Removed the last traces of the Ghast in DiD.
Only the unit .cfg remains since it might still be useful in the future.
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parent
a1c0b5f717
commit
846855b041
14 changed files with 2 additions and 62 deletions
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@ -233,6 +233,4 @@
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{DIALOGUE_SH_ENEMIES_DEFEATED}
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{VICTORY}
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[/event]
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{@campaigns/Descent_Into_Darkness/utils/global-events.cfg}
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[/scenario]
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@ -266,6 +266,4 @@
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{CLEAR_VARIABLE villages}
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{CLEAR_VARIABLE village_var}
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[/event]
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{@campaigns/Descent_Into_Darkness/utils/global-events.cfg}
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[/scenario]
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@ -252,6 +252,4 @@
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{CLEAR_VARIABLE free_ghost_turn}
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{CLEAR_VARIABLE ghost_was_freed}
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[/event]
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{@campaigns/Descent_Into_Darkness/utils/global-events.cfg}
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[/scenario]
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@ -198,6 +198,4 @@
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result=victory
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[/endlevel]
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[/event]
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{@campaigns/Descent_Into_Darkness/utils/global-events.cfg}
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[/scenario]
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@ -262,6 +262,4 @@
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kill=yes
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[/store_unit]
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[/event]
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{@campaigns/Descent_Into_Darkness/utils/global-events.cfg}
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[/scenario]
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@ -244,6 +244,4 @@
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{DIALOGUE_RTH_GUARDDEATH}
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[/event]
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[/event]
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{@campaigns/Descent_Into_Darkness/utils/global-events.cfg}
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[/scenario]
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@ -313,6 +313,4 @@
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kill=yes
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[/store_unit]
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[/event]
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{@campaigns/Descent_Into_Darkness/utils/global-events.cfg}
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[/scenario]
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@ -272,6 +272,4 @@
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kill=yes
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[/store_unit]
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[/event]
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{@campaigns/Descent_Into_Darkness/utils/global-events.cfg}
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[/scenario]
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@ -158,7 +158,7 @@
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{GEN_UNIT (Revenant) 3 5 18}
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{GEN_UNIT (Spectre) 3 5 18}
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{GEN_UNIT (Deathblade) 3 5 18}
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{GEN_UNIT (Ghast) 3 5 18}
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{GEN_UNIT (Necrophage) 3 5 18}
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{GEN_UNIT (Banebow) 3 5 18}
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{GEN_UNIT (Nightgaunt) 3 5 18}
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@ -329,6 +329,4 @@
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[/then]
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[/if]
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[/event]
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{@campaigns/Descent_Into_Darkness/utils/global-events.cfg}
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[/scenario]
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@ -395,6 +395,4 @@
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{CLEAR_VARIABLE bookY}
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{MODIFY_UNIT (role=book_carrier) overlays none}
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[/event]
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{@campaigns/Descent_Into_Darkness/utils/global-events.cfg}
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[/scenario]
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@ -460,6 +460,4 @@
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name=victory
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{VARIABLE timesForever 0}
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[/event]
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{@campaigns/Descent_Into_Darkness/utils/global-events.cfg}
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[/scenario]
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@ -357,6 +357,4 @@
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name=victory
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{VARIABLE_OP timesForever add 1}
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[/event]
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{@campaigns/Descent_Into_Darkness/utils/global-events.cfg}
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[/scenario]
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@ -19,6 +19,7 @@
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cost=41
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usage=fighter
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description= _ "The ghast is a creature taken from humankind's most primal nightmares. Unlike their lesser cousins, ghouls and necrophages, ghasts are not patient enough to wait for their victim to die from poison before consuming the body. They attack directly with their enormous mouths, trying to rip the flesh straight from their foes. Once their enemy is defeated, they eat the rest of the body, gaining strength in the process."+{SPECIAL_NOTES}+{SPECIAL_NOTES_FEEDING}+{SPECIAL_NOTES_POISON}
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hide_help=true
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[abilities]
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{ABILITY_FEEDING}
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[/abilities]
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@ -1,37 +0,0 @@
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#textdomain wesnoth-did
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# The growth ability of Ghast
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[event]
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name=die
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first_time_only=no
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[filter]
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[not]
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race=undead
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[/not]
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[not]
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race=mechanical
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[/not]
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[/filter]
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[filter_second]
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type=Ghast
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[/filter_second]
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# Unstore to show the hitpoint bonus text
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[unstore_unit]
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variable=second_unit
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red,green,blue=0,0,255
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text= _ "+1 max HP"
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find_vacant=no
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[/unstore_unit]
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[object]
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silent=yes
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duration=forever
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[filter]
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x,y=$x2,$y2
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[/filter]
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[effect]
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unit_type=Ghast
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apply_to=hitpoints
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increase_total=1
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[/effect]
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[/object]
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[/event]
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