move a lot of spammy messages from info to debug domain
This commit is contained in:
parent
edba6bc8cc
commit
8398b7c44a
6 changed files with 27 additions and 21 deletions
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@ -38,8 +38,9 @@
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#include "serialization/binary_wml.hpp"
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#include "serialization/parser.hpp"
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#define DBG_NG LOG_STREAM(debug, engine)
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#define LOG_NG LOG_STREAM(info, engine)
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#define ERR_NW LOG_STREAM(err, network)
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#define ERR_NG LOG_STREAM(err, engine)
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struct castle_cost_calculator : cost_calculator
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{
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@ -186,7 +187,7 @@ std::string recruit_unit(const gamemap& map, int side,
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if(ran_results != NULL) {
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const std::string rc = (*ran_results)["checksum"];
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if(rc != checksum) {
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ERR_NW << "SYNC: In recruit " << new_unit.id() <<
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ERR_NG << "SYNC: In recruit " << new_unit.id() <<
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": has checksum " << checksum <<
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" while datasource has checksum " <<
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rc << "\n";
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@ -210,15 +211,15 @@ std::string recruit_unit(const gamemap& map, int side,
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// If an OOS happens, this option allows to write
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// the debug info about the recruited unit.
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if(!lg::info.dont_log(lg::engine)) {
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if(!lg::debug.dont_log(lg::engine)) {
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config cfg_unit;
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new_unit.write(cfg_unit);
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LOG_NG << "recruit unit\nChecksum = "
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DBG_NG << "recruit unit\nChecksum = "
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<< checksum << "\n-----[start data]-----\n";
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::write(lg::info(lg::engine), cfg_unit);
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LOG_NG << "\n----[end data]-----\n";
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::write(lg::debug(lg::engine), cfg_unit);
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DBG_NG << "\n----[end data]-----\n";
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}
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return std::string();
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@ -25,6 +25,7 @@ See the COPYING file for more details.
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#include <iostream>
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#define LOG_PF LOG_STREAM(info, engine)
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#define DBG_PF LOG_STREAM(debug, engine)
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typedef std::vector<gamemap::location> vector_location;
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typedef std::vector<a_star_node*> vector_a_star_node;
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@ -158,7 +159,7 @@ paths::route a_star_search(gamemap::location const &src, gamemap::location const
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a_star_node *locDestNode = NULL;
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a_star_node *locCurNode = NULL;
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LOG_PF << "A* search: " << src << " -> " << dst << '\n';
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DBG_PF << "A* search: " << src << " -> " << dst << '\n';
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if (costCalculator->cost(src,dst, 0, true) >= stop_at) {
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LOG_PF << "aborted A* search because Start or Dest is invalid\n";
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@ -192,7 +193,7 @@ paths::route a_star_search(gamemap::location const &src, gamemap::location const
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if(routeSolved) {
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locDestNode = locCurNode;
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LOG_PF << "found solution; calculating it...\n";
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DBG_PF << "found solution; calculating it...\n";
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while (locCurNode != NULL)
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{
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locRoute.steps.push_back(locCurNode->loc);
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@ -204,7 +205,7 @@ paths::route a_star_search(gamemap::location const &src, gamemap::location const
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wassert(locRoute.steps.front() == src);
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wassert(locRoute.steps.back() == dst);
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LOG_PF << "exiting a* search (solved)\n";
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DBG_PF << "exiting a* search (solved)\n";
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} else {
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//route not solved
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LOG_PF << "aborted a* search\n";
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@ -24,7 +24,8 @@
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#include <cstdlib>
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#include <sstream>
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#define LOG_NG LOG_STREAM(info, engine)
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#define DBG_NG LOG_STREAM(debug, engine)
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#define ERR_NG LOG_STREAM(err, engine)
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namespace game_config
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@ -209,7 +210,7 @@ namespace game_config
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if(tp.size()){
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team_rgb_colors.insert(std::make_pair(id,tp));
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//if this is being used, output log of palette for artists use.
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LOG_NG << "color palette creation:\n";
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DBG_NG << "color palette creation:\n";
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std::stringstream str;
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str << id <<" = ";
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for(std::vector<Uint32>::const_iterator r=tp.begin();r!=tp.end();r++){
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@ -221,7 +222,7 @@ namespace game_config
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}
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str << red << "," << green << "," << blue;
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}
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LOG_NG << str.str() <<"\n";
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DBG_NG << str.str() <<"\n";
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}
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}
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}
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@ -47,6 +47,7 @@
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#include <set>
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#include <string>
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#define DBG_NG LOG_STREAM(debug, engine)
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#define LOG_NG LOG_STREAM(info, engine)
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#define WRN_NG LOG_STREAM(warn, engine)
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#define ERR_NG LOG_STREAM(err, engine)
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@ -1479,7 +1480,7 @@ bool event_handler::handle_event_command(const queued_event& event_info,
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std::vector<unit>& avail = player->available_units;
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for(std::vector<unit>::iterator u = avail.begin(); u != avail.end(); ++u) {
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LOG_NG << "checking unit against filter...\n";
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DBG_NG << "checking unit against filter...\n";
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wassert(game_data_ptr != NULL);
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u->set_game_context(game_data_ptr,units,game_map,status_ptr,teams);
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scoped_recall_unit auto_store("this_unit", player_id, u - avail.begin());
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@ -2261,7 +2262,7 @@ bool event_handler::handle_event_command(const queued_event& event_info,
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label.colour());
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}
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LOG_NG << "done handling command...\n";
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DBG_NG << "done handling command...\n";
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return rval;
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}
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@ -32,6 +32,7 @@
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#define ERR_CF LOG_STREAM(err, config)
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#define LOG_CF LOG_STREAM(info, config)
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#define DBG_CF LOG_STREAM(debug, config)
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using std::streambuf;
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@ -378,7 +379,7 @@ std::string preprocessor_data::read_word()
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for(;;) {
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int c = in_->peek();
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if (c == preprocessor_streambuf::traits_type::eof() || utils::portable_isspace(c)) {
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// LOG_CF << "(" << res << ")\n";
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// DBG_CF << "(" << res << ")\n";
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return res;
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}
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in_->get();
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@ -564,7 +565,7 @@ bool preprocessor_data::get_chunk()
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skip_spaces();
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std::string const &symbol = read_word();
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bool skip = target_.defines_->count(symbol) == 0;
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LOG_CF << "testing for macro " << symbol << ": " << (skip ? "not defined" : "defined") << '\n';
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DBG_CF << "testing for macro " << symbol << ": " << (skip ? "not defined" : "defined") << '\n';
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if (skip)
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++skipping_;
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push_token(skip ? 'J' : 'i');
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@ -572,7 +573,7 @@ bool preprocessor_data::get_chunk()
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skip_spaces();
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std::string const &symbol = read_word();
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bool skip = target_.defines_->count(symbol) != 0;
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LOG_CF << "testing for macro " << symbol << ": " << (skip ? "not defined" : "defined") << '\n';
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DBG_CF << "testing for macro " << symbol << ": " << (skip ? "not defined" : "defined") << '\n';
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if (skip)
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++skipping_;
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push_token(skip ? 'J' : 'i');
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@ -747,11 +748,11 @@ bool preprocessor_data::get_chunk()
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pop_token();
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std::string const &dir = directory_name(val.location.substr(0, val.location.find(' ')));
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if (!slowpath_) {
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LOG_CF << "substituting macro " << symbol << '\n';
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DBG_CF << "substituting macro " << symbol << '\n';
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new preprocessor_data(target_, buffer, val.location, "",
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val.linenum, dir, val.textdomain);
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} else {
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LOG_CF << "substituting (slow) macro " << symbol << '\n';
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DBG_CF << "substituting (slow) macro " << symbol << '\n';
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std::ostringstream res;
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preprocessor_streambuf *buf =
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new preprocessor_streambuf(target_);
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@ -30,6 +30,7 @@
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#include <cstdlib>
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#include <sstream>
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#define DBG_DP LOG_STREAM(debug, display)
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#define LOG_DP LOG_STREAM(info, display)
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namespace {
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@ -598,7 +599,7 @@ void theme::add_object(const config& cfg){
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const config::child_list& menu_list = cfg.get_children("menu");
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for(config::child_list::const_iterator m = menu_list.begin(); m != menu_list.end(); ++m) {
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menu new_menu(**m);
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LOG_DP << "adding menu: " << (new_menu.is_context() ? "is context" : "not context") << "\n";
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DBG_DP << "adding menu: " << (new_menu.is_context() ? "is context" : "not context") << "\n";
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if(new_menu.is_context())
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context_ = new_menu;
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else{
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menus_.push_back(new_menu);
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}
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LOG_DP << "done adding menu...\n";
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DBG_DP << "done adding menu...\n";
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}
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const config* const border_cfg = cfg.child("main_map_border");
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