Removed the last traces of the Ghast in DiD.

Only the unit .cfg remains since it might still be useful in the future.
This commit is contained in:
Lari Nieminen 2008-03-25 13:17:54 +00:00
parent a1c0b5f717
commit 846855b041
14 changed files with 2 additions and 62 deletions

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@ -233,6 +233,4 @@
{DIALOGUE_SH_ENEMIES_DEFEATED}
{VICTORY}
[/event]
{@campaigns/Descent_Into_Darkness/utils/global-events.cfg}
[/scenario]

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@ -266,6 +266,4 @@
{CLEAR_VARIABLE villages}
{CLEAR_VARIABLE village_var}
[/event]
{@campaigns/Descent_Into_Darkness/utils/global-events.cfg}
[/scenario]

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@ -252,6 +252,4 @@
{CLEAR_VARIABLE free_ghost_turn}
{CLEAR_VARIABLE ghost_was_freed}
[/event]
{@campaigns/Descent_Into_Darkness/utils/global-events.cfg}
[/scenario]

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@ -198,6 +198,4 @@
result=victory
[/endlevel]
[/event]
{@campaigns/Descent_Into_Darkness/utils/global-events.cfg}
[/scenario]

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@ -262,6 +262,4 @@
kill=yes
[/store_unit]
[/event]
{@campaigns/Descent_Into_Darkness/utils/global-events.cfg}
[/scenario]

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@ -244,6 +244,4 @@
{DIALOGUE_RTH_GUARDDEATH}
[/event]
[/event]
{@campaigns/Descent_Into_Darkness/utils/global-events.cfg}
[/scenario]

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@ -313,6 +313,4 @@
kill=yes
[/store_unit]
[/event]
{@campaigns/Descent_Into_Darkness/utils/global-events.cfg}
[/scenario]

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@ -272,6 +272,4 @@
kill=yes
[/store_unit]
[/event]
{@campaigns/Descent_Into_Darkness/utils/global-events.cfg}
[/scenario]

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@ -158,7 +158,7 @@
{GEN_UNIT (Revenant) 3 5 18}
{GEN_UNIT (Spectre) 3 5 18}
{GEN_UNIT (Deathblade) 3 5 18}
{GEN_UNIT (Ghast) 3 5 18}
{GEN_UNIT (Necrophage) 3 5 18}
{GEN_UNIT (Banebow) 3 5 18}
{GEN_UNIT (Nightgaunt) 3 5 18}
@ -329,6 +329,4 @@
[/then]
[/if]
[/event]
{@campaigns/Descent_Into_Darkness/utils/global-events.cfg}
[/scenario]

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@ -395,6 +395,4 @@
{CLEAR_VARIABLE bookY}
{MODIFY_UNIT (role=book_carrier) overlays none}
[/event]
{@campaigns/Descent_Into_Darkness/utils/global-events.cfg}
[/scenario]

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@ -460,6 +460,4 @@
name=victory
{VARIABLE timesForever 0}
[/event]
{@campaigns/Descent_Into_Darkness/utils/global-events.cfg}
[/scenario]

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@ -357,6 +357,4 @@
name=victory
{VARIABLE_OP timesForever add 1}
[/event]
{@campaigns/Descent_Into_Darkness/utils/global-events.cfg}
[/scenario]

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@ -19,6 +19,7 @@
cost=41
usage=fighter
description= _ "The ghast is a creature taken from humankind's most primal nightmares. Unlike their lesser cousins, ghouls and necrophages, ghasts are not patient enough to wait for their victim to die from poison before consuming the body. They attack directly with their enormous mouths, trying to rip the flesh straight from their foes. Once their enemy is defeated, they eat the rest of the body, gaining strength in the process."+{SPECIAL_NOTES}+{SPECIAL_NOTES_FEEDING}+{SPECIAL_NOTES_POISON}
hide_help=true
[abilities]
{ABILITY_FEEDING}
[/abilities]

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@ -1,37 +0,0 @@
#textdomain wesnoth-did
# The growth ability of Ghast
[event]
name=die
first_time_only=no
[filter]
[not]
race=undead
[/not]
[not]
race=mechanical
[/not]
[/filter]
[filter_second]
type=Ghast
[/filter_second]
# Unstore to show the hitpoint bonus text
[unstore_unit]
variable=second_unit
red,green,blue=0,0,255
text= _ "+1 max HP"
find_vacant=no
[/unstore_unit]
[object]
silent=yes
duration=forever
[filter]
x,y=$x2,$y2
[/filter]
[effect]
unit_type=Ghast
apply_to=hitpoints
increase_total=1
[/effect]
[/object]
[/event]