removed terrain_format=1 since it is no longer needed and now depricated
This commit is contained in:
parent
3c3268e8d7
commit
845847858b
1 changed files with 0 additions and 2 deletions
|
@ -374,7 +374,6 @@ Enemy units cannot see or attack this unit when it is in forest, except for any
|
|||
affect_self=yes
|
||||
[filter_self]
|
||||
[filter_location]
|
||||
terrain_format=1
|
||||
terrain=Gs^Fp,Gg^Fet,Gs^Ft,Aa^Fpa
|
||||
[/filter_location]
|
||||
[/filter_self]
|
||||
|
@ -423,7 +422,6 @@ Enemy units cannot see or attack this unit when it is in deep water, except for
|
|||
affect_self=yes
|
||||
[filter_self]
|
||||
[filter_location]
|
||||
terrain_format=1
|
||||
terrain=Wo
|
||||
[/filter_location]
|
||||
[/filter_self]
|
||||
|
|
Loading…
Add table
Reference in a new issue