some changelog updates

bump version to 1.5.11-1.6beta3
This commit is contained in:
Nils Kneuper 2009-02-23 22:03:12 +00:00
parent ac7e5b1d3e
commit 841a800e95
4 changed files with 7 additions and 4 deletions

View file

@ -1,4 +1,4 @@
Version 1.5.10+svn:
Version 1.5.11:
* Campaigns:
* Descent into Darkness:
* Removed the custom python AI used in 'A Haunting in Winter'
@ -20,6 +20,8 @@ Version 1.5.10+svn:
* Language and i18n:
* updated translations: Czech, French, German, Hebrew, Lithuanian, Polish,
Russian, Spanish
* Fixed a problem that could lead to wrong cache being used, leading to
some strings not being shown as translated (bug #12568)
* Multiplayer:
* server:
* Create the fifo group accessible (instead of only user accessible).
@ -53,6 +55,7 @@ Version 1.5.10+svn:
* Map size is now hard-limited to 200 by 200
* attribute hidden in [side] allows to hide a side from status table,
it also can be changed by [modify_side] (FR #12814)
* Removed support for PythonAI to handle CVE-2009-0367
Version 1.5.10:
* Campaigns:

View file

@ -6,7 +6,7 @@
AC_PREREQ([2.60])
define([WESNOTH_VERSION],[1.5.10+svn])
define([WESNOTH_VERSION],[1.5.11])
define([WESNOTH_BUGS],[http://bugs.wesnoth.org])
AC_INIT([Battle for Wesnoth], WESNOTH_VERSION, WESNOTH_BUGS, [wesnoth])

View file

@ -2,7 +2,7 @@ This is meant to be a concise list of player-visible changes (very minor
changes may be omitted). For a complete list of changes, see the main
changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
Version 1.5.10+svn:
Version 1.5.11:
* Graphics
* New or updated unit grahpics: Merman Fighter line, Merman Hunter line.
* New idle animations: Heavy Infantryman.

View file

@ -25,7 +25,7 @@
#ifdef VERSION
#undef VERSION
#endif
#define VERSION "1.5.10+svn"
#define VERSION "1.5.11-1.6beta3"
#ifndef PACKAGE
#define PACKAGE "wesnoth"