。"
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#~ msgid ""
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#~ "What the ... ?!? They are not supposed to attack me. That just doesn't "
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#~ "happen in Wesnoth!"
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#~ msgstr "什么……?!?它们不该攻击我的。这在韦诺中不可能发生啊!"
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#~ msgid "Use the Patrols Micro AI instead of patrol.lua."
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#~ msgstr "使用巡逻微AI而不是patrol.lua。"
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@ -12,7 +12,7 @@ msgstr ""
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"Project-Id-Version: wesnoth-1.14\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2020-03-09 23:11 UTC\n"
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"PO-Revision-Date: 2019-09-23 22:32+0800\n"
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"PO-Revision-Date: 2020-06-15 16:12+0800\n"
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"Last-Translator: CloudiDust <cloudidust@gmail.com>\n"
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"Language-Team: Wesnoth Simplified Chinese Team\n"
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"Language: zh_CN\n"
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@ -20,7 +20,7 @@ msgstr ""
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=n>1;\n"
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"X-Generator: Poedit 2.2.3\n"
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"X-Generator: Poedit 2.3.1\n"
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#. [multiplayer]: id=multiplayer_A_New_Land
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#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
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Load diff
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@ -9,7 +9,7 @@ msgstr ""
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"Project-Id-Version: wesnoth-1.14\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2020-03-09 23:11 UTC\n"
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"PO-Revision-Date: 2019-09-23 22:33+0800\n"
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"PO-Revision-Date: 2020-06-15 16:15+0800\n"
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"Last-Translator: CloudiDust <cloudidust@gmail.com>\n"
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"Language-Team: Wesnoth Simplified Chinese Team\n"
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"Language: zh_CN\n"
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@ -17,7 +17,7 @@ msgstr ""
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=n>1;\n"
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"X-Generator: Poedit 2.2.3\n"
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"X-Generator: Poedit 2.3.1\n"
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#. [campaign]: id=Dead_Water
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#: data/campaigns/Dead_Water/_main.cfg:13
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@ -10,7 +10,7 @@ msgstr ""
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"Project-Id-Version: wesnoth-1.14\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2020-01-25 15:18-0300\n"
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"PO-Revision-Date: 2019-09-23 22:34+0800\n"
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"PO-Revision-Date: 2020-06-15 16:15+0800\n"
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"Last-Translator: CloudiDust <cloudidust@gmail.com>\n"
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"Language-Team: Wesnoth Simplified Chinese Team\n"
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"Language: zh_CN\n"
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@ -18,7 +18,7 @@ msgstr ""
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=n>1;\n"
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"X-Generator: Poedit 2.2.3\n"
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"X-Generator: Poedit 2.3.1\n"
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#. [brush]: id=brush-1
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#: data/core/editor/brushes.cfg:6
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@ -238,7 +238,7 @@ msgstr "指定日程表"
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#: src/editor/action/mouse/mouse_action_unit.cpp:68
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msgid "(Unknown unit type: $type)"
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msgstr ""
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msgstr "(未知的单位类型:$type)"
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#: src/editor/action/mouse/mouse_action_unit.cpp:72
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msgid "Identifier: "
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#: src/gui/dialogs/editor/set_starting_position.cpp:97
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msgid "Player $player_number"
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msgstr "玩家$player_number"
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#~ msgid "Underground"
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#~ msgstr "地下"
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#~ msgid "Deep Underground"
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#~ msgstr "地下深处"
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#~ msgid "Indoors"
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#~ msgstr "室内"
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@ -8,7 +8,7 @@ msgstr ""
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"Project-Id-Version: wesnoth-1.14\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2020-03-09 23:11 UTC\n"
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"PO-Revision-Date: 2019-09-23 22:35+0800\n"
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"PO-Revision-Date: 2020-06-15 16:15+0800\n"
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"Last-Translator: CloudiDust <cloudidust@gmail.com>\n"
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"Language-Team: Wesnoth Simplified Chinese Team\n"
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"Language: zh_CN\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=n>1;\n"
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"X-Generator: Poedit 2.2.3\n"
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"X-Generator: Poedit 2.3.1\n"
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#. [campaign]: id=Eastern_Invasion
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#: data/campaigns/Eastern_Invasion/_main.cfg:13
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@ -1608,18 +1608,13 @@ msgstr ""
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#. [message]: speaker=Owaec
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#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:153
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#, fuzzy
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#| msgid ""
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#| "Across this river lies the Northlands. If we can get there, we may be "
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#| "able to get some ogres to help us — but the orcs will definitely attack "
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#| "us before that happens."
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msgid ""
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"Across this river lie the Northlands. If we can get there, we may be able to "
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"get some ogres to help us — but the orcs will definitely attack us before "
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"that happens."
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msgstr ""
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"穿过大河便是北陆。如果我们能到那,就可能找到一些食人魔来帮助我们——但在那之前"
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"兽人毫无疑问会攻击我们。"
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"过了此河便是北陆。如果我们能到那,就可能让一些食人魔来帮忙——但在那之前兽人毫"
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"无疑问会攻击我们。"
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#. [message]: speaker=Grug
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#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:157
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#. [message]: speaker=Owaec
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#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:121
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#, fuzzy
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#| msgid ""
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#| "Across this river lies the Northland. Ogres live there, as do orcs. We "
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#| "should proceed with caution. The undead are dangerous, but the orcs may "
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#| "be more dangerous still."
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msgid ""
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"Across this river lie the Northlands. Ogres live there, as do orcs. We "
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"should proceed with caution. The undead are dangerous, but the orcs may be "
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"more dangerous still."
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msgstr ""
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"过河后便是北陆。食人魔居住在那儿,兽人也是。我们必须小心谨慎。亡灵非常危险,"
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"但是兽人可能更危险。"
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"过了此河便是北陆。食人魔住在那儿,兽人也是。我们必须小心谨慎。亡灵很危险,但"
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"是兽人可能更危险。"
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#. [message]: speaker=Mal-un-Karad
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#: data/campaigns/Eastern_Invasion/scenarios/07b_Undead_Crossing.cfg:125
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#. [message]: speaker=Owaec
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#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:150
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#, fuzzy
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#| msgid "But what happened to the people living on it?"
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msgid "But what happened to the people who lived there?"
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msgstr "但是岛上的居民发生什么了?"
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msgstr "但是那里的居民怎么了?"
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#. [message]: speaker=Dacyn
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#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:154
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#. [special_note]
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#: data/campaigns/Eastern_Invasion/utils/abilities.cfg:21
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#, fuzzy
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#| msgid ""
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#| " This unit’s melee attack can overwhelm the defenses of enemies, "
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#| "preventing them from retaliating as effectively."
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msgid ""
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"This unit’s melee attack can overwhelm the defenses of enemies, preventing "
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"them from retaliating as effectively."
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msgstr ""
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msgstr " 此单位的近战攻击可以击破敌方的防御,以至于敌方的反击效果会降低。"
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#: data/campaigns/Eastern_Invasion/utils/character-definitions.cfg:15
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msgid "Dacyn"
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@ -3808,7 +3800,7 @@ msgstr "什么?!……我……不可能……输的……"
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#. [message]: speaker=Dacyn
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#: data/campaigns/Eastern_Invasion/utils/final_battle.cfg:184
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msgid "I wasn’t able to prevent his escape from here. Now Wesnoth is doomed..."
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msgstr "我没能阻止他逃离这儿。韦诺完了……"
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msgstr "我没能阻止他逃跑。韦诺完了……"
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#: data/campaigns/Eastern_Invasion/utils/macros.cfg:62
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msgid ""
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"Project-Id-Version: wesnoth-1.14\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2020-03-09 23:11 UTC\n"
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"PO-Revision-Date: 2019-07-27 16:37+0800\n"
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"PO-Revision-Date: 2020-06-15 16:25+0800\n"
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"Last-Translator: CloudiDust <cloudidust@gmail.com>\n"
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"Language-Team: Wesnoth Simplified Chinese Team\n"
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"Language: zh_CN\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=n>1;\n"
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"X-Generator: Poedit 2.2.3\n"
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"X-Generator: Poedit 2.3.1\n"
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#. [campaign]: id=Liberty
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#: data/campaigns/Liberty/_main.cfg:10 data/campaigns/Liberty/_main.cfg:11
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"Project-Id-Version: wesnoth-1.14\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2020-03-09 20:11-0300\n"
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"PO-Revision-Date: 2019-07-27 16:38+0800\n"
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"PO-Revision-Date: 2020-06-15 16:26+0800\n"
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"Last-Translator: CloudiDust <cloudidust@gmail.com>\n"
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"Language-Team: Wesnoth Simplified Chinese Team\n"
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"Language: zh_CN\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=n>1;\n"
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"X-Generator: Poedit 2.2.3\n"
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"X-Generator: Poedit 2.3.1\n"
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#. [terrain_type]: id=fence
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#. [terrain_type]: id=farmer-fence # AI-animal-proof fences from first scenario
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#. [terrain_type]: id=rocky_cave
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#: data/core/terrain.cfg:1033
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#, fuzzy
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msgid ""
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"<italic>text='Rockbound cave'</italic> terrain is formed by the action of "
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"water and wind, carrying erosive particles that carve the rock. It resembles "
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"如散乱的地下洞窟,有助于防御,但大多数单位都难以在其中行动。只有洞穴的住民,"
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"例如矮人和巨魔,才能在此种地势上不受阻碍地行动。\n"
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"\n"
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"大多数单位在岩石洞穴中有50%的防御率,而骑兵被限制在40%。由于矮人身材矮小,因"
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"此他们在岩石洞穴中享有60%的防御率。\n"
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"大多数单位在岩石洞穴中有大约50%的防御率,而骑兵被限制在40%。由于矮人身材矮"
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"小,因此他们在岩石洞穴中享有60%的防御率。\n"
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"\n"
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"有时洞穴会被<ref>dst='terrain_illuminated_cave' text='照亮'</ref>。"
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#. [terrain_type]: id=cave
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#: data/core/terrain.cfg:2908
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#, fuzzy
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msgid ""
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"<italic>text='Cave'</italic> terrain represents any underground cavern with "
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"enough room for a unit to pass.\n"
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"身材,可以穿过许多其他种族无法穿越的障碍。有时洞穴会被"
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"<ref>dst='terrain_illuminated_cave' text='照亮'</ref>。\n"
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"\n"
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" 一小部分的地下世界会被从地表射下来的光线照亮。这为守序单位提供攻击加成,并且"
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"移除混沌单位的攻击加成。在其它所有方面,此地形的效果都与普通洞穴地形相同。\n"
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" 一小部分的地下世界会被从地表射入黑暗的光线照亮。这为守序单位提供攻击加成,并"
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"且移除混沌单位的攻击加成。在其它所有方面,此地形的效果都与普通洞穴地形相"
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"同。\n"
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"\n"
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"大多数单位在洞穴中可获得20%到40%的防御率,而矮人则拥有50%。"
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#. [label]
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#: data/gui/window/lobby_player_info.cfg:173
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msgid "Reason:"
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msgstr ""
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msgstr "原因:"
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#. [label]
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#: data/gui/window/lobby_player_info.cfg:198
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#. [button]: id=stopgame
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#: data/gui/window/lobby_player_info.cfg:274
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#, fuzzy
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msgid "Stop Game"
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msgstr "载入游戏"
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msgstr "停止游戏"
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#. [label]
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#: data/gui/window/logging.cfg:93
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#. [grid]
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#: data/gui/window/mp_alerts_options.cfg:200
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#, fuzzy
|
||||
msgid "Game created:"
|
||||
msgstr "游戏数据:"
|
||||
msgstr "游戏已创建:"
|
||||
|
||||
#. [grid]
|
||||
#: data/gui/window/mp_alerts_options.cfg:200
|
||||
#, fuzzy
|
||||
msgid "When a new game has been created"
|
||||
msgstr "当新的回合开始时"
|
||||
msgstr "当创建了新的游戏时"
|
||||
|
||||
#. [button]: id=revert_to_defaults
|
||||
#: data/gui/window/mp_alerts_options.cfg:235
|
||||
|
@ -4199,14 +4195,12 @@ msgid "Stricter checks for out-of-sync errors"
|
|||
msgstr "对失步错误进行更严格的检测"
|
||||
|
||||
#: data/gui/window/mp_create_game.cfg:945
|
||||
#, fuzzy
|
||||
#| msgid "Save Replay"
|
||||
msgid "Private Replay"
|
||||
msgstr "保存录像"
|
||||
msgstr "私有回放"
|
||||
|
||||
#: data/gui/window/mp_create_game.cfg:945
|
||||
msgid "Whether the replay will be publicly available"
|
||||
msgstr ""
|
||||
msgstr "回放是否公开"
|
||||
|
||||
#. [label]
|
||||
#: data/gui/window/mp_create_game.cfg:961
|
||||
|
@ -5357,7 +5351,7 @@ msgstr "召回单位"
|
|||
#. [text_box]: id=filter_box
|
||||
#: data/gui/window/unit_recall.cfg:311
|
||||
msgid "Search for unit name, unit type name, unit level, or trait."
|
||||
msgstr ""
|
||||
msgstr "搜索单位名称、单位类型名称、单位级别或特质。"
|
||||
|
||||
#. [button]: id=rename
|
||||
#: data/gui/window/unit_recall.cfg:401
|
||||
|
@ -5402,10 +5396,8 @@ msgid "Details:"
|
|||
msgstr "详细:"
|
||||
|
||||
#: src/build_info.cpp:271
|
||||
#, fuzzy
|
||||
#| msgid "feature^JPG screenshots"
|
||||
msgid "feature^JPEG screenshots"
|
||||
msgstr "PNG截屏"
|
||||
msgstr "JPEG截屏"
|
||||
|
||||
#: src/build_info.cpp:278
|
||||
msgid "feature^Lua console completion"
|
||||
|
@ -5922,23 +5914,19 @@ msgstr "没有可用的武器"
|
|||
|
||||
#: src/gui/dialogs/attack_predictions.cpp:194
|
||||
msgid "Defender resistance vs"
|
||||
msgstr "防守方抗性"
|
||||
msgstr "防守方抗性 vs"
|
||||
|
||||
#: src/gui/dialogs/attack_predictions.cpp:196
|
||||
#, fuzzy
|
||||
#| msgid "Attacker vulnerability vs"
|
||||
msgid "Defender vulnerability vs"
|
||||
msgstr "进攻方弱点"
|
||||
msgstr "防守方弱点 vs"
|
||||
|
||||
#: src/gui/dialogs/attack_predictions.cpp:200
|
||||
#, fuzzy
|
||||
#| msgid "Defender resistance vs"
|
||||
msgid "Attacker resistance vs"
|
||||
msgstr "防守方抗性"
|
||||
msgstr "进攻方抗性 vs"
|
||||
|
||||
#: src/gui/dialogs/attack_predictions.cpp:202
|
||||
msgid "Attacker vulnerability vs"
|
||||
msgstr "进攻方弱点"
|
||||
msgstr "进攻方弱点 vs"
|
||||
|
||||
#: src/gui/dialogs/campaign_selection.cpp:324
|
||||
#: src/gui/dialogs/multiplayer/lobby.cpp:465
|
||||
|
@ -6635,11 +6623,11 @@ msgstr "选择测试"
|
|||
msgid ""
|
||||
"This unit cannot be recalled because you will not have enough gold at this "
|
||||
"point in your plan."
|
||||
msgstr ""
|
||||
msgstr "不能召回此单位,因为到此时您的计划中的金币将不足。"
|
||||
|
||||
#: src/gui/dialogs/unit_recall.cpp:227
|
||||
msgid "This unit cannot be recalled because you do not have enough gold."
|
||||
msgstr ""
|
||||
msgstr "不能召回此单位,因为你的金币不足。"
|
||||
|
||||
#: src/gui/dialogs/unit_recall.cpp:319 src/hotkey/hotkey_command.cpp:96
|
||||
msgid "Rename Unit"
|
||||
|
@ -7136,22 +7124,16 @@ msgid "Next Move"
|
|||
msgstr "下一手"
|
||||
|
||||
#: src/hotkey/hotkey_command.cpp:138
|
||||
#, fuzzy
|
||||
#| msgid "Full Map"
|
||||
msgid "View: Full Map"
|
||||
msgstr "全地图"
|
||||
msgstr "视图:全地图"
|
||||
|
||||
#: src/hotkey/hotkey_command.cpp:139
|
||||
#, fuzzy
|
||||
#| msgid "Each Team"
|
||||
msgid "View: Each Team"
|
||||
msgstr "每一团队"
|
||||
msgstr "视图:每一团队"
|
||||
|
||||
#: src/hotkey/hotkey_command.cpp:140
|
||||
#, fuzzy
|
||||
#| msgid "Human Team"
|
||||
msgid "View: Human Team"
|
||||
msgstr "人类团队"
|
||||
msgstr "视图:人类团队"
|
||||
|
||||
#: src/hotkey/hotkey_command.cpp:141
|
||||
msgid "Skip Animation"
|
||||
|
@ -7864,8 +7846,8 @@ msgstr ""
|
|||
#~ msgid "No matching widget found for scaling option"
|
||||
#~ msgstr "未找到缩放选项对应的界面构件"
|
||||
|
||||
#~ msgid "●"
|
||||
#~ msgstr "●"
|
||||
#~ msgid "The selected game can not be created."
|
||||
#~ msgstr "无法创建选定的游戏。"
|
||||
|
||||
#~ msgid "No server has been defined."
|
||||
#~ msgstr "没有已定义的服务器。"
|
||||
|
|
|
@ -9,7 +9,7 @@ msgstr ""
|
|||
"Project-Id-Version: wesnoth-1.14\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2020-03-09 23:11 UTC\n"
|
||||
"PO-Revision-Date: 2019-07-27 16:49+0800\n"
|
||||
"PO-Revision-Date: 2020-06-15 16:26+0800\n"
|
||||
"Last-Translator: CloudiDust <cloudidust@gmail.com>\n"
|
||||
"Language-Team: Wesnoth Simplified Chinese Team\n"
|
||||
"Language: zh_CN\n"
|
||||
|
@ -17,7 +17,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n>1;\n"
|
||||
"X-Generator: Poedit 2.2.3\n"
|
||||
"X-Generator: Poedit 2.3.1\n"
|
||||
|
||||
#. [campaign]: id=LOW, type=hybrid
|
||||
#: data/campaigns/Legend_of_Wesmere/_main.cfg:45
|
||||
|
@ -1949,21 +1949,15 @@ msgstr "厄伊索密瑟"
|
|||
|
||||
#. [part]
|
||||
#: data/campaigns/Legend_of_Wesmere/scenarios/chapter2/08_Council_of_Hard_Choices.cfg:46
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Leave the Humans out of this. King Haldric has broken the treaty we "
|
||||
#| "signed with him eleven years ago, and has sent back all our emissaries. "
|
||||
#| "When he arrived on our shore he was very humble, but now his arrogance "
|
||||
#| "knows no bounds. He believes the Orcs will not dare to fight him."
|
||||
msgid ""
|
||||
"Leave the Humans out of this. King Haldric has broken the treaty we signed "
|
||||
"with him eighteen years ago, and has sent back all our emissaries. When he "
|
||||
"arrived on our shore he was very humble, but now his arrogance knows no "
|
||||
"bounds. He believes the Orcs will not dare to fight him."
|
||||
msgstr ""
|
||||
"人类不用考虑了。哈德里克国王已经把我们十一年前签的条约撕毁了,也送回了我们所"
|
||||
"有的使者。他刚登陆的时候倒是谦逊,现在他傲慢得不知天有多高了。他认为兽人不敢"
|
||||
"跟他开战。"
|
||||
"别让人类掺和进来。哈德里克国王已经撕毁了十八年前我们和他签下的条约,也送回了"
|
||||
"我们所有的使者。他刚登陆的时候倒是谦逊,现在已经傲慢得不知天高地厚。他认为兽"
|
||||
"人不敢跟他开战。"
|
||||
|
||||
#. [part]
|
||||
#: data/campaigns/Legend_of_Wesmere/scenarios/chapter2/08_Council_of_Hard_Choices.cfg:51
|
||||
|
@ -3898,7 +3892,7 @@ msgstr "北方精灵现在自由了!"
|
|||
#: data/campaigns/Legend_of_Wesmere/scenarios/chapter4/17_Breaking_the_Siege.cfg:329
|
||||
msgid ""
|
||||
"Our thanks to you, Kalenz, son of Kliada. Our troops are at your command."
|
||||
msgstr "我们对你感激不尽,卡雷兹,克拉达之子。我们的军队听从你的指挥。"
|
||||
msgstr "我们对你感激不尽,卡雷兹,克利亚达之子。我们的军队听从你的指挥。"
|
||||
|
||||
#. [message]: id=Kior-Pur
|
||||
#: data/campaigns/Legend_of_Wesmere/scenarios/chapter4/17_Breaking_the_Siege.cfg:342
|
||||
|
|
|
@ -8,7 +8,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wesnoth-1.14\n"
|
||||
"POT-Creation-Date: 2019-08-27 22:41+0300\n"
|
||||
"PO-Revision-Date: 2019-07-27 16:42+0800\n"
|
||||
"PO-Revision-Date: 2020-06-15 16:27+0800\n"
|
||||
"Last-Translator: CloudiDust <cloudidust@gmail.com>\n"
|
||||
"Language-Team: Wesnoth Simplified Chinese Team\n"
|
||||
"Language: zh_CN\n"
|
||||
|
@ -16,7 +16,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n>1;\n"
|
||||
"X-Generator: Poedit 2.2.3\n"
|
||||
"X-Generator: Poedit 2.3.1\n"
|
||||
|
||||
#. type: TH
|
||||
#: doc/man/wesnoth.6:16
|
||||
|
@ -51,7 +51,7 @@ msgstr "名称"
|
|||
#. type: Plain text
|
||||
#: doc/man/wesnoth.6:20
|
||||
msgid "wesnoth - Battle for Wesnoth, a turn-based fantasy strategy game"
|
||||
msgstr "wesnoth - 韦诺之战(Battle for Wesnoth),一个回合制奇幻策略游戏"
|
||||
msgstr "wesnoth - 韦诺之战(Battle for Wesnoth),一款回合制奇幻策略游戏"
|
||||
|
||||
#. type: SH
|
||||
#: doc/man/wesnoth.6:21 doc/man/wesnothd.6:24
|
||||
|
@ -1313,6 +1313,14 @@ msgstr ""
|
|||
|
||||
#. type: Plain text
|
||||
#: doc/man/wesnoth.6:522
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "When running unit tests (withB<\\ -u>), the exit status is different. An "
|
||||
#| "exit status of 0 indicates that the test passed, and 1 indicates that the "
|
||||
#| "test failed. An exit status of 3 indicates that the test passed, but "
|
||||
#| "produced an invalid replay file. An exit status of 4 indicates that the "
|
||||
#| "test passed, but the replay produced errors. These latter two are only "
|
||||
#| "returned if B<--noreplaycheck> is not passed."
|
||||
msgid ""
|
||||
"When running unit tests (withB<\\ -u>), the exit status is different. An "
|
||||
"exit status of 0 indicates that the test passed, and 1 indicates that the "
|
||||
|
@ -1325,8 +1333,7 @@ msgstr ""
|
|||
"运行单元测试(使用 B<\\ -u> 时),退出状态码是不同的。退出状态码0代表测试通"
|
||||
"过,而1代表测试失败。退出状态码3代表测试通过,但生成了无效的录像文件。退出状"
|
||||
"态码4代表测试通过,但录像中产生了错误。后两个状态码仅在不传入 B<--"
|
||||
"noreplaycheck> 参数时才会返回。当与已废弃的 B<--timeout> 选项共同使用时,退出"
|
||||
"状态码2代表测试超时。"
|
||||
"noreplaycheck> 参数时才会返回。"
|
||||
|
||||
#. type: SH
|
||||
#: doc/man/wesnoth.6:523 doc/man/wesnothd.6:261
|
||||
|
@ -1956,6 +1963,13 @@ msgstr ""
|
|||
#. type: Plain text
|
||||
#: doc/man/wesnothd.6:221
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "B<[user_handler]> Configures the user handler. Available keys vary "
|
||||
#| "depending on which user handler is set with the B<user_handler> key. If "
|
||||
#| "no B<[user_handler]> section is present in the configuration the server "
|
||||
#| "will run without any nick registration service. All additional tables "
|
||||
#| "that are needed for the B<forum_user_handler> to function can be found in "
|
||||
#| "table_definitions.sql in the Wesnoth source repository."
|
||||
msgid ""
|
||||
"B<[user_handler]> Configures the user handler. Available keys vary depending "
|
||||
"on which user handler is set with the B<user_handler> key. If no "
|
||||
|
@ -1966,7 +1980,8 @@ msgid ""
|
|||
msgstr ""
|
||||
"B<[user_handler]> 配置用户数据处理器。可设置的主键取决于通过B<user_handler>设"
|
||||
"置的用户数据处理器是哪一个。如果配置文件中没有B<[user_handler]>小节,则服务器"
|
||||
"在运行中将不提供任何昵称注册服务。"
|
||||
"在运行中将不提供任何昵称注册服务。B<forum_user_handler>正常运作所需的额外数据"
|
||||
"表可以在韦诺源代码库的table_definitions.sql中找到。"
|
||||
|
||||
#. type: TP
|
||||
#: doc/man/wesnothd.6:222
|
||||
|
@ -2007,7 +2022,7 @@ msgstr "B<db_user>"
|
|||
#| "(for user_handler=forum) The name of the user under which to log into the "
|
||||
#| "database"
|
||||
msgid "The name of the user under which to log into the database"
|
||||
msgstr "(如果user_handler=forum)数据库登录用户名"
|
||||
msgstr "(当user_handler=forum时)数据库登录用户名"
|
||||
|
||||
#. type: TP
|
||||
#: doc/man/wesnothd.6:231
|
||||
|
@ -2039,7 +2054,7 @@ msgid ""
|
|||
"The name of the table in which your phpbb forums saves its user data. Most "
|
||||
"likely this will be E<lt>table-prefixE<gt>_users (e.g. phpbb3_users)."
|
||||
msgstr ""
|
||||
"(如果user_handler=forum)phpbb 论坛中存放用户数据的表名。很可能是E<lt>table-"
|
||||
"(当user_handler=forum时)phpbb论坛中存放用户数据的表名。很可能是E<lt>table-"
|
||||
"prefixE<gt>_users(例如phpbb3_users)。"
|
||||
|
||||
#. type: TP
|
||||
|
@ -2051,80 +2066,107 @@ msgstr "B<db_extra_table>"
|
|||
#. type: Plain text
|
||||
#: doc/man/wesnothd.6:240
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "(for user_handler=forum) The name of the table in which wesnothd will "
|
||||
#| "save its own data about games."
|
||||
msgid ""
|
||||
"The name of the table in which wesnothd will save its own data about users."
|
||||
msgstr "(如果user_handler=forum)数据库登录用户名"
|
||||
msgstr ""
|
||||
"(当user_handler=forum时)用于保存wesnothd自有数据的表名,其中是与游戏相关的"
|
||||
"数据。"
|
||||
|
||||
#. type: TP
|
||||
#: doc/man/wesnothd.6:240
|
||||
#, fuzzy, no-wrap
|
||||
#, no-wrap
|
||||
msgid "B<db_game_info_table>"
|
||||
msgstr "B<db_users_table>"
|
||||
msgstr "B<db_game_info_table>"
|
||||
|
||||
#. type: Plain text
|
||||
#: doc/man/wesnothd.6:243
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "(for user_handler=forum) The name of the table in which wesnothd will "
|
||||
#| "save its own data about games."
|
||||
msgid ""
|
||||
"The name of the table in which wesnothd will save its own data about games."
|
||||
msgstr "(如果user_handler=forum)数据库登录用户名"
|
||||
msgstr ""
|
||||
"(当user_handler=forum时)用于保存wesnothd自有数据的表名,其中是与游戏相关的"
|
||||
"数据。"
|
||||
|
||||
#. type: TP
|
||||
#: doc/man/wesnothd.6:243
|
||||
#, fuzzy, no-wrap
|
||||
#, no-wrap
|
||||
msgid "B<db_game_player_info_table>"
|
||||
msgstr "B<db_users_table>"
|
||||
msgstr "B<db_game_player_info_table>"
|
||||
|
||||
#. type: Plain text
|
||||
#: doc/man/wesnothd.6:246
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "(for user_handler=forum) The name of the table in which wesnothd will "
|
||||
#| "save its own data about the players in a game."
|
||||
msgid ""
|
||||
"The name of the table in which wesnothd will save its own data about the "
|
||||
"players in a game."
|
||||
msgstr "(如果user_handler=forum)数据库登录用户名"
|
||||
msgstr ""
|
||||
"(当user_handler=forum时)用于保存wesnothd自有数据的表名,其中是与单场游戏中"
|
||||
"玩家相关的数据。"
|
||||
|
||||
#. type: TP
|
||||
#: doc/man/wesnothd.6:246
|
||||
#, no-wrap
|
||||
msgid "B<db_game_modification_info_table>"
|
||||
msgstr ""
|
||||
msgstr "B<db_game_modification_info_table>"
|
||||
|
||||
#. type: Plain text
|
||||
#: doc/man/wesnothd.6:249
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "(for user_handler=forum) The name of the table in which wesnothd will "
|
||||
#| "save its own data about the modifications used in a game."
|
||||
msgid ""
|
||||
"The name of the table in which wesnothd will save its own data about the "
|
||||
"modifications used in a game."
|
||||
msgstr "(如果user_handler=forum)数据库登录用户名"
|
||||
msgstr ""
|
||||
"(当user_handler=forum时)用于保存wesnothd自有数据的表名,其中是与单场游戏中"
|
||||
"使用的模组相关的数据。"
|
||||
|
||||
#. type: TP
|
||||
#: doc/man/wesnothd.6:249
|
||||
#, fuzzy, no-wrap
|
||||
#, no-wrap
|
||||
msgid "B<db_user_group_table>"
|
||||
msgstr "B<db_users_table>"
|
||||
msgstr "B<db_user_group_table>"
|
||||
|
||||
#. type: Plain text
|
||||
#: doc/man/wesnothd.6:252
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "(for user_handler=forum) The name of the table in which your phpbb forums "
|
||||
#| "saves its user group data. Most likely this will be E<lt>table-"
|
||||
#| "prefixE<gt>_user_group (e.g. phpbb3_user_group)."
|
||||
msgid ""
|
||||
"The name of the table in which your phpbb forums saves its user group data. "
|
||||
"Most likely this will be E<lt>table-prefixE<gt>_user_group (e.g. "
|
||||
"phpbb3_user_group)."
|
||||
msgstr ""
|
||||
"(如果user_handler=forum)phpbb 论坛中存放用户数据的表名。很可能是E<lt>table-"
|
||||
"prefixE<gt>_users(例如phpbb3_users)。"
|
||||
"(当user_handler=forum时)phpbb论坛中存放用户组数据的表名。很可能是"
|
||||
"E<lt>table-prefixE<gt>_users_group(例如phpbb3_users_group)。"
|
||||
|
||||
#. type: TP
|
||||
#: doc/man/wesnothd.6:252
|
||||
#, no-wrap
|
||||
msgid "B<mp_mod_group>"
|
||||
msgstr ""
|
||||
msgstr "B<mp_mod_group>"
|
||||
|
||||
#. type: Plain text
|
||||
#: doc/man/wesnothd.6:255
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "(for user_handler=forum) The ID of the forum group to be considered as "
|
||||
#| "having moderation authority."
|
||||
msgid ""
|
||||
"The ID of the forum group to be considered as having moderation authority."
|
||||
msgstr "(如果user_handler=forum)数据库登录用户名"
|
||||
msgstr "(当user_handler=forum时)论坛用户组ID,该组将视为拥有管理员权限。"
|
||||
|
||||
#. type: Plain text
|
||||
#: doc/man/wesnothd.6:260
|
||||
|
@ -2171,22 +2213,21 @@ msgstr "B<wesnoth>(6)"
|
|||
#~ "B<[user_handler]>小节,请看下面。"
|
||||
|
||||
#~ msgid "(for user_handler=forum) The hostname of the database server"
|
||||
#~ msgstr "(如果user_handler=forum)数据库服务器的主机名"
|
||||
#~ msgstr "(当user_handler=forum时)数据库服务器的主机名"
|
||||
|
||||
#~ msgid "(for user_handler=forum) The name of the database"
|
||||
#~ msgstr "(如果user_handler=forum)数据库名"
|
||||
#~ msgstr "(当user_handler=forum时)数据库名"
|
||||
|
||||
#~ msgid "(for user_handler=forum) This user's password"
|
||||
#~ msgstr "(如果user_handler=forum)这个用户的密码"
|
||||
#~ msgstr "(当user_handler=forum时)这个用户的密码"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid ""
|
||||
#~ "(for user_handler=forum) The name of the table in which wesnothd will "
|
||||
#~ "save its own data about users. You will have to create this table "
|
||||
#~ "manually."
|
||||
#~ msgstr ""
|
||||
#~ "(如果user_handler=forum)phpbb 论坛中存放用户数据的表名。很可能是"
|
||||
#~ "E<lt>table-prefixE<gt>_users(例如phpbb3_users)。"
|
||||
#~ "(当user_handler=forum时)用于保存wesnothd自有数据的表名,其中是与用户相关"
|
||||
#~ "的数据。你必须手动创建此表。"
|
||||
|
||||
#, no-wrap
|
||||
#~ msgid "B<user_expiration>"
|
||||
|
|
|
@ -9,14 +9,14 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wesnoth-1.14\n"
|
||||
"POT-Creation-Date: 2019-07-18 15:50+0300\n"
|
||||
"PO-Revision-Date: 2019-07-27 16:42+0800\n"
|
||||
"PO-Revision-Date: 2020-06-15 16:27+0800\n"
|
||||
"Last-Translator: CloudiDust <cloudidust@gmail.com>\n"
|
||||
"Language-Team: Wesnoth Simplified Chinese Team\n"
|
||||
"Language: zh_CN\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"X-Generator: Poedit 2.2.3\n"
|
||||
"X-Generator: Poedit 2.3.1\n"
|
||||
|
||||
#. type: Attribute 'lang' of: <book>
|
||||
#: doc/manual/manual.en.xml:6
|
||||
|
@ -37,7 +37,7 @@ msgstr "序"
|
|||
#: doc/manual/manual.en.xml:12
|
||||
msgid ""
|
||||
"The Battle for Wesnoth is a turn-based strategy game with a fantasy theme."
|
||||
msgstr "韦诺之战(Battle for Wesnoth)是一个奇幻主题的回合制策略游戏。"
|
||||
msgstr "韦诺之战(Battle for Wesnoth)是一款奇幻主题的回合制策略游戏。"
|
||||
|
||||
#. type: Content of: <book><preface><simpara>
|
||||
#: doc/manual/manual.en.xml:13
|
||||
|
@ -4184,3 +4184,6 @@ msgid ""
|
|||
"loyal units are an exception."
|
||||
msgstr ""
|
||||
"高等级单位比低等级单位的维护费用高(每等级高1枚金币),而忠诚单位是个例外。"
|
||||
|
||||
#~ msgid "<?asciidoc-toc?> <?asciidoc-numbered?>"
|
||||
#~ msgstr "<?asciidoc-toc?> <?asciidoc-numbered?>"
|
||||
|
|
|
@ -12,7 +12,7 @@ msgstr ""
|
|||
"Project-Id-Version: wesnoth-1.14\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2020-03-09 23:11 UTC\n"
|
||||
"PO-Revision-Date: 2019-07-27 16:43+0800\n"
|
||||
"PO-Revision-Date: 2020-06-15 16:28+0800\n"
|
||||
"Last-Translator: CloudiDust <cloudidust@gmail.com>\n"
|
||||
"Language-Team: Wesnoth Simplified Chinese Team\n"
|
||||
"Language: zh_CN\n"
|
||||
|
@ -20,7 +20,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n>1;\n"
|
||||
"X-Generator: Poedit 2.2.3\n"
|
||||
"X-Generator: Poedit 2.3.1\n"
|
||||
|
||||
#. [generic_multiplayer]: id=user_map
|
||||
#: data/multiplayer/_main.cfg:8
|
||||
|
@ -412,8 +412,6 @@ msgstr "南军"
|
|||
#. [objective]: condition=win
|
||||
#: data/multiplayer/scenarios/2p_Aethermaw.cfg:288
|
||||
#: data/multiplayer/scenarios/2p_Tombs_of_Kesorak.cfg:155
|
||||
#, fuzzy
|
||||
#| msgid "Defeat enemy leader(s)"
|
||||
msgid "Defeat the enemy leader"
|
||||
msgstr "击败敌方首领"
|
||||
|
||||
|
@ -2217,55 +2215,43 @@ msgstr ""
|
|||
|
||||
#. [side]
|
||||
#: data/multiplayer/scenarios/5p_The_Wilderlands.cfg:93
|
||||
#, fuzzy
|
||||
#| msgid "teamname^Team 1"
|
||||
msgid "teamname^Team 3"
|
||||
msgstr "团队1"
|
||||
msgstr "团队3"
|
||||
|
||||
#. [side]
|
||||
#: data/multiplayer/scenarios/5p_The_Wilderlands.cfg:104
|
||||
#, fuzzy
|
||||
#| msgid "teamname^Team 1"
|
||||
msgid "teamname^Team 4"
|
||||
msgstr "团队1"
|
||||
msgstr "团队4"
|
||||
|
||||
#. [side]
|
||||
#: data/multiplayer/scenarios/5p_The_Wilderlands.cfg:125
|
||||
#, fuzzy
|
||||
#| msgid "teamname^Center"
|
||||
msgid "teamname^Monsters"
|
||||
msgstr "中军"
|
||||
msgstr "怪物"
|
||||
|
||||
#. [objective]: condition=win
|
||||
#: data/multiplayer/scenarios/5p_The_Wilderlands.cfg:235
|
||||
#, fuzzy
|
||||
#| msgid "Defeat enemy leader(s)"
|
||||
msgid "Defeat all enemy leaders"
|
||||
msgstr "击败敌方首领"
|
||||
msgstr "击败所有敌方首领"
|
||||
|
||||
#. [objective]: condition=win
|
||||
#: data/multiplayer/scenarios/5p_The_Wilderlands.cfg:252
|
||||
msgid "Defeat all monsters"
|
||||
msgstr ""
|
||||
msgstr "击败所有怪物"
|
||||
|
||||
#. [objective]: condition=win
|
||||
#: data/multiplayer/scenarios/5p_The_Wilderlands.cfg:270
|
||||
#, fuzzy
|
||||
#| msgid "Defeat enemy leader(s)"
|
||||
msgid "Defeat the enemy leaders"
|
||||
msgstr "击败敌方首领"
|
||||
|
||||
#. [objective]: condition=lose
|
||||
#: data/multiplayer/scenarios/5p_The_Wilderlands.cfg:275
|
||||
#, fuzzy
|
||||
#| msgid "Death of your team leaders"
|
||||
msgid "Death of all your units"
|
||||
msgstr "你队首领全部死亡"
|
||||
msgstr "你的单位全部死亡"
|
||||
|
||||
#. [note]
|
||||
#: data/multiplayer/scenarios/5p_The_Wilderlands.cfg:280
|
||||
msgid "You cannot recruit units."
|
||||
msgstr ""
|
||||
msgstr "你不能征募单位。"
|
||||
|
||||
#. [multiplayer]: id=multiplayer_Crusaders_Field
|
||||
#: data/multiplayer/scenarios/6p_Crusaders_Field.cfg:5
|
||||
|
|
|
@ -7,7 +7,7 @@ msgstr ""
|
|||
"Project-Id-Version: wesnoth-1.14\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2020-03-09 23:11 UTC\n"
|
||||
"PO-Revision-Date: 2019-07-27 16:54+0800\n"
|
||||
"PO-Revision-Date: 2020-06-15 16:28+0800\n"
|
||||
"Last-Translator: CloudiDust <cloudidust@gmail.com>\n"
|
||||
"Language-Team: Wesnoth Simplified Chinese Team\n"
|
||||
"Language: zh_CN\n"
|
||||
|
@ -15,7 +15,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n>1;\n"
|
||||
"X-Generator: Poedit 2.2.3\n"
|
||||
"X-Generator: Poedit 2.3.1\n"
|
||||
|
||||
#. [campaign]: id=Sceptre_of_Fire
|
||||
#: data/campaigns/Sceptre_of_Fire/_main.cfg:11
|
||||
|
@ -309,20 +309,14 @@ msgstr "那你想要我做什么?我可看不出这和我们矮人有什么关
|
|||
|
||||
#. [message]: speaker=Haldric II
|
||||
#: data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg:338
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "When the elves came to Weldyn, about ten years ago, they spoke of a mage "
|
||||
#| "named Crelanu, and of his advice about the ruby. He said that the "
|
||||
#| "radiance of the stone could be contained, and that doing so would stop "
|
||||
#| "the stone’s effect."
|
||||
msgid ""
|
||||
"When the elves came to Tath, about five years ago, they spoke of a mage "
|
||||
"named Crelanu, and of his advice about the ruby. He said that the radiance "
|
||||
"of the stone could be contained, and that doing so would stop the stone’s "
|
||||
"effect."
|
||||
msgstr ""
|
||||
"大约十年前,精灵们来到维尔帝之时,谈到了一位名叫克雷拉努的法师,也谈到了他关"
|
||||
"于这块红宝石的忠告。他说,有办法可以抑制住宝石发散的能量,这样就会使它失去效"
|
||||
"大约十年前,精灵们来到塔斯之时,谈到了一位名叫克雷拉努的法师,也谈到了他关于"
|
||||
"这块红宝石的忠告。他说,有办法可以抑制住宝石发散的能量,这样就会使它失去效"
|
||||
"果。"
|
||||
|
||||
#. [message]: speaker=Rugnur
|
||||
|
@ -865,19 +859,16 @@ msgid ""
|
|||
"Just watch. The gates wi’ close very soon. Then the elves outside — and, "
|
||||
"unfortunately, our dwarves who are still out there — wi’ become irrelevant."
|
||||
msgstr ""
|
||||
"看着就行。大门马上就要关上了。然后外面的精灵——还有,不幸的是,还在外面的矮人"
|
||||
"兄弟们——就要和我们无关了。"
|
||||
"看着吧。大门马上就要关上了。然后外面的精灵——不幸的是,还有还在外面的矮人兄弟"
|
||||
"们——就要和我们无关了。"
|
||||
|
||||
#. [message]: speaker=Baglur
|
||||
#. all the dwarves are inside, although there might still be some elves inside too
|
||||
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:568
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Just watch. The gates wi’ close very soon. Then the elves outside wi’ become "
|
||||
"irrelevant."
|
||||
msgstr ""
|
||||
"看着就行。大门马上就要关上了。然后外面的精灵——还有,不幸的是,还在外面的矮人"
|
||||
"兄弟们——就要和我们无关了。"
|
||||
msgstr "看着吧。大门马上就要关上了。然后外面的精灵就要和我们无关了。"
|
||||
|
||||
#. [message]: speaker=Glildur
|
||||
#: data/campaigns/Sceptre_of_Fire/scenarios/2_Closing_the_Gates.cfg:603
|
||||
|
@ -1209,8 +1200,6 @@ msgstr "这些精灵大概是垂涎我们的黄金。"
|
|||
|
||||
#. [message]: speaker=Durstorn
|
||||
#: data/campaigns/Sceptre_of_Fire/scenarios/2t_In_the_Dwarven_City.cfg:156
|
||||
#, fuzzy
|
||||
#| msgid "Good one, let them try to take it! Ha!"
|
||||
msgid "Good one, let them try to take it! Ha!"
|
||||
msgstr "好家伙,让他们试试看!我看他们怎么拿!哈!"
|
||||
|
||||
|
@ -1227,8 +1216,6 @@ msgstr "嘿,达司拓恩,会议开始了没?哈德里克国王刚刚来过
|
|||
|
||||
#. [message]: speaker=Durstorn
|
||||
#: data/campaigns/Sceptre_of_Fire/scenarios/2t_In_the_Dwarven_City.cfg:169
|
||||
#, fuzzy
|
||||
#| msgid "Speak properly to your elders, boy! Why are you late?"
|
||||
msgid "Speak properly to your elders, boy! Why are you late?"
|
||||
msgstr "对你的长辈讲话尊重点,孩子!你怎么这么晚?"
|
||||
|
||||
|
|
|
@ -9,7 +9,7 @@ msgstr ""
|
|||
"Project-Id-Version: wesnoth-1.14\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2020-03-09 23:11 UTC\n"
|
||||
"PO-Revision-Date: 2019-07-27 17:09+0800\n"
|
||||
"PO-Revision-Date: 2020-06-15 16:28+0800\n"
|
||||
"Last-Translator: CloudiDust <cloudidust@gmail.com>\n"
|
||||
"Language-Team: Wesnoth Simplified Chinese Team\n"
|
||||
"Language: zh_CN\n"
|
||||
|
@ -17,7 +17,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n>1;\n"
|
||||
"X-Generator: Poedit 2.2.3\n"
|
||||
"X-Generator: Poedit 2.3.1\n"
|
||||
|
||||
#. [campaign]: id=Secrets of the Ancients
|
||||
#. [editor_group]: id=sota
|
||||
|
|
|
@ -9,7 +9,7 @@ msgstr ""
|
|||
"Project-Id-Version: wesnoth-1.14\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2020-03-09 23:11 UTC\n"
|
||||
"PO-Revision-Date: 2019-09-23 22:45+0800\n"
|
||||
"PO-Revision-Date: 2020-06-15 16:31+0800\n"
|
||||
"Last-Translator: CloudiDust <cloudidust@gmail.com>\n"
|
||||
"Language-Team: Wesnoth Simplified Chinese Team\n"
|
||||
"Language: zh_CN\n"
|
||||
|
@ -17,7 +17,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n>1;\n"
|
||||
"X-Generator: Poedit 2.2.3\n"
|
||||
"X-Generator: Poedit 2.3.1\n"
|
||||
|
||||
#. [campaign]: id=Son_of_the_Black-Eye
|
||||
#: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:9
|
||||
|
@ -349,8 +349,8 @@ msgid ""
|
|||
"them look like tough old soldiers. It would be foolish to confront them with "
|
||||
"the forces we have on hand."
|
||||
msgstr ""
|
||||
"头儿,说实在话,那只军队确实很庞大!不止如此,而且相当一部分好像是老兵。咱们"
|
||||
"现在的力量去对抗他们似乎没有什么指望啊……"
|
||||
"呃,头儿,不是我不敬,那军队太庞大了!不止如此,他们看起来差不多都是难搞的老"
|
||||
"兵。靠咱们现在的军力去对抗他们似乎没什么指望啊。"
|
||||
|
||||
#. [message]: speaker=Kapou'e
|
||||
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_of_Peace.cfg:228
|
||||
|
@ -456,7 +456,7 @@ msgstr "移动卡破尔至东北方路标处"
|
|||
#. [side]: type=General, id=Lanbec'h
|
||||
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:87
|
||||
msgid "Lanbec’h"
|
||||
msgstr "兰贝契 "
|
||||
msgstr "兰贝契"
|
||||
|
||||
#. [part]
|
||||
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:101
|
||||
|
@ -1079,7 +1079,7 @@ msgstr "杀!了!他!"
|
|||
#. [message]: role=Scout
|
||||
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:380
|
||||
msgid "Hahaha! If you can!"
|
||||
msgstr "哈哈哈!如果你有种!"
|
||||
msgstr "哈哈哈!来试试啊!"
|
||||
|
||||
#. [message]: speaker=Ammon
|
||||
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:410
|
||||
|
@ -1089,7 +1089,7 @@ msgstr "可恶,他跑了!"
|
|||
#. [message]: speaker=Kapou'e
|
||||
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:415
|
||||
msgid "So, what news do you bring, $scout.name?"
|
||||
msgstr "那么,得到什么消息吗 $scout.name? "
|
||||
msgstr "那么,你有什么新消息吗,$scout.name?"
|
||||
|
||||
#. [message]: role=Scout
|
||||
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_of_Barag_Gor.cfg:420
|
||||
|
@ -1991,7 +1991,7 @@ msgstr "你可以直接杀了我,我不会告诉你任何事。"
|
|||
#. [message]: speaker=second_unit
|
||||
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:250
|
||||
msgid "Very well then..."
|
||||
msgstr "好,那么……"
|
||||
msgstr "好吧……"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:255
|
||||
|
@ -2106,7 +2106,7 @@ msgstr "林铎拉斯"
|
|||
#. [message]: speaker=Linduilas
|
||||
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:400
|
||||
msgid "As you command, my lady."
|
||||
msgstr "是,夫人!"
|
||||
msgstr "谨遵命令,女士。"
|
||||
|
||||
#. [scenario]: id=09_Shan_Taum_the_Smug
|
||||
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_the_Smug.cfg:4
|
||||
|
@ -2613,14 +2613,10 @@ msgstr "成功防守普莱斯亭四天"
|
|||
|
||||
#. [objective]: condition=lose
|
||||
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:25
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Enemies control any villages on the north side of the river when turns "
|
||||
#| "run out"
|
||||
msgid ""
|
||||
"You don't control all villages on the north side of the river when turns run "
|
||||
"out"
|
||||
msgstr "在回合结束前,敌人控制了任何河北面的村庄"
|
||||
msgstr "在回合耗尽时,你没能控制住河北岸的所有村庄"
|
||||
|
||||
#. [event]
|
||||
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_of_Armies.cfg:232
|
||||
|
@ -4432,6 +4428,3 @@ msgstr "大部落:每个单位的维护费用均减一。"
|
|||
#~ "In this scenario, you may ask Grüü to move to any hex by right-clicking "
|
||||
#~ "on that hex."
|
||||
#~ msgstr "在此场景中,你可以右击任意格子,以命令咕噜移动至该格。"
|
||||
|
||||
#~ msgid "Defeat Ar-Dant"
|
||||
#~ msgstr "打败亚单"
|
||||
|
|
|
@ -9,7 +9,7 @@ msgstr ""
|
|||
"Project-Id-Version: wesnoth-1.14\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2020-03-09 23:11 UTC\n"
|
||||
"PO-Revision-Date: 2019-09-23 22:45+0800\n"
|
||||
"PO-Revision-Date: 2020-06-15 16:31+0800\n"
|
||||
"Last-Translator: CloudiDust <cloudidust@gmail.com>\n"
|
||||
"Language-Team: Wesnoth Simplified Chinese Team\n"
|
||||
"Language: zh_CN\n"
|
||||
|
@ -17,7 +17,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n>1;\n"
|
||||
"X-Generator: Poedit 2.2.3\n"
|
||||
"X-Generator: Poedit 2.3.1\n"
|
||||
|
||||
#. [campaign]: id=Two_Brothers
|
||||
#: data/campaigns/Two_Brothers/_main.cfg:13
|
||||
|
@ -621,11 +621,10 @@ msgstr "我看到他们了!他们在那儿!"
|
|||
|
||||
#. [message]: speaker=Muff Toras
|
||||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:450
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Curses! If they had been an hour slower, our master’s reinforcements would "
|
||||
"already be here to meet us."
|
||||
msgstr "妈的!如果他们再晚来一个小时,我们主人的援军就已经来这里和我们汇合了。"
|
||||
msgstr "妈的!如果他们再晚来一个小时,我们主人的援军就已经到这里和我们汇合了。"
|
||||
|
||||
#. [message]: speaker=Arvith
|
||||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:462
|
||||
|
@ -921,13 +920,13 @@ msgstr "城堡守卫"
|
|||
#. similar string in the wesnoth-help textdomain
|
||||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:236
|
||||
msgid "Indoors (dark castle)"
|
||||
msgstr ""
|
||||
msgstr "室内(黑暗城堡)"
|
||||
|
||||
#. [time]: id=indoors_dark_castle_lit
|
||||
#. similar string in th4e wesnoth-help textdomain
|
||||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:252
|
||||
msgid "Indoors (lit)"
|
||||
msgstr ""
|
||||
msgstr "室内(照亮)"
|
||||
|
||||
#. [objective]: condition=win
|
||||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:309
|
||||
|
@ -1034,15 +1033,13 @@ msgstr "错了!去死吧!"
|
|||
|
||||
#. [message]: speaker=Knago-Brek
|
||||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:495
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Haha! We not kill people for long time. Weapon wants blood. We now kill "
|
||||
"humans!"
|
||||
msgstr "哈哈!我们好久没杀人了。兵器要血祭。现在杀掉这些人类!!"
|
||||
msgstr "哈哈!我们好久没杀人。兵器要血祭。我们现在杀掉人类!"
|
||||
|
||||
#. [message]: speaker=Arvith
|
||||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:500
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"My sword-arm shall have a say in who will do the dying. Come on, men, let’s "
|
||||
"kill some orcs."
|
||||
|
@ -1150,7 +1147,7 @@ msgstr "这肯定很重要,我最好带走它。"
|
|||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:766
|
||||
msgid "This castle seems as dark as a cave!"
|
||||
msgstr ""
|
||||
msgstr "这座城堡就像洞穴一样黑暗!"
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:772
|
||||
|
@ -1160,6 +1157,9 @@ msgid ""
|
|||
"(neutral time of day). Place your units carefully, as your troops will be "
|
||||
"weaker and enemy units stronger."
|
||||
msgstr ""
|
||||
"此城堡一直处于<b>混沌</b>的时段(相当于永久的夜晚),除了与被照亮的石墙紧邻的"
|
||||
"被照亮的六角格(相当于中性时段)。小心地放置你的单位,因为你的部队会变弱,而"
|
||||
"敌方单位会变强。"
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:792
|
||||
|
@ -1470,7 +1470,7 @@ msgstr "你可以使用荷班地方官的主楼来征募或召回更多的单位
|
|||
#. [message]: speaker=Tairach
|
||||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:341
|
||||
msgid "Today, you shall pay for disfiguring my face, mage!"
|
||||
msgstr ""
|
||||
msgstr "今天,你要为毁了我的容而付出代价,法师!"
|
||||
|
||||
#. [message]: speaker=Baran
|
||||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:346
|
||||
|
@ -1478,6 +1478,7 @@ msgid ""
|
|||
"I have already paid with the lives of my men at Toen Caric. It is time I "
|
||||
"righted that mistake and finished this once and for all."
|
||||
msgstr ""
|
||||
"在托恩·卡里克,我的部下付出了生命的代价。是时候一劳永逸地纠正这个错误了。"
|
||||
|
||||
#. [message]: speaker=Arvith
|
||||
#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:355
|
||||
|
|
|
@ -7,8 +7,8 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: wesnoth-1.14\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2017-05-29 21:55+0200\n"
|
||||
"PO-Revision-Date: 2019-07-27 17:17+0800\n"
|
||||
"POT-Creation-Date: 2018-07-08 04:51-0400\n"
|
||||
"PO-Revision-Date: 2020-06-15 16:30+0800\n"
|
||||
"Last-Translator: CloudiDust <cloudidust@gmail.com>\n"
|
||||
"Language-Team: Wesnoth Simplified Chinese Team\n"
|
||||
"Language: zh_CN\n"
|
||||
|
@ -16,7 +16,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n>1;\n"
|
||||
"X-Generator: Poedit 2.2.3\n"
|
||||
"X-Generator: Poedit 2.3.1\n"
|
||||
|
||||
#. [test_key2]
|
||||
#: data/test/test/_main.cfg:24
|
||||
|
|
|
@ -12,7 +12,7 @@ msgstr ""
|
|||
"Project-Id-Version: wesnoth-1.14\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2020-03-09 23:11 UTC\n"
|
||||
"PO-Revision-Date: 2019-09-23 22:44+0800\n"
|
||||
"PO-Revision-Date: 2020-06-15 16:30+0800\n"
|
||||
"Last-Translator: CloudiDust <cloudidust@gmail.com>\n"
|
||||
"Language-Team: Wesnoth Simplified Chinese Team\n"
|
||||
"Language: zh_CN\n"
|
||||
|
@ -20,7 +20,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n>1;\n"
|
||||
"X-Generator: Poedit 2.2.3\n"
|
||||
"X-Generator: Poedit 2.3.1\n"
|
||||
|
||||
#. [campaign]: id=The_Hammer_of_Thursagan
|
||||
#: data/campaigns/The_Hammer_of_Thursagan/_main.cfg:10
|
||||
|
@ -1260,7 +1260,7 @@ msgstr "移动艾格隆达和安伽辛至东方路标处"
|
|||
msgid ""
|
||||
"To win, either move Aiglondor to the signpost and Angarthing next to him, or "
|
||||
"move Angarthing to the signpost and Aiglondur next to him."
|
||||
msgstr ""
|
||||
msgstr "为赢得胜利,移动艾格隆达至路标处,并移动安伽辛至艾格隆达身旁,或反之。"
|
||||
|
||||
#. [unit]: type=Elvish Scout, id=Elurin
|
||||
#: data/campaigns/The_Hammer_of_Thursagan/scenarios/06_Forbidden_Forest.cfg:189
|
||||
|
@ -1430,7 +1430,6 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Angarthing
|
||||
#: data/campaigns/The_Hammer_of_Thursagan/scenarios/07_The_Siege_of_Kal_Kartha.cfg:337
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"A runemaster? There have been none such since Thursagan’s day. And for one "
|
||||
"to lead a holding was unheard-of; they tended towards the solitary life."
|
||||
|
@ -1510,13 +1509,17 @@ msgstr ""
|
|||
#. [message]: speaker=Dulcatulos
|
||||
#: data/campaigns/The_Hammer_of_Thursagan/scenarios/07_The_Siege_of_Kal_Kartha.cfg:377
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "That’s for lords and loremasters to worry about, not the likes of me. I "
|
||||
#| "must see to my troop’s care. Food will be brought to you; rest well. We "
|
||||
#| "will speak again."
|
||||
msgid ""
|
||||
"As you say. These things are for lords and loremasters to worry about, not "
|
||||
"the likes of me. I must see to my troop’s care. Food will be brought to you; "
|
||||
"rest well. We will speak again."
|
||||
msgstr ""
|
||||
"那是领主们和博学者们该操心的事,我这种人就免了。我要去照看我的部队了。食物会"
|
||||
"给你们送过去;好好休息,我们以后再谈。"
|
||||
"给你们送过去的;好好休息。我们以后再谈。"
|
||||
|
||||
#. [scenario]: id=08_The_Court_of_Karrag
|
||||
#: data/campaigns/The_Hammer_of_Thursagan/scenarios/08_The_Court_of_Karrag.cfg:5
|
||||
|
@ -2809,25 +2812,23 @@ msgstr ""
|
|||
#~ msgid "The axe-bearers must not be let near our nestlings. Attack!"
|
||||
#~ msgstr "不能让这帮拿斧头的接近我们的幼龙。进攻!"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid ""
|
||||
#~ "We’re grateful for your assistance. Moreover, I’d like to send a couple "
|
||||
#~ "of our senior apprentices with you to the east. It has come time for them "
|
||||
#~ "to be journeymen... and I sense something being born to the east that I "
|
||||
#~ "do not like the feel of."
|
||||
#~ msgstr ""
|
||||
#~ "我们感激你们的援助。我会派我们的几名高年级学徒跟你们一起往东去。他们的学徒"
|
||||
#~ "期满之时已到……而且,我感到东方正有什么我不喜的东西要诞生了。"
|
||||
#~ "我们感激你们的援助。此外,我会派我们的几名高年级学徒跟你们一起往东去。他们"
|
||||
#~ "的学徒期满之时已到……而且,我感到东方正有什么我不喜的东西要诞生了。"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid ""
|
||||
#~ "We’re grateful for your assistance. Moreover, I’d like to send one of our "
|
||||
#~ "senior apprentices with you to the east. It has come time for him to be a "
|
||||
#~ "journeyman... and I sense something being born to the east that I do not "
|
||||
#~ "like the feel of."
|
||||
#~ msgstr ""
|
||||
#~ "我们感激你们的援助。我会派我们的一名高年级学徒跟你们一起往东去。他的学徒期"
|
||||
#~ "满之时已到……而且,我感到东方正有什么我不喜的东西要诞生了。"
|
||||
#~ "我们感激你们的援助。此外,我会派我们的一名高年级学徒跟你们一起往东去。他的"
|
||||
#~ "学徒期满之时已到……而且,我感到东方正有什么我不喜的东西要诞生了。"
|
||||
|
||||
#~ msgid "Lorinne"
|
||||
#~ msgstr "洛林内"
|
||||
|
@ -2979,11 +2980,10 @@ msgstr ""
|
|||
#~ "my place to doubt a loremaster."
|
||||
#~ msgstr "鞭子。手铐。不,安伽辛,就算我应该怀疑一位博学者,我也不会怀疑你。"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid ""
|
||||
#~ "They were seeking captives. To what purpose, I cannot say, but I doubt it "
|
||||
#~ "was any good one."
|
||||
#~ msgstr "他们在找俘虏。为了什么目的,我不知道。但我不觉得那是个好目的。"
|
||||
#~ msgstr "他们在找俘虏。我不知道是为了什么目的。但我不觉得那会是什么好事。"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Aye. Toils over it in a workshop in the underlevels with his personal "
|
||||
|
|
|
@ -322,6 +322,14 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Nym
|
||||
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:265
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Come on, Kaleh, we have to go see if anyone is hurt or needs help. I "
|
||||
#| "think I hear people calling from the south. Now is not a time for fear, "
|
||||
#| "we must be strong. After all you are the nephew of Tanuil, our leader, "
|
||||
#| "and you must answer the call of duty. Perhaps in the light of day things "
|
||||
#| "won’t be as bad as you think. Let’s explore the village and see who else "
|
||||
#| "has survived the night."
|
||||
msgid ""
|
||||
"Come on, Kaleh, we have to go see if anyone is hurt or needs help. I think I "
|
||||
"hear people calling from the south. Now is not a time for fear, we must be "
|
||||
|
|
|
@ -14,7 +14,7 @@ msgstr ""
|
|||
"Project-Id-Version: wesnoth-1.14\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2020-03-09 20:11-0300\n"
|
||||
"PO-Revision-Date: 2019-09-23 22:31+0800\n"
|
||||
"PO-Revision-Date: 2020-06-15 16:12+0800\n"
|
||||
"Last-Translator: CloudiDust <cloudidust@gmail.com>\n"
|
||||
"Language-Team: Wesnoth Simplified Chinese Team\n"
|
||||
"Language: zh_CN\n"
|
||||
|
@ -22,7 +22,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n>1;\n"
|
||||
"X-Generator: Poedit 2.2.3\n"
|
||||
"X-Generator: Poedit 2.3.1\n"
|
||||
|
||||
#. [multiplayer_side]: id=Custom
|
||||
#: data/_main.cfg:22
|
||||
|
@ -1219,7 +1219,7 @@ msgstr "注重防守。"
|
|||
#. [focus_on_enemy]
|
||||
#: data/core/macros/ai_controller.cfg:179
|
||||
msgid "Focus on defeating..."
|
||||
msgstr "注重击败……"
|
||||
msgstr "专注于击败……"
|
||||
|
||||
#. [focus_on_enemy]
|
||||
#: data/core/macros/ai_controller.cfg:180
|
||||
|
@ -1262,7 +1262,7 @@ msgstr "后退"
|
|||
#. [protect]
|
||||
#: data/core/macros/ai_controller.cfg:315
|
||||
msgid "Focus on protecting..."
|
||||
msgstr "注重保护……"
|
||||
msgstr "专注于保护……"
|
||||
|
||||
#. [protect]
|
||||
#: data/core/macros/ai_controller.cfg:316
|
||||
|
@ -4631,7 +4631,7 @@ msgstr "防"
|
|||
#. [unit_level]: id=unit-level
|
||||
#: data/themes/default.cfg:408
|
||||
msgid "statuspanel^lvl"
|
||||
msgstr "Lv"
|
||||
msgstr "等级"
|
||||
|
||||
#. [tip]
|
||||
#: data/tips.cfg:4
|
||||
|
@ -5399,8 +5399,8 @@ msgid ""
|
|||
"<i>Cures</i>, or <i>Nightstalk</i>. Obtaining those units early can make a "
|
||||
"big difference in a campaign."
|
||||
msgstr ""
|
||||
"有些高等级单位拥有无可企及的能力,例如<b>领导</b>,<i>疗毒</I>,或者<i>夜遁</"
|
||||
"I>。在战役早期就获得这些单位,可以给战局带来极大变化。"
|
||||
"有些高等级单位拥有无可企及的能力,例如<b>领导</b>,<i>疗毒</i>,或者<i>夜遁</"
|
||||
"i>。在战役早期就获得这些单位,可以给战局带来极大变化。"
|
||||
|
||||
#. [tip]
|
||||
#: data/tips.cfg:262
|
||||
|
@ -5417,9 +5417,9 @@ msgstr ""
|
|||
#. Translate the word "Flight" as a collective noun for drakes
|
||||
#: data/tips.cfg:268
|
||||
#, fuzzy
|
||||
#| msgid "<i>― Great Mage Delfador, 516YW</i>"
|
||||
#| msgid "<i>― Vank of Galun’s Flight, 6YW</i>"
|
||||
msgid "<i>― Galun, Flight Leader, 5YW</i>"
|
||||
msgstr "<b>——大法师德法多,韦元516年</b>"
|
||||
msgstr "<b>——戈伦群落中的凡克,韦元6年</b>"
|
||||
|
||||
#. [tip]
|
||||
#: data/tips.cfg:271
|
||||
|
@ -5428,6 +5428,8 @@ msgid ""
|
|||
"be healed on both sides’ turns. This way, a unit can be healed faster than "
|
||||
"otherwise possible."
|
||||
msgstr ""
|
||||
"如果一个单位位于两个友方阵营旁边,则在这两个阵营的回合中,该单位都会得到治"
|
||||
"疗。这样一来,相比其他方法来说,单位就能更快得到治疗。"
|
||||
|
||||
#. [tip]
|
||||
#: data/tips.cfg:272
|
||||
|
@ -5472,11 +5474,11 @@ msgstr "你没有首领,不能进行召回。"
|
|||
|
||||
#: src/actions/create.cpp:342
|
||||
msgid "None of your leaders are able to recall that unit."
|
||||
msgstr "你的首领都不能召回该单位。"
|
||||
msgstr "你的首领都不能召回那个单位。"
|
||||
|
||||
#: src/actions/create.cpp:346
|
||||
msgid "You must have a leader on a keep who is able to recall that unit."
|
||||
msgstr "你必须让一位能够召回该单位的首领站在城堡主楼上。"
|
||||
msgstr "你必须让一位能够召回那个单位的首领站在城堡主楼上。"
|
||||
|
||||
#: src/actions/create.cpp:350
|
||||
msgid "There are no vacant castle tiles in which to recall the unit."
|
||||
|
@ -5491,10 +5493,8 @@ msgid "You do not have a leader to recruit with."
|
|||
msgstr "你没有首领,不能进行征募。"
|
||||
|
||||
#: src/actions/create.cpp:478
|
||||
#, fuzzy
|
||||
#| msgid "None of your leaders are able to recruit that unit."
|
||||
msgid "None of your leaders are able to recruit this unit."
|
||||
msgstr "你的首领都不能征募该单位。"
|
||||
msgstr "你的首领都不能征募此单位。"
|
||||
|
||||
#: src/actions/create.cpp:482
|
||||
msgid "You must have a leader on a keep who is able to recruit the unit."
|
||||
|
@ -6744,34 +6744,24 @@ msgid "Only available during a scenario."
|
|||
msgstr "仅在场景中可用。"
|
||||
|
||||
#: src/help/help_impl.cpp:357 src/help/help_impl.cpp:393
|
||||
#, fuzzy
|
||||
#| msgid "Time of day schedule:"
|
||||
msgid "Time of Day Schedule"
|
||||
msgstr "时段日程:"
|
||||
msgstr "时段日程"
|
||||
|
||||
#: src/help/help_impl.cpp:384
|
||||
#, fuzzy
|
||||
#| msgid "Lawful units: "
|
||||
msgid "Lawful Bonus:"
|
||||
msgstr "守序单位:"
|
||||
msgstr "守序加成:"
|
||||
|
||||
#: src/help/help_impl.cpp:385
|
||||
#, fuzzy
|
||||
#| msgid "Neutral units: "
|
||||
msgid "Neutral Bonus:"
|
||||
msgstr "中立单位:"
|
||||
msgstr "中立加成:"
|
||||
|
||||
#: src/help/help_impl.cpp:386
|
||||
#, fuzzy
|
||||
#| msgid "Chaotic units: "
|
||||
msgid "Chaotic Bonus:"
|
||||
msgstr "混沌单位:"
|
||||
msgstr "混沌加成:"
|
||||
|
||||
#: src/help/help_impl.cpp:387
|
||||
#, fuzzy
|
||||
#| msgid "Liminal units: "
|
||||
msgid "Liminal Bonus:"
|
||||
msgstr "边缘单位:"
|
||||
msgstr "边缘加成:"
|
||||
|
||||
#: src/help/help_impl.cpp:388
|
||||
msgid "Schedule"
|
||||
|
@ -7013,72 +7003,53 @@ msgid "You have no units available to recruit."
|
|||
msgstr "你没有可供征募的单位。"
|
||||
|
||||
#: src/menu_events.cpp:284
|
||||
#, fuzzy
|
||||
#| msgid "No unit recruited"
|
||||
msgid "No unit recruited."
|
||||
msgstr "未征募任何单位"
|
||||
msgstr "未征募任何单位。"
|
||||
|
||||
#: src/menu_events.cpp:309
|
||||
msgid "Internal error. Please report this as a bug! Details:\n"
|
||||
msgstr ""
|
||||
msgstr "内部错误。请将此情况作为bug上报!详细信息:\n"
|
||||
|
||||
#: src/menu_events.cpp:315
|
||||
msgid "You cannot recruit a $unit_type_name at this time."
|
||||
msgstr ""
|
||||
msgstr "现在你不能征募$unit_type_name|。"
|
||||
|
||||
#. TRANSLATORS: "plan" refers to Planning Mode
|
||||
#: src/menu_events.cpp:329
|
||||
#, fuzzy
|
||||
#| msgid "You do not have enough gold to recruit that unit"
|
||||
msgid ""
|
||||
"At this point in your plan, you will not have enough gold to recruit this "
|
||||
"unit."
|
||||
msgstr "你没有足够的金币,不能征募该单位"
|
||||
msgstr "你没有足够的金币,不能征募此单位"
|
||||
|
||||
#: src/menu_events.cpp:331
|
||||
#, fuzzy
|
||||
#| msgid "You do not have enough gold to recruit that unit"
|
||||
msgid "You do not have enough gold to recruit this unit."
|
||||
msgstr "你没有足够的金币,不能征募该单位"
|
||||
msgstr "你没有足够的金币,不能征募此单位。"
|
||||
|
||||
#: src/menu_events.cpp:374
|
||||
#, fuzzy
|
||||
#| msgid "You are separated from your soldiers and may not recall them"
|
||||
msgid "You are separated from your soldiers and may not recall them."
|
||||
msgstr "你与你的士兵分开了,因此不能召回他们"
|
||||
msgstr "你与你的士兵分开了,因此不能召回他们。"
|
||||
|
||||
#: src/menu_events.cpp:395
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "There are no troops available to recall\n"
|
||||
#| "(You must have veteran survivors from a previous scenario)"
|
||||
msgid ""
|
||||
"There are no troops available to recall.\n"
|
||||
"(You must have veteran survivors from a previous scenario.)"
|
||||
msgstr ""
|
||||
"没有可供召回的部队\n"
|
||||
"没有可供召回的部队。\n"
|
||||
"(你在上一幕场景中必须有生还的老兵)"
|
||||
|
||||
#: src/menu_events.cpp:399
|
||||
#, fuzzy
|
||||
#| msgid "You currently can't recall at the highlighted location"
|
||||
msgid "You currently can't recall at the highlighted location."
|
||||
msgstr "你目前不能在高亮位置进行召回"
|
||||
msgstr "你目前不能在高亮位置进行召回。"
|
||||
|
||||
#: src/menu_events.cpp:411
|
||||
#, fuzzy
|
||||
#| msgid "No unit recalled"
|
||||
msgid "No unit recalled."
|
||||
msgstr "未召回任何单位"
|
||||
msgstr "未召回任何单位。"
|
||||
|
||||
#: src/menu_events.cpp:428
|
||||
#, fuzzy
|
||||
#| msgid "You must have at least 1 gold piece to recall a unit"
|
||||
#| msgid_plural "You must have at least $cost gold pieces to recall this unit"
|
||||
msgid "You must have at least 1 gold piece to recall a unit."
|
||||
msgid_plural "You must have at least $cost gold pieces to recall this unit."
|
||||
msgstr[0] "要召回此单位,你至少需要拥有1枚金币"
|
||||
msgstr[1] "要召回此单位,你至少需要拥有$cost|枚金币"
|
||||
msgstr[0] "要召回一个单位,你必须至少拥有1枚金币。"
|
||||
msgstr[1] "要召回此单位,你必须至少拥有$cost|枚金币。"
|
||||
|
||||
#: src/menu_events.cpp:574
|
||||
msgid "You cannot end your turn yet!"
|
||||
|
@ -7174,14 +7145,12 @@ msgstr "对某一阵营开启/关闭空闲状态。"
|
|||
#. which must be a side-number and then optionally "on" or "off".
|
||||
#. As with the command's name, "on" and "off" are hardcoded, and shouldn't change in the translation.
|
||||
#: src/menu_events.cpp:1234
|
||||
#, fuzzy
|
||||
#| msgid "command_idle^[<side> [on/off]]"
|
||||
msgid "command_idle^[<side> [on/off]]"
|
||||
msgstr "[<阵营> [on/off]]"
|
||||
|
||||
#: src/menu_events.cpp:1235
|
||||
msgid "Change the in-game theme."
|
||||
msgstr ""
|
||||
msgstr "改变游戏中的界面主题。"
|
||||
|
||||
#: src/menu_events.cpp:1237
|
||||
msgid "<side> <nickname>"
|
||||
|
@ -7325,12 +7294,10 @@ msgstr "显示一幕场景变量。"
|
|||
|
||||
#. TRANSLATORS: Do not translate the word "advances"; it is a hardcoded literal argument.
|
||||
#: src/menu_events.cpp:1284
|
||||
#, fuzzy
|
||||
#| msgid "Modify a unit variable. (Only top level keys are supported.)"
|
||||
msgid ""
|
||||
"Modify a unit variable. (Only top level keys are supported, and "
|
||||
"advances=<number>.)"
|
||||
msgstr "修改一个单位变量。(只支持顶层的键值。)"
|
||||
msgstr "修改一个单位变量。(只支持顶层的键值,而前进步数=<数字>。)"
|
||||
|
||||
#: src/menu_events.cpp:1291
|
||||
msgid "Discover all units in help."
|
||||
|
@ -7342,7 +7309,7 @@ msgstr "从帮助中清除所有已发现的单位。"
|
|||
|
||||
#: src/menu_events.cpp:1293
|
||||
msgid "<unit type id>"
|
||||
msgstr ""
|
||||
msgstr "<单位类型ID>"
|
||||
|
||||
#: src/menu_events.cpp:1293
|
||||
msgid "Create a unit."
|
||||
|
@ -7358,17 +7325,15 @@ msgstr "为当前玩家开/关战场黑幕。"
|
|||
|
||||
#: src/menu_events.cpp:1296
|
||||
msgid "<amount>"
|
||||
msgstr ""
|
||||
msgstr "<数量>"
|
||||
|
||||
#: src/menu_events.cpp:1296
|
||||
msgid "Give gold to the current player."
|
||||
msgstr "给当前玩家金币。"
|
||||
|
||||
#: src/menu_events.cpp:1297
|
||||
#, fuzzy
|
||||
#| msgid "<nickname>"
|
||||
msgid "<event name>"
|
||||
msgstr "<昵称>"
|
||||
msgstr "<事件名称>"
|
||||
|
||||
#: src/menu_events.cpp:1297
|
||||
msgid "Fire a game event."
|
||||
|
@ -8017,13 +7982,6 @@ msgid "Units"
|
|||
msgstr "单位"
|
||||
|
||||
#: src/reports.cpp:1443
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "The expenses incurred at the end of every turn to maintain your army. The "
|
||||
#| "first number is the amount of gold that will be deducted. It is equal to "
|
||||
#| "the number of unit levels not supported by villages. The second is the "
|
||||
#| "total cost of upkeep, including that covered by villages — in other "
|
||||
#| "words, the amount of gold that would be deducted if you lost all villages."
|
||||
msgid ""
|
||||
"The expenses incurred at the end of every turn to maintain your army. The "
|
||||
"first number is the amount of gold that will be deducted. It is equal to the "
|
||||
|
@ -8044,10 +8002,6 @@ msgid "Net Income"
|
|||
msgstr "净收入"
|
||||
|
||||
#: src/reports.cpp:1480
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "The net amount of gold you gain or lose each turn, taking into account "
|
||||
#| "income from controlled villages and payment of upkeep."
|
||||
msgid ""
|
||||
"The net amount of gold you gain or lose each turn, taking into account "
|
||||
"income from controlled villages and payment of upkeep."
|
||||
|
@ -8574,11 +8528,6 @@ msgstr "隐藏$player的计划"
|
|||
msgid "Whiteboard Options"
|
||||
msgstr "白板选项"
|
||||
|
||||
#, fuzzy
|
||||
#~| msgid "<i>― Kai Laudiss, 623YW</i>"
|
||||
#~ msgid "<i>― Vank of Galun’s Flight, 6YW</i>"
|
||||
#~ msgstr "<b>——劳迪斯凯王,韦元623年</b>"
|
||||
|
||||
#~ msgid "Graphics scaling options"
|
||||
#~ msgstr "图像缩放选项"
|
||||
|
||||
|
@ -8654,38 +8603,62 @@ msgstr "白板选项"
|
|||
#~ msgid "<small>(early finish bonus)</small>"
|
||||
#~ msgstr "<small>(提前过关奖励)</small>"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Liminal units only reach their full strength during twilight.\n"
|
||||
#~ "\n"
|
||||
#~ "Day: −25% Damage\n"
|
||||
#~ "Night: −25% Damage"
|
||||
#~ msgstr ""
|
||||
#~ "边缘单位只有在晨昏时段才能发挥出最大潜能。\n"
|
||||
#~ "\n"
|
||||
#~ "昼间:−25%伤害\n"
|
||||
#~ "夜间:−25%伤害"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "There are no custom options available for the selected era, game, or "
|
||||
#~ "modification."
|
||||
#~ msgstr "没有可用于选定的时代、游戏或模组的自定义选项。"
|
||||
|
||||
#~ msgid "Defaults"
|
||||
#~ msgstr "默认"
|
||||
|
||||
#~ msgid "Connected Players"
|
||||
#~ msgstr "已连线玩家"
|
||||
|
||||
#~ msgid "(Note: You should use $replacement instead in new code)"
|
||||
#~ msgstr "(注:在新代码中,你应当使用$replacement|作为替代)"
|
||||
|
||||
#~ msgid "theme^Classic"
|
||||
#~ msgstr "经典"
|
||||
#~ msgid "registering with password *** and no email address"
|
||||
#~ msgstr "以密码***注册,未使用电子邮件地址"
|
||||
|
||||
#~ msgid "The classic, pre-1.12 theme"
|
||||
#~ msgstr "经典的,1.12以前的版本所使用的主题"
|
||||
#~ msgid "registering with password *** and email address $email"
|
||||
#~ msgstr "以密码***和电子邮件地址$email|注册"
|
||||
|
||||
#~ msgid "gold"
|
||||
#~ msgstr "金币"
|
||||
#~ msgid "dropping your username"
|
||||
#~ msgstr "正在废弃你的用户名"
|
||||
|
||||
#~ msgid "villages"
|
||||
#~ msgstr "村庄"
|
||||
#~ msgid "setting $var to $value"
|
||||
#~ msgstr "正在设置$var|为$value"
|
||||
|
||||
#~ msgid "units"
|
||||
#~ msgstr "单位"
|
||||
#~ msgid "<password> <email (optional)>"
|
||||
#~ msgstr "<密码> <电子邮件(可选)>"
|
||||
|
||||
#~ msgid "upkeep"
|
||||
#~ msgstr "维护费用"
|
||||
#~ msgid "Register your nickname"
|
||||
#~ msgstr "注册你的昵称"
|
||||
|
||||
#~ msgid "income"
|
||||
#~ msgstr "收入"
|
||||
#~ msgid "Drop your nickname."
|
||||
#~ msgstr "废弃你的昵称。"
|
||||
|
||||
#~ msgid "statuspanel^level"
|
||||
#~ msgstr "等級"
|
||||
#~ msgid ""
|
||||
#~ "Update details for your nickname. For possible details see '/details'."
|
||||
#~ msgstr "更新你的昵称的详细信息。可以录入的详细信息种类请参见‘/details’。"
|
||||
|
||||
#~ msgid "statuspanel^moves"
|
||||
#~ msgstr "手"
|
||||
#~ msgid "<detail> <value>"
|
||||
#~ msgstr "<详细信息类型> <值>"
|
||||
|
||||
#~ msgid "statuspanel^terrain def."
|
||||
#~ msgstr "地形防御"
|
||||
#~ msgid "Request a list of details you can set for your registered nickname."
|
||||
#~ msgstr ""
|
||||
#~ "你可以为你注册好的昵称录入详细信息,此命令请求这些可用的详细信息类型列表。"
|
||||
|
||||
#~ msgid "No Saved Games"
|
||||
#~ msgstr "没有游戏存档"
|
||||
|
@ -8762,15 +8735,15 @@ msgstr "白板选项"
|
|||
#~ msgid "unit help^Name"
|
||||
#~ msgstr "名称"
|
||||
|
||||
#~ msgid "Type"
|
||||
#~ msgstr "类型"
|
||||
|
||||
#~ msgid "Strikes"
|
||||
#~ msgstr "打击效果"
|
||||
|
||||
#~ msgid "Range"
|
||||
#~ msgstr "射程"
|
||||
|
||||
#~ msgid "Type"
|
||||
#~ msgstr "类型"
|
||||
|
||||
#~ msgid "Special"
|
||||
#~ msgstr "特攻"
|
||||
|
||||
|
@ -8804,70 +8777,8 @@ msgstr "白板选项"
|
|||
#~ msgid "Jamming Cost"
|
||||
#~ msgstr "干扰消耗"
|
||||
|
||||
#~ msgid "Side:"
|
||||
#~ msgstr "阵营:"
|
||||
|
||||
#, fuzzy
|
||||
#~| msgid "income"
|
||||
#~ msgid "Income"
|
||||
#~ msgstr "收入"
|
||||
|
||||
#~ msgid " replay"
|
||||
#~ msgstr " 游戏录像"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Liminal units only reach their full strength during twilight.\n"
|
||||
#~ "\n"
|
||||
#~ "Day: −25% Damage\n"
|
||||
#~ "Night: −25% Damage"
|
||||
#~ msgstr ""
|
||||
#~ "边缘单位只有在晨昏时段才能发挥出最大潜能。\n"
|
||||
#~ "\n"
|
||||
#~ "昼间:−25%伤害\n"
|
||||
#~ "夜间:−25%伤害"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "There are no custom options available for the selected era, game, or "
|
||||
#~ "modification."
|
||||
#~ msgstr "没有可用于选定的时代、游戏或模组的自定义选项。"
|
||||
|
||||
#~ msgid "Defaults"
|
||||
#~ msgstr "默认"
|
||||
|
||||
#~ msgid "Connected Players"
|
||||
#~ msgstr "已连线玩家"
|
||||
|
||||
#~ msgid "registering with password *** and no email address"
|
||||
#~ msgstr "以密码***注册,未使用电子邮件地址"
|
||||
|
||||
#~ msgid "registering with password *** and email address $email"
|
||||
#~ msgstr "以密码***和电子邮件地址$email|注册"
|
||||
|
||||
#~ msgid "dropping your username"
|
||||
#~ msgstr "正在废弃你的用户名"
|
||||
|
||||
#~ msgid "setting $var to $value"
|
||||
#~ msgstr "正在设置$var|为$value"
|
||||
|
||||
#~ msgid "<password> <email (optional)>"
|
||||
#~ msgstr "<密码> <电子邮件(可选)>"
|
||||
|
||||
#~ msgid "Register your nickname"
|
||||
#~ msgstr "注册你的昵称"
|
||||
|
||||
#~ msgid "Drop your nickname."
|
||||
#~ msgstr "废弃你的昵称。"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Update details for your nickname. For possible details see '/details'."
|
||||
#~ msgstr "更新你的昵称的详细信息。可以录入的详细信息种类请参见‘/details’。"
|
||||
|
||||
#~ msgid "<detail> <value>"
|
||||
#~ msgstr "<详细信息类型> <值>"
|
||||
|
||||
#~ msgid "Request a list of details you can set for your registered nickname."
|
||||
#~ msgstr ""
|
||||
#~ "你可以为你注册好的昵称录入详细信息,此命令请求这些可用的详细信息类型列表。"
|
||||
|
||||
#~ msgid "Can't droid a local ai side: '$side'."
|
||||
#~ msgstr "无法托管本地AI阵营:“$side|”。"
|
||||
|
||||
#~ msgid "Side:"
|
||||
#~ msgstr "阵营:"
|
||||
|
|
Loading…
Add table
Reference in a new issue