debug info & asserts to investigate #1857
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@ -121,6 +121,11 @@ void playmp_controller::play_human_turn()
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{
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LOG_NG << "playmp::play_human_turn...\n";
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assert(!linger_);
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assert(gamestate_->init_side_done());
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assert(gamestate().gamedata_.phase() == game_data::PLAY);
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LOG_NG << "events::commands_disabled=" << events::commands_disabled <<"\n";
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remove_blindfold();
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const std::unique_ptr<countdown_clock> timer(saved_game_.mp_settings().mp_countdown
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? new countdown_clock(current_team())
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