Move tbutton_definition to a new file.
This commit is contained in:
parent
f9ddf07e13
commit
84ff703caa
8 changed files with 100 additions and 45 deletions
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@ -10,6 +10,7 @@ src/gui/auxiliary/event/distributor.cpp
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src/gui/auxiliary/event/handler.cpp
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src/gui/auxiliary/log.cpp
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src/gui/auxiliary/widget_definition.cpp
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src/gui/auxiliary/widget_definition/button.cpp
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src/gui/auxiliary/widget_definition/vertical_scrollbar.cpp
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src/gui/auxiliary/window_builder/button.cpp
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src/gui/auxiliary/window_builder/control.cpp
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@ -226,6 +226,7 @@ set(wesnoth-main_SRC
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gui/auxiliary/log.cpp
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gui/auxiliary/timer.cpp
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gui/auxiliary/widget_definition.cpp
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gui/auxiliary/widget_definition/button.cpp
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gui/auxiliary/widget_definition/vertical_scrollbar.cpp
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gui/auxiliary/window_builder/button.cpp
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gui/auxiliary/window_builder/control.cpp
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@ -106,6 +106,7 @@ wesnoth_source = \
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gui/auxiliary/log.cpp \
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gui/auxiliary/timer.cpp \
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gui/auxiliary/widget_definition.cpp \
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gui/auxiliary/widget_definition/button.cpp \
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gui/auxiliary/widget_definition/vertical_scrollbar.cpp \
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gui/auxiliary/window_builder/button.cpp \
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gui/auxiliary/window_builder/control.cpp \
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@ -266,6 +266,7 @@ wesnoth_sources = Split("""
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gui/auxiliary/log.cpp
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gui/auxiliary/timer.cpp
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gui/auxiliary/widget_definition.cpp
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gui/auxiliary/widget_definition/button.cpp
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gui/auxiliary/widget_definition/vertical_scrollbar.cpp
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gui/auxiliary/window_builder/button.cpp
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gui/auxiliary/window_builder/control.cpp
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58
src/gui/auxiliary/widget_definition/button.cpp
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58
src/gui/auxiliary/widget_definition/button.cpp
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@ -0,0 +1,58 @@
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/* $Id$ */
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/*
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Copyright (C) 2007 - 2010 by Mark de Wever <koraq@xs4all.nl>
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Part of the Battle for Wesnoth Project http://www.wesnoth.org/
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License version 2
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or at your option any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY.
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See the COPYING file for more details.
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*/
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#define GETTEXT_DOMAIN "wesnoth-lib"
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#include "gui/auxiliary/widget_definition/button.hpp"
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#include "gui/auxiliary/log.hpp"
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namespace gui2 {
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tbutton_definition::tbutton_definition(const config& cfg) :
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tcontrol_definition(cfg)
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{
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DBG_GUI_P << "Parsing button " << id << '\n';
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load_resolutions<tresolution>(cfg);
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}
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tbutton_definition::tresolution::tresolution(const config& cfg) :
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tresolution_definition_(cfg)
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{
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/*WIKI
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* @page = GUIWidgetDefinitionWML
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* @order = 1_button
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*
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* == Button ==
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*
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* @macro = button_description
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*
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* The following states exist:
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* * state_enabled, the button is enabled.
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* * state_disabled, the button is disabled.
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* * state_pressed, the left mouse button is down.
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* * state_focussed, the mouse is over the button.
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*
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*/
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// Note the order should be the same as the enum tstate is button.hpp.
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state.push_back(tstate_definition(cfg.child("state_enabled")));
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state.push_back(tstate_definition(cfg.child("state_disabled")));
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state.push_back(tstate_definition(cfg.child("state_pressed")));
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state.push_back(tstate_definition(cfg.child("state_focussed")));
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}
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} // namespace gui2
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37
src/gui/auxiliary/widget_definition/button.hpp
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37
src/gui/auxiliary/widget_definition/button.hpp
Normal file
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@ -0,0 +1,37 @@
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/* $Id$ */
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/*
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Copyright (C) 2007 - 2010 by Mark de Wever <koraq@xs4all.nl>
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Part of the Battle for Wesnoth Project http://www.wesnoth.org/
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License version 2
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or at your option any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY.
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See the COPYING file for more details.
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*/
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#ifndef GUI_AUXILIARY_WIDGET_DEFINITION_BUTTON_HPP_INCLUDED
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#define GUI_AUXILIARY_WIDGET_DEFINITION_BUTTON_HPP_INCLUDED
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#include "gui/auxiliary/widget_definition.hpp"
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namespace gui2 {
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struct tbutton_definition
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: public tcontrol_definition
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{
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explicit tbutton_definition(const config& cfg);
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struct tresolution
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: public tresolution_definition_
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{
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explicit tresolution(const config& cfg);
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};
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};
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} // namespace gui2
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#endif
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@ -25,6 +25,7 @@
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#include "foreach.hpp"
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#include "gettext.hpp"
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#include "gui/auxiliary/log.hpp"
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#include "gui/auxiliary/widget_definition/button.hpp"
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#include "gui/auxiliary/widget_definition/vertical_scrollbar.hpp"
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#include "gui/widgets/window.hpp"
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#include "serialization/parser.hpp"
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@ -441,40 +442,6 @@ tstate_definition::tstate_definition(const config &cfg) :
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canvas.set_cfg(draw);
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}
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tbutton_definition::tbutton_definition(const config& cfg) :
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tcontrol_definition(cfg)
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{
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DBG_GUI_P << "Parsing button " << id << '\n';
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load_resolutions<tresolution>(cfg);
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}
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tbutton_definition::tresolution::tresolution(const config& cfg) :
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tresolution_definition_(cfg)
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{
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/*WIKI
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* @page = GUIWidgetDefinitionWML
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* @order = 1_button
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*
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* == Button ==
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*
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* @macro = button_description
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*
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* The following states exist:
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* * state_enabled, the button is enabled.
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* * state_disabled, the button is disabled.
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* * state_pressed, the left mouse button is down.
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* * state_focussed, the mouse is over the button.
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*
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*/
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// Note the order should be the same as the enum tstate is button.hpp.
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state.push_back(tstate_definition(cfg.child("state_enabled")));
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state.push_back(tstate_definition(cfg.child("state_disabled")));
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state.push_back(tstate_definition(cfg.child("state_pressed")));
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state.push_back(tstate_definition(cfg.child("state_focussed")));
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}
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thorizontal_scrollbar_definition::
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thorizontal_scrollbar_definition(const config& cfg) :
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tcontrol_definition(cfg)
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@ -85,17 +85,6 @@ enum twindow_type {
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const std::string& get_id(const twindow_type window_type);
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struct tbutton_definition : public tcontrol_definition
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{
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tbutton_definition(const config& cfg);
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struct tresolution : public tresolution_definition_
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{
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tresolution(const config& cfg);
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};
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};
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/*
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* A horizontal listbox definition is the same as a normal listbox.
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* The big difference between them is the difference in the instanciation,
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