LoW 03: fix coordinates for Urudin appearing at scenario start

These had not been adjusted yet after the map dimensions were changed.
This commit is contained in:
mattsc 2014-10-27 13:10:42 -07:00
parent c88d4db20b
commit 845e6df142

View file

@ -149,7 +149,7 @@
user_team_name= _ "Player"
faction=Custom
{PLAYER_GOLD}
#else
#else
hidden=yes
allow_player=no
controller=null
@ -500,8 +500,8 @@
name= _ "Urudin"
side=5
canrecruit=yes
x=21
y=13
x=20
y=10
hitpoints=45
max_hitpoints=45
[/unit]
@ -814,7 +814,7 @@
x=49
y=33
[/recall]
[recall]
[recall]
id=Arkildur
#ifndef MULTIPLAYER
side=1
@ -956,7 +956,7 @@
[event]
name=start
[scroll_to]
x,y=21,22
x,y=23,24
[/scroll_to]
[delay]
time=5000 #this delay is to give the player the sightseening opportunity
@ -964,7 +964,7 @@
[scroll_to_unit]
id=Urudin
[/scroll_to_unit]
{MOVE_UNIT (id=Urudin) 19 11}
{MOVE_UNIT (id=Urudin) 21 13}
[message]
id=guard
message= _ "Hist! Someone is sneaking about in the mist."
@ -978,15 +978,15 @@
message= _ "What stone, foul and clumsy orc? Your lips are not fit even to name the citadel of the Kalian, for it has stood since before your kind crawled into sunlight and will endure long after you are forgotten!"
[/message]
{MOVE_UNIT (id=Urudin) 19 13}
{MOVE_UNIT (id=Urudin) 21 15}
[terrain]
terrain = Rp^Dr
x,y=19,13
x,y=21,15
[/terrain]
#TODO add village destroying sound effect
[redraw]
[/redraw]
{MOVE_UNIT (id=Urudin) 19 13}
{MOVE_UNIT (id=Urudin) 20 14}
[message]
id=Urudin
message= _ "We will cram those arrogant words back down your throat before we kill you, wose-spawned worm of an elf!"