New Sky Drake base frames and animations,

...remove old frames, minor fix to Glider WML.  Update changelogs.
This commit is contained in:
Phil Barber 2009-08-02 19:07:23 +00:00
parent 502886ed0b
commit 8461960309
41 changed files with 123 additions and 161 deletions

View file

@ -11,7 +11,8 @@ Version 1.7.2+svn:
Priestess/Diviner, Merman Fighter/Warrior, Fencer, Drake
Glider, Merman Hoplite, Goblin Impaler, Rouser, Merman Triton
Cavalier.
* New unit graphics and animations for the Troll Hero, Drake Glider.
* New unit graphics and animations for the Troll Hero, Drake Glider, Sky
Drake.
* Language and i18n:
* Updated translations: Czech, Dutch, Estonian, French, German, Hungarian,
Polish, Slovak

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@ -69,13 +69,13 @@
[/filter_attack]
direction=se,sw
{MISSILE_FRAME_FIRE_BREATH 9,-34 9,15 22,-22 35,40}
start_time=-900
start_time=-900
[if]
hits=no
[frame]
duration=20
image="units/drakes/glider.png"
duration=20
image="units/drakes/glider.png"
sound=flame-big-miss.ogg
[/frame]
[/if]
@ -83,49 +83,49 @@
hits=yes
[frame]
duration=20
duration=20
image="units/drakes/glider.png"
sound=flame-big.ogg
[/frame]
[/else]
[frame]
duration=100
duration=100
image="units/drakes/glider-fire-inhale-1.png"
[/frame]
[frame]
duration=100
duration=100
image="units/drakes/glider-fire-inhale-2.png"
[/frame]
[frame]
duration=100
duration=100
image="units/drakes/glider-fire-inhale-3.png"
[/frame]
[frame]
duration=100
duration=100
image="units/drakes/glider-fire-inhale-4.png"
[/frame]
[frame]
duration=100
duration=100
image="units/drakes/glider-fire-inhale-2.png"
[/frame]
[frame]
duration=100
duration=100
image="units/drakes/glider-fire-se-1.png"
[/frame]
[frame]
duration=100
duration=100
image="units/drakes/glider-fire-se-2.png"
[/frame]
[frame]
duration=100
duration=100
image="units/drakes/glider-fire-se-3.png"
[/frame]
[frame]
duration=100
duration=100
image="units/drakes/glider-fire-se-2.png"
[/frame]
[frame]
duration=100
duration=100
image="units/drakes/glider-fire-se-1.png"
[/frame]
[/attack_anim]
@ -135,13 +135,13 @@
[/filter_attack]
direction=s
{MISSILE_FRAME_FIRE_BREATH 9,-34 9,15 22,-22 35,40}
start_time=-900
start_time=-900
[if]
hits=no
[frame]
duration=20
image="units/drakes/glider.png"
duration=20
image="units/drakes/glider.png"
sound=flame-big-miss.ogg
[/frame]
[/if]
@ -149,49 +149,49 @@
hits=yes
[frame]
duration=20
duration=20
image="units/drakes/glider.png"
sound=flame-big.ogg
[/frame]
[/else]
[frame]
duration=100
duration=100
image="units/drakes/glider-fire-inhale-1.png"
[/frame]
[frame]
duration=100
duration=100
image="units/drakes/glider-fire-inhale-2.png"
[/frame]
[frame]
duration=100
duration=100
image="units/drakes/glider-fire-inhale-3.png"
[/frame]
[frame]
duration=100
duration=100
image="units/drakes/glider-fire-inhale-4.png"
[/frame]
[frame]
duration=100
duration=100
image="units/drakes/glider-fire-inhale-2.png"
[/frame]
[frame]
duration=100
duration=100
image="units/drakes/glider-fire-s-1.png"
[/frame]
[frame]
duration=100
duration=100
image="units/drakes/glider-fire-s-2.png"
[/frame]
[frame]
duration=100
duration=100
image="units/drakes/glider-fire-s-3.png"
[/frame]
[frame]
duration=100
duration=100
image="units/drakes/glider-fire-s-2.png"
[/frame]
[frame]
duration=100
duration=100
image="units/drakes/glider-fire-s-1.png"
[/frame]
[/attack_anim]

View file

@ -26,84 +26,34 @@
usage=scout
description= _ "Sky drakes are truly the kings of the sky. The momentum of their terrible stooping dive and their fire breath combine into a terrible weapon. By attacking from the air, they can spit fire with great precision into positions which would otherwise afford a great defensive advantage to their foes."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MARKSMAN}
die_sound=drake-die.ogg
{DEFENSE_ANIM "units/drakes/sky-defend.png" "units/drakes/sky.png" {SOUND_LIST:DRAKE_HIT} }
{DRAKE_FLYING_ANIM "units/drakes/sky.png" "units/drakes/sky-defend.png"}
{DEFENSE_ANIM "units/drakes/sky-defend-2.png" "units/drakes/sky-defend-1.png" {SOUND_LIST:DRAKE_HIT} }
{DRAKE_FLYING_ANIM "units/drakes/sky.png" "units/drakes/sky-fly-1.png"}
[portrait]
size=400
side="left"
mirror="false"
image="portraits/drakes/transparent/glider.png"
image="portraits/drakes/transparent/sky.png"
[/portrait]
[portrait]
size=400
side="right"
mirror="true"
image="portraits/drakes/transparent/glider.png"
image="portraits/drakes/transparent/sky.png"
[/portrait]
[movement_anim]
[frame]
begin=0
end=150
image="units/drakes/sky-defend.png"
image="units/drakes/sky-fly-1.png"
[/frame]
[/movement_anim]
[resistance]
blade=90
pierce=110
impact=80
fire=50
cold=150
arcane=130
[/resistance]
[death]
[frame]
begin=0
end=130
image="units/drakes/sky-die-1.png"
[/frame]
[frame]
begin=130
end=320
image="units/drakes/sky-die-2.png"
[/frame]
[frame]
begin=320
end=450
image="units/drakes/sky-die-3.png"
[/frame]
[frame]
begin=450
end=600
image="units/drakes/sky-die-4.png"
[/frame]
[frame]
begin=600
end=750
image="units/drakes/sky-die-5.png"
[/frame]
[frame]
begin=750
end=900
image="units/drakes/sky-die-6.png"
[/frame]
[frame]
begin=900
end=1050
image="units/drakes/sky-die-7.png"
[/frame]
[frame]
begin=1050
end=1200
image="units/drakes/sky-die-8.png"
[/frame]
[/death]
[attack]
name=slam
description=_"slam"
type=impact
range=melee
damage=6
number=3
number=2
icon=attacks/slam-drake.png
[/attack]
[attack]
@ -115,21 +65,21 @@
[specials]
{WEAPON_SPECIAL_MARKSMAN}
[/specials]
damage=5
damage=3
number=3
[/attack]
[attack_anim]
[filter_attack]
name=fire breath
[/filter_attack]
{MISSILE_FRAME_FIRE_BREATH 9,-34 9,15 22,-22 24,10}
direction=se,sw
{MISSILE_FRAME_FIRE_BREATH 9,-34 9,15 22,-22 35,40}
start_time=-900
[if]
hits=no
[frame]
begin=-400
end=-350
duration=20
image="units/drakes/sky.png"
sound=flame-big-miss.ogg
[/frame]
@ -138,105 +88,115 @@
hits=yes
[frame]
begin=-400
end=-350
duration=20
image="units/drakes/sky.png"
sound=flame-big.ogg
[/frame]
[/else]
[frame]
begin=-350
end=-150
image="units/drakes/sky-attack-ranged-fire.png"
duration=100
image="units/drakes/sky-fire-inhale-1.png"
[/frame]
[frame]
begin=-150
end=0
image="units/drakes/sky.png"
duration=100
image="units/drakes/sky-fire-inhale-2.png"
[/frame]
[frame]
duration=100
image="units/drakes/sky-fire-inhale-3.png"
[/frame]
[frame]
duration=100
image="units/drakes/sky-fire-inhale-4.png"
[/frame]
[frame]
duration=100
image="units/drakes/sky-fire-inhale-2.png"
[/frame]
[frame]
duration=100
image="units/drakes/sky-fire-se-1.png"
[/frame]
[frame]
duration=100
image="units/drakes/sky-fire-se-2.png"
[/frame]
[frame]
duration=100
image="units/drakes/sky-fire-se-3.png"
[/frame]
[frame]
duration=100
image="units/drakes/sky-fire-se-2.png"
[/frame]
[frame]
duration=100
image="units/drakes/sky-fire-se-1.png"
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=slam
name=fire breath
[/filter_attack]
hits=yes
direction=s
{MISSILE_FRAME_FIRE_BREATH 9,-34 9,15 22,-22 35,40}
start_time=-900
[if]
hits=no
[frame]
duration=20
image="units/drakes/sky.png"
sound=flame-big-miss.ogg
[/frame]
[/if]
[else]
hits=yes
[frame]
duration=20
image="units/drakes/sky.png"
sound=flame-big.ogg
[/frame]
[/else]
[frame]
begin=-225
end=-200
image="units/drakes/sky.png"
duration=100
image="units/drakes/sky-fire-inhale-1.png"
[/frame]
[frame]
begin=-200
end=-150
image="units/drakes/sky-attack-ranged-impact.png"
duration=100
image="units/drakes/sky-fire-inhale-2.png"
[/frame]
[frame]
begin=-150
end=-75
image="units/drakes/sky-attack-melee1.png"
duration=100
image="units/drakes/sky-fire-inhale-3.png"
[/frame]
[frame]
begin=-75
end=50
image="units/drakes/sky-attack-melee2.png"
sound=club.ogg
duration=100
image="units/drakes/sky-fire-inhale-4.png"
[/frame]
[frame]
begin=50
end=125
image="units/drakes/sky-defend.png"
duration=100
image="units/drakes/sky-fire-inhale-2.png"
[/frame]
[frame]
begin=125
end=175
image="units/drakes/sky-attack-melee1.png"
duration=100
image="units/drakes/sky-fire-s-1.png"
[/frame]
[frame]
begin=275
end=200
image="units/drakes/sky.png"
[/frame]
[/attack_anim]
[attack_anim]
[filter_attack]
name=slam
[/filter_attack]
hits=no
[frame]
begin=-200
end=-175
image="units/drakes/sky.png"
duration=100
image="units/drakes/sky-fire-s-2.png"
[/frame]
[frame]
begin=-175
end=-150
image="units/drakes/sky-attack-ranged-impact.png"
duration=100
image="units/drakes/sky-fire-s-3.png"
[/frame]
[frame]
begin=-150
end=-75
image="units/drakes/sky-attack-melee1.png"
duration=100
image="units/drakes/sky-fire-s-2.png"
[/frame]
[frame]
begin=-75
end=50
image="units/drakes/sky-attack-melee2.png"
sound={SOUND_LIST:MISS}
duration=100
image="units/drakes/sky-fire-s-1.png"
[/frame]
[frame]
begin=50
end=125
image="units/drakes/sky-defend.png"
[/frame]
[frame]
begin=125
end=175
image="units/drakes/sky-attack-melee1.png"
[/frame]
[frame]
begin=275
end=200
image="units/drakes/sky.png"
[/frame]
[/attack_anim]
[/unit_type]
[/attack_anim][/unit_type]

View file

@ -14,7 +14,8 @@ Version 1.7.2+svn:
Priestess/Diviner, Merman Fighter/Warrior, Fencer, Drake
Glider, Merman Hoplite, Goblin Impaler, Rouser, Merman Triton
Cavalier.
* New unit graphics and animations for the Troll Hero, Drake Glider.
* New unit graphics and animations for the Troll Hero, Drake Glider, Sky
Drake.
* Language and translations
* Updated translations: Czech, Dutch, Estonian, French, German, Hungarian,