Fix the recruiting part of first tutorial scenario

This commit is contained in:
Alexander van Gessel 2011-11-27 18:20:56 +01:00
parent 03c72445ce
commit 81eec4ea01

View file

@ -678,7 +678,7 @@ Now, this quintain gets 5 chances to hit you for 3 damage each. If it hits every
[if]
[have_unit]
role="Recruit 1"
role="Recruit 2"
[/have_unit]
[then]
{CLEAR_PRINT}
@ -711,7 +711,7 @@ After this dialog, you can move the mouse over a unit to see a summary of its ab
[if]
[have_unit]
role="Recruit 1"
role="Recruit 2"
[/have_unit]
[then]
{CLEAR_PRINT}