record some bugs fixed by silene
- did not add #12602 though (not sure whether is not a cvs-internal fix)
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@ -114,6 +114,10 @@ Version 0.9.0:
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* changed plague to allow plague(unit_type) as well as undead_variation
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* more progress towards a completely-usable 320x240 PDA port (campaigns should now be playable)
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* fixed bug that made the ai recruit badly
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* fixed auto-move using up all of the remaining moves when there are no empty hexes on the unit's path (#9649)
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* fixed merged castles in random maps (#8848)
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* fixed villages in the rightmost column not getting a name (#11152)
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* fixed drawing error in the titlescreen (#12534)
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* added debug command to give gold to current side
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* fixed user campaigns appearing twice with zipios enabled
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* slight cleanup of the terrain graphics code
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