More use of *_MUSIC macro wrappers.
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3 changed files with 8 additions and 14 deletions
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@ -9,7 +9,8 @@
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{DEFAULT_SCHEDULE}
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music=knolls.ogg
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{INTRO_AND_SCENARIO_MUSIC knolls.ogg heroes_rite.ogg}
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[story]
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[part]
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story= _ "When Mal-Ravanal fell, the living creatures under his banner broke and fled; the undead simply collapsed like puppets with their strings cut. As the lich's death-scream echoed in the air, a vast and louring column of shadow arose from his corpse like smoke from an unclean fire; then it divided fivefold at its height, reaching for the heavens like a clutching hand.
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@ -23,8 +24,6 @@ Men let weapons fall from nerveless fingers and horses reared in terror as that
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[/part]
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[/story]
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{SCENARIO_MUSIC heroes_rite.ogg}
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[side]
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type=Lieutenant
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id=Gweddry
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@ -651,12 +651,7 @@
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side=3
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[/filter]
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[music]
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name=vengeful.ogg
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play_once=yes
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immediate=yes
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append=no
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[/music]
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{INCIDENTAL_MUSIC vengeful.ogg}
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[message]
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speaker=Harper
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@ -5,6 +5,9 @@
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{NO_MAP_DATA}
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turns=10
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next_scenario=null
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{SCENARIO_MUSIC traveling_minstrels.ogg} # Talk-only scenario
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[story]
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[part]
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music=revelation.ogg
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@ -44,15 +47,12 @@
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[/story]
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[event]
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name=prestart
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[music]
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name=traveling_minstrels.ogg
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immediate=yes
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[/music]
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name=start
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[endlevel]
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result=continue_no_save
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[/endlevel]
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[/event]
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[side]
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side=1
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type=Highwayman
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