record some bugs fixed by silene

- did not add #12602 though (not sure whether is not a cvs-internal fix)
This commit is contained in:
Yann Dirson 2005-04-10 10:31:47 +00:00
parent 7c3ca7588a
commit 84d6d29b4e

View file

@ -114,6 +114,10 @@ Version 0.9.0:
* changed plague to allow plague(unit_type) as well as undead_variation
* more progress towards a completely-usable 320x240 PDA port (campaigns should now be playable)
* fixed bug that made the ai recruit badly
* fixed auto-move using up all of the remaining moves when there are no empty hexes on the unit's path (#9649)
* fixed merged castles in random maps (#8848)
* fixed villages in the rightmost column not getting a name (#11152)
* fixed drawing error in the titlescreen (#12534)
* added debug command to give gold to current side
* fixed user campaigns appearing twice with zipios enabled
* slight cleanup of the terrain graphics code