updated British English translation
This commit is contained in:
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4ad7da38ea
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22 changed files with 4594 additions and 693 deletions
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@ -9,7 +9,7 @@ msgstr ""
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"Project-Id-Version: \n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2018-03-17 18:29 UTC\n"
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"PO-Revision-Date: 2018-07-23 17:55+1000\n"
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"PO-Revision-Date: 2019-03-12 10:59+1100\n"
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"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
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"Language-Team: \n"
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"Language: en_GB\n"
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@ -17,7 +17,7 @@ msgstr ""
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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"X-Generator: Poedit 2.0.9\n"
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"X-Generator: Poedit 2.2.1\n"
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#. [ai]: id=ai_default_rca
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#: data/ai/ais/ai_default_rca.cfg:9
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@ -2834,6 +2834,21 @@ msgstr ""
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#. [event]
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#: data/ai/micro_ais/scenarios/simple_attack.cfg:165
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#, fuzzy
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#| msgid ""
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#| "Hahahahaha!! I have given special instruction to my Soulless to attack "
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#| "all your almost-advanced units first. Also watch how those same Soulless "
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#| "will throw themselves mercilessly at your pitiful soldiers after that, "
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#| "saving my more valuable skeleton minions for later. I have taken the term "
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#| "'disposable units' to a whole new level. Watch in awe!!\n"
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#| "\n"
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#| "<i>Translation: The undead side includes two instances of the Simple "
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#| "Attack Micro AI. The first makes the Soulless attack all units 1 XP from "
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#| "leveling up, such that they can be eliminated afterward. The second "
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#| "executes all remaining attacks possible by Soulless (and Walking "
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#| "Corpses), without regard for their own safety. Only after that does the "
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#| "default Wesnoth attack mechanism kick in to attack with the remaining "
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#| "units (skeletons).</i>"
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msgid ""
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"Hahahahaha !! I have given special instruction to my Soulless to attack all "
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"you almost-advanced units first. Also watch how those same Soulless will "
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@ -2849,10 +2864,10 @@ msgid ""
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"mechanism kick in to attack with the remaining units (skeletons).</i>"
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msgstr ""
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"Ha ha ha ha ha! I have given special instruction to my Soulless to attack "
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"all you almost-advanced units first. Also watch how those same Soulless will "
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"throw themselves mercilessly at your pitiful soldiers after that, saving my "
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"more valuable skeleton minions for later. I have taken the term 'disposable "
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"units' to a whole new level. Watch in awe!\n"
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"all your almost-advanced units first. Also watch how those same Soulless "
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"will throw themselves mercilessly at your pitiful soldiers after that, "
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"saving my more valuable skeleton minions for later. I have taken the term "
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"'disposable units' to a whole new level. Watch in awe!\n"
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"\n"
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"<i>Translation: The undead side includes two instances of the Simple Attack "
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"Micro AI. The first makes the Soulless attack all units 1 XP from advancing "
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@ -3,7 +3,7 @@ msgstr ""
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"Project-Id-Version: wescamp-i 18n\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2018-02-04 16:39 UTC\n"
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"PO-Revision-Date: 2019-01-23 17:34+1100\n"
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"PO-Revision-Date: 2019-03-12 10:59+1100\n"
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"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
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"Language-Team: English (British) <http://wiki.wesnoth.org/"
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"EnglishGBTranslation>\n"
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@ -255,6 +255,13 @@ msgstr ""
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#. [message]: speaker=Erlornas
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#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:154
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#, fuzzy
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#| msgid ""
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#| "So the grim tales of them prove true. They must not be allowed to "
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#| "continue; we must banish this blight from our forests. I shall marshal "
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#| "the wardens and drive them off. And the Council needs to hear of this; "
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#| "take the message and return with reinforcements, for there might be more "
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#| "of them."
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msgid ""
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"So the grim tales of them prove true. They must not be allowed to continue; "
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"we must banish this blight from our forests. I shall marshal the wardens and "
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@ -264,7 +271,7 @@ msgstr ""
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"So the grim tales of them prove true. They must not be allowed to continue; "
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"we must banish this blight from our forests. I shall marshal the wardens and "
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"drive them off. And the Council needs to hear of this; take the message and "
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"return with reinforcements, there might be more of them."
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"return with reinforcements, for there might be more of them."
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#. [message]: speaker=Lomarfel
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#: data/campaigns/An_Orcish_Incursion/scenarios/01_Defend_the_Forest.cfg:159
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File diff suppressed because it is too large
Load diff
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@ -4137,7 +4137,7 @@ msgstr ""
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#. [message]: speaker=Ulrek
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#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:241
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msgid "Ye all heard! Naught will ever say dwarves ever feared anyone. Attack!"
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msgstr "Ye all heard! Naught will ever say dwarves ever feared anyone. Attack!"
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msgstr "Ye all heard! Nought will ever say dwarves ever feared anyone. Attack!"
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#. [message]: speaker=Delfador
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#: data/campaigns/Delfadors_Memoirs/scenarios/18_The_Portal_of_Doom.cfg:266
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@ -6,7 +6,7 @@ msgstr ""
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"Project-Id-Version: wescamp-i 18n\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2018-02-12 17:01 UTC\n"
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"PO-Revision-Date: 2018-07-14 14:41+1000\n"
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"PO-Revision-Date: 2019-03-12 11:00+1100\n"
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"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
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"Language-Team: English (British) <http://wiki.wesnoth.org/"
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"EnglishGBTranslation>\n"
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@ -15,7 +15,7 @@ msgstr ""
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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"X-Generator: Poedit 2.0.9\n"
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"X-Generator: Poedit 2.2.1\n"
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#. [campaign]: id=Dead_Water
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#: data/campaigns/Dead_Water/_main.cfg:13
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@ -375,8 +375,10 @@ msgstr "Hey, I did it!"
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#. [message]: speaker=Gwabbo
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#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:627
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#, fuzzy
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#| msgid "Good work, Kai, if I may say so."
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msgid "Good work Kai, if I may say so."
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msgstr "Good work Kai, if I may say so."
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msgstr "Good work, Kai, if I may say so."
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#. [scenario]: id=02_Flight
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#: data/campaigns/Dead_Water/scenarios/02_Flight.cfg:27
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@ -3408,6 +3410,13 @@ msgstr ""
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"This attack hits so hard that the opponent is dazed and can no longer "
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"enforce a zone of control. The effect wears off on the opponent’s next turn."
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#~ msgid ""
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#~ "I wonder why such a strangely colored wolf emerged from the forest over "
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#~ "there."
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#~ msgstr ""
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#~ "I wonder why such a strangely coloured wolf emerged from the forest over "
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#~ "there."
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#~ msgid "Now we must defeat the undead."
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#~ msgstr "Now we must defeat the undead."
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@ -8,7 +8,7 @@ msgstr ""
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"Project-Id-Version: en_GB\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2018-03-27 01:26 UTC\n"
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"PO-Revision-Date: 2019-01-23 17:58+1100\n"
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"PO-Revision-Date: 2019-03-12 11:00+1100\n"
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"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
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"Language-Team: English (British) <http://wiki.wesnoth.org/"
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"EnglishGBTranslation>\n"
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@ -652,14 +652,19 @@ msgstr "We have found you, fleshbag! Prepare to die!"
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#. [message]: speaker=Dacyn
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#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:351
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#, fuzzy
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#| msgid ""
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#| "They follow us... we must escape through this tunnel. That is "
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#| "unfortunate, for it will take us into the Estmark hills, beyond the "
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#| "borders of Wesnoth. But it is our only option."
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msgid ""
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"They follow us... we must get out of this tunnel. It looks like it is "
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"leading east. That is unfortunate, for it will take us beyond the borders of "
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"Wesnoth. But it is our only option."
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msgstr ""
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"They follow us... we must get out of this tunnel. It looks like it is "
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"leading east. That is unfortunate, for it will take us beyond the borders of "
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"Wesnoth. But it is our only option."
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"They follow us... we must escape through this tunnel. That is unfortunate, "
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"for it will take us into the Estmark hills, beyond the borders of Wesnoth. "
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"But it is our only option."
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#. [message]: speaker=Gweddry
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#: data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg:388
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@ -1655,8 +1660,10 @@ msgstr "Grug"
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#. [objective]: condition=win
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#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:104
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#, fuzzy
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#| msgid "Move Gweddry, Owaec, and Dacyn across the river"
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msgid "Move Gweddry and Owaec across the river"
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msgstr "Move Gweddry and Owaec across the river"
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msgstr "Move Gweddry, Owaec, and Dacyn across the river"
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#. [message]: speaker=Gweddry
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#: data/campaigns/Eastern_Invasion/scenarios/07a_The_Crossing.cfg:145
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@ -3739,7 +3746,7 @@ msgstr ""
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#. [message]: speaker=Konrad II
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#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:251
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msgid "Kneel, Gweddry."
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msgstr "Kneel, Gweddry!"
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msgstr "Kneel, Gweddry."
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#. [message]: speaker=Gweddry
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#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:257
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@ -9,7 +9,7 @@ msgstr ""
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"Project-Id-Version: en_GB\n"
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"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
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"POT-Creation-Date: 2018-03-27 04:26+0300\n"
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"PO-Revision-Date: 2019-01-23 18:12+1100\n"
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"PO-Revision-Date: 2019-03-12 11:00+1100\n"
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"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
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"Language-Team: English (British) <http://wiki.wesnoth.org/"
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"EnglishGBTranslation>\n"
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@ -5622,6 +5622,73 @@ msgstr "Drakes"
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# TODO: "eggs, hatchings and forges" -> "eggs, hatchlings and forges" in the original
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#. [race]: id=drake
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#: data/core/units.cfg:61
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#, fuzzy
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#| msgid ""
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#| "Drakes are large, winged and fire-breathing creatures, reminiscent of "
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#| "true dragons. On average, an adult drake stands around three meters tall "
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#| "and easily weighs more than a man and a horse combined. Their skin is "
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#| "made up of hard scales, resistant to most physical strikes except "
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#| "piercing and cold damage. Most drakes are capable of true flight and can "
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#| "travel long distances quickly. However, their sheer weight and bulk "
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#| "limits their flight ability somewhat, making them ungainly in the air. "
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#| "Where possible, they make use of terrain features such as hills, "
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#| "mountains and trees as launch points in order to gain greater height and "
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#| "speed. Fortunately for their enemies, they are still quite clumsy "
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#| "creatures and surprisingly slow in combat. This, combined with their "
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#| "large size, renders them easy targets for those who dare attack them.\n"
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#| "\n"
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#| "Drakes are inherently magical creatures, with a mysterious internal fire "
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#| "fueling their very lives. This can easily be witnessed when one of their "
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#| "kind perishes in combat; its internal fire is released, burning their "
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#| "remains in to ashes. Their internal fire is also their greatest weakness; "
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#| "it makes them extremely vulnerable to cold attacks. Despite their magical "
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#| "nature, drakes are incapable of channeling magic in a controlled manner. "
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#| "While the magic imbued within a drake’s body enables it to spit fire and "
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#| "gives it life, they have no willful control over the functions of this "
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#| "magic.\n"
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#| "\n"
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#| "<header>text='Society'</header>\n"
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#| "Drakes are a relatively warlike race and their societies can be best "
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#| "described as cultured martial societies. The core of a drake tribe is a "
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#| "small group of veteran warriors headed by a mutually respected — or "
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#| "simply feared — dominant who rules the society with an iron fist. Every "
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#| "drake is expected to earn their place in the strict hierarchy, to obey "
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#| "their superiors and command their inferiors. Entry to the ruling elite is "
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#| "only possible through challenging and defeating a superior in single "
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#| "combat, which is the way the hierarchy within the elite itself is "
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#| "established. The use of deception of any kind towards any fellow drake "
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#| "is, without exception, seen as cowardly and unacceptable.\n"
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#| "\n"
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#| "While their warlike nature and sense of territory drives them to defend "
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#| "their territories savagely, drakes rarely invade or trespass on areas "
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#| "already occupied by the other major races. Instead, they settle in "
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#| "unpopulated areas to establish their own territory there. They primarily "
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#| "feed on large game they hunt in the lowlands around their homes, but "
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#| "hatchlings and lower caste drakes are known to feed also on certain kinds "
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#| "of moss and fungi they cultivate deep in their caverns. Drakes value "
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#| "armor- and weapon-smithing, but neither know nor need other science and "
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#| "culture besides this. Nonetheless, the few implements they do fashion are "
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#| "almost unrivaled in quality, only matched by those produced in the finest "
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#| "Dwarvish foundries.\n"
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#| "\n"
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#| "Drakes hatch from eggs and usually live naturally between 20 to 30 years. "
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#| "Death in battle is the most preferred way for a drake to leave this "
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#| "world. Unlike the elder members of other races, drakes naturally grow "
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#| "more aggressive and reckless towards the ends of their natural lives, "
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#| "perhaps to help ensure their place in the heroic legends of their kind.\n"
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#| "\n"
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#| "<header>text='Geography'</header>\n"
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#| "Drakes originated from an archipelago of volcanic islands called "
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#| "<ref>dst='morogor' text='Morogor'</ref> in the <ref>dst='great_ocean' "
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#| "text='Great Ocean'</ref>. A combination of population pressure and the "
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#| "subsidence of many of their home islands has caused colonies of drakes to "
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#| "spread to the <ref>dst='great_continent' text='Great Continent'</ref>. "
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#| "Drakes tend to make their homes in mountain caverns near volcanoes to "
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#| "protect their eggs, hatchings and forges. While drakes naturally prefer "
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#| "warmth, their internal fire is more than capable of sustaining them even "
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#| "in a relatively cold climate, a feature which has allowed them to "
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#| "populate even some of the mountains of the far north of the Great "
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#| "Continent."
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msgid ""
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"Drakes are large, winged and fire-breathing creatures, reminiscent of true "
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"dragons. On average, an adult drake stands around three meters tall and "
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"use of deception of any kind towards any fellow drake is, without exception, "
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"seen as cowardly and unacceptable.\n"
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"\n"
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"While their warlike nature and sense of territory drives them to defend "
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"While their war-like nature and sense of territory drives them to defend "
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"their territories savagely, drakes rarely invade or trespass on areas "
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"already occupied by the other major races. Instead, they settle in "
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"unpopulated areas to establish their own territory there. They primarily "
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"feed on large game they hunt in the lowlands around their homes, but "
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"hatchlings and lower caste drakes are known to feed also on certain kinds of "
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"moss and fungi they cultivate deep in their caverns. The only technology "
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"drakes value is armour- and weapon-smithing, and neither know or need other "
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"science and culture besides this. However, the few implements they do "
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"fashion are almost unrivalled in quality, only matched by those produced in "
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"the finest Dwarvish foundries.\n"
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"moss and fungi they cultivate deep in their caverns. Drakes value armour- "
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"and weapon-smithing, but neither know nor need other science and culture "
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"besides this. Nonetheless, the few implements they do fashion are almost "
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"unrivalled in quality, only matched by those produced in the finest Dwarvish "
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"foundries.\n"
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"\n"
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"Drakes hatch from eggs and usually live naturally between 20 to 30 years. "
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"Death in battle is the most preferred way for a drake to leave this world. "
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@ -5771,6 +5838,55 @@ msgstr "Dwarves"
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# Great Continent?
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#. [race]: id=dwarf
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#: data/core/units.cfg:97
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#, fuzzy
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#| msgid ""
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#| "The dwarves are a race famed for their miners, blacksmiths, merchants and "
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#| "warriors. Considered as the third oldest race on the great continent "
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#| "after the elves and trolls, their early history is shrouded in mystery. "
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#| "Legends tell of a time long forgotten when their people began emerging "
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#| "from their underground world through caves. Nothing is known about their "
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#| "life prior to their arrival, or their reasons for entering the surface "
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#| "world, but they have been an integral part of the history of the "
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#| "continent since. Soon after their emergence from the underground, the "
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#| "dwarves entered into conflict with the original inhabitants of the land, "
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#| "the elves. The original reason for their dispute has been lost to "
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#| "history, but the two races have since fought three long wars, interrupted "
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#| "by a few decades of peace. During these wars the dwarves could not "
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#| "dislodge the elves from the deep forests in the south, but managed to "
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#| "consolidate their position in hills and the mountains in the north of the "
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#| "continent, known now as the Northlands. Since then they have constructed "
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#| "fantastic fortifications and settlements deep within the mountains and "
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#| "crags of their territory.\n"
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#| "\n"
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#| "Possibly due to their isolation, the dwarves are generally distrustful or "
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#| "hostile towards most other races, particularly the elves. The single "
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#| "exception to this temperament is towards humans. This could be traced "
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#| "back to the era of Haldric I and the arrival of humans and orcs to the "
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#| "continent. At this point the dwarves began allowing some humans, mostly "
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#| "dissidents and outlaws from the Kingdom of Wesnoth, to settle in certain "
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#| "areas of the Northlands. Their motivation was unsurprising. The plight of "
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#| "these individuals reminded the dwarves of their early history of "
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#| "persecution, eliciting a sense of solidarity. The dwarves also had much "
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#| "to gain in forming a bond with these outcasts. They would settle in areas "
|
||||
#| "where dwarves disliked living themselves; plains, forests, and swamps, "
|
||||
#| "freeing them from defending these areas.\n"
|
||||
#| "\n"
|
||||
#| "Dwarves are of small stature by human measure, but they are by no means "
|
||||
#| "fragile. Their warriors, tough and powerful are both feared and respected "
|
||||
#| "throughout the continent for their prowess in battle. In addition, "
|
||||
#| "dwarves are known for their calculating intellects and superb "
|
||||
#| "craftsmanship. Dwarven smiths are renowned for their deadly weapons and "
|
||||
#| "heavy armor. These accouterments are unrivaled in quality, possibly only "
|
||||
#| "matched by those produced by drake armorers. Their intelligence and "
|
||||
#| "natural inquisitiveness has also made them the most technically advanced "
|
||||
#| "race on the continent. One of their most famous, and feared, discoveries "
|
||||
#| "was a mysterious powder that produces an immense explosion when exposed "
|
||||
#| "to fire or sparks. Certain dwarf warriors use this powder to hurl small "
|
||||
#| "objects at tremendous speeds. Given their technological inclinations, "
|
||||
#| "many dwarves tend to distrust magic users. However, some practice a form "
|
||||
#| "of magic based on the engraving of runes. Called runesmiths, they use "
|
||||
#| "these carvings to enchant items in order to augment certain aspects of "
|
||||
#| "their natures."
|
||||
msgid ""
|
||||
"The dwarves are a race famed for their miners, blacksmiths, merchants and "
|
||||
"warriors. Considered as the third oldest race on the great continent after "
|
||||
|
@ -5860,7 +5976,7 @@ msgstr ""
|
|||
"produces an immense explosion when exposed to fire or sparks. Certain dwarf "
|
||||
"warriors use this powder to hurl small objects at tremendous speeds. Given "
|
||||
"their technological inclinations, many dwarves tend to distrust magic users. "
|
||||
"However some practise a form of magic based on the engraving of runes. "
|
||||
"However, some practise a form of magic based on the engraving of runes. "
|
||||
"Called rune-smiths, they use these carvings to enchant items in order to "
|
||||
"augment certain aspects of their natures."
|
||||
|
||||
|
@ -5881,6 +5997,44 @@ msgstr "Elves"
|
|||
|
||||
#. [race]: id=elf
|
||||
#: data/core/units.cfg:118
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Compared to humans, elves are somewhat taller, more agile but less "
|
||||
#| "sturdy. They have slightly pointy ears, pale skin and usually blond hair. "
|
||||
#| "Few differences between humans and elves are more pronounced than the "
|
||||
#| "Elves’ unusually long life — most, unless claimed by illness, accident or "
|
||||
#| "war, live a full two and a half centuries. While some elves possessing a "
|
||||
#| "high magical aptitude have been known to live an additional full century, "
|
||||
#| "most elves begin to grow physically frail at some point between 250 and "
|
||||
#| "300 years of age and pass away rapidly (generally within a year or two) "
|
||||
#| "thereafter.\n"
|
||||
#| "\n"
|
||||
#| "Elves are naturally imbued with magic to a small degree. Though most are "
|
||||
#| "unable to channel it directly, its latent presence gives them their keen "
|
||||
#| "senses and long life. Many elves have magic-driven talents such as "
|
||||
#| "marksmanship or stealth, allowing them to achieve tasks that most normal "
|
||||
#| "beings would find astonishing. Those elves that learn to wield this power "
|
||||
#| "in more general ways can become truly formidable in its use. Many choose "
|
||||
#| "to use their gift to heal others.\n"
|
||||
#| "\n"
|
||||
#| "A few elves, venturing far down the paths of magic and mysticism, become "
|
||||
#| "sensitive to the presence of cold iron and can even be burned by it. "
|
||||
#| "Elvish legend hints that this was more common in the far past.\n"
|
||||
#| "\n"
|
||||
#| "Elves spend much of their time honing their talents and skills. Those not "
|
||||
#| "adept at the magical arts typically devote their time honing their "
|
||||
#| "physical skills. As a result, elves excel at archery, which is perhaps "
|
||||
#| "their most important method of warfare. Most elvish troops carry a bow "
|
||||
#| "and no other race can rival their archers in speed and accuracy. All "
|
||||
#| "elves also share an intense affection for unspoiled nature. They often "
|
||||
#| "feel uncomfortable in open, unvegetated spaces. They live primarily in "
|
||||
#| "the forests of the Great Continent; the Aethenwood in the southwest, "
|
||||
#| "Wesmere in the northwest, and the great northern woods of which the "
|
||||
#| "Lintanir Forest is the southernmost edge.\n"
|
||||
#| "\n"
|
||||
#| "Elves are the eldest race of the continent, with the possible exception "
|
||||
#| "of trolls. Many of their settlements cannot be reliably dated, "
|
||||
#| "undoubtedly having existed for over a millennium."
|
||||
msgid ""
|
||||
"Compared to humans, elves are somewhat taller, more agile but less sturdy. "
|
||||
"They have slightly pointy ears, pale skin and usually blond hair. Few "
|
||||
|
@ -5945,7 +6099,7 @@ msgstr ""
|
|||
"important method of warfare. Most elvish troops carry a bow and no other "
|
||||
"race can rival their archers in speed and accuracy. All elves also share an "
|
||||
"intense affection for unspoiled nature. They often feel uncomfortable in "
|
||||
"open unvegetated spaces. They live primarily in the forests of the Great "
|
||||
"open, unvegetated spaces. They live primarily in the forests of the Great "
|
||||
"Continent; the Aethenwood in the south-west, Wesmere in the north-west, and "
|
||||
"the great northern woods of which the Lintanir Forest is the southernmost "
|
||||
"edge.\n"
|
||||
|
@ -6869,6 +7023,46 @@ msgstr "Woses"
|
|||
|
||||
#. [race]: id=wose
|
||||
#: data/core/units.cfg:374
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "The mighty wose resides within the deepest forests of the known world. To "
|
||||
#| "the untrained eye, the wose appears to be nothing more than an oddly "
|
||||
#| "shaped, yet noble, tree. As guardians of the forest, the woses share a "
|
||||
#| "connection to the woodlands deeper than even the elves’. While the woses "
|
||||
#| "are a peaceful race, disturbance of the ancient forests, which they tend, "
|
||||
#| "will incite the wrath of nature itself. Woses are slow moving creatures "
|
||||
#| "that may spend centuries standing in one location undisturbed by the ebb "
|
||||
#| "and flow of time.\n"
|
||||
#| "\n"
|
||||
#| "Although they practice no magic of their own, the woses share a deep "
|
||||
#| "connection to faerie. What little is known of this ancient race comes "
|
||||
#| "from elvish scholars who believe that this mystical power, which the "
|
||||
#| "mightiest elves have dedicated their lives to master, is inherent to the "
|
||||
#| "wose. Though woses resemble them, they share no ancestry with trees. "
|
||||
#| "Woses are believed to be some of the oldest creatures in the world, "
|
||||
#| "perhaps even more ancient than the forests in which they dwell, and it is "
|
||||
#| "thought that the power of faerie has given these beings the eternal task "
|
||||
#| "of serving as wardens of the forest.\n"
|
||||
#| "\n"
|
||||
#| "Woses are not warlike in the least and are ill-accustomed to combat. They "
|
||||
#| "will however respond with indiscriminate violence in defense of their "
|
||||
#| "forested territory. Woses are slow moving and are vulnerable away from "
|
||||
#| "the woodlands. Due to their close connection with faerie, woses are "
|
||||
#| "particularly sensitive to the arcane. The hardwood that makes the wose "
|
||||
#| "nigh-impervious to physical assault has left it grievously vulnerable to "
|
||||
#| "flame. Their thick bark and ability to harness the power of faerie to "
|
||||
#| "regenerate quickly when injured allows the wose to survive an enemy "
|
||||
#| "onslaught long enough to respond with a crushing might belied by its "
|
||||
#| "peaceful, plodding nature. Within its forest home, the wose can disappear "
|
||||
#| "amongst the trees and ambush even the best-trained elvish scout.\n"
|
||||
#| "\n"
|
||||
#| "The life span of the wose is unknown, although the most ancient members "
|
||||
#| "of this race have lived many hundreds of years and have grown to massive "
|
||||
#| "heights. It is thought that unless a wose falls in battle, it will find "
|
||||
#| "no natural end. Content to pass the centuries standing like a sentry, "
|
||||
#| "uninterested in the goings-on of the civilized world, the wose will stir "
|
||||
#| "only to march to the defense of the natural world and the forests it "
|
||||
#| "calls home."
|
||||
msgid ""
|
||||
"The mighty wose resides within the deepest forests of the known world. To "
|
||||
"the untrained eye, the wose appears to be nothing more than an oddly shaped, "
|
||||
|
@ -6911,12 +7105,11 @@ msgid ""
|
|||
msgstr ""
|
||||
"The mighty wose resides within the deepest forests of the known world. To "
|
||||
"the untrained eye, the wose appears to be nothing more than an oddly shaped, "
|
||||
"yet noble, tree. As guardians of the forest, the woses share a deeper "
|
||||
"connection to the woodlands than even the elves. While the woses are a "
|
||||
"peaceful race, disturbance of the ancient forests, which they tend, will "
|
||||
"incite the wrath of nature itself. Woses are slow moving creatures that may "
|
||||
"spend centuries standing in one location undisturbed by the ebb and flow of "
|
||||
"time.\n"
|
||||
"yet noble, tree. As guardians of the forest, the woses share a connection to "
|
||||
"the woodlands deeper than even the elves’. While the woses are a peaceful "
|
||||
"race, disturbance of the ancient forests, which they tend, will incite the "
|
||||
"wrath of nature itself. Woses are slow-moving creatures that may spend "
|
||||
"centuries standing in one location undisturbed by the ebb and flow of time.\n"
|
||||
"\n"
|
||||
"Although they practise no magic of their own, the woses share a deep "
|
||||
"connection to faerie. What little is known of this ancient race comes from "
|
||||
|
@ -6928,9 +7121,9 @@ msgstr ""
|
|||
"faerie has given these beings the eternal task of serving as wardens of the "
|
||||
"forest.\n"
|
||||
"\n"
|
||||
"Woses are not warlike in the least and are ill-accustomed to combat. They "
|
||||
"Woses are not war-like in the least and are ill-accustomed to combat. They "
|
||||
"will however respond with indiscriminate violence in defence of their "
|
||||
"forested territory. Woses are slow moving and are vulnerable away from the "
|
||||
"forested territory. Woses are slow-moving and are vulnerable away from the "
|
||||
"woodlands. Due to their close connection with faerie, woses are particularly "
|
||||
"sensitive to the arcane. The hardwood that makes the wose nigh-impervious to "
|
||||
"physical assault has left it grievously vulnerable to flame. Their thick "
|
||||
|
@ -6952,28 +7145,6 @@ msgstr ""
|
|||
msgid "+1 max HP"
|
||||
msgstr "+1 max HP"
|
||||
|
||||
#~ msgid "righteous rage"
|
||||
#~ msgstr "righteous rage"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Whether used offensively or defensively, this attack presses the "
|
||||
#~ "engagement until one of the champions is slain, or 30 rounds of attacks "
|
||||
#~ "have occurred."
|
||||
#~ msgstr ""
|
||||
#~ "Whether used offensively or defensively, this attack presses the "
|
||||
#~ "engagement until one of the champions is slain, or 30 rounds of attacks "
|
||||
#~ "have occurred."
|
||||
|
||||
#~ msgid "true strike"
|
||||
#~ msgstr "true strike"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "This attack always has a 70% chance to hit regardless of the defensive "
|
||||
#~ "ability of the champion being attacked."
|
||||
#~ msgstr ""
|
||||
#~ "This attack always has a 70% chance to hit regardless of the defensive "
|
||||
#~ "ability of the champion being attacked."
|
||||
|
||||
#~ msgid "Great River"
|
||||
#~ msgstr "Great River"
|
||||
|
||||
|
@ -7235,6 +7406,28 @@ msgstr "+1 max HP"
|
|||
#~ msgid "Parse error when parsing help text: "
|
||||
#~ msgstr "Parse error when parsing help text: "
|
||||
|
||||
#~ msgid "righteous rage"
|
||||
#~ msgstr "righteous rage"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Whether used offensively or defensively, this attack presses the "
|
||||
#~ "engagement until one of the champions is slain, or 30 rounds of attacks "
|
||||
#~ "have occurred."
|
||||
#~ msgstr ""
|
||||
#~ "Whether used offensively or defensively, this attack presses the "
|
||||
#~ "engagement until one of the champions is slain, or 30 rounds of attacks "
|
||||
#~ "have occurred."
|
||||
|
||||
#~ msgid "true strike"
|
||||
#~ msgstr "true strike"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "This attack always has a 70% chance to hit regardless of the defensive "
|
||||
#~ "ability of the champion being attacked."
|
||||
#~ msgstr ""
|
||||
#~ "This attack always has a 70% chance to hit regardless of the defensive "
|
||||
#~ "ability of the champion being attacked."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "The Dunefolk are a human culture inhabiting the dry deserts in the "
|
||||
#~ "southern region of the Great Continent."
|
||||
|
|
|
@ -8,7 +8,7 @@ msgstr ""
|
|||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2018-03-17 18:30 UTC\n"
|
||||
"PO-Revision-Date: 2019-01-23 18:12+1100\n"
|
||||
"PO-Revision-Date: 2019-03-12 11:00+1100\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -2340,11 +2340,15 @@ msgstr ""
|
|||
|
||||
#. [part]
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/07_Crossroads.cfg:53
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "The Queen’s agents were still scouring the coastal regions, for news of "
|
||||
#| "Elensefar’s rescue had not yet reached her."
|
||||
msgid ""
|
||||
"The queen’s agents were still scouring the coastal regions, for news of "
|
||||
"Elensefar’s rescue had not yet reached her."
|
||||
msgstr ""
|
||||
"The queen’s agents were still scouring the coastal regions, for news of "
|
||||
"The Queen’s agents were still scouring the coastal regions, for news of "
|
||||
"Elensefar’s rescue had not yet reached her."
|
||||
|
||||
#. [part]
|
||||
|
@ -2748,6 +2752,12 @@ msgstr "Thank you for returning to help us, Moremirmu."
|
|||
|
||||
#. [message]: speaker=Moremirmu
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/09_The_Valley_of_Death.cfg:390
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "It is both my duty and pleasure, my lord! We were dining with some royal "
|
||||
#| "guards of the Princess, taking a rest from our pilgrimage, when they "
|
||||
#| "spoke of how you were tricked into traveling these dangerous lands. We "
|
||||
#| "could do nothing but help you!"
|
||||
msgid ""
|
||||
"It is both my duty and pleasure, my lord! We were dining with some royal "
|
||||
"guards of the princess, taking a rest from our pilgrimage, when they spoke "
|
||||
|
@ -2755,7 +2765,7 @@ msgid ""
|
|||
"nothing but help you!"
|
||||
msgstr ""
|
||||
"It is both my duty and pleasure, my lord! We were dining with some royal "
|
||||
"guards of the princess, taking a rest from our pilgrimage, when they spoke "
|
||||
"guards of the Princess, taking a rest from our pilgrimage, when they spoke "
|
||||
"of how you were tricked into travelling these dangerous lands. We could do "
|
||||
"nothing but help you!"
|
||||
|
||||
|
@ -5284,11 +5294,15 @@ msgstr "Of course not, whelp, else he would have chosen a safer route."
|
|||
|
||||
#. [message]: speaker=Konrad
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/18_A_Choice_Must_Be_Made.cfg:339
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Hold your tongue, Kalenz. The Princess is our ally and of royal blood. "
|
||||
#| "She deserves not your disrespect."
|
||||
msgid ""
|
||||
"Hold your tongue, Kalenz. The princess is our ally and of royal blood. She "
|
||||
"deserves not your disrespect."
|
||||
msgstr ""
|
||||
"Hold your tongue, Kalenz. The princess is our ally and of royal blood. She "
|
||||
"Hold your tongue, Kalenz. The Princess is our ally and of royal blood. She "
|
||||
"deserves not your disrespect."
|
||||
|
||||
#. [message]: speaker=Kalenz
|
||||
|
@ -5725,11 +5739,15 @@ msgstr "Aimucasur’s lordship over this cursed ground is broken."
|
|||
|
||||
#. [message]: speaker=Konrad
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/19b_Swamp_Of_Dread.cfg:342
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Aimucasur? So you know of this Lich-Lord? Did you know him? Was he a "
|
||||
#| "powerful mage?"
|
||||
msgid ""
|
||||
"Aimucasur? So you know of this Lich-Lord? Did you know him? He was a "
|
||||
"powerful mage?"
|
||||
msgstr ""
|
||||
"Aimucasur? So you know of this Lich-Lord? Did you know him? He was a "
|
||||
"Aimucasur? So you know of this Lich-Lord? Did you know him? Was he a "
|
||||
"powerful mage?"
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
|
@ -6579,13 +6597,19 @@ msgstr "So, Konrad, do you think we can simply trot across the battlefield?"
|
|||
|
||||
#. [message]: speaker=Konrad
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:521
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Stop for a moment, Princess. Look — you can barely see them in the "
|
||||
#| "distance there, but the advance scouts have found each other. The Queen’s "
|
||||
#| "troops are marching full speed for the orcs’ camp, and vice-versa. These "
|
||||
#| "armies are out for blood."
|
||||
msgid ""
|
||||
"Stop for a moment, princess. Look — you can barely see them in the distance "
|
||||
"there, but the advance scouts have found each other. The Queen’s troops are "
|
||||
"marching full speed for the orcs’ camp, and vice-versa. These armies are out "
|
||||
"for blood."
|
||||
msgstr ""
|
||||
"Stop for a moment, princess. Look — you can barely see them in the distance "
|
||||
"Stop for a moment, Princess. Look — you can barely see them in the distance "
|
||||
"there, but the advance scouts have found each other. The Queen’s troops are "
|
||||
"marching full speed for the orcs’ camp, and vice-versa. These armies are out "
|
||||
"for blood."
|
||||
|
@ -6601,13 +6625,18 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Konrad
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/20a_North_Elves.cfg:529
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "(hushed) Our soldiers will defend us as we rush across the field. Sorry "
|
||||
#| "to be blunt, Princess, but you and I are the only ones who need to make "
|
||||
#| "it across alive."
|
||||
msgid ""
|
||||
"(hushed) Our soldiers will defend us as we rush across the field. Sorry to "
|
||||
"be blunt, princess, but you and I are the only ones who need to make it "
|
||||
"across alive."
|
||||
msgstr ""
|
||||
"(hushed) Our soldiers will defend us as we rush across the field. Sorry to "
|
||||
"be blunt, princess, but you and I are the only ones who need to make it "
|
||||
"be blunt, Princess, but you and I are the only ones who need to make it "
|
||||
"across alive."
|
||||
|
||||
#. [message]: speaker=Delfador
|
||||
|
@ -6934,9 +6963,9 @@ msgstr ""
|
|||
#. [message]: speaker=Kalenz
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:296
|
||||
#, fuzzy
|
||||
#| msgid "Then we must hurry. Stand fast! We will send reinforcements."
|
||||
#| msgid "Then we must hurry. Stand fast! We shall send reinforcements."
|
||||
msgid "Then we must hurry. Stand fast, we will send reinforcements."
|
||||
msgstr "Then we must hurry. Stand fast! We will send reinforcements."
|
||||
msgstr "Then we must hurry. Stand fast! We shall send reinforcements."
|
||||
|
||||
#. [message]: speaker=Kalenz
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/20b_Underground_Channels.cfg:303
|
||||
|
@ -8099,12 +8128,16 @@ msgstr "Who then is your leader? Whom do we serve?"
|
|||
|
||||
#. [message]: speaker=Delfador
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:472
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "You will serve us. You will protect our flanks while we make way straight "
|
||||
#| "for the Queen. With you on either flank, we can surely overcome her."
|
||||
msgid ""
|
||||
"You will serve us. You will protect our flanks while we make way straight "
|
||||
"for the queen. With you on either flank, we can surely overcome her."
|
||||
msgstr ""
|
||||
"You will serve us. You will protect our flanks while we make way straight "
|
||||
"for the queen. With you on either flank, we can surely overcome her."
|
||||
"for the Queen. With you on either flank, we can surely overcome her."
|
||||
|
||||
#. [message]: speaker=Kalenz
|
||||
#: data/campaigns/Heir_To_The_Throne/scenarios/23_Test_of_the_Clans.cfg:476
|
||||
|
@ -8678,13 +8711,18 @@ msgstr "raging blizzard"
|
|||
#. [unit_type]
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:54
|
||||
#: data/campaigns/Heir_To_The_Throne/units/Fighter.cfg:60
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
#| "seasoned enemies. However, they have the potential to become great "
|
||||
#| "warriors one day."
|
||||
msgid ""
|
||||
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
"seasoned enemies. However they have the potential to become great warriors "
|
||||
"one day."
|
||||
msgstr ""
|
||||
"Young and brash, Fighters attack with a sword, and are vulnerable to more "
|
||||
"seasoned enemies. However they have the potential to become great warriors "
|
||||
"seasoned enemies. However, they have the potential to become great warriors "
|
||||
"one day."
|
||||
|
||||
#. [unit_type]: id=Injured Sergeant
|
||||
|
@ -9051,12 +9089,17 @@ msgstr ""
|
|||
|
||||
#. [part]
|
||||
#: data/campaigns/Heir_To_The_Throne/utils/intro.cfg:10
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "The Northern host encamped at Galcadar, by the Ford of Abez, and the king "
|
||||
#| "led his forces to meet them. Splitting his army in two, he led one half "
|
||||
#| "while his son, the crown prince Eldred, led the other."
|
||||
msgid ""
|
||||
"The Northern host encamped at Galcadar, by the ford of Abez, and the king "
|
||||
"led his forces to meet them. Splitting his army in two, he led one half "
|
||||
"while his son, the crown prince Eldred, led the other."
|
||||
msgstr ""
|
||||
"The Northern host encamped at Galcadar, by the ford of Abez, and the king "
|
||||
"The Northern host encamped at Galcadar, by the Ford of Abez, and the king "
|
||||
"led his forces to meet them. Splitting his army in two, he led one half "
|
||||
"while his son, the crown prince Eldred, led the other."
|
||||
|
||||
|
|
|
@ -6,7 +6,7 @@ msgstr ""
|
|||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2018-02-04 16:40 UTC\n"
|
||||
"PO-Revision-Date: 2019-01-23 18:13+1100\n"
|
||||
"PO-Revision-Date: 2019-03-12 14:18+1100\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -108,6 +108,12 @@ msgstr "Dallben"
|
|||
|
||||
#. [part]
|
||||
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:23
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "In the Era of Turmoil, during the reign of King Garard II, the border "
|
||||
#| "towns of Delwyn and Dallben in the Province of Annuvin grew increasingly "
|
||||
#| "dissatisfied with the King’s rule. Being preoccupied with the great wars, "
|
||||
#| "the King was unable to send adequate forces to protect the frontier."
|
||||
msgid ""
|
||||
"In the Era of Turmoil, during the reign of King Garard II, the border towns "
|
||||
"of Delwyn and Dallben in the province of Annuvin grew increasingly "
|
||||
|
@ -115,7 +121,7 @@ msgid ""
|
|||
"the King was unable to send adequate forces to protect the frontier."
|
||||
msgstr ""
|
||||
"In the Era of Turmoil, during the reign of King Garard II, the border towns "
|
||||
"of Delwyn and Dallben in the province of Annuvin grew increasingly "
|
||||
"of Delwyn and Dallben in the Province of Annuvin grew increasingly "
|
||||
"dissatisfied with the King’s rule. Being preoccupied with the great wars, "
|
||||
"the King was unable to send adequate forces to protect the frontier."
|
||||
|
||||
|
@ -732,13 +738,19 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg:177
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "You do not understand. We attacked a Wesnoth army patrol. Not only that, "
|
||||
#| "the leader was no man I had ever seen in Annuvin Province before. Never "
|
||||
#| "has one been sent out here as a patrol captain who was so ruthless and "
|
||||
#| "cruel."
|
||||
msgid ""
|
||||
"You do not understand. We attacked a Wesnoth army patrol. Not only that, the "
|
||||
"leader was no man I had ever seen in Annuvin province before. Never has one "
|
||||
"been sent out here as a patrol captain who was so ruthless and cruel."
|
||||
msgstr ""
|
||||
"You do not understand. We attacked a Wesnoth army patrol. Not only that, the "
|
||||
"leader was no man I had ever seen in Annuvin province before. Never has one "
|
||||
"leader was no man I had ever seen in Annuvin Province before. Never has one "
|
||||
"been sent out here as a patrol captain who was so ruthless and cruel."
|
||||
|
||||
#. [message]: speaker=Harper
|
||||
|
@ -994,12 +1006,17 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Harper
|
||||
#: data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg:207
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "What can we do then? We have brought with us many from Annuvin Province "
|
||||
#| "who are willing to fight, but our families are still at home. They will "
|
||||
#| "not last long if the Queen’s patrols return."
|
||||
msgid ""
|
||||
"What can we do then? We have brought with us many from Annuvin province who "
|
||||
"are willing to fight, but our families are still at home. They will not last "
|
||||
"long if the Queen’s patrols return."
|
||||
msgstr ""
|
||||
"What can we do then? We have brought with us many from Annuvin province who "
|
||||
"What can we do then? We have brought with us many from Annuvin Province who "
|
||||
"are willing to fight, but our families are still at home. They will not last "
|
||||
"long if the Queen’s patrols return."
|
||||
|
||||
|
@ -2178,7 +2195,7 @@ msgid ""
|
|||
"anymore."
|
||||
msgstr ""
|
||||
"Baldras, Gwydion is Lord Maddock’s son. This battle isn’t just about Annuvin "
|
||||
"anymore."
|
||||
"any more."
|
||||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:643
|
||||
|
@ -2249,6 +2266,11 @@ msgstr "No-one inside the fortress would make it out alive."
|
|||
|
||||
#. [message]: speaker=narrator
|
||||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:928
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "After more than a week of fierce fighting, the main body of Asheviere’s "
|
||||
#| "host arrived from Weldyn. The battle was soon finished. Every last man "
|
||||
#| "from the Province of Annuvin was executed."
|
||||
msgid ""
|
||||
"After more than a week of fierce fighting, the main body of Asheviere’s host "
|
||||
"arrived from Weldyn. The battle was soon finished. Every last man from the "
|
||||
|
@ -2256,7 +2278,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"After more than a week of fierce fighting, the main body of Asheviere’s host "
|
||||
"arrived from Weldyn. The battle was soon finished. Every last man from the "
|
||||
"province of Annuvin was executed."
|
||||
"Province of Annuvin was executed."
|
||||
|
||||
#. [message]: speaker=Baldras
|
||||
#: data/campaigns/Liberty/scenarios/08_Glory.cfg:958
|
||||
|
|
|
@ -8,7 +8,7 @@ msgstr ""
|
|||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2018-03-27 04:26+0300\n"
|
||||
"PO-Revision-Date: 2019-01-23 18:14+1100\n"
|
||||
"PO-Revision-Date: 2019-03-12 11:01+1100\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -7626,6 +7626,51 @@ msgstr ""
|
|||
#~ msgid "The maximum text width is less than 1."
|
||||
#~ msgstr "The maximum text width is less than 1."
|
||||
|
||||
#~ msgid "timespan^expired"
|
||||
#~ msgstr "expired"
|
||||
|
||||
#~ msgid "timespan^$num year"
|
||||
#~ msgstr "$num year"
|
||||
|
||||
#~ msgid "timespan^$num years"
|
||||
#~ msgstr "$num years"
|
||||
|
||||
#~ msgid "timespan^$num month"
|
||||
#~ msgstr "$num month"
|
||||
|
||||
#~ msgid "timespan^$num months"
|
||||
#~ msgstr "$num months"
|
||||
|
||||
#~ msgid "timespan^$num week"
|
||||
#~ msgstr "$num week"
|
||||
|
||||
#~ msgid "timespan^$num weeks"
|
||||
#~ msgstr "$num weeks"
|
||||
|
||||
#~ msgid "timespan^$num day"
|
||||
#~ msgstr "$num day"
|
||||
|
||||
#~ msgid "timespan^$num days"
|
||||
#~ msgstr "$num days"
|
||||
|
||||
#~ msgid "timespan^$num hour"
|
||||
#~ msgstr "$num hour"
|
||||
|
||||
#~ msgid "timespan^$num hours"
|
||||
#~ msgstr "$num hours"
|
||||
|
||||
#~ msgid "timespan^$num minute"
|
||||
#~ msgstr "$num minute"
|
||||
|
||||
#~ msgid "timespan^$num minutes"
|
||||
#~ msgstr "$num minutes"
|
||||
|
||||
#~ msgid "timespan^$num second"
|
||||
#~ msgstr "$num second"
|
||||
|
||||
#~ msgid "timespan^$num seconds"
|
||||
#~ msgstr "$num seconds"
|
||||
|
||||
#~ msgid "ascending"
|
||||
#~ msgstr "ascending"
|
||||
|
||||
|
|
|
@ -6,7 +6,7 @@ msgstr ""
|
|||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2018-03-27 01:26 UTC\n"
|
||||
"PO-Revision-Date: 2019-01-23 18:14+1100\n"
|
||||
"PO-Revision-Date: 2019-03-12 11:02+1100\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -769,12 +769,17 @@ msgstr ""
|
|||
|
||||
#. [message]: id=Landar
|
||||
#: data/campaigns/Legend_of_Wesmere/scenarios/chapter1/02_Hostile_Mountains.cfg:479
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Our troubles will be yours, too, whether either of us wills it or not. "
|
||||
#| "The orcs have come down from the north like a flood; if we squabble among "
|
||||
#| "ourselves they will feast on our discord."
|
||||
msgid ""
|
||||
"Our troubles will be yours, too, whether either of us will it or not. The "
|
||||
"orcs have come down from the north like a flood; if we squabble among "
|
||||
"ourselves they will feast on our discord."
|
||||
msgstr ""
|
||||
"Our troubles will be yours, too, whether either of us will it or not. The "
|
||||
"Our troubles will be yours, too, whether either of us wills it or not. The "
|
||||
"orcs have come down from the north like a flood; if we squabble among "
|
||||
"ourselves they will feast on our discord."
|
||||
|
||||
|
|
|
@ -9,7 +9,7 @@ msgstr ""
|
|||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2018-03-17 18:31 UTC\n"
|
||||
"PO-Revision-Date: 2018-09-12 16:43+1000\n"
|
||||
"PO-Revision-Date: 2019-03-12 11:15+1100\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -18,7 +18,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"X-Generator: Poedit 2.1.1\n"
|
||||
"X-Generator: Poedit 2.2.1\n"
|
||||
|
||||
#. [generic_multiplayer]: id=user_map
|
||||
#: data/multiplayer/_main.cfg:8
|
||||
|
@ -773,6 +773,24 @@ msgstr "Blum Duk"
|
|||
|
||||
#. [unit]
|
||||
#: data/multiplayer/scenarios/2p_Caves_of_the_Basilisk.cfg:147
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Blum Duk was renowned among his goblin clan for having tamed one of the "
|
||||
#| "Dire Wolves of the mountains, and he had the courage to match. His "
|
||||
#| "leadership and skills alone were what kept the area’s goblins alive "
|
||||
#| "despite human and elvish menaces. Rumor had it that his wolf had slain "
|
||||
#| "fifty men and a hundred Elves.\n"
|
||||
#| "\n"
|
||||
#| "Thus, when he heard of the awful monster that was inhabiting the area, it "
|
||||
#| "was only natural that he ride out alone to face it. All the other goblins "
|
||||
#| "expected him to slay the creature easily and drag back its carcass to "
|
||||
#| "feast on.\n"
|
||||
#| "\n"
|
||||
#| "He was in for quite a shock. As soon as he saw the Basilisk, Blum Duk "
|
||||
#| "cowered in fright. He tried to wheel his wolf around to run away, but it "
|
||||
#| "wouldn’t move. As the creature stalked towards him, he screamed his last "
|
||||
#| "words: Good Gog, dog, are yer legs made of stone?!\n"
|
||||
#| "(inscribed by Elvish Pillager)"
|
||||
msgid ""
|
||||
"Blum Duk was renowned among his goblin clan for having tamed one of the Dire "
|
||||
"Wolves of the mountains, and he had the courage to match. His leadership and "
|
||||
|
@ -794,10 +812,12 @@ msgstr ""
|
|||
"skills alone were what kept the area’s goblins alive despite human and "
|
||||
"elvish menaces. Rumour had it that his wolf had slain fifty men and a "
|
||||
"hundred Elves.\n"
|
||||
"\n"
|
||||
"Thus, when he heard of the awful monster that was inhabiting the area, it "
|
||||
"was only natural that he ride out alone to face it. All the other goblins "
|
||||
"expected him to slay the creature easily and drag back its carcass to feast "
|
||||
"on.\n"
|
||||
"\n"
|
||||
"He was in for quite a shock. As soon as he saw the Basilisk, Blum Duk "
|
||||
"cowered in fright. He tried to wheel his wolf around to run away, but it "
|
||||
"wouldn’t move. As the creature stalked towards him, he screamed his last "
|
||||
|
@ -895,6 +915,25 @@ msgstr "Bramwythl"
|
|||
|
||||
#. [unit]
|
||||
#: data/multiplayer/scenarios/2p_Caves_of_the_Basilisk.cfg:194
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Bramwythl the Wose was always considered a slow, taciturn fellow, even by "
|
||||
#| "other Woses. More than any other Wose, he enjoyed simply standing alone "
|
||||
#| "in the sun, arms upraised, admiring the beauty of the empty sky. Once, "
|
||||
#| "even, he confided in a fellow that his greatest wish was to be able to "
|
||||
#| "bask forever in the sun’s glory.\n"
|
||||
#| "\n"
|
||||
#| "However, not long after, the local wose community heard of the approach "
|
||||
#| "of a horrible monster, powerful enough to easily destroy the few woses "
|
||||
#| "that lived in the area. They quickly moved off (quickly for Woses, "
|
||||
#| "anyway), but Bramwythl was left behind — in their haste, no one had "
|
||||
#| "remembered to find him and tell him of the danger.\n"
|
||||
#| "\n"
|
||||
#| "He was taken quite unawares by the Basilisk, and turned to stone before "
|
||||
#| "he even recognized the beast. His petrified form still stands there "
|
||||
#| "today, warmed by the sun’s rays, under an open sky. His greatest wish has "
|
||||
#| "been granted.\n"
|
||||
#| "(inscribed by Elvish Pillager)"
|
||||
msgid ""
|
||||
"Bramwythl the Wose was always considered a slow, taciturn fellow, even by "
|
||||
"other Woses. More than any other Wose, he enjoyed simply standing alone in "
|
||||
|
@ -913,15 +952,17 @@ msgid ""
|
|||
"(inscribed by Elvish Pillager)"
|
||||
msgstr ""
|
||||
"Bramwythl the Wose was always considered a slow, taciturn fellow, even by "
|
||||
"other Woses. More than any other Wose, he enjoyed simply standing alone in "
|
||||
"other woses. More than any other wose, he enjoyed simply standing alone in "
|
||||
"the sun, arms upraised, admiring the beauty of the empty sky. Once, even, he "
|
||||
"confided in a fellow that his greatest wish was to be able to bask for ever "
|
||||
"in the sun’s glory.\n"
|
||||
"\n"
|
||||
"However, not long after, the local wose community heard of the approach of a "
|
||||
"horrible monster, powerful enough to easily destroy the few woses that lived "
|
||||
"in the area. They quickly moved off (quickly for Woses, anyway), but "
|
||||
"in the area. They quickly moved off (quickly for woses, anyway), but "
|
||||
"Bramwythl was left behind — in their haste, no-one had remembered to find "
|
||||
"him and tell him of the danger.\n"
|
||||
"\n"
|
||||
"He was taken quite unawares by the Basilisk, and turned to stone before he "
|
||||
"even recognized the beast. His petrified form still stands there today, "
|
||||
"warmed by the sun’s rays, under an open sky. His greatest wish has been "
|
||||
|
@ -2678,6 +2719,12 @@ msgstr ""
|
|||
#~ msgid "Sides %s and %d are tied."
|
||||
#~ msgstr "Sides %s and %d are tied."
|
||||
|
||||
#~ msgid "Turin's Monster of the Lake"
|
||||
#~ msgstr "Turin's Monster of the Lake"
|
||||
|
||||
#~ msgid "The Spider"
|
||||
#~ msgstr "The Spider"
|
||||
|
||||
#~ msgid "Default + Khalifate"
|
||||
#~ msgstr "Default + Khalifate"
|
||||
|
||||
|
|
|
@ -6,7 +6,7 @@ msgstr ""
|
|||
"Project-Id-Version: wescamp-i 18n\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2018-03-17 18:31 UTC\n"
|
||||
"PO-Revision-Date: 2019-01-27 23:16+1100\n"
|
||||
"PO-Revision-Date: 2019-03-12 11:17+1100\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -4519,7 +4519,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"So you withdrew. Rightly done, me lad. Our prepared defences will be able to "
|
||||
"hold the orcs off far longer and with less loss than ye could ha’ done in "
|
||||
"the open field. I see that my training of you hasna’ been for naught."
|
||||
"the open field. I see that my training of you hasna’ been for nought."
|
||||
|
||||
#. [story]
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg:39
|
||||
|
@ -5830,7 +5830,7 @@ msgid ""
|
|||
"wouldna’ ally themselves with the likes o’ us."
|
||||
msgstr ""
|
||||
"Allies? I take it we’re to go to them and ask them to join us in return for "
|
||||
"our help in rescuing their Princess? You heard their message — those elves "
|
||||
"our help in rescuing their princess? You heard their message — those elves "
|
||||
"have got their noses so high in the air they canna’ see over them. They "
|
||||
"wouldna’ ally themselves with the likes o’ us."
|
||||
|
||||
|
@ -6064,21 +6064,29 @@ msgstr "Eryssa"
|
|||
|
||||
#. [message]: speaker=Eryssa
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:351
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "(<i>hushed</i>) Thank you, my saviors. Who has come to rescue me from "
|
||||
#| "vile captivity?"
|
||||
msgid ""
|
||||
"I am free! Thank you, my saviors. Who has come to rescue me from vile "
|
||||
"captivity?"
|
||||
msgstr ""
|
||||
"I am free! Thank you, my saviours. Who has come to rescue me from vile "
|
||||
"(<i>hushed</i>) Thank you, my saviours. Who has come to rescue me from vile "
|
||||
"captivity?"
|
||||
|
||||
#. [message]: speaker=Tallin
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:357
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "(<i>whispering</i>) Later, princess, first let’s get outta — uh, let us "
|
||||
#| "take our leave of this place as swiftly as may be!"
|
||||
msgid ""
|
||||
"Later, princess, first let’s get outta — uh, let us take our leave of this "
|
||||
"place as swiftly as may be!"
|
||||
msgstr ""
|
||||
"Later, princess, first let’s get outta — uh, let us take our leave of this "
|
||||
"place as swiftly as may be!"
|
||||
"(<i>whispering</i>) Later, Princess, first let’s get outta — uh, let us take "
|
||||
"our leave of this place as swiftly as may be!"
|
||||
|
||||
#. [message]: speaker=Eryssa
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/08a_Elvish_Princess.cfg:362
|
||||
|
@ -7011,7 +7019,7 @@ msgstr ""
|
|||
#. [message]: speaker=Tallin
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:220
|
||||
msgid "Ahh, it was nothing, princess."
|
||||
msgstr "Ahh, it was nothing, princess."
|
||||
msgstr "Ahh, it was nothing, Princess."
|
||||
|
||||
#. [message]: speaker=Eryssa
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:225
|
||||
|
@ -7192,7 +7200,7 @@ msgstr "Peace! Peace!"
|
|||
msgid ""
|
||||
"Well, what about the orcs then, princess? Don’t you wish to be rid of them?"
|
||||
msgstr ""
|
||||
"Well, what about the orcs then, princess? Don’t you wish to be rid of them?"
|
||||
"Well, what about the orcs then, Princess? Don’t you wish to be rid of them?"
|
||||
|
||||
#. [message]: speaker=Eryssa
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/09a_Introductions.cfg:325
|
||||
|
@ -7220,7 +7228,7 @@ msgid ""
|
|||
"Frankly, princess, I am disappointed. I was always under the impression that "
|
||||
"elves were an honorable lot who took their debts seriously."
|
||||
msgstr ""
|
||||
"Frankly, princess, I am disappointed. I was always under the impression that "
|
||||
"Frankly, Princess, I am disappointed. I was always under the impression that "
|
||||
"elves were an honourable lot who took their debts seriously."
|
||||
|
||||
#. [message]: speaker=Eryssa
|
||||
|
@ -7662,7 +7670,7 @@ msgid ""
|
|||
"This is the famous and benevolent princess Eryssa, in whose rescue we "
|
||||
"sacrificed many lives and <i>much</i> gold."
|
||||
msgstr ""
|
||||
"This is the famous and benevolent princess Eryssa, in whose rescue we "
|
||||
"This is the famous and benevolent Princess Eryssa, in whose rescue we "
|
||||
"sacrificed many lives and <i>much</i> gold."
|
||||
|
||||
#. [then]
|
||||
|
@ -8069,7 +8077,7 @@ msgid ""
|
|||
"bravest elvish troops in the entire Northlands. We will follow you to the "
|
||||
"end of the world if need be."
|
||||
msgstr ""
|
||||
"They are all here, princess! Hand picked by your father — the finest and "
|
||||
"They are all here, Princess! Hand picked by your father — the finest and "
|
||||
"bravest elvish troops in the entire Northlands. We will follow you to the "
|
||||
"end of the world if need be."
|
||||
|
||||
|
@ -8361,7 +8369,7 @@ msgid ""
|
|||
"They are all here, princess! Hand picked by your father — the finest and "
|
||||
"bravest elvish troops in the entire Northlands."
|
||||
msgstr ""
|
||||
"They are all here, princess! Hand picked by your father — the finest and "
|
||||
"They are all here, Princess! Hand picked by your father — the finest and "
|
||||
"bravest elvish troops in the entire Northlands."
|
||||
|
||||
#. [message]: speaker=Eryssa
|
||||
|
@ -8378,7 +8386,7 @@ msgstr ""
|
|||
#. [message]: speaker=Hidel
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:1167
|
||||
msgid "As you wish, princess."
|
||||
msgstr "As you wish, princess."
|
||||
msgstr "As you wish, Princess."
|
||||
|
||||
#. [message]: speaker=Tallin
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg:1172
|
||||
|
@ -8563,7 +8571,7 @@ msgid ""
|
|||
"Easily, princess. We shall move unseen through the trees, overtake him, and "
|
||||
"put an end to his flight."
|
||||
msgstr ""
|
||||
"Easily, princess. We shall move unseen through the trees, overtake him, and "
|
||||
"Easily, Princess. We shall move unseen through the trees, overtake him, and "
|
||||
"put an end to his flight."
|
||||
|
||||
#. [message]: speaker=Eryssa
|
||||
|
@ -8588,7 +8596,7 @@ msgstr "(<i>Wink wink</i>)"
|
|||
#. [message]: speaker=Hidel
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:377
|
||||
msgid "(<i>Raises eyebrow</i>) Very well, princess."
|
||||
msgstr "(<i>Raises eyebrow</i>) Very well, princess."
|
||||
msgstr "(<i>Raises eyebrow</i>) Very well, Princess."
|
||||
|
||||
#. [message]: speaker=Tallin
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg:408
|
||||
|
@ -8742,7 +8750,7 @@ msgid ""
|
|||
"bodyguards... were... just too many and powerful... And then... the "
|
||||
"orcish... reinforcements arrived..."
|
||||
msgstr ""
|
||||
"I am sorry, princess... We held him for... as long as we could... but his "
|
||||
"I am sorry, Princess... We held him for... as long as we could... but his "
|
||||
"bodyguards... were... just too many and powerful... And then... the "
|
||||
"orcish... reinforcements arrived..."
|
||||
|
||||
|
@ -8768,7 +8776,7 @@ msgid ""
|
|||
"... Don’t tax yourself... princess... I have died... a warrior’s death... "
|
||||
"You should be proud..."
|
||||
msgstr ""
|
||||
"... Don’t tax yourself... princess... I have died... a warrior’s death... "
|
||||
"... Don’t tax yourself... Princess... I have died... a warrior’s death... "
|
||||
"You should be proud..."
|
||||
|
||||
#. [story]
|
||||
|
@ -9065,12 +9073,16 @@ msgstr "Ha ha! We got the gold now!"
|
|||
|
||||
#. [message]: id=Ha'Tuil
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:529
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Hahaha! Mission accomplished! I’ll send a wolf to the Master to deliver "
|
||||
#| "the gold. Now let’s crush the rest of this scum!"
|
||||
msgid ""
|
||||
"Hahaha! Mission accomplished, men! Now let’s crush the rest of this scum and "
|
||||
"report back to the Master."
|
||||
msgstr ""
|
||||
"Ha ha ha! Mission accomplished, men! Now let’s crush the rest of this scum "
|
||||
"and report back to the Master."
|
||||
"Ha ha ha! Mission accomplished! I’ll send a wolf to the Master to deliver "
|
||||
"the gold. Now let’s crush the rest of this scum!"
|
||||
|
||||
#. [message]: id=Eryssa
|
||||
#: data/campaigns/Northern_Rebirth/scenarios/12a_Get_the_Gold.cfg:534
|
||||
|
@ -10568,9 +10580,42 @@ msgstr "Arthian"
|
|||
#~ msgid "Here is a similar door as the one before. I try to open it."
|
||||
#~ msgstr "Here is a similar door as the one before. I try to open it."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Ghouls! They have an insatiable hunger for flesh and even one scratch "
|
||||
#~ "from their claws will weaken you with sickness and disease. Nasty things; "
|
||||
#~ "let’s chop them to pieces before they can leave the canal."
|
||||
#~ msgstr ""
|
||||
#~ "Ghouls! They have an insatiable hunger for flesh and even one scratch "
|
||||
#~ "from their claws will weaken you with sickness and disease. Nasty things; "
|
||||
#~ "let’s chop them to pieces before they can leave the canal."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "You will win this scenario immediately upon moving onto the hex "
|
||||
#~ "containing the Princess’s cage"
|
||||
#~ msgstr ""
|
||||
#~ "You will win this scenario immediately upon moving on to the hex "
|
||||
#~ "containing the Princess’s cage"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "The intruders are breaking in! Get to the walls and defend the fortress! "
|
||||
#~ "And where did that Elvish Princess go?"
|
||||
#~ msgstr ""
|
||||
#~ "The intruders are breaking in! Get to the walls and defend the fortress! "
|
||||
#~ "And where did that Elvish Princess go?"
|
||||
|
||||
#~| msgid "Death of Stalrag"
|
||||
#~ msgid "Death of Eryssa"
|
||||
#~ msgstr "Death of Eryssa"
|
||||
|
||||
#~ msgid "Turns run out"
|
||||
#~ msgstr "Turns run out"
|
||||
|
||||
#~ msgid "You will not receive any gold if Sisal dies."
|
||||
#~ msgstr "You will not receive any gold if Sisal dies."
|
||||
|
||||
#~ msgid "How could this happen? We can’t possibly go on without her..."
|
||||
#~ msgstr "How could this happen? We can’t possibly go on without her..."
|
||||
|
||||
#~ msgid "Clear the mines"
|
||||
#~ msgstr "Clear the mines"
|
||||
|
||||
|
|
|
@ -3953,6 +3953,21 @@ msgstr "Epilogue"
|
|||
|
||||
#. [part]
|
||||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/22_Epilogue.cfg:16
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "10 VII, 23 YW — Final Entry\n"
|
||||
#| "\n"
|
||||
#| "We prevailed today on the field, but our victory was somewhat bitter. "
|
||||
#| "<i>Everyone</i> was afraid or angry and immediately attacked us instead "
|
||||
#| "of listening to our news. I realize now... the world is not ready for our "
|
||||
#| "knowledge. They cannot understand that we have conquered that primordial "
|
||||
#| "fear: death. Instead, as they look upon us, judgment of our appearance "
|
||||
#| "drives them to ignorant terror. I give up on all of them. For now, I "
|
||||
#| "shall just withdraw — perhaps live in the old troll city and learn the "
|
||||
#| "applications of mountain fire. In some future time, less conservative "
|
||||
#| "attitudes may dominate, and our knowledge can be put to good use. I can "
|
||||
#| "certainly afford to wait. In the meantime, we are doing what we can to "
|
||||
#| "hasten that day."
|
||||
msgid ""
|
||||
"10 VII, 23 YW — Final Entry\n"
|
||||
"\n"
|
||||
|
@ -3969,13 +3984,29 @@ msgstr ""
|
|||
"We prevailed today on the field, but our victory was somewhat bitter. "
|
||||
"<i>Everyone</i> was afraid or angry and immediately attacked us instead of "
|
||||
"listening to our news. I realize now... the world is not ready for our "
|
||||
"knowledge. I give up on all of them. I am going to live in the old troll "
|
||||
"city and learn the applications of mountain fire. In some future time, less "
|
||||
"conservative attitudes will dominate, and I can certainly afford to wait. In "
|
||||
"the meantime, we are doing what we can to hasten that day."
|
||||
"knowledge. They cannot understand that we have conquered that primordial "
|
||||
"fear: death. Instead, as they look upon us, judgement of our appearance "
|
||||
"drives them to ignorant terror. I give up on all of them. For now, I shall "
|
||||
"just withdraw — perhaps live in the old troll city and learn the "
|
||||
"applications of mountain fire. In some future time, less conservative "
|
||||
"attitudes may dominate, and our knowledge can be put to good use. I can "
|
||||
"certainly afford to wait. In the meantime, we are doing what we can to "
|
||||
"hasten that day."
|
||||
|
||||
#. [then]
|
||||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/22_Epilogue.cfg:31
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Ras-Tabahn is going to rebuild his strength and continue to Elensefar. "
|
||||
#| "Most of the others are going with him. I wish them success. Vendraxis now "
|
||||
#| "knows what he must learn to replicate our metamorphosis. He will use the "
|
||||
#| "years left to him in study and practice while he attempts to change the "
|
||||
#| "attitudes of his people. As for me, I will make my journal conspicuous on "
|
||||
#| "this battlefield. I suspect that most will fear it enough to try to "
|
||||
#| "destroy it, but I have placed several wards on my journal to protect it. "
|
||||
#| "This way, it should survive long enough to make its way into the hands of "
|
||||
#| "someone more open-minded. Tath, in particular, is home to many mages. It "
|
||||
#| "only takes one who is willing to learn the secrets of the ancients."
|
||||
msgid ""
|
||||
"Ras-Tabahn is going to rebuild his strength and continue to Elensefar. Most "
|
||||
"of the others are going with him. I wish them success. Vendraxis now knows "
|
||||
|
@ -3990,13 +4021,25 @@ msgstr ""
|
|||
"of the others are going with him. I wish them success. Vendraxis now knows "
|
||||
"what he must learn to replicate our metamorphosis. He will use the years "
|
||||
"left to him in study and practice while he attempts to change the attitudes "
|
||||
"of his people. As for me, I have placed some spells on my journal to help "
|
||||
"keep it from harm, and I will make it conspicuous on this battlefield. I "
|
||||
"hope that it will eventually make its way into the hands of someone in Tath "
|
||||
"of his people. As for me, I will make my journal conspicuous on this "
|
||||
"battlefield. I suspect that most will fear it enough to try to destroy it, "
|
||||
"but I have placed several wards on my journal to protect it. This way, it "
|
||||
"should survive long enough to make its way into the hands of someone more "
|
||||
"open-minded. Tath, in particular, is home to many mages. It only takes one "
|
||||
"who is willing to learn the secrets of the ancients."
|
||||
|
||||
#. [else]
|
||||
#: data/campaigns/Secrets_of_the_Ancients/scenarios/22_Epilogue.cfg:34
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Ras-Tabahn is going to rebuild his strength and continue to Elensefar. "
|
||||
#| "Most of the others are going with him. I wish them success. As for me, I "
|
||||
#| "will make my journal conspicuous on this battlefield. I suspect that most "
|
||||
#| "will fear it enough to try to destroy it, but I have placed several wards "
|
||||
#| "on my journal to protect it. This way, it should survive long enough to "
|
||||
#| "make its way into the hands of someone more open-minded. Tath, in "
|
||||
#| "particular, is home to many mages. It only takes one who is willing to "
|
||||
#| "learn the secrets of the ancients."
|
||||
msgid ""
|
||||
"Ras-Tabahn is going to rebuild his strength and continue to Elensefar. Most "
|
||||
"of the others are going with him. I wish them success. As for me, I have "
|
||||
|
@ -4006,11 +4049,13 @@ msgid ""
|
|||
"the ancients."
|
||||
msgstr ""
|
||||
"Ras-Tabahn is going to rebuild his strength and continue to Elensefar. Most "
|
||||
"of the others are going with him. I wish them success. As for me, I have "
|
||||
"placed some spells on my journal to help keep it from harm, and I will make "
|
||||
"it conspicuous on this battlefield. I hope that it will eventually make its "
|
||||
"way into the hands of someone in Tath who is willing to learn the secrets of "
|
||||
"the ancients."
|
||||
"of the others are going with him. I wish them success. As for me, I will "
|
||||
"make my journal conspicuous on this battlefield. I suspect that most will "
|
||||
"fear it enough to try to destroy it, but I have placed several wards on my "
|
||||
"journal to protect it. This way, it should survive long enough to make its "
|
||||
"way into the hands of someone more open-minded. Tath, in particular, is home "
|
||||
"to many mages. It only takes one who is willing to learn the secrets of the "
|
||||
"ancients."
|
||||
|
||||
#. [unit_type]: id=Bone Bird, race=undead, description=
|
||||
#: data/campaigns/Secrets_of_the_Ancients/units/Bone_Bird.cfg:4
|
||||
|
|
|
@ -9,7 +9,7 @@ msgstr ""
|
|||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2018-03-17 18:31 UTC\n"
|
||||
"PO-Revision-Date: 2019-01-27 23:28+1100\n"
|
||||
"PO-Revision-Date: 2019-03-12 11:46+1100\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -663,11 +663,15 @@ msgstr "I see them! There they are!"
|
|||
|
||||
#. [message]: speaker=Muff Toras
|
||||
#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:442
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Curses! If they had been an hour slower, our master’s reinforcements "
|
||||
#| "would already be here to meet us."
|
||||
msgid ""
|
||||
"Curses! If they had been an hour slower our master’s reinforcements would "
|
||||
"already be here to meet us."
|
||||
msgstr ""
|
||||
"Curses! If they had been an hour slower our master’s reinforcements would "
|
||||
"Curses! If they had been an hour slower, our master’s reinforcements would "
|
||||
"already be here to meet us."
|
||||
|
||||
#. [message]: speaker=Arvith
|
||||
|
@ -1084,21 +1088,29 @@ msgstr "Wrong! Die!"
|
|||
|
||||
#. [message]: speaker=Knago-Brek
|
||||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:463
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Haha! We not kill people for long time. Weapon wants blood. We now kill "
|
||||
#| "humans!"
|
||||
msgid ""
|
||||
"Haha! We not kill people for long time. Weapon wants blood. We now kill "
|
||||
"humans!!"
|
||||
msgstr ""
|
||||
"Ha ha! We not kill people for long time. Weapon wants blood. We now kill "
|
||||
"humans!!"
|
||||
"humans!"
|
||||
|
||||
#. [message]: speaker=Arvith
|
||||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:468
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "My sword-arm shall have a say in who will do the dying. Come on, men, "
|
||||
#| "let’s kill some orcs."
|
||||
msgid ""
|
||||
"My sword-arm has a say in who will do the dying. Come on, men, let’s kill "
|
||||
"some orcs."
|
||||
msgstr ""
|
||||
"My sword-arm has a say in who will do the dying. Come on, men, let’s kill "
|
||||
"some orcs."
|
||||
"My sword-arm shall have a say in who will do the dying. Come on, men, let’s "
|
||||
"kill some orcs."
|
||||
|
||||
#. [message]: speaker=Arvith
|
||||
#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:480
|
||||
|
@ -1649,9 +1661,37 @@ msgstr "Baran"
|
|||
msgid "Hint:"
|
||||
msgstr "Hint:"
|
||||
|
||||
#~ msgid "Indoors (dark castle)"
|
||||
#~ msgstr "Indoors (dark castle)"
|
||||
|
||||
#~ msgid "Indoors (lit)"
|
||||
#~ msgstr "Indoors (lit)"
|
||||
|
||||
#~ msgid "It may be important, I best take it."
|
||||
#~ msgstr "It may be important, I best take it."
|
||||
|
||||
#~ msgid "This castle seems as dark as a cave!"
|
||||
#~ msgstr "This castle seems as dark as a cave!"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "This castle is under a constant, <i>chaotic</i> time of day (equivalent "
|
||||
#~ "to permanent night). Place your units carefully, as your troops will be "
|
||||
#~ "weaker and enemy units stronger."
|
||||
#~ msgstr ""
|
||||
#~ "This castle is under a constant, <i>chaotic</i> time of day (equivalent "
|
||||
#~ "to permanent night). Place your units carefully, as your troops will be "
|
||||
#~ "weaker and enemy units stronger."
|
||||
|
||||
#~ msgid "Today, you shall pay for disfiguring my face, mage!"
|
||||
#~ msgstr "Today, you shall pay for disfiguring my face, mage!"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "I have already paid with the lives of my men at Toen Caric. It is time I "
|
||||
#~ "righted that mistake and finished this once and for all."
|
||||
#~ msgstr ""
|
||||
#~ "I have already paid with the lives of my men at Toen Caric. It is time I "
|
||||
#~ "righted that mistake and finished this once and for all."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Undead units have a variety of resistances. Keep this in mind when "
|
||||
#~ "forming your strategy and choosing recruits."
|
||||
|
|
|
@ -6,7 +6,7 @@ msgstr ""
|
|||
"Project-Id-Version: Battle for Wesnoth 1.3.12+dev\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2018-02-12 17:02 UTC\n"
|
||||
"PO-Revision-Date: 2019-01-23 22:57+1100\n"
|
||||
"PO-Revision-Date: 2019-03-12 11:47+1100\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -407,7 +407,7 @@ msgstr ""
|
|||
#. [message]: speaker=Hamel
|
||||
#: data/campaigns/The_Hammer_of_Thursagan/scenarios/02_Reclaiming_the_Past.cfg:158
|
||||
msgid "And for what cause ha’ I heard naught o’ this?"
|
||||
msgstr "And for what cause ha’ I heard naught o’ this?"
|
||||
msgstr "And for what cause ha’ I heard nought o’ this?"
|
||||
|
||||
#. [message]: speaker=Angarthing
|
||||
#: data/campaigns/The_Hammer_of_Thursagan/scenarios/02_Reclaiming_the_Past.cfg:163
|
||||
|
@ -1066,27 +1066,39 @@ msgstr "The axe-bearers must not be let near our nestlings. Attack!"
|
|||
|
||||
#. [message]: speaker=Master Perrin
|
||||
#: data/campaigns/The_Hammer_of_Thursagan/scenarios/07_Mages_and_Drakes.cfg:198
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "We’re grateful for your assistance. Moreover, I’d like to send a couple "
|
||||
#| "of our senior apprentices with you to the east. It has come time for them "
|
||||
#| "to be journeymen... and I sense something being born to the east that I "
|
||||
#| "do not like the feel of."
|
||||
msgid ""
|
||||
"We’re grateful for your assistance. And I’d like to send a couple of our "
|
||||
"senior apprentices with you to the east. It has come time for them to be "
|
||||
"journeymen... and I sense something being born to the east that I do not "
|
||||
"like the feel of."
|
||||
msgstr ""
|
||||
"We’re grateful for your assistance. And I’d like to send a couple of our "
|
||||
"senior apprentices with you to the east. It has come time for them to be "
|
||||
"We’re grateful for your assistance. Moreover, I’d like to send a couple of "
|
||||
"our senior apprentices with you to the east. It has come time for them to be "
|
||||
"journeymen... and I sense something being born to the east that I do not "
|
||||
"like the feel of."
|
||||
|
||||
#. [message]: speaker=Master Perrin
|
||||
#: data/campaigns/The_Hammer_of_Thursagan/scenarios/07_Mages_and_Drakes.cfg:203
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "We’re grateful for your assistance. Moreover, I’d like to send one of our "
|
||||
#| "senior apprentices with you to the east. It has come time for him to be a "
|
||||
#| "journeyman... and I sense something being born to the east that I do not "
|
||||
#| "like the feel of."
|
||||
msgid ""
|
||||
"We’re grateful for your assistance. And I’d like to send one of our senior "
|
||||
"apprentices with you to the east. It has come time for him to be a "
|
||||
"journeyman... and I sense something being born to the east that I do not "
|
||||
"like the feel of."
|
||||
msgstr ""
|
||||
"We’re grateful for your assistance. And I’d like to send one of our senior "
|
||||
"apprentices with you to the east. It has come time for him to be a "
|
||||
"We’re grateful for your assistance. Moreover, I’d like to send one of our "
|
||||
"senior apprentices with you to the east. It has come time for him to be a "
|
||||
"journeyman... and I sense something being born to the east that I do not "
|
||||
"like the feel of."
|
||||
|
||||
|
@ -1406,11 +1418,15 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Angarthing
|
||||
#: data/campaigns/The_Hammer_of_Thursagan/scenarios/08_Fear.cfg:379
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "They were seeking captives. To what purpose, I cannot say, but I doubt it "
|
||||
#| "was any good one."
|
||||
msgid ""
|
||||
"They were seeking captives. To what purpose, I cannot say. But I doubt it "
|
||||
"was any good one."
|
||||
msgstr ""
|
||||
"They were seeking captives. To what purpose, I cannot say. But I doubt it "
|
||||
"They were seeking captives. To what purpose, I cannot say, but I doubt it "
|
||||
"was any good one."
|
||||
|
||||
#. [scenario]: id=09_Forbidden_Forest
|
||||
|
@ -1600,12 +1616,17 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Angarthing
|
||||
#: data/campaigns/The_Hammer_of_Thursagan/scenarios/10_The_Siege_of_Kal_Kartha.cfg:330
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "A runemaster? There have been none such since Thursagan’s day. And for "
|
||||
#| "one to lead a holding was unheard-of; they tended towards the solitary "
|
||||
#| "life."
|
||||
msgid ""
|
||||
"A runemaster? There had been none such since Thursagan’s day. And for one to "
|
||||
"lead a holding was unheard-of; they tended towards the solitary life."
|
||||
msgstr ""
|
||||
"A runemaster? There had been none such since Thursagan’s day. And for one to "
|
||||
"lead a holding was unheard-of; they tended towards the solitary life."
|
||||
"A runemaster? There have been none such since Thursagan’s day. And for one "
|
||||
"to lead a holding was unheard-of; they tended towards the solitary life."
|
||||
|
||||
#. [message]: speaker=Dulcatulos
|
||||
#: data/campaigns/The_Hammer_of_Thursagan/scenarios/10_The_Siege_of_Kal_Kartha.cfg:335
|
||||
|
@ -1649,13 +1670,18 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Dulcatulos
|
||||
#: data/campaigns/The_Hammer_of_Thursagan/scenarios/10_The_Siege_of_Kal_Kartha.cfg:355
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "That’s for lords and loremasters to worry about, not the likes of me. I "
|
||||
#| "must see to my troop’s care. Food will be brought to you; rest well. We "
|
||||
#| "will speak again."
|
||||
msgid ""
|
||||
"That’s for lords and loremasters to worry about, not the likes of me. I must "
|
||||
"see to my troop’s care. Food will be brought to you; rest well, we will "
|
||||
"speak again."
|
||||
msgstr ""
|
||||
"That’s for lords and loremasters to worry about, not the likes of me. I must "
|
||||
"see to my troop’s care. Food will be brought to you; rest well, we will "
|
||||
"see to my troop’s care. Food will be brought to you; rest well. We will "
|
||||
"speak again."
|
||||
|
||||
#. [scenario]: id=11_The_Court_of_Karrag
|
||||
|
@ -2675,7 +2701,6 @@ msgstr ""
|
|||
#~ "There’s a scent of scorched gryphon meat in the air, emanating from that "
|
||||
#~ "hut yonder. We should investigate."
|
||||
|
||||
#~| msgid "Defeat Karrag"
|
||||
#~ msgid "Find and defeat Karrag"
|
||||
#~ msgstr "Find and defeat Karrag"
|
||||
|
||||
|
|
|
@ -8,7 +8,7 @@ msgstr ""
|
|||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2018-02-04 16:40 UTC\n"
|
||||
"PO-Revision-Date: 2019-01-23 18:24+1100\n"
|
||||
"PO-Revision-Date: 2019-03-12 11:48+1100\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -329,11 +329,15 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=King Eldaric IV
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:153
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "It looks like some Wesfolk rabble have seized the Northern Keep! Prepare "
|
||||
#| "for battle, Haldric!"
|
||||
msgid ""
|
||||
"It looks like a Wesfolk rabble have seized the Northern Keep! Prepare for "
|
||||
"battle, Haldric!"
|
||||
msgstr ""
|
||||
"It looks like a Wesfolk rabble have seized the Northern Keep! Prepare for "
|
||||
"It looks like some Wesfolk rabble have seized the Northern Keep! Prepare for "
|
||||
"battle, Haldric!"
|
||||
|
||||
#. [message]: speaker=Prince Haldric
|
||||
|
@ -480,8 +484,12 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:254
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "My forces are defeated. Under your customs of surrender, I will go now."
|
||||
msgid "My forces are defeated, under your customs of surrender I will go now."
|
||||
msgstr "My forces are defeated, under your customs of surrender I will go now."
|
||||
msgstr ""
|
||||
"My forces are defeated. Under your customs of surrender, I will go now."
|
||||
|
||||
#. [message]: speaker=King Eldaric IV
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:258
|
||||
|
@ -703,8 +711,10 @@ msgstr "I think that your skills may be useful. You may join us."
|
|||
|
||||
#. [message]: speaker=Wesfolk Leader
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:298
|
||||
#, fuzzy
|
||||
#| msgid "Let there be peace between us. Our survival depends on it."
|
||||
msgid "Let there be peace between us, our survival depends on it."
|
||||
msgstr "Let there be peace between us, our survival depends on it."
|
||||
msgstr "Let there be peace between us. Our survival depends on it."
|
||||
|
||||
#. [message]: speaker=Prince Haldric
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:306
|
||||
|
@ -900,8 +910,10 @@ msgstr ""
|
|||
|
||||
#. [message]: speaker=Tan-Schmog
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:147
|
||||
#, fuzzy
|
||||
#| msgid "You won’t get much further, boy. Grrrr!"
|
||||
msgid "You won’t get much further boy. Grrrr!"
|
||||
msgstr "You won’t get much further boy. Grrrr!"
|
||||
msgstr "You won’t get much further, boy. Grrrr!"
|
||||
|
||||
#. [message]: speaker=unit
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg:161
|
||||
|
@ -5239,11 +5251,15 @@ msgstr "Does anybody actually know anything about Trolls?"
|
|||
|
||||
#. [message]: speaker=Burin the Lost
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/17c_Troll_Hole.cfg:273
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "I indeed do. They are ugly and mean, and will try to crush you like a "
|
||||
#| "bug. They heal very quickly."
|
||||
msgid ""
|
||||
"I indeed do. They are green, and mean, and will try to crush you like a bug. "
|
||||
"They heal very quickly."
|
||||
msgstr ""
|
||||
"I indeed do. They are green, and mean, and will try to crush you like a bug. "
|
||||
"I indeed do. They are ugly and mean, and will try to crush you like a bug. "
|
||||
"They heal very quickly."
|
||||
|
||||
#. [message]: speaker=Lady Jessene
|
||||
|
@ -7011,13 +7027,18 @@ msgstr "Noble Fighter"
|
|||
|
||||
#. [unit_type]: id=Noble Fighter, race=human
|
||||
#: data/campaigns/The_Rise_Of_Wesnoth/units/Noble_Fighter.cfg:18
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Young and brash, Fighters fight with a sword, and are vulnerable to "
|
||||
#| "ranged attacks from enemies. However, they have the potential to become "
|
||||
#| "great Commanders one day."
|
||||
msgid ""
|
||||
"Young and brash, Fighters fight with a sword, and are vulnerable to ranged "
|
||||
"attacks from enemies. However they have the potential to become great "
|
||||
"Commanders one day."
|
||||
msgstr ""
|
||||
"Young and brash, Fighters fight with a sword, and are vulnerable to ranged "
|
||||
"attacks from enemies. However they have the potential to become great "
|
||||
"attacks from enemies. However, they have the potential to become great "
|
||||
"Commanders one day."
|
||||
|
||||
#. [unit_type]: id=Noble Lord, race=human
|
||||
|
|
|
@ -9,7 +9,7 @@ msgstr ""
|
|||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2018-02-12 17:02 UTC\n"
|
||||
"PO-Revision-Date: 2019-01-27 23:41+1100\n"
|
||||
"PO-Revision-Date: 2019-03-12 11:49+1100\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -4853,10 +4853,6 @@ msgstr ""
|
|||
#~ "men were slain. I have barely managed to defend this fort, but the South "
|
||||
#~ "Guard has fallen and I do not know how much longer I can hold..."
|
||||
|
||||
#~| msgid ""
|
||||
#~| "Do not despair! I am sure we can drive off these brigands if we rally "
|
||||
#~| "the villagers and re-man the posts. Are there any weapons left in the "
|
||||
#~| "citadel's armory?"
|
||||
#~ msgid ""
|
||||
#~ "Do not despair! I am sure we can drive off these brigands if we rally the "
|
||||
#~ "villagers and re-man the posts. Are there any weapons left in the "
|
||||
|
@ -5084,12 +5080,6 @@ msgstr ""
|
|||
#~ "More undead! Alas, we cannot hold against a force so great. We will have "
|
||||
#~ "to abandon Westin and let them sack the city..."
|
||||
|
||||
#~| msgid ""
|
||||
#~| "Very well. Although it will probably take too long to send word to the "
|
||||
#~| "King for reinforcements, I remember there being a small outpost within a "
|
||||
#~| "couple day's ride of here. I will send a message to them asking for a "
|
||||
#~| "few riders, then we should make haste toward the Aethenwood to find the "
|
||||
#~| "elves."
|
||||
#~ msgid ""
|
||||
#~ "Very well. Although it will probably take too long to send word to the "
|
||||
#~ "King for reinforcements, I remember there being a small outpost within a "
|
||||
|
@ -5115,9 +5105,6 @@ msgstr ""
|
|||
#~ "nor the means to discover their source; we can only look to these elves "
|
||||
#~ "for help, wary of men though they may be."
|
||||
|
||||
#~| msgid ""
|
||||
#~| "Nevertheless, we musn't charge in blindly. Even if the elves are "
|
||||
#~| "unlikely to attack us, we do not know what else lies in these forests."
|
||||
#~ msgid ""
|
||||
#~ "Nevertheless, we musn’t charge in blindly. Even if the elves are unlikely "
|
||||
#~ "to attack us, we do not know what else lies in these forests."
|
||||
|
@ -5140,9 +5127,6 @@ msgstr ""
|
|||
#~ msgid "Ha! Take that, you criminal scum!"
|
||||
#~ msgstr "Ha! Take that, you criminal scum!"
|
||||
|
||||
#~| msgid ""
|
||||
#~| "Their leader is defeated! I hope that's the last bandit we ever have to "
|
||||
#~| "fight."
|
||||
#~ msgid ""
|
||||
#~ "Their leader is defeated! I hope that’s the last bandit we ever have to "
|
||||
#~ "fight."
|
||||
|
@ -5250,11 +5234,6 @@ msgstr ""
|
|||
#~ "was, and Mebrin is not as powerful as he once was. You would not presume "
|
||||
#~ "to put one of our great sages in danger, Ethiliel."
|
||||
|
||||
#~| msgid ""
|
||||
#~| "<i>I</i> will accompany the human and his men to Mebrin, and he can "
|
||||
#~| "decide whether or not he wants to help us. I will not ask you to place "
|
||||
#~| "yourselves in danger for these humans, but you will not presume to tell "
|
||||
#~| "me—nor Mebrin—what to do. Is that fair?"
|
||||
#~ msgid ""
|
||||
#~ "<i>I</i> will accompany the human and his men to Mebrin, and he can "
|
||||
#~ "decide whether or not he wants to help us. I will not ask you to place "
|
||||
|
@ -5310,7 +5289,6 @@ msgstr ""
|
|||
#~ msgid "female^Elvish Bodyguard"
|
||||
#~ msgstr "Elvish Bodyguard"
|
||||
|
||||
#~| msgid "Ah... the darkness beckons..."
|
||||
#~ msgid "The darkness beckons..."
|
||||
#~ msgstr "The darkness beckons..."
|
||||
|
||||
|
@ -5347,9 +5325,6 @@ msgstr ""
|
|||
#~ "little late. We will stop them here and prevent them from reclaiming the "
|
||||
#~ "knowledge that was once theirs!"
|
||||
|
||||
#~| msgid ""
|
||||
#~| "They have reached Mebrin's village before us! We have no hope of "
|
||||
#~| "obtaining his aid now..."
|
||||
#~ msgid ""
|
||||
#~ "They have reached Mebrin’s village before us! We have no hope of "
|
||||
#~ "obtaining his aid now..."
|
||||
|
@ -5360,9 +5335,6 @@ msgstr ""
|
|||
#~ msgid "Gerd"
|
||||
#~ msgstr "Gerd"
|
||||
|
||||
#~| msgid ""
|
||||
#~| "It's so cold here! And this fog is so thick. This cannot be natural for "
|
||||
#~| "a forest like this."
|
||||
#~ msgid ""
|
||||
#~ "It’s so cold here! And this fog is so thick. This cannot be natural for a "
|
||||
#~ "forest like this."
|
||||
|
@ -5465,8 +5437,9 @@ msgstr ""
|
|||
#~ msgid "These were merely servants of a far more powerful master."
|
||||
#~ msgstr "These were merely servants of a far more powerful master."
|
||||
|
||||
#~ msgid "One less evil in this forest."
|
||||
#~ msgstr "One less evil in this forest."
|
||||
#~| msgid "One less evil in this forest."
|
||||
#~ msgid "One fewer evil in this forest."
|
||||
#~ msgstr "One fewer evil in this forest."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "You need not thank anyone that we are alive, wretched criminals! We know "
|
||||
|
@ -5598,9 +5571,6 @@ msgstr ""
|
|||
#~ "they know of these undead, you cannot ally yourself with these thugs. "
|
||||
#~ "They are as evil as the undead!"
|
||||
|
||||
#~| msgid ""
|
||||
#~| "Do not fear, I know the way out, and can lead you back to your homes "
|
||||
#~| "after we defeat the undead."
|
||||
#~ msgid ""
|
||||
#~ "Do not fear! I know the way out and can lead you back to your homes after "
|
||||
#~ "we defeat the undead."
|
||||
|
@ -5649,9 +5619,6 @@ msgstr ""
|
|||
#~ "The undead have ensnared us in their spell... we will not be able to "
|
||||
#~ "escape now..."
|
||||
|
||||
#~| msgid ""
|
||||
#~| "Indeed. The lich has fallen. Looks like the corrupted sage was still no "
|
||||
#~| "match for us!"
|
||||
#~ msgid ""
|
||||
#~ "Indeed. The lich has fallen. Looks like the corrupted sage was no match "
|
||||
#~ "for us!"
|
||||
|
@ -5687,7 +5654,6 @@ msgstr ""
|
|||
#~ "city. While his power is great and his army vast, we have fought the "
|
||||
#~ "undead before and know that they can be defeated. Deoran—"
|
||||
|
||||
#~| msgid "That's <i>Sir</i> Deoran to the likes of you!"
|
||||
#~ msgid "That’s <i>Sir</i> Deoran to the likes of you!"
|
||||
#~ msgstr "That’s <i>Sir</i> Deoran to the likes of you!"
|
||||
|
||||
|
@ -5749,10 +5715,6 @@ msgstr ""
|
|||
#~ "Would that I had listened to Ethiliel... we would be battling the undead "
|
||||
#~ "by now, instead of crawling around in these woods like rats!"
|
||||
|
||||
#~| msgid ""
|
||||
#~| "What's done is done. We must worry about the task at hand. Winter is "
|
||||
#~| "almost upon us and it will be much more difficult to forage for food "
|
||||
#~| "then."
|
||||
#~ msgid ""
|
||||
#~ "What’s done is done. We must worry about the task at hand. Winter is "
|
||||
#~ "almost upon us and it will be much more difficult to forage for food then."
|
||||
|
@ -5769,10 +5731,6 @@ msgstr ""
|
|||
#~ "approaching us rapidly. It seems as if they are chasing us, though I know "
|
||||
#~ "not why."
|
||||
|
||||
#~| msgid ""
|
||||
#~| "It must be because we destroyed that phantom lich. The corrupted sage is "
|
||||
#~| "sending them to hunt us in retaliation. Let's get out of here quickly so "
|
||||
#~| "we won't have to fight them."
|
||||
#~ msgid ""
|
||||
#~ "It must be because we destroyed that phantom lich. The corrupted sage is "
|
||||
#~ "sending them to hunt us in retaliation. Let’s get out of here quickly so "
|
||||
|
@ -5904,9 +5862,6 @@ msgstr ""
|
|||
#~ "are also far less adept in caves than we are in our forests. You will "
|
||||
#~ "have to lead the way."
|
||||
|
||||
#~| msgid ""
|
||||
#~| "Very well. We should all stay close and guard each others' backs. "
|
||||
#~| "Something sinister lurks in this darkness."
|
||||
#~ msgid ""
|
||||
#~ "Very well. We should all stay close and guard each others’ backs. "
|
||||
#~ "Something sinister lurks in this darkness."
|
||||
|
@ -6082,9 +6037,6 @@ msgstr ""
|
|||
#~ "You? Destroy me? Your flesh will provide a fine feast for my ghouls, and "
|
||||
#~ "once they are through with you, you will serve me for ever in undeath!"
|
||||
|
||||
#~| msgid ""
|
||||
#~| "I feel the touch of dark magic. This is quite a powerful spell—the very "
|
||||
#~| "air feels thick and heavy."
|
||||
#~ msgid ""
|
||||
#~ "I feel the touch of dark magic. This is quite a powerful spell — the very "
|
||||
#~ "air feels thick and heavy."
|
||||
|
@ -6092,11 +6044,6 @@ msgstr ""
|
|||
#~ "I feel the touch of dark magic. This is quite a powerful spell — the very "
|
||||
#~ "air feels thick and heavy."
|
||||
|
||||
#~| msgid ""
|
||||
#~| "It is Mebrin's doing. I recognize the energy, though it has been twisted "
|
||||
#~| "by the touch of the black arts. He used to use this spell to heal the "
|
||||
#~| "mind and purge negative emotions from the body. I imagine it will have "
|
||||
#~| "exactly the opposite effect now."
|
||||
#~ msgid ""
|
||||
#~ "It is Mebrin’s doing. I recognize the energy, though it has been twisted "
|
||||
#~ "by the touch of the black arts. He used to use this spell to heal the "
|
||||
|
@ -6111,9 +6058,6 @@ msgstr ""
|
|||
#~ msgid "I feel... faint..."
|
||||
#~ msgstr "I feel... faint..."
|
||||
|
||||
#~| msgid ""
|
||||
#~| "We must hurry! Once Mebrin's spell takes full effect, none of us will be "
|
||||
#~| "able to stop him."
|
||||
#~ msgid ""
|
||||
#~ "We must hurry! Once Mebrin’s spell takes full effect, none of us will be "
|
||||
#~ "able to stop him."
|
||||
|
@ -6151,9 +6095,6 @@ msgstr ""
|
|||
#~ "this, but you have been corrupted beyond saving. Still, I will fondly "
|
||||
#~ "cherish the memories I had with the old you."
|
||||
|
||||
#~| msgid ""
|
||||
#~| "You wouldn't dare strike me! I am the darkness incarnate! I am your "
|
||||
#~| "master! You will obey me!"
|
||||
#~ msgid ""
|
||||
#~ "You wouldn’t dare strike me! I am the darkness incarnate! I am your "
|
||||
#~ "master! You will obey me!"
|
||||
|
@ -6174,9 +6115,6 @@ msgstr ""
|
|||
#~ "Indeed, the lich is destroyed. Let us not linger here any longer than we "
|
||||
#~ "need to. This place is filled with only grief and sorrow."
|
||||
|
||||
#~| msgid ""
|
||||
#~| "Yes, just let me gather my thoughts, and I will lead you back to your "
|
||||
#~| "homes."
|
||||
#~ msgid ""
|
||||
#~ "Yes... just let me gather my thoughts, and I will lead you back to your "
|
||||
#~ "homes."
|
||||
|
@ -6200,11 +6138,14 @@ msgstr ""
|
|||
#~ "We are finally back in Kerlath, but look! The undead have almost caught "
|
||||
#~ "up to us!"
|
||||
|
||||
#~| msgid ""
|
||||
#~| "These forts and ill-equipped for holding back so many undead. I am "
|
||||
#~| "certain we will be slaughtered if we try to fight them here!"
|
||||
#~ msgid ""
|
||||
#~ "These forts and ill-equipped for holding back so many undead. I am "
|
||||
#~ "These forts are ill-equipped for holding back so many undead. I am "
|
||||
#~ "certain we will be slaughtered if we try to fight them here!"
|
||||
#~ msgstr ""
|
||||
#~ "These forts and ill-equipped for holding back so many undead. I am "
|
||||
#~ "These forts are ill-equipped for holding back so many undead. I am "
|
||||
#~ "certain we will be slaughtered if we try to fight them here!"
|
||||
|
||||
#~ msgid ""
|
||||
|
@ -6247,18 +6188,24 @@ msgstr ""
|
|||
#~ msgstr ""
|
||||
#~ "Those are brave words that I would not have expected from you, Afalas."
|
||||
|
||||
#~| msgid ""
|
||||
#~| "All things end one way or another. Alas, I would have liked to see my "
|
||||
#~| "home in Westin one more time, but I am too tired. Tired of running, and "
|
||||
#~| "tired of fleeing from these undead, who corrupted and consumed my "
|
||||
#~| "brothers. You may think us criminals and outlaws, but we are still human "
|
||||
#~| "and we still know loyalty and gratitude, sir knights."
|
||||
#~ msgid ""
|
||||
#~ "All things end one way or another. Alas, I would have liked to see my "
|
||||
#~ "home in Westin one more time, but I am too tired. Tired of running, and "
|
||||
#~ "tired of fleeing from these undead, who corrupted and consumed my "
|
||||
#~ "brothers. You may think us criminals and outlaws, but we are still human "
|
||||
#~ "and we still know loyalty and gratitude, sir knights."
|
||||
#~ "and we still know loyalty and gratitude."
|
||||
#~ msgstr ""
|
||||
#~ "All things end one way or another. Alas, I would have liked to see my "
|
||||
#~ "home in Westin one more time, but I am too tired. Tired of running, and "
|
||||
#~ "tired of fleeing from these undead, who corrupted and consumed my "
|
||||
#~ "brothers. You may think us criminals and outlaws, but we are still human "
|
||||
#~ "and we still know loyalty and gratitude, sir knights."
|
||||
#~ "and we still know loyalty and gratitude."
|
||||
|
||||
#~ msgid "You will not change our minds, Deoran. Go!"
|
||||
#~ msgstr "You will not change our minds, Deoran. Go!"
|
||||
|
@ -6287,9 +6234,6 @@ msgstr ""
|
|||
#~ "through your cities and raze them to the ground! March onwards, my "
|
||||
#~ "skeletons! We go to destroy Westin!"
|
||||
|
||||
#~| msgid ""
|
||||
#~| "We are finally back in familiar territory. Westin is no more than a "
|
||||
#~| "couple days' journey from here. Let us make haste back to our homes."
|
||||
#~ msgid ""
|
||||
#~ "We are finally back in familiar territory. Westin is no more than a "
|
||||
#~ "couple days’ journey from here. Let us make haste back to our homes."
|
||||
|
@ -6499,9 +6443,6 @@ msgstr ""
|
|||
#~ msgid "What shall we do, master?"
|
||||
#~ msgstr "What shall we do, master?"
|
||||
|
||||
#~| msgid ""
|
||||
#~| "Slay them all! Even if we sustain heavy losses here, the city's "
|
||||
#~| "inhabitants will be more than enough to replenish our ranks."
|
||||
#~ msgid ""
|
||||
#~ "Slay them all! Even if we sustain heavy losses here, the city’s "
|
||||
#~ "inhabitants will be more than enough to replenish our ranks."
|
||||
|
@ -6541,12 +6482,6 @@ msgstr ""
|
|||
#~ "Every unit you lose will give the undead some gold. Protect your troops "
|
||||
#~ "and sustain as few losses as possible!"
|
||||
|
||||
#~| msgid ""
|
||||
#~| "The shroud of darkness descends once more. Night seeps through the "
|
||||
#~| "cracks and crannies in the humans' defenses, plaguing their minds and "
|
||||
#~| "bodies with dreadful fear. As surely as the sanctity of the psyche is "
|
||||
#~| "shattered, so is the physical form, and all that is left is unthinking, "
|
||||
#~| "unfeeling servitude."
|
||||
#~ msgid ""
|
||||
#~ "The shroud of darkness descends once more. Night seeps through the cracks "
|
||||
#~ "and crannies in the humans’ defenses, plaguing their minds and bodies "
|
||||
|
@ -6754,9 +6689,6 @@ msgstr ""
|
|||
#~ "long. I will send a messenger to Ithelden and hope he gets here in time "
|
||||
#~ "before the city is overrun."
|
||||
|
||||
#~| msgid ""
|
||||
#~| "Are you sure that they'll listen to Ithelden? Or that he'll even try to "
|
||||
#~| "stop them?"
|
||||
#~ msgid ""
|
||||
#~ "Are you sure that they’ll listen to Ithelden? Or that he’ll even try to "
|
||||
#~ "stop them?"
|
||||
|
@ -6777,10 +6709,6 @@ msgstr ""
|
|||
#~ "We are merely giving these human pigs what they deserve. If they wish to "
|
||||
#~ "shed the blood of our people, we will do the same to them."
|
||||
|
||||
#~| msgid ""
|
||||
#~| "I know you must be grieving over Mebrin's death as well, but surely you "
|
||||
#~| "see that nothing good can come of doing this. Especially not from "
|
||||
#~| "attacking Ethiliel!"
|
||||
#~ msgid ""
|
||||
#~ "I know you must be grieving over Mebrin’s death as well, but surely you "
|
||||
#~ "see that nothing good can come of doing this. Especially not from "
|
||||
|
@ -6846,12 +6774,6 @@ msgstr ""
|
|||
#~ "leaders and powerful warriors, these men patrol the countryside and "
|
||||
#~ "eliminate any and all threats to peace in the frontier villages."
|
||||
|
||||
#~| msgid ""
|
||||
#~| "At scarcely 17 or 18 years of age, squires are not yet full knights, but "
|
||||
#~| "still have the knowledge and skill to master their mounts whilst in full "
|
||||
#~| "panolpy. Talented squires are sometimes given command of small units in "
|
||||
#~| "Wesnoth' s army, where they gain experience leading fellow troops and "
|
||||
#~| "honing their prowess in battle."
|
||||
#~ msgid ""
|
||||
#~ "At scarcely 17 or 18 years of age, squires are not yet full knights, but "
|
||||
#~ "still have the knowledge and skill to master their mounts whilst in full "
|
||||
|
@ -6933,12 +6855,6 @@ msgstr ""
|
|||
#~ "extremely effective against them. Like bandits, they are much more "
|
||||
#~ "dangerous at night!"
|
||||
|
||||
#~| msgid ""
|
||||
#~| "Walking corpses are usually used by weaker practicioners of the black "
|
||||
#~| "arts, who pilfer dead bodies to practice their profane magic. Alone, "
|
||||
#~| "they are slow and weak, although they can become dangerous in large "
|
||||
#~| "groups. Any unit slain by a Walking Corpse will be plagued with undeath "
|
||||
#~| "and become one as well."
|
||||
#~ msgid ""
|
||||
#~ "Walking corpses are usually used by weaker practitioners of the black "
|
||||
#~ "arts, who pilfer dead bodies to practice their profane magic. Alone, they "
|
||||
|
@ -6959,11 +6875,6 @@ msgstr ""
|
|||
#~ "Losing units is part of the battle. Learn to accept losses, sometimes "
|
||||
#~ "they may even help you to protect your more important units."
|
||||
|
||||
#~| msgid ""
|
||||
#~| "Over time, in the absence of pressing danger, the South Guard grew "
|
||||
#~| "complacent and lazy. Reports to King Haldric slowed, and in the spring "
|
||||
#~| "of the ninth year, ceased altogether. Displeased with Sir Loris' "
|
||||
#~| "conduct, the king decided to send someone to investigate."
|
||||
#~ msgid ""
|
||||
#~ "Over time, in the absence of pressing danger, the South Guard grew "
|
||||
#~ "complacent and lazy. Reports to King Haldric slowed, and in the spring of "
|
||||
|
@ -6975,14 +6886,6 @@ msgstr ""
|
|||
#~ "the ninth year, ceased altogether. Displeased with Sir Loris’ conduct, "
|
||||
#~ "the king decided to send someone to investigate."
|
||||
|
||||
#~| msgid ""
|
||||
#~| "Haldric summoned a young, but promising cavalry officer named Deoran for "
|
||||
#~| "the task. Though undistinguished, Deoran's family had a decorated "
|
||||
#~| "history in the army of Wesnoth: his grandfather, Haldiel, had fought "
|
||||
#~| "alongside Konrad I in the war to reclaim the throne, and his father, "
|
||||
#~| "Leonard, had served as an officer for thirty years. Thus, with full "
|
||||
#~| "trust in the young officer, King Haldric knighted Deoran and tasked him "
|
||||
#~| "with riding to Westin to demand accounting from Sir Loris."
|
||||
#~ msgid ""
|
||||
#~ "Haldric summoned a young, but promising cavalry officer named Deoran for "
|
||||
#~ "the task. Though undistinguished, Deoran’s family had a decorated history "
|
||||
|
@ -7015,14 +6918,6 @@ msgstr ""
|
|||
#~ "screaming villagers. Troubled and concerned, Deoran hastened his pace "
|
||||
#~ "towards the old city."
|
||||
|
||||
#~| msgid ""
|
||||
#~| "Ethiliel led the men of the South Guard into the southern forest. The "
|
||||
#~| "deep woods were overcast with unnatural shadow as they entered, shrouded "
|
||||
#~| "with eerie silence and uncanny stillness. Grey darkness sapped all color "
|
||||
#~| "from their surroundings, rendering all murky and gloomy, with every "
|
||||
#~| "movement and every sound muted in the thick fog. Deoran's small company "
|
||||
#~| "kept vigilant watch on the dense forest and on each other, wary of the "
|
||||
#~| "foreboding ambience, and even the elves seemed rather disconcerted."
|
||||
#~ msgid ""
|
||||
#~ "Ethiliel led the men of the South Guard into the southern forest. The "
|
||||
#~ "deep woods were overcast with unnatural shadow as they entered, shrouded "
|
||||
|
@ -7051,13 +6946,6 @@ msgstr ""
|
|||
#~ "flashes of blue and black, cerulean and obsidian energies diffused out "
|
||||
#~ "into the cold, dry air."
|
||||
|
||||
#~| msgid ""
|
||||
#~| "He wondered briefly why she had stopped mentioning Mebrin and his "
|
||||
#~| "whereabouts, but something told him that now was not the time to mention "
|
||||
#~| "the sage's name. Perhaps, he thought, she suspected that the bandits' "
|
||||
#~| "story was indeed true and that Mebrin had been corrupted by his "
|
||||
#~| "dabblings in undead magic. Perhaps she simply hadn't come to terms with "
|
||||
#~| "it."
|
||||
#~ msgid ""
|
||||
#~ "He wondered briefly why she had stopped mentioning Mebrin and his "
|
||||
#~ "whereabouts, but something told him that now was not the time to mention "
|
||||
|
@ -7199,13 +7087,6 @@ msgstr ""
|
|||
#~ "like it, but it is the best I could do. This whole endeavour has brought "
|
||||
#~ "me enough grief as it is. I will go now.’</i>"
|
||||
|
||||
#~| msgid ""
|
||||
#~| "Finally, as the snow melted and green buds marked the onset of spring, "
|
||||
#~| "Deoran knew the time had come to report back to King Haldric. He bade "
|
||||
#~| "the people of Westin farewell and made his journey northward to Weldyn. "
|
||||
#~| "While years of rebuilding lay ahead for Kerlath, they would take place "
|
||||
#~| "in peace thanks to Deoran's leadership and the heroics of the South "
|
||||
#~| "Guard."
|
||||
#~ msgid ""
|
||||
#~ "Finally, as the snow melted and green buds marked the onset of spring, "
|
||||
#~ "Deoran knew the time had come to report back to King Haldric. He bade the "
|
||||
|
@ -7219,16 +7100,6 @@ msgstr ""
|
|||
#~ "While years of rebuilding lay ahead for Kerlath, they would take place in "
|
||||
#~ "peace thanks to Deoran’s leadership and the heroics of the South Guard."
|
||||
|
||||
#~| msgid ""
|
||||
#~| "As the lich's final death scream echoed across the battlefield, his "
|
||||
#~| "skeletal form began to crumble. Decayed bones disintegrated into ash, "
|
||||
#~| "borne away on the frigid wind, another immortal soul cast back into the "
|
||||
#~| "endless flow of time. With their master's power gone, the undead "
|
||||
#~| "warriors fell back to lifelessness, crumbling into inanimate heaps of "
|
||||
#~| "bones. The rustling wind floated across the battlefield in gentle "
|
||||
#~| "streams, carrying with it the souls of the fallen and ascending toward "
|
||||
#~| "the sky where the sun began to break through the ashen clouds. As the "
|
||||
#~| "sunlight broke through, the wind passed, and all was still."
|
||||
#~ msgid ""
|
||||
#~ "As the lich’s final death scream echoed across the battlefield, his "
|
||||
#~ "skeletal form began to crumble. Decayed bones disintegrated into ash, "
|
||||
|
|
|
@ -9,7 +9,7 @@ msgstr ""
|
|||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2018-03-17 18:31 UTC\n"
|
||||
"PO-Revision-Date: 2019-01-23 18:25+1100\n"
|
||||
"PO-Revision-Date: 2019-03-12 11:50+1100\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -2106,6 +2106,38 @@ msgstr ""
|
|||
#~ "In a campaign you may have ten or even twenty scenarios to build your "
|
||||
#~ "army, but this tutorial will conclude after you defeat Thrag."
|
||||
|
||||
#~| msgid ""
|
||||
#~| "Advancing a level has fully healed me! I am particularly good with the "
|
||||
#~| "sword, dealing 8 damage in 4 attacks. While I don’t have the Leadership "
|
||||
#~| "abilities of the Elvish Captain, my superior fighting skills allow my "
|
||||
#~| "attacks to do more damage!"
|
||||
#~ msgid ""
|
||||
#~ "Advancing a level has fully healed me! I have become better at using the "
|
||||
#~ "sword, dealing 9 damage in 4 attacks. Although I do not have any special "
|
||||
#~ "abilities, my fighting skills will allow me to beat the orcs by dealing "
|
||||
#~ "more damage!"
|
||||
#~ msgstr ""
|
||||
#~ "Advancing a level has fully healed me! I have become better at using the "
|
||||
#~ "sword, dealing 9 damage in 4 attacks. Although I do not have any special "
|
||||
#~ "abilities, my fighting skills will allow me to beat the orcs by dealing "
|
||||
#~ "more damage!"
|
||||
|
||||
#~| msgid ""
|
||||
#~| "Advancing a level has fully healed me! I am particularly good with the "
|
||||
#~| "sword, dealing 8 damage in 4 attacks. While I don’t have the Leadership "
|
||||
#~| "abilities of the Elvish Captain, my superior fighting skills allow my "
|
||||
#~| "attacks to do more damage!"
|
||||
#~ msgid ""
|
||||
#~ "female^Advancing a level has fully healed me! I have become better at "
|
||||
#~ "using the sword, dealing 9 damage in 4 attacks. Although I do not have "
|
||||
#~ "any special abilities, my fighting skills will allow me to beat the orcs "
|
||||
#~ "by dealing more damage!"
|
||||
#~ msgstr ""
|
||||
#~ "female^Advancing a level has fully healed me! I have become better at "
|
||||
#~ "using the sword, dealing 9 damage in 4 attacks. Although I do not have "
|
||||
#~ "any special abilities, my fighting skills will allow me to beat the orcs "
|
||||
#~ "by dealing more damage!"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "You have beaten the orcs! You may want to try one of the rookie-level "
|
||||
#~ "campaigns next, which include strategy hints. <i>A Tale of Two Brothers</"
|
||||
|
@ -2126,6 +2158,20 @@ msgstr ""
|
|||
#~ "You can also refer to the in-game help browser if you ever need to "
|
||||
#~ "refresh your memory on game-play mechanics."
|
||||
|
||||
#~ msgid "Warrior"
|
||||
#~ msgstr "Warrior"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "With more experience, Fighters have honed their skills with the sword and "
|
||||
#~ "become powerful Warriors."
|
||||
#~ msgstr ""
|
||||
#~ "With more experience, Fighters have honed their skills with the sword and "
|
||||
#~ "become powerful Warriors."
|
||||
|
||||
#~| msgid "female^Fighter"
|
||||
#~ msgid "female^Warrior"
|
||||
#~ msgstr "Warrior"
|
||||
|
||||
# TODO: maybe move this out of this textdomain
|
||||
#~ msgid "End Scenario"
|
||||
#~ msgstr "End Scenario"
|
||||
|
|
|
@ -9,7 +9,7 @@ msgstr ""
|
|||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2018-03-27 01:27 UTC\n"
|
||||
"PO-Revision-Date: 2019-01-27 23:25+1100\n"
|
||||
"PO-Revision-Date: 2019-03-12 11:51+1100\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -2856,6 +2856,18 @@ msgstr "Wolf Rider"
|
|||
|
||||
#. [unit_type]: id=Wolf Rider, race=wolf
|
||||
#: data/core/units/goblins/Wolf_Rider.cfg:30
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "No one is quite sure how the practice of taming and riding wolves came "
|
||||
#| "into being, but the advantages of it for a goblin are obvious. Goblins "
|
||||
#| "are much smaller and weaker than their orcish kin and are often sent to "
|
||||
#| "the most dangerous and unwanted parts of a fight. Any who manage to tame "
|
||||
#| "a mount have a much safer role in combat.\n"
|
||||
#| "\n"
|
||||
#| "Though few wolves could even stand with the weight of a true orc on their "
|
||||
#| "back, a goblin is quite within many wolves’ ability to carry swiftly. "
|
||||
#| "Unlike horses, these mounts have a rather easy time traversing the "
|
||||
#| "mountains, though water and woods will still slow them down."
|
||||
msgid ""
|
||||
"No one is quite sure how the practice of taming and riding wolves came into "
|
||||
"being, but the advantages of it for a goblin are obvious. Goblins are "
|
||||
|
@ -2870,16 +2882,15 @@ msgid ""
|
|||
"woods will still slow them down."
|
||||
msgstr ""
|
||||
"No-one is quite sure how the practice of taming and riding wolves came into "
|
||||
"being, but the advantages of it for a goblin are obvious. Goblins are "
|
||||
"smaller and much weaker than their orcish kin, and are often tasked to the "
|
||||
"most dangerous and unwanted parts of a fight. Any who can manage to win "
|
||||
"themselves a mount have a much safer, and dare say, more amusing role in "
|
||||
"combat.\n"
|
||||
"being, but the advantages of it for a goblin are obvious. Goblins are much "
|
||||
"smaller and weaker than their orcish kin and are often sent to the most "
|
||||
"dangerous and unwanted parts of a fight. Any who manage to tame a mount have "
|
||||
"a much safer role in combat.\n"
|
||||
"\n"
|
||||
"Wolves, likely, could never support the weight of a man in plate, but a "
|
||||
"goblin in leather armour is a simple load to bear. Quite unlike horses, "
|
||||
"these mounts have a rather easy time traversing the mountains, though water "
|
||||
"and woods will still slow them down."
|
||||
"Though few wolves could even stand with the weight of a true orc on their "
|
||||
"back, a goblin is quite within many wolves’ ability to carry swiftly. Unlike "
|
||||
"horses, these mounts have a rather easy time traversing the mountains, "
|
||||
"though water and woods will still slow them down."
|
||||
|
||||
#. [unit_type]: id=Gryphon, race=gryphon
|
||||
#: data/core/units/gryphons/Gryphon.cfg:4
|
||||
|
@ -6840,6 +6851,31 @@ msgstr ""
|
|||
#~ "additional shots. The sharpshooters of the elves have honed their art to "
|
||||
#~ "its highest form and are the undisputed masters of archery."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Battle experience strengthens not only the combat prowess of both mount "
|
||||
#~ "and rider, but also heartens the bond between them. While a human knight "
|
||||
#~ "may ride different steeds into battle, a ‘goblin knight’ refers to goblin "
|
||||
#~ "and wolf together as a single unit, fiercely loyal to one another almost "
|
||||
#~ "to a fault.\n"
|
||||
#~ "\n"
|
||||
#~ "Among orcs, the riders are treated as a class above goblins, even when "
|
||||
#~ "separated from their mount. Orcish grunts, while feeling themselves "
|
||||
#~ "superior to goblins, recognize that picking a fight with the rider is "
|
||||
#~ "also picking a fight with jaws that strike faster than a sword, and "
|
||||
#~ "almost as hard."
|
||||
#~ msgstr ""
|
||||
#~ "Battle experience strengthens not only the combat prowess of both mount "
|
||||
#~ "and rider, but also heartens the bond between them. While a human knight "
|
||||
#~ "may ride different steeds into battle, a ‘goblin knight’ refers to goblin "
|
||||
#~ "and wolf together as a single unit, fiercely loyal to one another almost "
|
||||
#~ "to a fault.\n"
|
||||
#~ "\n"
|
||||
#~ "Among orcs, the riders are treated as a class above goblins, even when "
|
||||
#~ "separated from their mount. Orcish grunts, while feeling themselves "
|
||||
#~ "superior to goblins, recognize that picking a fight with the rider is "
|
||||
#~ "also picking a fight with jaws that strike faster than a sword, and "
|
||||
#~ "almost as hard."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "In any race, there are always those rare individuals who, by stroke of "
|
||||
#~ "bad luck, are born much smaller and weaker than the rest of their kind. "
|
||||
|
|
|
@ -9,7 +9,7 @@ msgstr ""
|
|||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2018-02-12 17:02 UTC\n"
|
||||
"PO-Revision-Date: 2019-02-13 16:55+1100\n"
|
||||
"PO-Revision-Date: 2019-03-12 12:06+1100\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -18053,6 +18053,14 @@ msgstr "Quenoth Archer"
|
|||
|
||||
#. [unit_type]: id=Quenoth Archer, race=elf
|
||||
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Archer.cfg:20
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "With the open sands providing much less protection than the old forests "
|
||||
#| "did, the wide ranks of elvish archers that once formed the core of the "
|
||||
#| "elvish military have all but disappeared. Instead, the few who still "
|
||||
#| "dedicate themselves to the traditional weapon of their ancestors practice "
|
||||
#| "the art from the saddle, allowing them to more easily avoid the perils of "
|
||||
#| "melee combat."
|
||||
msgid ""
|
||||
"With the open sands providing much less protection than their old forests "
|
||||
"did, the wide ranks of elvish archers that could once have stopped an "
|
||||
|
@ -18061,12 +18069,12 @@ msgid ""
|
|||
"their ancestors practise the art from the saddle, easily avoiding the perils "
|
||||
"of melee combat."
|
||||
msgstr ""
|
||||
"With the open sands providing much less protection than their old forests "
|
||||
"did, the wide ranks of elvish archers that could once have stopped an "
|
||||
"advancing orcish horde in its tracks have all but disappeared. Instead, the "
|
||||
"few who still choose to dedicate themselves to the traditional weapon of "
|
||||
"their ancestors practise the art from the saddle, easily avoiding the perils "
|
||||
"of melee combat."
|
||||
"With the open sands providing much less protection than the old forests did, "
|
||||
"the wide ranks of elvish archers that once formed the core of the elvish "
|
||||
"military have all but disappeared. Instead, the few who still dedicate "
|
||||
"themselves to the traditional weapon of their ancestors practise the art "
|
||||
"from the saddle, allowing them to more easily avoid the perils of melee "
|
||||
"combat."
|
||||
|
||||
#. [unit_type]: id=Quenoth Champion, race=elf, description=
|
||||
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Champion.cfg:5
|
||||
|
@ -18136,6 +18144,15 @@ msgstr "Quenoth Flanker"
|
|||
|
||||
#. [unit_type]: id=Quenoth Flanker, race=elf
|
||||
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Flanker.cfg:17
|
||||
#, fuzzy
|
||||
#| msgid ""
|
||||
#| "Some fighters find that their true talents lie not within rigid spear "
|
||||
#| "ranks, but out in the sands, striking at the flanks and rear of enemy "
|
||||
#| "forces. Fast and nimble, these elves make use of the weaknesses in enemy "
|
||||
#| "formations to disrupt their lines and sow chaos on the battlefield. In "
|
||||
#| "more cutthroat conflicts, Flankers even rely on the use of poison — a "
|
||||
#| "tool whose use was frowned on by their ancestors — to cripple their foes "
|
||||
#| "before charging in for the finish."
|
||||
msgid ""
|
||||
"Some fighters find that their true talents lie not within rigid spear ranks, "
|
||||
"but out in the sands, striking at the flanks and rear of enemy forces. Fast "
|
||||
|
@ -18144,8 +18161,11 @@ msgid ""
|
|||
msgstr ""
|
||||
"Some fighters find that their true talents lie not within rigid spear ranks, "
|
||||
"but out in the sands, striking at the flanks and rear of enemy forces. Fast "
|
||||
"and nimble, these elves can take advantage of the smallest weaknesses in "
|
||||
"enemy formations."
|
||||
"and nimble, these elves make use of the weaknesses in enemy formations to "
|
||||
"disrupt their lines and sow chaos on the battlefield. In more cut-throat "
|
||||
"conflicts, Flankers even rely on the use of poison — a tool whose use was "
|
||||
"frowned on by their ancestors — to cripple their foes before charging in for "
|
||||
"the finish."
|
||||
|
||||
#. [attack]: type=pierce
|
||||
#: data/campaigns/Under_the_Burning_Suns/units/quenoth/Flanker.cfg:35
|
||||
|
@ -19911,6 +19931,28 @@ msgstr "Phantom Keep"
|
|||
#~ msgid "The Long Dark"
|
||||
#~ msgstr "The Long Dark"
|
||||
|
||||
#~ msgid "righteous rage"
|
||||
#~ msgstr "righteous rage"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Whether used offensively or defensively, this attack presses the "
|
||||
#~ "engagement until one of the champions is slain, or 30 rounds of attacks "
|
||||
#~ "have occurred."
|
||||
#~ msgstr ""
|
||||
#~ "Whether used offensively or defensively, this attack presses the "
|
||||
#~ "engagement until one of the champions is slain, or 30 rounds of attacks "
|
||||
#~ "have occurred."
|
||||
|
||||
#~ msgid "true strike"
|
||||
#~ msgstr "true strike"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "This attack always has a 70% chance to hit regardless of the defensive "
|
||||
#~ "ability of the champion being attacked."
|
||||
#~ msgstr ""
|
||||
#~ "This attack always has a 70% chance to hit regardless of the defensive "
|
||||
#~ "ability of the champion being attacked."
|
||||
|
||||
#~ msgid "alien regenerates"
|
||||
#~ msgstr "alien regenerates"
|
||||
|
||||
|
@ -19924,9 +19966,381 @@ msgstr "Phantom Keep"
|
|||
#~ "The unit will heal itself 100 HP per turn. If it is poisoned, it will "
|
||||
#~ "remove the poison instead of healing."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Standing at the forefront of most Quenoth spear lines, Champions are "
|
||||
#~ "those who have mastered the use of the glaive to near perfection. Perhaps "
|
||||
#~ "only slightly lacking in finesse in strategy, these elves more than "
|
||||
#~ "compensate with raw power and can force their way through all but the "
|
||||
#~ "most secure of defenses."
|
||||
#~ msgstr ""
|
||||
#~ "Standing at the forefront of most Quenoth spear lines, Champions are "
|
||||
#~ "those who have mastered the use of the glaive to near perfection. Perhaps "
|
||||
#~ "only slightly lacking in finesse in strategy, these elves more than "
|
||||
#~ "compensate with raw power and can force their way through all but the "
|
||||
#~ "most secure of defences."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Worshippers of the Goddess of Light, Eloh, Druids are considered "
|
||||
#~ "mysterious even by other elves of the same order. Part of this stems from "
|
||||
#~ "the Druids’ unusual connection with nature, something nearly wholly "
|
||||
#~ "absent in a world pervaded by scorched sand. In a brutish world where "
|
||||
#~ "others train themselves for combat and survival, these elves are the few "
|
||||
#~ "who remain as healers and caretakers."
|
||||
#~ msgstr ""
|
||||
#~ "Worshippers of the Goddess of Light, Eloh, Druids are considered "
|
||||
#~ "mysterious even by other elves of the same order. Part of this stems from "
|
||||
#~ "the Druids’ unusual connection with nature, something nearly wholly "
|
||||
#~ "absent in a world pervaded by scorched sand. In a brutish world where "
|
||||
#~ "others train themselves for combat and survival, these elves are the few "
|
||||
#~ "who remain as healers and caretakers."
|
||||
|
||||
#~ msgid "Dustbok"
|
||||
#~ msgstr "Dustbok"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Long ago, during more prosperous times, Elven warriors favored the use of "
|
||||
#~ "swords as more elegant, versatile weapons compared to other melee "
|
||||
#~ "armaments. However, in recent times, the dearth of supplies for smithing "
|
||||
#~ "has reduced the availability of blade-crafting, necessitating the "
|
||||
#~ "fashioning of cheaper, more easily repaired weaponry. Quenoth Fighters "
|
||||
#~ "are remarkably skilled in coordinated groups, where they can counteract "
|
||||
#~ "the lack of more sophisticated weaponry by forming robust spear ranks "
|
||||
#~ "capable of repelling nearly any frontal assault."
|
||||
#~ msgstr ""
|
||||
#~ "Long ago, during more prosperous times, Elven warriors favoured the use "
|
||||
#~ "of swords as more elegant, versatile weapons compared to other melee "
|
||||
#~ "armaments. However, in recent times, the dearth of supplies for smithing "
|
||||
#~ "has reduced the availability of blade-crafting, necessitating the "
|
||||
#~ "fashioning of cheaper, more easily repaired weaponry. Quenoth Fighters "
|
||||
#~ "are remarkably skilled in co-ordinated groups, where they can counteract "
|
||||
#~ "the lack of more sophisticated weaponry by forming robust spear ranks "
|
||||
#~ "capable of repelling nearly any frontal assault."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "The prestigious Flagbearers spend years out in the open deserts leading "
|
||||
#~ "their brethren on patrols and hunts, where they forage for supplies while "
|
||||
#~ "defending their villages from brigands. They are invariably masters of "
|
||||
#~ "skirmishes and tactics, highly proficient at roaming through the "
|
||||
#~ "inhospitable sands. Rarely the leaders of large villages or armies, "
|
||||
#~ "Flagbearers nonetheless have the skill and charisma to act as generals in "
|
||||
#~ "times of need, when the elves are threatened by something more than mere "
|
||||
#~ "scavengers or wild beasts."
|
||||
#~ msgstr ""
|
||||
#~ "The prestigious Flagbearers spend years out in the open deserts leading "
|
||||
#~ "their brethren on patrols and hunts, where they forage for supplies while "
|
||||
#~ "defending their villages from brigands. They are invariably masters of "
|
||||
#~ "skirmishes and tactics, highly proficient at roaming through the "
|
||||
#~ "inhospitable sands. Rarely the leaders of large villages or armies, "
|
||||
#~ "Flagbearers nonetheless have the skill and charisma to act as generals in "
|
||||
#~ "times of need, when the elves are threatened by something more than mere "
|
||||
#~ "scavengers or wild beasts."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "In times past, the elves’ supremacy at archery was unquestioned among the "
|
||||
#~ "other races of the Great Continent. With archery being less viable in a "
|
||||
#~ "land of scarce cover, however, the skills of the few remaining elven "
|
||||
#~ "bowmen became suspect, to the point that even their brethren began to "
|
||||
#~ "believe that archery was more of an outdated relic than a practical tool "
|
||||
#~ "for battle.\n"
|
||||
#~ "\n"
|
||||
#~ "A simple glance at a Quenoth Marksman in action would be enough to dispel "
|
||||
#~ "this foolish train of thought. Capable of the same legendary feats as "
|
||||
#~ "their ancestors, these master archers can achieve the same speed and "
|
||||
#~ "precision as the Sharpshooters of old, all while in full gallop on "
|
||||
#~ "horseback."
|
||||
#~ msgstr ""
|
||||
#~ "In times past, the elves’ supremacy at archery was unquestioned among the "
|
||||
#~ "other races of the Great Continent. With archery being less viable in a "
|
||||
#~ "land of scarce cover, however, the skills of the few remaining elven "
|
||||
#~ "bowmen became suspect, to the point that even their brethren began to "
|
||||
#~ "believe that archery was more of an outdated relic than a practical tool "
|
||||
#~ "for battle.\n"
|
||||
#~ "\n"
|
||||
#~ "A simple glance at a Quenoth Marksman in action would be enough to dispel "
|
||||
#~ "this foolish train of thought. Capable of the same legendary feats as "
|
||||
#~ "their ancestors, these master archers can achieve the same speed and "
|
||||
#~ "precision as the Sharpshooters of old, all while in full gallop on "
|
||||
#~ "horseback."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Like their ancestors, Quenoth Mystics are those who devote themselves to "
|
||||
#~ "the natural energies that flow through body of Irdya. In the harsh, "
|
||||
#~ "barren wastelands, however, these elves can no longer rely on the once "
|
||||
#~ "vast forests from which their forebears drew much of their strength. "
|
||||
#~ "Instead, sand and sun are the source of the elves’ new powers, which they "
|
||||
#~ "employ to great effect in their homes in the deserts."
|
||||
#~ msgstr ""
|
||||
#~ "Like their ancestors, Quenoth Mystics are those who devote themselves to "
|
||||
#~ "the natural energies that flow through body of Irdya. In the harsh, "
|
||||
#~ "barren wastelands, however, these elves can no longer rely on the once "
|
||||
#~ "vast forests from which their forebears drew much of their strength. "
|
||||
#~ "Instead, sand and sun are the source of the elves’ new powers, which they "
|
||||
#~ "employ to great effect in their homes in the deserts."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Described as riders who ‘rush like the wind’, Outriders breeze across the "
|
||||
#~ "sands at unmatched speeds. Unlike their lesser brethren, Outriders train "
|
||||
#~ "themselves for direct combat, wielding sword and bola to strike at "
|
||||
#~ "injured units and exposed flanks where enemy lines are weakest. A group "
|
||||
#~ "of these riders is especially dangerous, for against them, both retreat "
|
||||
#~ "and attrition are futile, a prospect that is only ruinous in the "
|
||||
#~ "inhospitable desert."
|
||||
#~ msgstr ""
|
||||
#~ "Described as riders who ‘rush like the wind’, Outriders breeze across the "
|
||||
#~ "sands at unmatched speeds. Unlike their lesser brethren, Outriders train "
|
||||
#~ "themselves for direct combat, wielding sword and bola to strike at "
|
||||
#~ "injured units and exposed flanks where enemy lines are weakest. A group "
|
||||
#~ "of these riders is especially dangerous, for against them, both retreat "
|
||||
#~ "and attrition are futile, a prospect that is only ruinous in the "
|
||||
#~ "inhospitable desert."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "In times past, turning and fleeing from an engagement was a risky tactic, "
|
||||
#~ "for there were few means to avoid or block enemy archers shooting from "
|
||||
#~ "behind. In the desert, however, unstable footing and lack of cover make "
|
||||
#~ "it far more challenging for most fighters to strike from range. The "
|
||||
#~ "elusive Pathfinders make use of this by riding the exceptionally agile "
|
||||
#~ "dustboks, who are highly adapted to traversing the dunes and can evade "
|
||||
#~ "most attacks with their swift movements. The difficulty in pinning these "
|
||||
#~ "riders down often tries the patience of their enemies, who are provoked "
|
||||
#~ "into recklessly giving chase — inevitably into many a deadly trap."
|
||||
#~ msgstr ""
|
||||
#~ "In times past, turning and fleeing from an engagement was a risky tactic, "
|
||||
#~ "for there were few means to avoid or block enemy archers shooting from "
|
||||
#~ "behind. In the desert, however, unstable footing and lack of cover make "
|
||||
#~ "it far more challenging for most fighters to strike from range. The "
|
||||
#~ "elusive Pathfinders make use of this by riding the exceptionally agile "
|
||||
#~ "dustboks, who are highly adapted to traversing the dunes and can evade "
|
||||
#~ "most attacks with their swift movements. The difficulty in pinning these "
|
||||
#~ "riders down often tries the patience of their enemies, who are provoked "
|
||||
#~ "into recklessly giving chase — inevitably into many a deadly trap."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "From the journal of Syniel, the sand skipper:\n"
|
||||
#~ "\n"
|
||||
#~ "The orcs ambushed me near the oasis at twilight. I had to flee into the "
|
||||
#~ "desert, but even there, the wolves were nearly fast enough to keep up "
|
||||
#~ "with me. I ran and ran for hours until I could barely feel my legs and "
|
||||
#~ "still, they hounded me under the bright moonlight. I thought that I was "
|
||||
#~ "dead for sure, but as Eloh would have it, I came across a young Tauroch "
|
||||
#~ "that had wandered away from her pack. She must have sensed my trouble, "
|
||||
#~ "for she came to me swiftly and fought beside me all through the long "
|
||||
#~ "night; beyond exhaustion, we somehow managed to drive off dozens of orcs "
|
||||
#~ "and wolves by ourselves. By dawn, we were alone, but wounded and weary to "
|
||||
#~ "our bones with nothing but sand in sight. I used what little remained of "
|
||||
#~ "my supplies to tend to the Tauroch’s wounds, then I succumbed to fatigue "
|
||||
#~ "and I remember little after that.\n"
|
||||
#~ "\n"
|
||||
#~ "-----------------------\n"
|
||||
#~ "\n"
|
||||
#~ "I woke up today in the village, tired, but alive. My friends told me that "
|
||||
#~ "the Tauroch had carried me through the desert for many hours at no little "
|
||||
#~ "cost to herself, for she was in worse condition than I by the time we had "
|
||||
#~ "arrived. I can only be grateful that I managed to survive that dreadful "
|
||||
#~ "night, for it is only by Eloh’s grace that I happened upon such a loyal "
|
||||
#~ "companion. She is my savior, my watchful guardian, a blessing from the "
|
||||
#~ "Goddess herself. I think I will call her Nala, meaning ‘Protector’ in our "
|
||||
#~ "tongue. I am sure we will have many more adventures together."
|
||||
#~ msgstr ""
|
||||
#~ "From the journal of Syniel, the Sand Skipper:\n"
|
||||
#~ "\n"
|
||||
#~ "The orcs ambushed me near the oasis at twilight. I had to flee into the "
|
||||
#~ "desert, but even there, the wolves were nearly fast enough to keep up "
|
||||
#~ "with me. I ran and ran for hours until I could barely feel my legs and "
|
||||
#~ "still, they hounded me under the bright moonlight. I thought that I was "
|
||||
#~ "dead for sure, but as Eloh would have it, I came across a young Tauroch "
|
||||
#~ "that had wandered away from her pack. She must have sensed my trouble, "
|
||||
#~ "for she came to me swiftly and fought beside me all through the long "
|
||||
#~ "night; beyond exhaustion, we somehow managed to drive off dozens of orcs "
|
||||
#~ "and wolves by ourselves. By dawn, we were alone, but wounded and weary to "
|
||||
#~ "our bones with nothing but sand in sight. I used what little remained of "
|
||||
#~ "my supplies to tend to the Tauroch’s wounds, then I succumbed to fatigue "
|
||||
#~ "and I remember little after that.\n"
|
||||
#~ "\n"
|
||||
#~ "-----------------------\n"
|
||||
#~ "\n"
|
||||
#~ "I woke up today in the village, tired, but alive. My friends told me that "
|
||||
#~ "the Tauroch had carried me through the desert for many hours at no little "
|
||||
#~ "cost to herself, for she was in worse condition than I by the time we had "
|
||||
#~ "arrived. I can only be grateful that I managed to survive that dreadful "
|
||||
#~ "night, for it is only by Eloh’s grace that I happened upon such a loyal "
|
||||
#~ "companion. She is my saviour, my watchful guardian, a blessing from the "
|
||||
#~ "Goddess herself. I think I will call her Nala, meaning ‘Protector’ in our "
|
||||
#~ "tongue. I am sure we will have many more adventures together."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "The title ‘Ranger’ is a little misleading, for these agile elves have "
|
||||
#~ "little in common with the more pacifistic explorers of nature that once "
|
||||
#~ "bore the same title. They, instead, are expert fighters who specifically "
|
||||
#~ "seek combat in order to better hone their skirmishing skills. While they "
|
||||
#~ "do not possess the brute force of their warrior counterparts, Quenoth "
|
||||
#~ "Rangers are more proficient at navigating through chaotic fights and are "
|
||||
#~ "capable of darting in and out of enemy lines to assassinate injured "
|
||||
#~ "targets. Their masterful use of poison and formidable swordsmanship make "
|
||||
#~ "these elves especially deadly in the harsh desert terrain, where fewer "
|
||||
#~ "options to retreat are available."
|
||||
#~ msgstr ""
|
||||
#~ "The title ‘Ranger’ is a little misleading, for these agile elves have "
|
||||
#~ "little in common with the more pacifistic explorers of nature that once "
|
||||
#~ "bore the same title. They, instead, are expert fighters who specifically "
|
||||
#~ "seek combat in order to better hone their skirmishing skills. While they "
|
||||
#~ "do not possess the brute force of their warrior counterparts, Quenoth "
|
||||
#~ "Rangers are more proficient at navigating through chaotic fights and are "
|
||||
#~ "capable of darting in and out of enemy lines to assassinate injured "
|
||||
#~ "targets. Their masterful use of poison and formidable swordsmanship make "
|
||||
#~ "these elves especially deadly in the harsh desert terrain, where fewer "
|
||||
#~ "options to retreat are available."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Riding the graceful, agile dustboks, Quenoth Scouts move with unmatched "
|
||||
#~ "speed across the sands. Their practiced skill with sword and sling are "
|
||||
#~ "useful abilities to harry enemies and allows them to act as effective "
|
||||
#~ "hunters and patrolmen."
|
||||
#~ msgstr ""
|
||||
#~ "Riding the graceful, agile dustboks, Quenoth Scouts move with unmatched "
|
||||
#~ "speed across the sands. Their practised skill with sword and sling are "
|
||||
#~ "useful abilities to harry enemies and allows them to act as effective "
|
||||
#~ "hunters and patrolmen."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Like the elves of old, many Quenoth elves seek to study the art of "
|
||||
#~ "medicine and healing rather than hone their abilities in direct battle. "
|
||||
#~ "Shamans are highly knowledgeable about the sparse plant-life scattered "
|
||||
#~ "across the deserts and even possess some ability to bolster crop growth, "
|
||||
#~ "an invaluable skill in a land with few resources. The capacity to foster "
|
||||
#~ "flora in such an inhospitable environment is a sign of hope as well, a "
|
||||
#~ "chance that nature might one day rise from its sandy grave and bloom "
|
||||
#~ "again."
|
||||
#~ msgstr ""
|
||||
#~ "Like the elves of old, many Quenoth elves seek to study the art of "
|
||||
#~ "medicine and healing rather than hone their abilities in direct battle. "
|
||||
#~ "Shamans are highly knowledgeable about the sparse plant-life scattered "
|
||||
#~ "across the deserts and even possess some ability to bolster crop growth, "
|
||||
#~ "an invaluable skill in a land with few resources. The capacity to foster "
|
||||
#~ "flora in such an inhospitable environment is a sign of hope as well, a "
|
||||
#~ "chance that nature might one day rise from its sandy grave and bloom "
|
||||
#~ "again."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "From the teachings of Analia, the healer of the Emerald Blossom:\n"
|
||||
#~ "\n"
|
||||
#~ "“... by embracing the path to the faerie, we must step past the boundary "
|
||||
#~ "of flesh and magic to become a being of them both. As surely as the "
|
||||
#~ "physical form binds the blood that gives us life, it must bind the energy "
|
||||
#~ "that governs our world, that which is the flowing wind, the cycle of day "
|
||||
#~ "and night, the endless march of time... We are the physical form, but we "
|
||||
#~ "are timeless spirits as well, beings touched by that which is faerie. "
|
||||
#~ "That realm is one that endures through the aeons, whether it takes on the "
|
||||
#~ "form of nature, of fire, or of sand, it is always there. As it is "
|
||||
#~ "mutable, so must we be, for the power of faerie is that to transmute the "
|
||||
#~ "flesh of our world, from sand to earth, from scorched wasteland to life.”"
|
||||
#~ msgstr ""
|
||||
#~ "From the teachings of Analia, the healer of the Emerald Blossom:\n"
|
||||
#~ "\n"
|
||||
#~ "“... by embracing the path to the faerie, we must step past the boundary "
|
||||
#~ "of flesh and magic to become a being of them both. As surely as the "
|
||||
#~ "physical form binds the blood that gives us life, it must bind the energy "
|
||||
#~ "that governs our world, that which is the flowing wind, the cycle of day "
|
||||
#~ "and night, the endless march of time... We are the physical form, but we "
|
||||
#~ "are timeless spirits as well, beings touched by that which is faerie. "
|
||||
#~ "That realm is one that endures through the aeons, whether it takes on the "
|
||||
#~ "form of nature, of fire, or of sand, it is always there. As it is "
|
||||
#~ "mutable, so must we be, for the power of faerie is that to transmute the "
|
||||
#~ "flesh of our world, from sand to earth, from scorched wasteland to life.”"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "When encountering wild Taurochs, Quenoth hunters often observe the "
|
||||
#~ "curious behavior of particularly stubborn beasts, who will brace their "
|
||||
#~ "rugged bodies and absolutely refuse to budge when provoked. Though "
|
||||
#~ "difficult to placate, these Taurochs are sometimes selected by skilled "
|
||||
#~ "riders for their exceptional resilience. Any warrior who finds their "
|
||||
#~ "advance blocked by a Stalwart would undoubtedly be wise to seek another "
|
||||
#~ "path, for trying to displace the beast would be akin to trying to fight a "
|
||||
#~ "stone wall."
|
||||
#~ msgstr ""
|
||||
#~ "When encountering wild Taurochs, Quenoth hunters often observe the "
|
||||
#~ "curious behaviour of particularly stubborn beasts, who will brace their "
|
||||
#~ "rugged bodies and absolutely refuse to budge when provoked. Though "
|
||||
#~ "difficult to placate, these Taurochs are sometimes selected by skilled "
|
||||
#~ "riders for their exceptional resilience. Any warrior who finds their "
|
||||
#~ "advance blocked by a Stalwart would undoubtedly be wise to seek another "
|
||||
#~ "path, for trying to displace the beast would be akin to trying to fight a "
|
||||
#~ "stone wall."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "Faerie and elven magic have oft been aptly associated with life, from "
|
||||
#~ "which they draw the majority of their power. However, with the death of "
|
||||
#~ "much of Irdya’s wildlife, the Quenoth Elves were forced to seek another "
|
||||
#~ "source for their sorcery. In time, they learned how to harness the power "
|
||||
#~ "of the twin suns, Sela and Naia, which razed the once sprawling forests "
|
||||
#~ "of Irdya to ashes, but still spring the energy that sparks all life. "
|
||||
#~ "Those who master this new form of magic sing of the dual nature of these "
|
||||
#~ "embodiments of fire: flames that are both life and life’s demise."
|
||||
#~ msgstr ""
|
||||
#~ "Faerie and elven magic have oft been aptly associated with life, from "
|
||||
#~ "which they draw the majority of their power. However, with the death of "
|
||||
#~ "much of Irdya’s wildlife, the Quenoth Elves were forced to seek another "
|
||||
#~ "source for their sorcery. In time, they learned how to harness the power "
|
||||
#~ "of the twin suns, Sela and Naia, which razed the once sprawling forests "
|
||||
#~ "of Irdya to ashes, but still spring the energy that sparks all life. "
|
||||
#~ "Those who master this new form of magic sing of the dual nature of these "
|
||||
#~ "embodiments of fire: flames that are both life and life’s demise."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "In times past, those who stepped beyond the boundary of the worlds of elf "
|
||||
#~ "and faerie were called Sylphs, mystics with unparalleled knowledge of the "
|
||||
#~ "secrets of the natural sphere. However, in the harsh new world, the path "
|
||||
#~ "into the realm of the faerie became no longer a journey into the heart of "
|
||||
#~ "nature, but a diverging path between light and darkness. Those elves who "
|
||||
#~ "embrace the burning suns as the fulcrum of life and death learn also to "
|
||||
#~ "harness their power, transforming into beings imbued with radiant fire. "
|
||||
#~ "These Sun Sylphs very much embody the power that they wield: light that "
|
||||
#~ "heals and protects, and flames that smolder with destruction."
|
||||
#~ msgstr ""
|
||||
#~ "In times past, those who stepped beyond the boundary of the worlds of elf "
|
||||
#~ "and faerie were called Sylphs, mystics with unparalleled knowledge of the "
|
||||
#~ "secrets of the natural sphere. However, in the harsh new world, the path "
|
||||
#~ "into the realm of the faerie became no longer a journey into the heart of "
|
||||
#~ "nature, but a diverging path between light and darkness. Those elves who "
|
||||
#~ "embrace the burning suns as the fulcrum of life and death learn also to "
|
||||
#~ "harness their power, transforming into beings imbued with radiant fire. "
|
||||
#~ "These Sun Sylphs very much embody the power that they wield: light that "
|
||||
#~ "heals and protects, and flames that smoulder with destruction."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "The massive and fearless Taurochs are often employed not only to charge "
|
||||
#~ "and break through enemy formations, but to rally and inspire infantry to "
|
||||
#~ "hold their ground. Vanguards are hardy riders, adept at surviving in the "
|
||||
#~ "thick of battle and leading their brethren from the front lines. Towering "
|
||||
#~ "above the rolling dunes, the Vanguards bear great flags that fly brightly "
|
||||
#~ "in the desert skies, a distinctive sight even from far away across the "
|
||||
#~ "sands. The presence of these riders is a heartening one for most elves "
|
||||
#~ "and a deterrent for the many pillagers that rove the deserts."
|
||||
#~ msgstr ""
|
||||
#~ "The massive and fearless Taurochs are often employed not only to charge "
|
||||
#~ "and break through enemy formations, but to rally and inspire infantry to "
|
||||
#~ "hold their ground. Vanguards are hardy riders, adept at surviving in the "
|
||||
#~ "thick of battle and leading their brethren from the front lines. Towering "
|
||||
#~ "above the rolling dunes, the Vanguards bear great flags that fly brightly "
|
||||
#~ "in the desert skies, a distinctive sight even from far away across the "
|
||||
#~ "sands. The presence of these riders is a heartening one for most elves "
|
||||
#~ "and a deterrent for the many pillagers that rove the deserts."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "When compared to a spear, a glaive is often a shorter weapon with less "
|
||||
#~ "reach, but more versatile in use. An experienced fighter can use the head "
|
||||
#~ "to hook or pin enemy weapons and strike from unusual angles, allowing "
|
||||
#~ "them to catch an unwary opponent by surprise. In formation, Quenoth "
|
||||
#~ "Warriors bear these somewhat unorthodox weapons to both strike with great "
|
||||
#~ "power and to support their nearby brethren."
|
||||
#~ msgstr ""
|
||||
#~ "When compared to a spear, a glaive is often a shorter weapon with less "
|
||||
#~ "reach, but more versatile in use. An experienced fighter can use the head "
|
||||
#~ "to hook or pin enemy weapons and strike from unusual angles, allowing "
|
||||
#~ "them to catch an unwary opponent by surprise. In formation, Quenoth "
|
||||
#~ "Warriors bear these somewhat unorthodox weapons to both strike with great "
|
||||
#~ "power and to support their nearby brethren."
|
||||
|
||||
#~ msgid "female^teaching"
|
||||
#~ msgstr "teaching"
|
||||
|
||||
|
@ -19936,6 +20350,23 @@ msgstr "Phantom Keep"
|
|||
#~ msgid "female^disengage"
|
||||
#~ msgstr "disengage"
|
||||
|
||||
#~ msgid ""
|
||||
#~ "When hit with this attack, an enemy suffers a 10% penalty both to their "
|
||||
#~ "defense and chance to hit for one turn. Other specials that affect chance "
|
||||
#~ "to hit (e.g. magical and marksman) take precedence over this special.\n"
|
||||
#~ "\n"
|
||||
#~ "Magical attacks will still have a 70% chance to hit.\n"
|
||||
#~ "Marksman attacks are only affected if the chance to hit is greater than "
|
||||
#~ "60%."
|
||||
#~ msgstr ""
|
||||
#~ "When hit with this attack, an enemy suffers a 10% penalty both to their "
|
||||
#~ "defence and chance to hit for one turn. Other specials that affect chance "
|
||||
#~ "to hit (e.g. magical and marksman) take precedence over this special.\n"
|
||||
#~ "\n"
|
||||
#~ "Magical attacks will still have a 70% chance to hit.\n"
|
||||
#~ "Marksman attacks are only affected if the chance to hit is greater than "
|
||||
#~ "60%."
|
||||
|
||||
#~ msgid "female^distract"
|
||||
#~ msgstr "distract"
|
||||
|
||||
|
|
|
@ -9,7 +9,7 @@ msgstr ""
|
|||
"Project-Id-Version: en_GB\n"
|
||||
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
|
||||
"POT-Creation-Date: 2018-03-27 04:27+0300\n"
|
||||
"PO-Revision-Date: 2019-01-23 17:32+1100\n"
|
||||
"PO-Revision-Date: 2019-03-12 11:18+1100\n"
|
||||
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
|
||||
"Language-Team: English (British) <http://wiki.wesnoth.org/"
|
||||
"EnglishGBTranslation>\n"
|
||||
|
@ -1319,7 +1319,7 @@ msgstr ""
|
|||
#. [aggression]
|
||||
#: data/core/macros/ai_controller.cfg:139
|
||||
msgid "Be more aggressive"
|
||||
msgstr "Be more aggressive."
|
||||
msgstr "Be more aggressive"
|
||||
|
||||
#. [aggression]
|
||||
#: data/core/macros/ai_controller.cfg:140
|
||||
|
@ -5600,11 +5600,11 @@ msgstr "version"
|
|||
|
||||
#: src/chat_command_handler.cpp:174
|
||||
msgid "registering with password *** and no email address"
|
||||
msgstr "registering with password *** and no email address"
|
||||
msgstr "registering with password *** and no e-mail address"
|
||||
|
||||
#: src/chat_command_handler.cpp:179
|
||||
msgid "registering with password *** and email address $email"
|
||||
msgstr "registering with password *** and email address $email"
|
||||
msgstr "registering with password *** and e-mail address $email"
|
||||
|
||||
#: src/chat_command_handler.cpp:182 src/chat_command_handler.cpp:193
|
||||
#: src/chat_command_handler.cpp:211 src/chat_command_handler.cpp:225
|
||||
|
@ -5729,7 +5729,7 @@ msgstr "Display version information."
|
|||
|
||||
#: src/chat_command_handler.hpp:131
|
||||
msgid "<password> <email (optional)>"
|
||||
msgstr "<password> <email (optional)>"
|
||||
msgstr "<password> <e-mail (optional)>"
|
||||
|
||||
#: src/chat_command_handler.hpp:131
|
||||
msgid "Register your nickname"
|
||||
|
@ -6181,7 +6181,7 @@ msgid ""
|
|||
"to do it for you."
|
||||
msgstr ""
|
||||
"The nickname ‘$nick’ is inactive. You cannot claim ownership of this "
|
||||
"nickname until you activate your account via email or ask an administrator "
|
||||
"nickname until you activate your account via e-mail or ask an administrator "
|
||||
"to do it for you."
|
||||
|
||||
#: src/game_initialization/multiplayer.cpp:225
|
||||
|
@ -6543,7 +6543,7 @@ msgstr "Recruits"
|
|||
|
||||
#: src/help/help_impl.cpp:710 src/units/types.cpp:479
|
||||
msgid "No description available."
|
||||
msgstr "No description available"
|
||||
msgstr "No description available."
|
||||
|
||||
#: src/help/help_impl.cpp:714 src/help/help_impl.cpp:716
|
||||
msgid "Availability: "
|
||||
|
@ -7029,7 +7029,7 @@ msgstr "Save game."
|
|||
|
||||
#: src/menu_events.cpp:1194
|
||||
msgid "Quit game."
|
||||
msgstr "Quit game"
|
||||
msgstr "Quit game."
|
||||
|
||||
#: src/menu_events.cpp:1197
|
||||
msgid "Save and quit."
|
||||
|
@ -7149,7 +7149,7 @@ msgstr "'Undiscover' all units in help."
|
|||
|
||||
#: src/menu_events.cpp:1237
|
||||
msgid "Create a unit."
|
||||
msgstr "Create a unit"
|
||||
msgstr "Create a unit."
|
||||
|
||||
#: src/menu_events.cpp:1238
|
||||
msgid "Toggle fog for the current player."
|
||||
|
@ -7589,8 +7589,10 @@ msgid "Defense: "
|
|||
msgstr "Defence: "
|
||||
|
||||
#: src/reports.cpp:565
|
||||
#, fuzzy
|
||||
#| msgid "vision:"
|
||||
msgid "vision: "
|
||||
msgstr "vision: "
|
||||
msgstr "vision:"
|
||||
|
||||
#: src/reports.cpp:593
|
||||
msgid "Movement Costs:"
|
||||
|
@ -8315,11 +8317,10 @@ msgstr "Whiteboard Options"
|
|||
#~ "i>, <i>Cures</i>, or <i>Nightstalk</i>. Obtaining those units early can "
|
||||
#~ "make a big difference in a campaign."
|
||||
|
||||
#~| msgid "<i>― Memoirs of Gweddry, 627YW</i>"
|
||||
#~ msgid "<i>― Sir Gerrick of Westin, 607YW</i>"
|
||||
#~ msgstr "<i>― Sir Gerrick of Westin, 607YW</i>"
|
||||
|
||||
#~ msgid "an advancement choice"
|
||||
#~ msgid "waiting for^an advancement choice"
|
||||
#~ msgstr "an advancement choice"
|
||||
|
||||
#~ msgid "scenario_abbreviation^S"
|
||||
|
@ -8337,17 +8338,37 @@ msgstr "Whiteboard Options"
|
|||
#~ msgid "time limit^none"
|
||||
#~ msgstr "none"
|
||||
|
||||
#~| msgid "The nickname ‘$nick’ is banned on this server’s forums."
|
||||
#~ msgid ""
|
||||
#~ "The nickname ‘$nick’ is banned on this server’s forums for $duration|."
|
||||
#~ msgstr ""
|
||||
#~ "The nickname ‘$nick’ is banned on this server’s forums for $duration|."
|
||||
|
||||
#~ msgid "The nickname ‘$nick’ is banned on this server’s forums."
|
||||
#~ msgstr "The nickname ‘$nick’ is banned on this server’s forums."
|
||||
|
||||
#~| msgid "Your IP address is banned on this server’s forums."
|
||||
#~ msgid "Your IP address is banned on this server’s forums for $duration|."
|
||||
#~ msgstr "Your IP address is banned on this server’s forums for $duration|."
|
||||
|
||||
#~ msgid "Your IP address is banned on this server’s forums."
|
||||
#~ msgstr "Your IP address is banned on this server’s forums."
|
||||
|
||||
#~| msgid ""
|
||||
#~| "The email address for the nickname ‘$nick’ is banned on this server’s "
|
||||
#~| "forums."
|
||||
#~ msgid ""
|
||||
#~ "The email address for the nickname ‘$nick’ is banned on this server’s "
|
||||
#~ "forums for $duration|."
|
||||
#~ msgstr ""
|
||||
#~ "The e-mail address for the nickname ‘$nick’ is banned on this server’s "
|
||||
#~ "forums for $duration|."
|
||||
|
||||
#~ msgid ""
|
||||
#~ "The email address for the nickname ‘$nick’ is banned on this server’s "
|
||||
#~ "forums."
|
||||
#~ msgstr ""
|
||||
#~ "The email address for the nickname ‘$nick’ is banned on this server’s "
|
||||
#~ "The e-mail address for the nickname ‘$nick’ is banned on this server’s "
|
||||
#~ "forums."
|
||||
|
||||
#~ msgid "Connection failed: "
|
||||
|
@ -8356,14 +8377,16 @@ msgstr "Whiteboard Options"
|
|||
#~ msgid "Reference to unknown topic: "
|
||||
#~ msgstr "Reference to unknown topic: "
|
||||
|
||||
#~| msgid "HP: "
|
||||
#~ msgid "HP:"
|
||||
#~ msgstr "HP:"
|
||||
|
||||
#~| msgid "Alignment: "
|
||||
#~ msgid "Alignment:"
|
||||
#~ msgstr "Alignment:"
|
||||
|
||||
#~| msgid "No unit recalled"
|
||||
#~ msgid "No unit recruited"
|
||||
#~ msgstr "No unit recruited"
|
||||
|
||||
#~ msgid "No unit recalled"
|
||||
#~ msgstr "No unit recalled"
|
||||
|
||||
|
@ -8376,19 +8399,39 @@ msgstr "Whiteboard Options"
|
|||
#~ msgid "Side '$side' controller is now controlled by: human."
|
||||
#~ msgstr "Side '$side' controller is now controlled by: human."
|
||||
|
||||
#~| msgid "Advancements"
|
||||
#~ msgid "waiting for^a global variable"
|
||||
#~ msgstr "a global variable"
|
||||
|
||||
#~ msgid "Side:"
|
||||
#~ msgstr "Side:"
|
||||
|
||||
#~ msgid "Advancements:"
|
||||
#~ msgstr "Advancements:"
|
||||
|
||||
#~| msgid "jamming"
|
||||
#~ msgid "jamming:"
|
||||
#~ msgstr "jamming:"
|
||||
|
||||
#~ msgid "weapon^None"
|
||||
#~ msgstr "None"
|
||||
|
||||
#~| msgid "Time of day: "
|
||||
#~ msgid "Time of day schedule:"
|
||||
#~ msgstr "Time of day schedule:"
|
||||
|
||||
#~| msgid "Time of day: "
|
||||
#~ msgid "Time of day:"
|
||||
#~ msgstr "Time of day:"
|
||||
|
||||
#~ msgid "Battery"
|
||||
#~ msgstr "Battery"
|
||||
|
||||
#~ msgid "(unknown player)"
|
||||
#~ msgstr "(unknown player)"
|
||||
|
||||
#~ msgid "waiting for^input"
|
||||
#~ msgstr "input"
|
||||
|
||||
#~ msgid "<span color=\"$color\">$number_or_percent</span> movement point"
|
||||
#~ msgid_plural ""
|
||||
#~ "<span color=\"$color\">$number_or_percent</span> movement points"
|
||||
|
@ -9325,9 +9368,6 @@ msgstr "Whiteboard Options"
|
|||
#~ msgstr[0] "move"
|
||||
#~ msgstr[1] "moves"
|
||||
|
||||
#~ msgid "jamming"
|
||||
#~ msgstr "jamming"
|
||||
|
||||
#~ msgid "XP to advance"
|
||||
#~ msgstr "XP to advance"
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue