Updated the Latin translation.

This commit is contained in:
Steven Panek 2011-07-24 20:58:34 +00:00
parent 94610eea66
commit 8188cb588a
18 changed files with 371 additions and 294 deletions

View file

@ -1,6 +1,6 @@
Version 1.9.8+svn:
* Language and i18n:
* Updated translations:
* Updated translations: Latin
Version 1.9.8:
* Campaigns:

View file

@ -4,7 +4,7 @@ changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
Version 1.9.8+svn:
* Language and i18n:
* Updated translations:
* Updated translations: Latin.
Version 1.9.8:

View file

@ -13,7 +13,7 @@ msgstr ""
"Project-Id-Version: Wesnoth Latin 1.2\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-10-19 12:43+0200\n"
"PO-Revision-Date: 2011-02-26 10:03+0100\n"
"PO-Revision-Date: 2011-07-18 12:54+0100\n"
"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
"Language-Team: Latin\n"
"Language: \n"
@ -32,6 +32,8 @@ msgid ""
"This 4p survival scenario allows you to construct buildings and terraform "
"the land. Use map settings. Recommended starting gold=100."
msgstr ""
"Hoc scaenarium superandum te sinit ut aedifices et terram mutes. Utere "
"electionibus chartae. Aura probata initio centum est."
#. [part]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:25
@ -41,16 +43,20 @@ msgid ""
"armies that had crushed their homeland, the leaders of the resistance hoped "
"only for enough time to rebuild their forces."
msgstr ""
"Virum reliquiae ob eventum belli magni ad nemus obscurum remotumque "
"refugerunt. Etsi sciebant se non ab exercitibus vehementibus celare patriam "
"oppressis posse, duces resistentium tantum sperabant tempus ad copias "
"restituendum fore. "
#. [objectives]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:33
msgid "Right-click on your leader during your turn for help"
msgstr ""
msgstr "Vicem tuam prime manum dextrum muris in ducem auxilio."
#. [objective]: condition=win
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:35
msgid "You must survive until turn 25."
msgstr ""
msgstr "Necesse est usque ad vicem XXV vivere."
#. [side]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:52
@ -74,31 +80,39 @@ msgstr "Manus II"
msgid ""
"You destroy the mushroom mine. The northwest undead now have 10 less income."
msgstr ""
"Metallum fungorum delevisti. Fructus iam inmortuum inter occidentem et "
"septentrionem decem decrescit."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:420
msgid ""
"You destroy the mushroom mine. The northeast orcs now have 10 less income."
msgstr ""
"Metallum fungorum delevisti. Fructus iam orcum inter orientem et "
"septentrionem decem decrescit."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:440
msgid ""
"You destroy the mushroom mine. The southwest orcs now have 10 less income."
msgstr ""
"Metallum fungorum delevisti. Fructus iam orcum inter occidentem et austrum "
"decem decrescit."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:460
msgid ""
"You destroy the mushroom mine. The southeast undead now have 10 less income."
msgstr ""
"Metallum fungorum delevisti. Fructus iam inmortuum inter orientem et austrum "
"decem decrescit."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:552
msgid ""
"One of your peasants has happened upon some spiders nests in the north and "
"south."
msgstr ""
msgstr "Unus rusticorum in borea austroque aliquos nidos aranearum invenit."
#. [message]: type=Peasant
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:558
@ -106,6 +120,7 @@ msgid ""
"I swear I saw somebody trapped in the spiders web. Maybe we should rescue "
"them?"
msgstr ""
"Vere puto me nescioquem in araneo captum vidisse. Fortasse debemus subvenire?"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:570
@ -114,12 +129,17 @@ msgid ""
"spiders guarding each captive are currently wounded, the sooner you get "
"there the better chance you have of killing them."
msgstr ""
"Si captivo appropinquaveris tecum coniunget. Quia iam araneae quemque "
"captivum custodientes vulnerantur, quo citius adveneris, eo facilius "
"interficies."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:581
msgid ""
"Your men report strange sounds coming from some caves to the east and west."
msgstr ""
"Manus tui refert sonitus mirabiles ex aliquibus cavernis in oriente "
"occidenteque edere."
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:587
@ -128,6 +148,9 @@ msgid ""
"it must be where the mainstay of their resources are produced. If we could "
"destroy them our chances wouldnt nearly be so slim."
msgstr ""
"Hostis viditur haud procul aliquae metalla fungorum aedificasse — certe est "
"locus, ubi plerumque copiarum comparantur. Si illae deleamus, fortuna nostra "
"non tam mala esse videatur."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:599
@ -135,11 +158,13 @@ msgid ""
"Move any unit onto these villages to destroy the mine. Each one you destroy "
"will reduce the enemys income by 10."
msgstr ""
"Move ullum actorem ad illos viculos ut metallum deleas, quod fructum hostis "
"decem decrescit."
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:611
msgid "This battle is nearly at an end. Victory is close at hand!"
msgstr ""
msgstr "Proelium haud multum abest quin finiatur. Victoria ad manus est! "
#. [message]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:622
@ -147,21 +172,23 @@ msgid ""
"We have survived the onslaught! The tide of the battle has turned, victory "
"cannot elude us now!"
msgstr ""
"Incursus superavimus! Circumagitur hic orbis; iam nos non possunt evitare "
"victoria! "
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:626
msgid "You have won the game, but you may continue if you wish..."
msgstr ""
msgstr "Ludum vicisti, sed pergas si vis..."
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:641
msgid "I have fallen, but all is not lost!"
msgstr "Cecidi, at non omnes cedunt!"
msgstr "Cecidi, at non omnia ceduntur!"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:653
msgid "I am done for, but we have yet to lose this battle!"
msgstr "Ruro, sed etiam proelio non desumus! "
msgstr "Ruor, sed etiam proelio non desumus! "
#. [message]: speaker=unit
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:665
@ -181,7 +208,7 @@ msgstr "Arca $oc_treasure aurorum continet."
#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:5
msgid "Return to menu"
msgstr "Tabulam redire"
msgstr "Ad tabulam redire"
#. [message]: speaker=narrator
#. [option]: speaker=narrator
@ -197,6 +224,9 @@ msgid ""
"peasant allows you to terraform the landscape and/or build castles, mines, "
"farms, villages and universities."
msgstr ""
"Rustici operarii tui sut. Si premis manum dextrum in rusticum in quibusdam "
"terris, terram mutas vel castella, aut metalla, fundos, viculos aut "
"universitates aedifices. "
#. [message]: speaker=narrator
#. [option]: speaker=narrator
@ -211,6 +241,8 @@ msgid ""
"Mages are your wise men. They can study at universities, pursuing advances "
"in mining, farming and recruitment."
msgstr ""
"Magi sunt sapientes tui. In universitate studere possunt, fodiendum et "
"colendum adlegendumque proficientes."
#. [message]: speaker=narrator
#. [option]: speaker=narrator
@ -225,6 +257,8 @@ msgid ""
"Farms can only be planted on grassland. Move a peasant onto a farm and he "
"will begin to automatically harvest the cash crop."
msgstr ""
"Fundi modo in campo condabtur. Si rusticus ad fundum fuerit sua sponte auro "
"messem metere incipiet."
#. [message]: speaker=narrator
#. [option]: speaker=narrator
@ -240,6 +274,9 @@ msgid ""
"usual. Right-click on a peasant in a village and you can establish a "
"university."
msgstr ""
"Viculi modo in campo aedificari possunt, qui ut adsolet fructum et sanandum "
"comparant. Si manum sinistrum muris in rusticum premis universitatem condere "
"potes."
#. [message]: speaker=narrator
#. [option]: speaker=narrator
@ -254,6 +291,8 @@ msgid ""
"Mines can be built on hills or mountains. A peasant on a mine will "
"automatically dig for gold at the start of your turn."
msgstr ""
"Metalla in collibus montibusve instrui possunt. Initium vicis rusticus in "
"metallo auro sua sponte fodiet"
#. [message]: speaker=narrator
#. [option]: speaker=narrator
@ -270,6 +309,9 @@ msgid ""
"your chosen research target. Right-click on a mage in a university to change "
"research target."
msgstr ""
"Ullus viculus Dryadalium universitates indicat, ubi magi initium vicis tuae "
"sua sponte in studiis materiae electae proficiunt. Preme manum dextrum muris "
"in universitate ut materiam studii mutes."
#. [message]: speaker=narrator
#. [option]: speaker=narrator
@ -286,6 +328,8 @@ msgid ""
"Right-clicking on your leader when in a university allows you to select "
"special diplomatic options."
msgstr ""
"Preme manum dextrum muris in ducem cum in universitate stes ut acta "
"legationis videas."
#. [set_menu_item]: id=anl_help
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:87
@ -310,7 +354,7 @@ msgstr "Perficere"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:19
msgid "I hereby donate 20 gold to the coffers of $df_player_name|."
msgstr ""
msgstr "Hic XX aurorum thesauro $df_player_name|sis dono."
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:59
@ -318,6 +362,8 @@ msgid ""
"$sf_player_name|, since our wisdom exceeds yours I have instructed my "
"scholars to further your understanding of agriculture."
msgstr ""
"$sf_player_name|, cum te sapientia nostra praestemus, viris doctis praecepi "
"ut scientiae tuae agri culturae prosint."
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:91
@ -326,6 +372,8 @@ msgid ""
"instructed my scholars to aid you in your efforts to learn the science of "
"mining."
msgstr ""
"$sm_player_name|, cum te sapientia populi mei praestemus, viris doctis "
"praecepi ut studio tuo artis fodiendi discendi prosint."
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:123
@ -333,6 +381,8 @@ msgid ""
"You know worryingly little about the arts of war, $sw_player_name|. I feel "
"an obligation to instruct you in this vital matter."
msgstr ""
"Minimum de arte militare intellegis, $sw_player_name|. Necesse est mihi te "
"de materia gravissima docere."
#. [set_variable]
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:190
@ -385,11 +435,13 @@ msgid ""
"<span color='green'>Donate Funds</span>\n"
"Give 20 gold to another player"
msgstr ""
"<span color='green'>Pecuniam Dare</span>\n"
"XX aurorum lusori alio datur"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:250
msgid "Who will you donate funds to?"
msgstr ""
msgstr "Cui pecuniam dabo?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:253
@ -403,7 +455,7 @@ msgid ""
"<span color='green'>Share Knowledge</span>\n"
"Help an ally with their research"
msgstr ""
"<span color='green'>Scientiam communicare</span>\n"
"<span color='green'>Scientiam Communicare</span>\n"
"Socium cum proficiendo adiuvare"
#. [message]: speaker=unit
@ -419,7 +471,7 @@ msgid ""
"Negotiation Progress: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
msgstr ""
"<span color='green'>Cum Nanis pacisci</span>\n"
"<span color='green'>Cum Nanis Pacisci</span>\n"
"Te sinere actorem Nanorum adlegere\n"
"Paciscendum proficit: $player_$side_number|.leader_option_1.progress|/"
"$player_$side_number|.leader_option_1.target"
@ -432,7 +484,7 @@ msgid ""
"Negotiation Progress: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
msgstr ""
"<span color='green'>Cum Dryadalibus pacisci</span>\n"
"<span color='green'>Cum Dryadalibus Pacisci</span>\n"
"Te sinere actorem Dryadalium adlegere\n"
"Paciscendum proficit: $player_$side_number|.leader_option_2.progress|/"
"$player_$side_number|.leader_option_2.target"
@ -449,6 +501,7 @@ msgid ""
"Our talks are complete — the Dwarves will gladly fight by your side. Which "
"of our brethren do you want to recruit?"
msgstr ""
"Constat — Nani libenter tecum pugnabunt. Quos sodalium nostrum adlegere vis?"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_leader_options.cfg:406
@ -456,6 +509,8 @@ msgid ""
"Our talks are complete — the Elves shall aid you in this battle. Which our "
"of kin do you wish to recruit?"
msgstr ""
"Constat — Dryadales te in proelio iuvabunt. Quos sodalium nostrum adlegere "
"vis?"
#. [set_menu_item]: id=anl_choose_new_recruit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:9
@ -479,7 +534,7 @@ msgstr "Qualis actor adlegere posse vis?"
#. [set_menu_item]: id=anl_oversee_research
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:56
msgid "Oversee Research"
msgstr "Exquisitionis Praesidere"
msgstr "Exquisitioni Praeesse"
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:95
@ -495,11 +550,16 @@ msgid ""
"Our farms produce $player_$side_number|.farming.gold|g\n"
"Our mines produce $player_$side_number|.mining.gold|g\n"
msgstr ""
"$player_$side_number|.research.current_target| est studium praeens, Ad quid "
"finem viri docti animadvertant?\n"
"\n"
"Fundi nostri $player_$side_number|.farming.gold|a comparant\n"
"Metalla nostra $player_$side_number|.mining.gold|a comparant\n"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:105
msgid "Continue as before"
msgstr ""
msgstr "Ut ante pergere"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:118
@ -529,7 +589,7 @@ msgid ""
"Study Progress: $player_$side_number|.mining.progress|/$player_$side_number|."
"mining.target"
msgstr ""
"<span color='green'>Fodiendum</span>\n"
"<span color='green'>Fodere</span>\n"
"Fossores +I aurorum faciunt\n"
"In studiis profecerunt: $player_$side_number|.mining.progress|/$player_"
"$side_number|.mining.target"
@ -539,7 +599,7 @@ msgstr ""
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:135
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:133
msgid "mining"
msgstr "fodiendum"
msgstr "fodere"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:147
@ -549,9 +609,9 @@ msgid ""
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
msgstr ""
"<span color='green'>Warfare</span>\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"<span color='green'>Ars Militaris</span>\n"
"Te sinit ut novum modum actoris adlegas\n"
"In studiis profecerunt: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
#. [command]
@ -559,7 +619,7 @@ msgstr ""
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:171
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:139
msgid "warfare"
msgstr "bellum"
msgstr "ars militaris"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:215
@ -567,6 +627,8 @@ msgid ""
"$player_$side_number|.name|s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
"Fundi $player_$side_number|.name|sis iam $side_number|.farming.gold aurorum "
"facit."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:232
@ -574,6 +636,8 @@ msgid ""
"$player_$side_number|.name|s mines now produce $player_$side_number|.mining."
"gold gold."
msgstr ""
"Metalla $player_$side_number|.name|sis iam $side_number|.mining.gold aurorum "
"facit."
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:248
@ -581,6 +645,8 @@ msgid ""
"$player_$side_number|.name|, we have finished researching warfare. Right-"
"click on a mage in a university to select a unit to recruit."
msgstr ""
"$player_$side_number|.name|, studia artis militaris peregemus. Preme manum "
"dextrum muris in mago ut actorem ad adlegendum eligas."
#. [message]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:157
@ -590,7 +656,7 @@ msgstr "Te solvamus!"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_special_macros.cfg:161
msgid "You release the creature from the web and it agrees to help you."
msgstr ""
msgstr "Creata ab araneo soluta constat se te adiuvare. "
#. [set_menu_item]: id=anl_get_to_work
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:6
@ -605,7 +671,7 @@ msgstr "Quod faciam domine mi?"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:59
msgid "Convert to Grassland"
msgstr "Cespiti Converti"
msgstr "Caespiti Converti"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:59
@ -665,12 +731,12 @@ msgstr "Arbusculam Constituere"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:158
msgid "Chop Down Forest"
msgstr "Silvam Occidere"
msgstr "Silvam Caedere"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:158
msgid "Earns: 1g"
msgstr "Sumptus: 1a"
msgstr "Reditus: 1a"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:185
@ -720,7 +786,7 @@ msgstr "Sumptus: 2a"
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:302
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:319
msgid "Smash Cave Floor"
msgstr ""
msgstr "Solium Cavernae Frangere"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:336
@ -730,7 +796,7 @@ msgstr "Reditus: 3a"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:336
msgid "Harvest Mushrooms"
msgstr "Fungum Colligere"
msgstr "Fungos Colligere"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:361
@ -745,7 +811,7 @@ msgstr "Sumptus: 7a"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:381
msgid "Establish University"
msgstr "Universitatem Instituere"
msgstr "Universitatem Condere"
#. [option]: speaker=unit
#: data/multiplayer/scenarios/ANL_utils/ANL_worker_options.cfg:402

View file

@ -2,8 +2,8 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-07-24 14:56+0200\n"
"PO-Revision-Date: 2011-05-18 19:33+0100\n"
"POT-Creation-Date: 2011-07-24 18:18+0200\n"
"PO-Revision-Date: 2011-07-17 18:21+0100\n"
"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
"Language-Team: none\n"
"Language: \n"
@ -59,7 +59,7 @@ msgstr "(Difficilis)"
#. [campaign]: id=Dead_Water
#: data/campaigns/Dead_Water/_main.cfg:19
msgid "Triton"
msgstr ""
msgstr "Triton"
#. [campaign]: id=Dead_Water
#: data/campaigns/Dead_Water/_main.cfg:22
@ -164,7 +164,7 @@ msgstr ""
#. [side]: type=Dark Sorcerer, id=Mal-Kevek
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:83
msgid "Undead Forces"
msgstr ""
msgstr "Copiae Inmortuum"
#. [objective]: condition=win
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:202
@ -172,7 +172,7 @@ msgstr ""
#: data/campaigns/Dead_Water/scenarios/06_Uncharted_Islands.cfg:145
#: data/campaigns/Dead_Water/scenarios/07_Bilheld.cfg:140
msgid "Defeat enemy leader"
msgstr ""
msgstr "Ducem hostis vincere"
#. [unit]: type=Mermaid Priestess, id=Cylanna
#: data/campaigns/Dead_Water/scenarios/01_Invasion.cfg:228
@ -2384,7 +2384,7 @@ msgstr ""
#. [scenario]: id=13_Epilogue
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:4
msgid "Epilogue"
msgstr ""
msgstr "Epilogus"
#. [message]: speaker=narrator
#: data/campaigns/Dead_Water/scenarios/13_Epilogue.cfg:37
@ -2504,12 +2504,12 @@ msgstr "cauda"
#. [unstore_unit]
#: data/campaigns/Dead_Water/units/Brawler.cfg:192
msgid "stunned"
msgstr ""
msgstr "stupefactus"
#. [unit_type]: id=Merman Child King, race=merman
#: data/campaigns/Dead_Water/units/Child_King.cfg:4
msgid "Child King"
msgstr ""
msgstr "Rex Puer"
#. [unit_type]: id=Merman Child King, race=merman
#: data/campaigns/Dead_Water/units/Child_King.cfg:20
@ -2522,12 +2522,12 @@ msgstr ""
#. [attack]: type=impact
#: data/campaigns/Dead_Water/units/Child_King.cfg:37
msgid "scepter"
msgstr ""
msgstr "sceptrum"
#. [unit_type]: id=Merman Citizen, race=merman
#: data/campaigns/Dead_Water/units/Citizen.cfg:4
msgid "Merman Citizen"
msgstr ""
msgstr "Cives Nereidum"
#. [unit_type]: id=Merman Citizen, race=merman
#: data/campaigns/Dead_Water/units/Citizen.cfg:20
@ -2558,12 +2558,12 @@ msgstr "flagellum"
#. [attack]: type=pierce
#: data/campaigns/Dead_Water/units/Kraken.cfg:41
msgid "ink"
msgstr ""
msgstr "sepiae"
#. [unit_type]: id=Merman Soldier King, race=merman
#: data/campaigns/Dead_Water/units/Soldier_King.cfg:4
msgid "Soldier King"
msgstr ""
msgstr "Rex Pugnator"
#. [unit_type]: id=Merman Soldier King, race=merman
#: data/campaigns/Dead_Water/units/Soldier_King.cfg:30
@ -2578,12 +2578,12 @@ msgstr ""
#: data/campaigns/Dead_Water/units/Warrior_King.cfg:52
#: data/campaigns/Dead_Water/units/Young_King.cfg:47
msgid "mace"
msgstr ""
msgstr "fustis ferreus"
#. [unit_type]: id=Merman Warrior King, race=merman
#: data/campaigns/Dead_Water/units/Warrior_King.cfg:4
msgid "Warrior King"
msgstr ""
msgstr "Rex Bellator"
#. [unit_type]: id=Merman Warrior King, race=merman
#: data/campaigns/Dead_Water/units/Warrior_King.cfg:30
@ -2596,7 +2596,7 @@ msgstr ""
#. [unit_type]: id=Merman Young King, race=merman
#: data/campaigns/Dead_Water/units/Young_King.cfg:4
msgid "Young King"
msgstr ""
msgstr "Rex Iuvenis"
#. [unit_type]: id=Merman Young King, race=merman
#: data/campaigns/Dead_Water/units/Young_King.cfg:30
@ -2608,7 +2608,7 @@ msgstr ""
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:102
msgid "Merman Forces"
msgstr ""
msgstr "Copiae Nereidum"
#: data/campaigns/Dead_Water/utils/dw-utils.cfg:106
msgid "Kai Krellis"
@ -2617,7 +2617,7 @@ msgstr ""
#. [object]: id={ID}
#: data/campaigns/Dead_Water/utils/items.cfg:8
msgid "Storm Trident"
msgstr ""
msgstr "Tridens Tempestatum"
#. [object]: id={ID}
#: data/campaigns/Dead_Water/utils/items.cfg:11
@ -2632,7 +2632,7 @@ msgstr ""
#. [effect]: type=fire
#: data/campaigns/Dead_Water/utils/items.cfg:33
msgid "storm trident"
msgstr ""
msgstr "tridens tempestatum "
#. [object]: id={ID}
#: data/campaigns/Dead_Water/utils/items.cfg:54
@ -2647,7 +2647,7 @@ msgstr "gladius flammeus"
#. [object]: id={ID}
#: data/campaigns/Dead_Water/utils/items.cfg:92
msgid "Ankh Necklace"
msgstr ""
msgstr "Monile Ancheum"
#. [message]: speaker=$second_unit.id
#: data/campaigns/Dead_Water/utils/items.cfg:196
@ -2704,7 +2704,7 @@ msgstr ""
#. [object]: id=power_ring2
#: data/campaigns/Dead_Water/utils/items.cfg:320
msgid "Ring of Power"
msgstr ""
msgstr "Anulus Potestatis"
#. [message]: speaker=Cylanna
#: data/campaigns/Dead_Water/utils/items.cfg:369

View file

@ -14,7 +14,7 @@ msgstr ""
"Project-Id-Version: Wesnoth-editor 1.2\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-07-09 09:00+0200\n"
"PO-Revision-Date: 2011-04-14 04:31+0100\n"
"PO-Revision-Date: 2011-07-16 19:25+0100\n"
"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
"Language-Team: Latin\n"
"Language: \n"
@ -40,7 +40,7 @@ msgstr "Radius II Hexagonorum"
#. [brush]
#: data/core/editor/brushes.cfg:55
msgid "Hex Line NW-SE"
msgstr "Agmen hexagonorum OS-OM"
msgstr "Agmen hexagonorum OS-OA"
#. [editor_group]: id=all
#: data/core/editor/terrain-groups.cfg:10
@ -223,7 +223,7 @@ msgstr "Visne repudiare omnes commutationes nonservatas?"
#: src/editor/editor_controller.cpp:404
msgid "Unsaved Changes"
msgstr "Mutationes non servatae"
msgstr "Mutationes Non Servatae"
#: src/editor/editor_controller.cpp:426
msgid "Choose a Map to Open"
@ -253,22 +253,20 @@ msgid "Choose a mask to apply"
msgstr "|Chartam Restituendam Eligire"
#: src/editor/editor_controller.cpp:519
#, fuzzy
msgid "Error loading mask"
msgstr "|Error cum persona petivisse eveniebat. ???"
msgstr "Error dum velamen arcessitur"
#: src/editor/editor_controller.cpp:534
msgid "Choose target map"
msgstr "Chartam deligere."
#: src/editor/editor_controller.cpp:541 src/editor/editor_controller.cpp:731
#, fuzzy
msgid "Error loading map"
msgstr "|Error cum tabulam geographicam ...???"
msgstr "Error dum charta arcessitur"
#: src/editor/editor_controller.cpp:645 src/editor/editor_controller.cpp:687
msgid "This map is already open."
msgstr "Chartam iam aperta est."
msgstr "Charta iam aperta est."
#: src/editor/editor_controller.cpp:666
msgid "Map saved."
@ -302,7 +300,7 @@ msgstr "Reponere"
#: src/editor/editor_controller.cpp:1126
msgid "Cant Redo"
msgstr "Nequit Reddere"
msgstr "Nequit Reponere"
#: src/editor/editor_controller.cpp:1131
msgid "Auto-update Terrain Transitions: Yes"
@ -335,12 +333,12 @@ msgstr ""
# Eminentia
#: src/editor/editor_palettes.cpp:520
msgid "FG: "
msgstr "EM:"
msgstr "EM: "
# Umbra
#: src/editor/editor_palettes.cpp:521
msgid "BG: "
msgstr "UM:"
msgstr "UM: "
#: src/editor/map_context.cpp:71
msgid "File not found"

View file

@ -13,7 +13,7 @@ msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.8-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-07-09 09:00+0200\n"
"PO-Revision-Date: 2011-04-22 19:41+0100\n"
"PO-Revision-Date: 2011-07-17 18:11+0100\n"
"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
"Language-Team: none\n"
"Language: \n"
@ -78,12 +78,12 @@ msgstr ""
#. [about]
#: data/campaigns/Eastern_Invasion/_main.cfg:25
msgid "Campaign Design"
msgstr ""
msgstr "Forma Militiae"
#. [about]
#: data/campaigns/Eastern_Invasion/_main.cfg:31
msgid "Campaign Maintenance"
msgstr ""
msgstr "Conservatio Militiae"
#. [about]
#: data/campaigns/Eastern_Invasion/_main.cfg:41
@ -93,7 +93,7 @@ msgstr ""
#. [about]
#: data/campaigns/Eastern_Invasion/_main.cfg:47
msgid "Artwork and Graphics Design"
msgstr ""
msgstr "Imagines"
#. [scenario]: id=01_The_Outpost
#: data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg:4
@ -2956,7 +2956,7 @@ msgstr ""
#. [scenario]: id=18_Epilogue
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:4
msgid "Epilogue"
msgstr ""
msgstr "Epilogus"
#. [part]
#: data/campaigns/Eastern_Invasion/scenarios/18_Epilogue.cfg:20
@ -3104,9 +3104,8 @@ msgstr "spatha magna"
#: data/campaigns/Eastern_Invasion/units/Horse_Lord.cfg:33
#: data/campaigns/Eastern_Invasion/units/Mounted_Fighter.cfg:32
#: data/campaigns/Eastern_Invasion/units/Mounted_Warrior.cfg:32
#, fuzzy
msgid "morning star"
msgstr "aspergillum"
msgstr "scipio armatus"
#. [unit_type]: id=Mounted Fighter, race=human
#: data/campaigns/Eastern_Invasion/units/Mounted_Fighter.cfg:4

View file

@ -12,8 +12,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Wesnoth 1.8\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-05-30 20:47+0200\n"
"PO-Revision-Date: 2011-05-08 01:08+0100\n"
"POT-Creation-Date: 2011-07-24 18:18+0200\n"
"PO-Revision-Date: 2011-07-16 19:01+0100\n"
"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
"Language-Team: Latin\n"
"Language: \n"
@ -322,7 +322,7 @@ msgstr ""
#. [topic]: id=laying
#: data/core/encyclopedia/drakes.cfg:79
msgid "Laying"
msgstr ""
msgstr "Fetus"
#. [topic]: id=laying
#. [topic]: id=hatching
@ -407,7 +407,7 @@ msgstr ""
#. [topic]: id=aspirant
#: data/core/encyclopedia/drakes.cfg:121
msgid "Aspirant"
msgstr ""
msgstr "Adsecula"
#. [topic]: id=aspirant
#: data/core/encyclopedia/drakes.cfg:122
@ -421,7 +421,7 @@ msgstr ""
#. [topic]: id=ascendant
#: data/core/encyclopedia/drakes.cfg:127
msgid "Ascendant"
msgstr ""
msgstr "Affectator"
#. [topic]: id=ascendant
#: data/core/encyclopedia/drakes.cfg:128
@ -790,7 +790,7 @@ msgstr ""
#. [topic]: id=southwest_elven_lands
#: data/core/encyclopedia/geography.cfg:135
msgid "Southwest Elven Lands"
msgstr ""
msgstr "Terra Dryadalium Inter Occidentem et Meridiem"
#. [topic]: id=southwest_elven_lands
#: data/core/encyclopedia/geography.cfg:141
@ -3331,9 +3331,8 @@ msgstr ""
#. [topic]: id=debug_commands
#: data/core/help.cfg:860
#, fuzzy
msgid "Debug mode commands"
msgstr "Imperia Vulgaria"
msgstr "Imperia cimicandi"
#. [topic]: id=debug_commands
#: data/core/help.cfg:864
@ -4301,7 +4300,7 @@ msgstr "intrepida"
#. [trait]: id=fearless
#: data/core/macros/traits.cfg:167 data/core/macros/traits.cfg:180
msgid "Fights normally during unfavorable times of day/night"
msgstr ""
msgstr "Aeque in hora adversa diei/noctis pugnat. "
#. [trait]: id=feral
#: data/core/macros/traits.cfg:190
@ -5049,29 +5048,23 @@ msgstr "Voses"
#. [race]: id=khalifate
#: data/core/units.cfg:324
#, fuzzy
#| msgid "race^Human"
msgid "race^Khalifate Human"
msgstr "Vir"
msgstr "Vir Khalifate"
#. [race]: id=khalifate
#: data/core/units.cfg:325
#, fuzzy
#| msgid "race+female^Human"
msgid "race+female^Khalifate Human"
msgstr "Femina"
msgstr "Femina Khalifate"
#. [race]: id=khalifate
#: data/core/units.cfg:326
#, fuzzy
#| msgid "race+plural^Mechanical"
msgid "race+plural^Khalifate"
msgstr "Machinae"
msgstr "Khalifate"
#. [race]: id=khalifate
#: data/core/units.cfg:327
msgid "This race does not have a description yet."
msgstr ""
msgstr "Haec stirps nondum descriptonem habet."
#. [race]: id=falcon, description=
#: data/core/units.cfg:336

View file

@ -13,7 +13,7 @@ msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-07-09 09:00+0200\n"
"PO-Revision-Date: 2011-04-22 19:31+0100\n"
"PO-Revision-Date: 2011-07-17 18:09+0100\n"
"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
"Language-Team: none\n"
"Language: \n"
@ -74,7 +74,7 @@ msgstr ""
#. [about]
#: data/campaigns/Liberty/_main.cfg:30
msgid "Campaign Design"
msgstr ""
msgstr "Forma Militiae"
#. [about]
#: data/campaigns/Liberty/_main.cfg:36
@ -84,12 +84,12 @@ msgstr ""
#. [about]
#: data/campaigns/Liberty/_main.cfg:42
msgid "Campaign Maintenance"
msgstr ""
msgstr "Conservatio Militiae"
#. [about]
#: data/campaigns/Liberty/_main.cfg:53
msgid "Artwork and Graphics Design"
msgstr ""
msgstr "Imagines"
#. [scenario]: id=01_The_Raid
#: data/campaigns/Liberty/scenarios/01_The_Raid.cfg:4
@ -1937,7 +1937,7 @@ msgstr ""
#. [scenario]: id=09_Epilogue
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:4
msgid "Liberty — Epilogue"
msgstr ""
msgstr "Libertas — Epilogus"
#. [part]
#: data/campaigns/Liberty/scenarios/09_Epilogue.cfg:14
@ -2024,7 +2024,7 @@ msgstr ""
#. [unit_type]: id=Bone Knight, race=undead
#: data/campaigns/Liberty/units/Bone_Knight.cfg:5
msgid "Bone Knight"
msgstr ""
msgstr "Eques Osseus"
#. [unit_type]: id=Bone Knight, race=undead
#: data/campaigns/Liberty/units/Bone_Knight.cfg:27
@ -2043,12 +2043,12 @@ msgstr "securis"
#. [attack]: type=impact
#: data/campaigns/Liberty/units/Bone_Knight.cfg:68
msgid "trample"
msgstr ""
msgstr "calcare"
#. [unit_type]: id=Death Squire, race=undead
#: data/campaigns/Liberty/units/Death_Squire.cfg:4
msgid "Death Squire"
msgstr ""
msgstr "Comes Mortis"
#. [unit_type]: id=Death Squire, race=undead
#: data/campaigns/Liberty/units/Death_Squire.cfg:27
@ -2068,7 +2068,7 @@ msgstr "gladius"
#. [unit_type]: id=Rogue Mage, race=human
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:5
msgid "Rogue Mage"
msgstr ""
msgstr "Magus Profugus"
#. [unit_type]: id=Rogue Mage, race=human
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:19
@ -2089,12 +2089,12 @@ msgstr "gladius brevis"
#. [attack]: type=cold
#: data/campaigns/Liberty/units/Rogue_Mage.cfg:33
msgid "ice blast"
msgstr ""
msgstr "flamen geli"
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:5
msgid "Shadow Lord"
msgstr ""
msgstr "Dominus Umbrarum"
#. [unit_type]: id=Shadow Lord, race=human
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:23
@ -2109,23 +2109,23 @@ msgstr ""
#. [attack]: type=blade
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:29
msgid "astral blade"
msgstr ""
msgstr "ferrum aeris"
#. [attack]: type=cold
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:40
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:39
msgid "shadow bolt"
msgstr ""
msgstr "fulmen opacum"
#. [attack]: type=impact
#: data/campaigns/Liberty/units/Shadow_Lord.cfg:52
msgid "shadow blast"
msgstr ""
msgstr "flamen umbrarum"
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:5
msgid "Shadow Mage"
msgstr ""
msgstr "Magus Umbrarum"
#. [unit_type]: id=Shadow Mage, race=human
#: data/campaigns/Liberty/units/Shadow_Mage.cfg:22
@ -2142,7 +2142,7 @@ msgstr ""
#. [unit_type]: id=Skeleton Rider, race=undead
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:5
msgid "Skeleton Rider"
msgstr ""
msgstr "Ossa Equestra"
#. [unit_type]: id=Skeleton Rider, race=undead
#: data/campaigns/Liberty/units/Skeleton_Rider.cfg:35
@ -2155,7 +2155,7 @@ msgstr ""
#. [unit_type]: id=Thug_Peasant
#: data/campaigns/Liberty/units/Villagers.cfg:20
msgid "Villager"
msgstr ""
msgstr "Vicanus"
#. [unit_type]: id=Thug_Peasant
#: data/campaigns/Liberty/units/Villagers.cfg:23
@ -2167,7 +2167,7 @@ msgstr ""
#. [unit_type]: id=Bandit_Peasant
#: data/campaigns/Liberty/units/Villagers.cfg:36
msgid "Village Elder"
msgstr ""
msgstr "Pater Vicanus"
#. [unit_type]: id=Bandit_Peasant
#: data/campaigns/Liberty/units/Villagers.cfg:39
@ -2180,7 +2180,7 @@ msgstr ""
#. [unit_type]: id=Highwayman_Peasant
#: data/campaigns/Liberty/units/Villagers.cfg:52
msgid "Senior Village Elder"
msgstr ""
msgstr "Princeps Vicanus"
#. [unit_type]: id=Highwayman_Peasant
#: data/campaigns/Liberty/units/Villagers.cfg:56
@ -2194,7 +2194,7 @@ msgstr ""
#. [female]
#: data/campaigns/Liberty/units/Villagers.cfg:58
msgid "female^Senior Village Elder"
msgstr ""
msgstr "Princeps Vicana"
#. [unit_type]: id=Footpad_Peasant
#: data/campaigns/Liberty/units/Villagers.cfg:119
@ -2211,12 +2211,12 @@ msgstr ""
#. [female]
#: data/campaigns/Liberty/units/Villagers.cfg:129
msgid "female^Peasant Youth"
msgstr ""
msgstr "Iuvenis Rustica"
#. [unit_type]: id=Outlaw_Peasant
#: data/campaigns/Liberty/units/Villagers.cfg:143
msgid "Watchman"
msgstr ""
msgstr "Vigil"
#. [unit_type]: id=Outlaw_Peasant
#: data/campaigns/Liberty/units/Villagers.cfg:148
@ -2228,12 +2228,12 @@ msgstr ""
#. [female]
#: data/campaigns/Liberty/units/Villagers.cfg:150
msgid "female^Watchwoman"
msgstr ""
msgstr "Vigil"
#. [unit_type]: id=Fugitive_Peasant
#: data/campaigns/Liberty/units/Villagers.cfg:164
msgid "Borderer"
msgstr ""
msgstr "Oppidanus"
#. [unit_type]: id=Fugitive_Peasant
#: data/campaigns/Liberty/units/Villagers.cfg:169
@ -2247,12 +2247,12 @@ msgstr ""
#. [female]
#: data/campaigns/Liberty/units/Villagers.cfg:171
msgid "female^Borderer"
msgstr ""
msgstr "Oppidana"
#. [unit_type]: id=Poacher_Peasant
#: data/campaigns/Liberty/units/Villagers.cfg:190
msgid "Peasant Hunter"
msgstr "Venator Rustici"
msgstr "Auceps Rusticus"
#. [unit_type]: id=Poacher_Peasant
#: data/campaigns/Liberty/units/Villagers.cfg:193
@ -2265,7 +2265,7 @@ msgstr ""
#. [unit_type]: id=Trapper_Peasant
#: data/campaigns/Liberty/units/Villagers.cfg:206
msgid "Peasant Trapper"
msgstr "Praedator Ferinae Rustici"
msgstr "Captor Rusticus"
#. [unit_type]: id=Trapper_Peasant
#: data/campaigns/Liberty/units/Villagers.cfg:210
@ -2278,7 +2278,7 @@ msgstr ""
#. [unit_type]: id=Huntsman_Peasant
#: data/campaigns/Liberty/units/Villagers.cfg:223
msgid "Peasant Huntsman"
msgstr "Captor Rustici"
msgstr "Venator Rusticus"
#. [unit_type]: id=Huntsman_Peasant
#: data/campaigns/Liberty/units/Villagers.cfg:228
@ -2291,7 +2291,7 @@ msgstr ""
#. [object]: id={ID}
#: data/campaigns/Liberty/utils/utils.cfg:54
msgid "Holy Ankh"
msgstr ""
msgstr "Anchus Sanctus"
#. [object]: id={ID}
#: data/campaigns/Liberty/utils/utils.cfg:57
@ -2309,7 +2309,7 @@ msgstr ""
#. [effect]: type=arcane
#: data/campaigns/Liberty/utils/utils.cfg:71
msgid "holy ankh"
msgstr ""
msgstr "anchus sanctus"
#. [message]: speaker=Baldras
#: data/campaigns/Liberty/utils/utils.cfg:121

View file

@ -12,8 +12,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Wesnoth 1.8\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-07-24 14:56+0200\n"
"PO-Revision-Date: 2011-07-07 00:53+0100\n"
"POT-Creation-Date: 2011-07-24 18:18+0200\n"
"PO-Revision-Date: 2011-07-11 23:37+0100\n"
"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
"Language-Team: Latin\n"
"Language: \n"
@ -121,10 +121,8 @@ msgstr "Herbae"
#. [terrain_type]: id=road
#: data/core/terrain.cfg:174 data/core/terrain.cfg:184
#: data/core/terrain.cfg:194
#, fuzzy
#| msgid "Dry Dirt"
msgid "Dirt"
msgstr "Humus Aridus"
msgstr "Humus"
#. [terrain_type]: id=dirt_dark
#: data/core/terrain.cfg:175
@ -179,10 +177,8 @@ msgstr "Nix"
#. [terrain_type]: id=desert
#: data/core/terrain.cfg:260
#, fuzzy
#| msgid "Desert Keep"
msgid "Desert"
msgstr "Arx Locorum Desertorum"
msgstr "Locus Desertus"
#. [terrain_type]: id=desert
#: data/core/terrain.cfg:261
@ -497,8 +493,6 @@ msgstr "Colles Silvestium Niveorum Diversorum"
#. [terrain_type]
#: data/core/terrain.cfg:878
#, fuzzy
#| msgid "Basic Wooden Floor"
msgid "Wooden Floor"
msgstr "Solum Ligneum"
@ -627,10 +621,8 @@ msgstr "Montes Impervii Nivei"
#. [terrain_type]: id=cavewall_earthy_hewn
#: data/core/terrain.cfg:1117 data/core/terrain.cfg:1128
#: data/core/terrain.cfg:1139 data/core/terrain.cfg:1150
#, fuzzy
#| msgid "Hewn Cave Wall"
msgid "Cave Wall"
msgstr "Murus Cavernae Dolatus"
msgstr "Murus Cavernae"
#. [terrain_type]: id=cavewall
#: data/core/terrain.cfg:1118
@ -930,10 +922,8 @@ msgstr "Castellum Nanorum"
#. [terrain_type]: id=sand_castle_ruin
#: data/core/terrain.cfg:1692 data/core/terrain.cfg:1704
#: data/core/terrain.cfg:1717 data/core/terrain.cfg:1742
#, fuzzy
#| msgid "Ruined Human Castle"
msgid "Ruined Castle"
msgstr "Castellum Rutus Humanum"
msgstr "Castellum Rutus"
#. [terrain_type]: id=ruin
#: data/core/terrain.cfg:1693
@ -1029,10 +1019,8 @@ msgstr "Arx Castelli Nanorum"
#. [terrain_type]: id=desert_keep_ruined
#: data/core/terrain.cfg:1874 data/core/terrain.cfg:1887
#: data/core/terrain.cfg:1900 data/core/terrain.cfg:1926
#, fuzzy
#| msgid "Ruined Desert Keep"
msgid "Ruined Keep"
msgstr "Arx Rutum Locorum Desertorum"
msgstr "Arx Rutum"
#. [terrain_type]: id=ruined_keep
#: data/core/terrain.cfg:1875
@ -1081,10 +1069,8 @@ msgstr "Velamen Arcis"
#: data/core/terrain.cfg:2020 data/core/terrain.cfg:2032
#: data/core/terrain.cfg:2046 data/core/terrain.cfg:2057
#: data/core/terrain.cfg:2069
#, fuzzy
#| msgid "Wooden Bridge"
msgid "Bridge"
msgstr "Pons Ligneus"
msgstr "Pons"
#. [terrain_type]: id=bridge
#. [terrain_type]: id=bridgediag1
@ -1780,7 +1766,7 @@ msgstr "Aetas ignota"
#. [row]
#: data/gui/default/window/lobby_main.cfg:183
msgid "Gold per village"
msgstr "Aura per viculos"
msgstr "Aura per viculum"
#. [label]
#. [row]
@ -1808,7 +1794,7 @@ msgstr ""
#. [toggle_button]: id=player_list_sort_name
#: data/gui/default/window/lobby_main.cfg:322
msgid "Alphabetically"
msgstr "Series Abecedaria"
msgstr "Litteris Elementorum"
#. [definition]
#: data/gui/default/window/lobby_main.cfg:338
@ -1920,10 +1906,8 @@ msgstr "De Amicis — "
#. [button]: id=start_whisper
#: data/gui/default/window/lobby_player_info.cfg:70
#, fuzzy
#| msgid "Send private message"
msgid "Send Private Message"
msgstr "Nuntium privatum mittere"
msgstr "Nuntium Privatum Mittere"
#. [button]: id=add_to_friends
#: data/gui/default/window/lobby_player_info.cfg:99
@ -1941,10 +1925,8 @@ msgstr "Ut Negelctus Addere"
#. [button]: id=remove_from_list
#: data/gui/default/window/lobby_player_info.cfg:117
#, fuzzy
#| msgid "Remove from list"
msgid "Remove from List"
msgstr "Ex tabulam movere"
msgstr "Ex Tabulam Movere"
#. [label]
#: data/gui/default/window/lobby_player_info.cfg:141
@ -1989,10 +1971,8 @@ msgstr "Nomen"
#. [label]
#: data/gui/default/window/mp_change_control.cfg:194
#, fuzzy
#| msgid "Change control"
msgid "Change Control"
msgstr "Imperium mutare"
msgstr "Imperium Dare"
#. [window]: id=mp_cmd_wrapper
#: data/gui/default/window/mp_cmd_wrapper.cfg:8
@ -2016,17 +1996,13 @@ msgstr "Tabulam Amicorum/Neglectorum"
#. [button]: id=add_friend
#: data/gui/default/window/mp_cmd_wrapper.cfg:170
#, fuzzy
#| msgid "Add As Friend"
msgid "Add as Friend"
msgstr "Ut Amicus Addere"
msgstr "Ut Amicum Addere"
#. [button]: id=add_ignore
#: data/gui/default/window/mp_cmd_wrapper.cfg:185
#, fuzzy
#| msgid "Add As Ignore"
msgid "Add as Ignore"
msgstr "Ut Negelctus Addere"
msgstr "Ut Negelctum Addere"
#. #-#-#-#-# wesnoth-lib.wml.pot (PACKAGE VERSION) #-#-#-#-#
#. [button]: id=remove
@ -2574,10 +2550,8 @@ msgid "Show Unit Idle Animations"
msgstr "Animationes Actorum Otiosorum Monstrare"
#: src/game_preferences_display.cpp:205
#, fuzzy
#| msgid "Show Unit Idle Animations"
msgid "Show Unit Standing Animations"
msgstr "Animationes Actorum Otiosorum Monstrare"
msgstr "Animationes Actorum Stantium Monstrare"
#: src/game_preferences_display.cpp:206 src/hotkeys.cpp:55
msgid "Animate Map"
@ -2585,10 +2559,8 @@ msgstr "Chartam Animare"
#: src/game_preferences_display.cpp:208 src/game_preferences_display.cpp:209
#: src/game_preferences_display.cpp:210 src/game_preferences_display.cpp:211
#, fuzzy
#| msgid "SFX Volume:"
msgid "Volume:"
msgstr "Magnitudo Effectus Soni:"
msgstr "Magnitudo:"
#: src/game_preferences_display.cpp:213
msgid "Scroll Speed:"
@ -3216,7 +3188,7 @@ msgstr "Descriptio Actoris"
#: src/hotkeys.cpp:72
msgid "Rename Unit"
msgstr "Actorem Transnominare"
msgstr "Nomen Actoris Mutare"
#: src/hotkeys.cpp:74
msgid "Save Replay"

View file

@ -13,7 +13,7 @@ msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-07-09 09:00+0200\n"
"PO-Revision-Date: 2011-07-01 21:52+0100\n"
"PO-Revision-Date: 2011-07-16 18:50+0100\n"
"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
"Language-Team: none\n"
"Language: \n"
@ -452,7 +452,7 @@ msgstr "Morere, istud caenum!"
#. [side]: id=Velon, type=Elvish Captain
#: data/campaigns/Legend_of_Wesmere/scenarios/01_The_Uprooting.cfg:180
msgid "Velon"
msgstr "Velon"
msgstr "Velo"
#. [side]: id=Tbaran, type=Orcish Warrior
#: data/campaigns/Legend_of_Wesmere/scenarios/01_The_Uprooting.cfg:209
@ -703,7 +703,7 @@ msgid ""
"Velon, I swear on the life of Irdya that I will not let you be forgotten "
"while elves yet draw breath to sing."
msgstr ""
"Velon, me spondeo capite Irdyae te non obliturum esse dum dryadales auram "
"Velo, me spondeo capite Irdyae te non obliturum esse dum dryadales auram "
"canendi suscipiamus."
#. [message]: id=Velon
@ -999,7 +999,7 @@ msgstr ""
#. [message]: id=Mutaf-uru
#: data/campaigns/Legend_of_Wesmere/scenarios/03_Kalian_under_Attack.cfg:432
msgid "Were you able to breach their citadel?"
msgstr "Potis eratis arcem expugnavisse?"
msgstr "Potis eratis arcem expugnasse?"
#. [message]: id=Urudin
#: data/campaigns/Legend_of_Wesmere/scenarios/03_Kalian_under_Attack.cfg:440
@ -1065,8 +1065,8 @@ msgid ""
"arrived at their destination, the north wind blew, and the fog lifted to "
"reveal a grim sight..."
msgstr ""
"Calens dies noctesque cum turba sequentibus ibant, iam adientes iam "
"adiacentes Calianem, et ob nebulam densam et arten ligneam dryadalium, orcum "
"Calens dies noctesque cum turba sequentium ibant, iam adientes iam "
"adiacentes Calianem, et ob nebulam densam et artem ligneam dryadalium, orcum "
"manus venatores posse evitare. Demum fere attingentibus, Borea flato, nebula "
"diffluens aspectum horriferum aperuit... "
@ -1582,6 +1582,7 @@ msgstr ""
"loco in viis omnibus. D aururum occisori ducis dabo. Illis non fugiendum "
"est. "
# Exitus acta probat is from Ovid's Heroides
#. [message]: id=Kalenz
#: data/campaigns/Legend_of_Wesmere/scenarios/05_The_Saurian_Treasury.cfg:465
msgid ""
@ -1590,6 +1591,9 @@ msgid ""
"Saurians will likely be infesting the direct route, so we will detour to the "
"north."
msgstr ""
"Exitus acta probat. Quia aura recepimus, ad Vesmerem celeremus referentes ut "
"vult Cleodila. Cum Lacertae fortasse viam rectam fervent, ad septentriones "
"eamus."
#. [message]: id=Landar
#: data/campaigns/Legend_of_Wesmere/scenarios/05_The_Saurian_Treasury.cfg:469
@ -1598,13 +1602,19 @@ msgid ""
"the war immediately to the Orcs. We could come down upon them like thunder "
"while they believe us still reeling from their invasion!"
msgstr ""
"At Calens, praeda est subita! Statim aurorum cumulis Orcibus possumus bellum "
"inferre, velut fulmina inruere dum etiam impetu titubent! "
# using adoriamur as an ante-classical form of coepit again
# bella tonare, tonare needs an object to clarify the meaning, plus a bonus allusion to Martial!
#. [message]: id=Cleodil
#: data/campaigns/Legend_of_Wesmere/scenarios/05_The_Saurian_Treasury.cfg:473
msgid ""
"But the Kalians gold is the Kalians. Would you have us divide our "
"forces, some to return it to them while others attempt your thunder-stroke?"
msgstr ""
"At Calianis aura Calianis habet. Debemusne copias diducere, pars ut aura "
"illis redeant, pars ut bella tonare adoriamur?"
#. [message]: id=Kalenz
#: data/campaigns/Legend_of_Wesmere/scenarios/05_The_Saurian_Treasury.cfg:477
@ -1612,16 +1622,18 @@ msgid ""
"Cleodils doubt is wise. Only a foolish commander divides his forces in the "
"presence of superior numbers; to do so is to invite defeat in detail."
msgstr ""
"Dubitare Cleodilae est sapiens. Tantum dux stultus palam maiore copias "
"diducit; hoc facere cladem summam invitat. "
#. [message]: id=Cleodil
#: data/campaigns/Legend_of_Wesmere/scenarios/05_The_Saurian_Treasury.cfg:481
msgid "Landar, thoughts that brew in hot blood are seldom well-found."
msgstr ""
msgstr "Lander, Fulmen est, ubi cum potestate habitat iracundia."
#. [message]: id=Landar
#: data/campaigns/Legend_of_Wesmere/scenarios/05_The_Saurian_Treasury.cfg:485
msgid "It... is so. Again you speak wisdom. Very well; to the Kalian!"
msgstr ""
msgstr "Bene est. Vere sapis. Perbeme; ad Calianem eamus!"
#. [scenario]: id=06_Acquaintance_in_Need
#: data/campaigns/Legend_of_Wesmere/scenarios/06_Acquaintance_in_Need.cfg:29
@ -1706,7 +1718,7 @@ msgstr "—Saltem dryadalis..."
#. [message]: id=Olurf
#: data/campaigns/Legend_of_Wesmere/scenarios/06_Acquaintance_in_Need.cfg:306
msgid "The orcs ha been defeated. My lord, we are in your debt."
msgstr ""
msgstr "Orces victi sunt. Domine mi, benficium tibi debemus."
#. [message]: id=Kalenz
#: data/campaigns/Legend_of_Wesmere/scenarios/06_Acquaintance_in_Need.cfg:310
@ -1728,6 +1740,8 @@ msgid ""
"There will be a big fight with the orcs in Wesmere very soon. If you can "
"cover our flank to the north, I will pay you 400 gold."
msgstr ""
"Mox erit in Vesmere proelium cum orcibus magnum. Si latus nostrum texeris, "
"CD aurorum tibi dabo."
#. [message]: id=Olurf
#: data/campaigns/Legend_of_Wesmere/scenarios/06_Acquaintance_in_Need.cfg:322
@ -1736,12 +1750,14 @@ msgid ""
"find some o my people willing to fight on those terms!"
msgstr ""
# latro=mercenary in this context (ante-classical)
# astus=astutus (ante-classical)
#. [message]: id=Landar
#: data/campaigns/Legend_of_Wesmere/scenarios/06_Acquaintance_in_Need.cfg:326
msgid ""
"What? Kalenz, are you out of your mind? Surely you will not throw away 400 "
"gold on this scheming mercenary!"
msgstr ""
msgstr "Quid? Calens, es amens? Num CD aurorum isti latroni asto dimittes?"
#. [message]: id=Olurf
#: data/campaigns/Legend_of_Wesmere/scenarios/06_Acquaintance_in_Need.cfg:330
@ -1749,11 +1765,13 @@ msgid ""
"Where theres a contract, our honor is involved. We will be there to cover "
"your northern flank or else I will return your gold!"
msgstr ""
"Ubi foedus, ibi honor pertinet. Aderimus latus in aquilone tectum aut aura "
"tua restituam!"
#. [message]: id=Cleodil
#: data/campaigns/Legend_of_Wesmere/scenarios/06_Acquaintance_in_Need.cfg:334
msgid "I sense no falsity behind his speech, my lord."
msgstr ""
msgstr "Cerno nulla falsa in verbis suis, domine mi."
#. [message]: id=Kalenz
#: data/campaigns/Legend_of_Wesmere/scenarios/06_Acquaintance_in_Need.cfg:338
@ -1762,11 +1780,14 @@ msgid ""
"are not liars. I think he knows that if he does not honor his contract, next "
"time we will not be there to come to his aid."
msgstr ""
"Quoque sibi credo. Nani sint ob mores... asperi, sed non vanidici. Certe si "
"foedus non impleverit, tum illum subventum non aderimus, quod scit."
# vanidici=ante-classical
#. [scenario]: id=07_Elves_Last_Stand
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:35
msgid "Elves Last Stand"
msgstr ""
msgstr "Dryadales Consistentes"
#. [part]
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:40
@ -1775,11 +1796,13 @@ msgid ""
"apparently withdrawn to regroup after their defeats. Kalenz and his band "
"returned just in time..."
msgstr ""
"Iter ad Vesmerem erat mire quietum, quia apparebat orces post cladem acies "
"restitutum pedem retulisse. Calens catervaque tempore redierunt... "
#. [side]: type=Elvish Marshal, id=Eradion
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:167
msgid "Eradion"
msgstr ""
msgstr "Eradionus"
#. [side]: type=Orcish Warlord, id=Mordrum
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:197
@ -1807,16 +1830,18 @@ msgid ""
"You must own the field and be capable of overwhelming your opponents. (Player"
"(s) own more than 25 units while the foes' numbers fell below 15)"
msgstr ""
"Necesse est campo pollere et hostes opprimere posse. (Lusor(es) plus quam "
"XXV actorum tenent tamen hostes minus XV) "
#. [message]
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:502
msgid "Flee! They have broken us!"
msgstr ""
msgstr "Effugite! Nos fregerunt!"
#. [message]: id=Landar
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:507
msgid "Hunt them down and kill every single one of them!"
msgstr ""
msgstr "Istos venamini et omnes necate! "
#. [message]: id=Cleodil
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:512
@ -1831,13 +1856,15 @@ msgid ""
"She is right. Don't let them lure you away from the Kalian, preparations "
"for when more of them arrive return must be done."
msgstr ""
"Vera dicit. Noli eos sinere te a Caliane illicere, paremus enim ut pugnemus "
"cum novae copiae veniant."
#. [message]: id=Kalenz
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:530
msgid ""
"The orcs are not defeated, and our troops and supplies are exhausted. This "
"is the end!"
msgstr ""
msgstr "Orces non victi sunt et copiae nostrae exhauriuntur. Finis est!"
#. [message]: id=Kalenz
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:541
@ -1845,11 +1872,14 @@ msgid ""
"The orcs have pushed us back to the Kalian. There is no way out. We must "
"win here!"
msgstr ""
"Ad Calianem ab orcibus depulsi sumus. Est nullus exitus, sic hic nobis "
"vincendum est!"
#. [message]: id=Galtrid
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:545
msgid "This is our final stand. If they take the Kalian, all is lost!"
msgstr ""
"Fortasse hic postremum consistamus. Si Calianem ceperint, omnia perdentur!"
#. [message]: id=Landar
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:550
@ -1857,18 +1887,21 @@ msgid ""
"Galtrid, speak not of defeat. Elvenkind shall rise! Our enemies shall perish "
"in blood and fire!"
msgstr ""
"Galtridi, noli dicere de clade. Exsurgent Dryadales! Peribunt cruore et igne "
"hostes!"
# duro=ante-classical
#. [message]: id=Cleodil
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:554
msgid ""
"It is a dark day indeed when elves must steel themselves with dreams of "
"slaughter."
msgstr ""
msgstr "Vere est lumen obscurum cum Dryadalibus somniis caedis durandum est."
#. [message]: id=Grubr
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:559
msgid "Well crush those weak elves and Ill get da stone!"
msgstr ""
msgstr "Opprimemus istos dryadales debiles et lapem capiam!"
#. [message]: id=Kalenz
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:563
@ -1876,6 +1909,8 @@ msgid ""
"These are hardened orc and troll veterans. Men, prepare for a long, "
"difficult fight..."
msgstr ""
"Hi sunt bellatores calentes orcii troglodyticique. Comites, parate ad pugnam "
"longam atque difficillimam... "
#. [message]: speaker=narrator
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:580
@ -1883,51 +1918,53 @@ msgid ""
"In this scenario, you may change the behavior of an allied sides AI using a "
"context menu brought up by clicking on the allied sides leader."
msgstr ""
"In scaenario mores AI manus sociae tabula utendo mutare potes, quam duce "
"socii premendo arcessatur."
#. [message]: id=Kalenz
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:660
msgid "Its Olurf! He made it!"
msgstr ""
msgstr "Ecce Olurfium! Venit!"
#. [message]: speaker=narrator
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:666
msgid "Where do you want Olurf to deploy?"
msgstr ""
msgstr "Quo Olurfius aciem debet explicare?"
#. [message]: speaker=narrator
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:673
msgid "In the forested hills on the west bank of the river Telfar?"
msgstr ""
msgstr "In colles silvestribus prope ripam occidentem fluminis Telfaris?"
#. [message]: speaker=narrator
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:682
msgid "Or on the east bank of the river in the Karmarth Hills?"
msgstr ""
msgstr "Aut in ripa oriente Collium Karfinis?"
#. [message]: speaker=narrator
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:690
msgid "Choose the deployment of Olurf and his forces!"
msgstr ""
msgstr "Elige aciem explicandum Olurfii suorumque!"
#. [option]: speaker=narrator
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:692
msgid "Forested hills on the west bank of the river Telfar"
msgstr ""
msgstr "Colles silvestribus prope ripam occidentem fluminis Telfaris"
#. [option]: speaker=narrator
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:699
msgid "The Karmarth Hills"
msgstr ""
msgstr "Colles Karfinis"
#. [message]: id=Galtrid
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:736
msgid "At last! The orcs are defeated."
msgstr ""
msgstr "Postremo orces victi sunt."
#. [unit]: type=Orcish Warrior, id=Pirorr
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:742
msgid "Pirorr"
msgstr ""
msgstr "Piror"
#. [message]: id=Pirorr
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:753
@ -1935,21 +1972,23 @@ msgid ""
"The elves have beaten us and they did not use da stone. Maybe they dont "
"have it? Great Chief will not like bad news!"
msgstr ""
"Dryadales nos vixerunt et non lapidi usi sunt. Fortasse non habent? Nuntium "
"malum non Bellipotenti placebit!"
#. [message]: id=Galtrid
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:762
msgid "Kalenz, we are again in your debt. You returned just in time."
msgstr ""
msgstr "Calens, iterum beneficium tibi debemus, tempore enim redisti."
#. [message]: id=Kalenz
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:766
msgid "And we have whats left of the elvish treasury with us!"
msgstr ""
msgstr "Certe nobis reliquias thesauri dryadalium tenemus!"
#. [message]: id=Landar
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:770
msgid "Perhaps the gold will our word weight with the council."
msgstr ""
msgstr "Fortasse cum auris verba nostra concilium compensabunt."
#. [message]: speaker=narrator
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:776
@ -1958,6 +1997,8 @@ msgid ""
" has left the recovered gold into the elvish treasury. You will start the "
"next scenario with a preset amount."
msgstr ""
" in thesauro dryadlium aura recepta liquit. Scaenarium secundum numero "
"quodem incipies."
#. [part]
#. [message]: speaker=narrator
@ -2000,7 +2041,7 @@ msgstr ""
#: data/campaigns/Legend_of_Wesmere/scenarios/20_Council_Ruling.cfg:56
#: data/campaigns/Legend_of_Wesmere/utils/characters.cfg:23
msgid "Kalenz"
msgstr ""
msgstr "Calens"
#. [part]
#. [message]: speaker=narrator
@ -2016,30 +2057,33 @@ msgstr ""
#: data/campaigns/Legend_of_Wesmere/scenarios/20_Council_Ruling.cfg:62
#: data/campaigns/Legend_of_Wesmere/utils/characters.cfg:41
msgid "Landar"
msgstr ""
msgstr "Lander"
#. [message]: id=Truugl
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:794
msgid ""
"Aargh! I should have stayed in the mountains instead of joining the orcs!"
msgstr ""
msgstr "A! Non debui cum orcibus coniunxisse sed in montibus mansisse!"
#. [message]: id=Kalenz
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:805
msgid "Orcs, death is all you will find in this forest!"
msgstr ""
msgstr "Orces, modo mortem in hanc silvam invenient!"
#. [message]: speaker=unit
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:816
msgid "I die without getting da stone?"
msgstr ""
msgstr "Moriorne sine lapide adipiscendo?"
# parco with in+acc is ante-classical
#. [message]: speaker=second_unit
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:830
msgid ""
"Be grateful, tree-shagger, for I have spared you the pain of seeing your "
"precious citadel burned and razed."
msgstr ""
"Gratiam refer, cinaedifolium, nam in te perpeci, ne mellitam arcem ustam "
"dirutamque videas."
#. [message]: speaker=unit
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:834
@ -2047,21 +2091,24 @@ msgid ""
"Galtrid, my friend. Do not let my death be in vain. Destroy these foul orcs, "
"and sing for me in the green woods when we have won."
msgstr ""
"Galtridi, mi amice. Nole sinere mortem frustra esse. Dele istos orces "
"impuros, cane mihi in nemore viridi cum vincamus."
#. [message]: id=Galtrid
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:838
msgid "We shall avenge you tenfold!"
msgstr ""
msgstr "Ulciscemur te decies!"
# let's use an archaic form of clamor!
#. [message]: speaker=second_unit
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:851
msgid "Dead he is. Too quick. His screams were sweet."
msgstr ""
msgstr "Mortuus est. Nimis cito. Dulcis erat clamos. "
#. [message]
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:861
msgid "Let us pursue the orc who murdered $unit.name|!"
msgstr ""
msgstr "Persequamur orcem qui $unit.name|ium occidit!"
#. [message]: id=Galtrid
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand.cfg:865
@ -2069,11 +2116,14 @@ msgid ""
"No, dont leave your formation. An elf was slain by beast. What does it "
"matter which beast it was? We must kill them all."
msgstr ""
"Noli facere, nolite ab signis discedere. Dryadalis ab bestia interfectus "
"est. Quid interest, utrum haec interfecit aut illa? Per nos omnibus "
"moriendum est."
#. [unit]: id=Bulrod, type=Dwarvish Steelclad
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand_utils.cfg:5
msgid "Bulrod"
msgstr "Bulrod"
msgstr "Bulrodius"
#. [unit]: id=Simclon, type=Dwarvish Thunderer
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand_utils.cfg:19
@ -2103,17 +2153,17 @@ msgstr "Korbum"
#. [unit]: id=Merhun, type=Dwarvish Berserker
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand_utils.cfg:84
msgid "Merhun"
msgstr ""
msgstr "Merhunus"
#. [message]: id=Olurf
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand_utils.cfg:102
msgid "Did ye think wed let you have all the fun wi the orcs by yerselves?"
msgstr ""
msgstr "Num putabas nos vos solos cum orcibus ludere sinere?"
#. [message]: id=Landar
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand_utils.cfg:107
msgid "Its not much of an army he is bringing with him, though."
msgstr ""
msgstr "Non autem multus exercitus est quem ducit."
#. [message]: id=Olurf
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand_utils.cfg:111
@ -2121,11 +2171,15 @@ msgid ""
"Not much of an army? These are dwarves with mighty axes, each worth three of "
"you and your silly plinking bows!"
msgstr ""
"Non multus exercitus? Sunt nani cum magnis securibus, omnis aequus tribus "
"dryadalium et arcubus ridiculis tinnientibusque! "
#. [message]: id=Kalenz
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand_utils.cfg:115
msgid "Olurf, is that all the dwarves you could find? Was the gold not enough?"
msgstr ""
"Olurfi, omnesne hi nanorum sunt, quos invenire poteras? Aurane non satis "
"erant? "
#. [message]: id=Olurf
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand_utils.cfg:119
@ -2134,21 +2188,23 @@ msgid ""
"lot more if my men ha all kept quiet about helping elves! But the rest o "
"my clan should join us in a few days."
msgstr ""
"Non auro pugnant, sed ut ludant. Valde plures duxisse si mei de dryadalibus "
"adiuvandis siluissent! Sed ceteri gentis mei paucis diebus nos coniungant."
#. [message]: id=Landar
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand_utils.cfg:123
msgid "In a few days? Thats too late! We want our gold back!"
msgstr ""
msgstr "Paucis diebus? Serum sit! Volumus aura rediri!"
#. [message]: id=Olurf
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand_utils.cfg:127
msgid "Sure, minus expenses."
msgstr ""
msgstr "Certo, sine impendio."
#. [message]: id=Landar
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand_utils.cfg:131
msgid "What expenses?"
msgstr ""
msgstr "Quid impendium?"
#. [message]: id=Olurf
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand_utils.cfg:135
@ -2156,16 +2212,18 @@ msgid ""
"Its an ancient dwarvish custom to buy the warriors a few drinks before the "
"battle... So minus expenses thats about even."
msgstr ""
"Est mos antiquus nanorum bellatoribus ante proelium paucos poculorum "
"emere... ita sine impendio fere aequum est."
#. [message]: id=Landar
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand_utils.cfg:139
msgid "That explains why they are so reckless in battle..."
msgstr ""
msgstr "Aperit cur tam audaces in proelio sunt..."
#. [message]: id=Kalenz
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand_utils.cfg:143
msgid "... Enough, gentlemen, we have a battle to fight!"
msgstr ""
msgstr "... Satis, domini, proelium pugnandum est!"
#. [message]: id=Galtrid
#: data/campaigns/Legend_of_Wesmere/scenarios/07_Elves_Last_Stand_utils.cfg:154
@ -5100,7 +5158,7 @@ msgstr "Heu! Seri sumus..."
#. [message]: speaker=narrator
#: data/campaigns/Legend_of_Wesmere/utils/low-macros.cfg:35
msgid "You retrieve $amount_gold pieces of gold."
msgstr ""
msgstr "$amount_gold nummos aurorum recipis."
#~ msgid "Death of El'Isomithir"
#~ msgstr "Mors ElIsomithiris"

View file

@ -13,7 +13,7 @@ msgstr ""
"Project-Id-Version: Wesnoth 1.8\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-05-30 20:47+0200\n"
"PO-Revision-Date: 2011-05-08 01:27+0100\n"
"PO-Revision-Date: 2011-07-18 18:27+0100\n"
"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
"Language-Team: Latin\n"
"Language: \n"
@ -45,7 +45,7 @@ msgstr "Aetas Heroica"
#. [era]: id=era_khalifate
#: data/multiplayer/eras.cfg:200
msgid "Default + Khalifate"
msgstr ""
msgstr "Usitata + Khalifate"
#. [multiplayer_side]: id=Drakes, type=Drake Flare
#. [multiplayer_side]: id=Drakes, type=random
@ -57,7 +57,7 @@ msgstr "Draculi"
#. [multiplayer_side]: id=khalifate, type=Muharib
#: data/multiplayer/factions/khalifate-default.cfg:4
msgid "Khalifate"
msgstr ""
msgstr "Khalifate"
#. [multiplayer_side]: id=Knalgan Alliance, type=Dwarvish Steelclad
#. [multiplayer_side]: id=Knalgan Alliance, type=random
@ -135,7 +135,7 @@ msgstr ""
#: data/multiplayer/scenarios/8p_Mokena_Prairie.cfg:63
#: data/multiplayer/scenarios/8p_Mokena_Prairie.cfg:96
msgid "teamname^East"
msgstr "Orientales"
msgstr "Oriens"
#. [side]
#: data/multiplayer/scenarios/2p_Arcanclave_Citadel.cfg:35
@ -166,7 +166,7 @@ msgstr "Orientales"
#: data/multiplayer/scenarios/8p_Mokena_Prairie.cfg:74
#: data/multiplayer/scenarios/8p_Mokena_Prairie.cfg:85
msgid "teamname^West"
msgstr "Occidentales"
msgstr "Occidens"
#. [multiplayer]: id=multiplayer_Basilisk
#: data/multiplayer/scenarios/2p_Caves_of_the_Basilisk.cfg:33
@ -211,7 +211,7 @@ msgstr ""
#: data/multiplayer/scenarios/9p_Merkwuerdigliebe.cfg:74
#: data/multiplayer/scenarios/9p_Merkwuerdigliebe.cfg:122
msgid "teamname^North"
msgstr "Septentrionales"
msgstr "Septentrio"
#. [side]
#: data/multiplayer/scenarios/2p_Caves_of_the_Basilisk.cfg:61
@ -237,7 +237,7 @@ msgstr "Septentrionales"
#: data/multiplayer/scenarios/6p_Waterloo_Sunset.cfg:56
#: data/multiplayer/scenarios/6p_Waterloo_Sunset.cfg:68
msgid "teamname^South"
msgstr "Australes"
msgstr "Auster"
# Alcaic stanzas
#. [unit]
@ -660,7 +660,7 @@ msgstr ""
#. [then]
#: data/multiplayer/scenarios/2p_Dark_Forecast.cfg:972
msgid "Heavy Snowfall"
msgstr "Multus Nix"
msgstr "Multum Ningit"
#. [then]
#: data/multiplayer/scenarios/2p_Dark_Forecast.cfg:986
@ -670,7 +670,7 @@ msgstr "Ningit"
#. [then]
#: data/multiplayer/scenarios/2p_Dark_Forecast.cfg:1006
msgid "Heavy Rains"
msgstr "Imbri Multi"
msgstr "Multum Pluit"
#. [then]
#: data/multiplayer/scenarios/2p_Dark_Forecast.cfg:1020
@ -697,12 +697,12 @@ msgstr "Humani"
#. [then]
#: data/multiplayer/scenarios/2p_Dark_Forecast.cfg:1386
msgid "Single player mode — uses the reduced strength spawns."
msgstr "Modus lusoris uni — fluctus minoris vis utitur."
msgstr "Modus lusoris uni — fluctibus minoribus vis utitur."
#. [else]
#: data/multiplayer/scenarios/2p_Dark_Forecast.cfg:1389
msgid "Two player mode — uses the full strength spawns."
msgstr "Modus lusorum duorum — fluctus fortissimos utuitur."
msgstr "Modus lusorum duorum — fluctibus fortissimis utitur."
#. [objectives]
#: data/multiplayer/scenarios/2p_Dark_Forecast.cfg:1409
@ -712,12 +712,12 @@ msgstr "Vive et vince fluctus adversationis."
#. [objective]: condition=win
#: data/multiplayer/scenarios/2p_Dark_Forecast.cfg:1411
msgid "Defeat all waves"
msgstr "Vince fluctus omnes"
msgstr "Omnes fluctuum vincere"
#. [objective]: condition=lose
#: data/multiplayer/scenarios/2p_Dark_Forecast.cfg:1415
msgid "Lose all your teams leaders"
msgstr "Duces omnes manus amiserunt"
msgstr "Duces omnis manus amittere"
#. [message]: speaker=narrator
#: data/multiplayer/scenarios/2p_Dark_Forecast.cfg:1426
@ -1041,7 +1041,7 @@ msgstr "2l — Castellum Mille Aculeorum"
#. [multiplayer]: id=multiplayer_thousand_stings_garrison
#: data/multiplayer/scenarios/2p_Thousand_Stings_Garrison.cfg:38
msgid "Designed by Doc Paterson."
msgstr ""
msgstr "A Doc Paterson formata."
#. [side]
#: data/multiplayer/scenarios/2p_Thousand_Stings_Garrison.cfg:90
@ -1249,7 +1249,7 @@ msgstr "Manus II"
#. [multiplayer]: id=multiplayer_Castle_Hopping_Isle
#: data/multiplayer/scenarios/4p_Castle_Hopping_Isle.cfg:5
msgid "4p — Castle Hopping Isle"
msgstr "4l — Insula Mutandi Castella"
msgstr "4l — Insula Castella Mutandi"
#. [multiplayer]: id=multiplayer_Castle_Hopping_Isle
#: data/multiplayer/scenarios/4p_Castle_Hopping_Isle.cfg:7
@ -1315,7 +1315,7 @@ msgstr ""
#: data/multiplayer/scenarios/9p_Merkwuerdigliebe.cfg:62
#: data/multiplayer/scenarios/9p_Merkwuerdigliebe.cfg:110
msgid "teamname^South-West"
msgstr "Occidentales-Australes"
msgstr "Inter Occidentem + Austrum"
#. [side]
#: data/multiplayer/scenarios/4p_Isars_Cross.cfg:32
@ -1327,7 +1327,7 @@ msgstr "Occidentales-Australes"
#: data/multiplayer/scenarios/6p_Hexcake.cfg:51
#: data/multiplayer/scenarios/6p_Hexcake.cfg:62
msgid "teamname^North-East"
msgstr "Orientales-Septenrionales"
msgstr "Inter Orientem + Septentrionem"
#. [multiplayer]: id=multiplayer_King_of_the_Hill
#: data/multiplayer/scenarios/4p_King_of_the_Hill.cfg:7
@ -1362,7 +1362,7 @@ msgstr ""
#: data/multiplayer/scenarios/9p_Merkwuerdigliebe.cfg:86
#: data/multiplayer/scenarios/9p_Merkwuerdigliebe.cfg:98
msgid "teamname^South-East"
msgstr "Auster-Ortus"
msgstr "Inter Orientem + Austrum"
#. [side]
#: data/multiplayer/scenarios/4p_King_of_the_Hill.cfg:56
@ -1370,7 +1370,7 @@ msgstr "Auster-Ortus"
#: data/multiplayer/scenarios/4p_Loris_River.cfg:59
#: data/multiplayer/scenarios/4p_Siege_Castles.cfg:22
msgid "teamname^North-West"
msgstr "Septentrio-Occidens"
msgstr "Inter Occidentem + Septentrionem"
#. [multiplayer]: id=multiplayer_Lagoon
#: data/multiplayer/scenarios/4p_Lagoon.cfg:5
@ -1460,7 +1460,7 @@ msgstr ""
#. [multiplayer]: id=multiplayer_Siege_Castles
#: data/multiplayer/scenarios/4p_Siege_Castles.cfg:7
msgid "4p — Siege Castles"
msgstr "4l — Castella Obsidendni"
msgstr "4l — Castella Obsidentes"
#. [multiplayer]: id=multiplayer_Siege_Castles
#: data/multiplayer/scenarios/4p_Siege_Castles.cfg:9
@ -1483,10 +1483,11 @@ msgstr "4l — Inferna"
msgid "A fast-paced 2 vs. 2 map set deep below the surface."
msgstr ""
# Yes, a Greek genitive!
#. [multiplayer]: id=multiplayer_Xanthe_Chaos
#: data/multiplayer/scenarios/4p_Xanthe_Chaos.cfg:7
msgid "4p — Xanthe Chaos"
msgstr "4l — Chaos Xanthei"
msgstr "4l — Chaos Xanthes"
#. [multiplayer]: id=multiplayer_Xanthe_Chaos
#: data/multiplayer/scenarios/4p_Xanthe_Chaos.cfg:9
@ -1512,22 +1513,22 @@ msgstr ""
#. [side]
#: data/multiplayer/scenarios/5p_Auction-X.cfg:21
msgid "teamname^Northeast"
msgstr "Orientales-Septrionales"
msgstr "Inter Orientem + Septentrionem"
#. [side]
#: data/multiplayer/scenarios/5p_Auction-X.cfg:33
msgid "teamname^Southeast"
msgstr "Orientales-Australes"
msgstr "Inter Orientem + Austrum"
#. [side]
#: data/multiplayer/scenarios/5p_Auction-X.cfg:45
msgid "teamname^Southwest"
msgstr "Occidentales-Australes"
msgstr "Inter Occidentem + Austrum"
#. [side]
#: data/multiplayer/scenarios/5p_Auction-X.cfg:57
msgid "teamname^Northwest"
msgstr "Occidentales-Australes"
msgstr "Inter Occidentem + Septentrionem"
#. [side]
#: data/multiplayer/scenarios/5p_Auction-X.cfg:69

View file

@ -13,7 +13,7 @@ msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-07-09 09:00+0200\n"
"PO-Revision-Date: 2011-06-21 22:46+0100\n"
"PO-Revision-Date: 2011-07-17 17:37+0100\n"
"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
"Language-Team: none\n"
"Language: \n"
@ -94,7 +94,7 @@ msgstr "Forma Militiae"
#. [about]
#: data/campaigns/Sceptre_of_Fire/_main.cfg:40
msgid "Campaign Maintenance"
msgstr ""
msgstr "Conservatio Militiae"
#. [about]
#: data/campaigns/Sceptre_of_Fire/_main.cfg:47

View file

@ -12,8 +12,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.2.0\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-06-15 11:45+0200\n"
"PO-Revision-Date: 2011-05-18 19:23+0100\n"
"POT-Creation-Date: 2011-07-24 18:18+0200\n"
"PO-Revision-Date: 2011-07-17 17:36+0100\n"
"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
"Language-Team: Latin\n"
"Language: \n"
@ -54,7 +54,7 @@ msgstr "Bellator"
#. [campaign]: id=Son_of_the_Black-Eye
#: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:17
msgid "(Nightmare)"
msgstr ""
msgstr "(Ardua)"
#. [campaign]: id=Son_of_the_Black-Eye
#: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:17
@ -3758,10 +3758,8 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:31
#, fuzzy
#| msgid "Earl Lanbec'h"
msgid "Defeat Earl Lanbech"
msgstr "Comes Lanbecis"
msgstr "Comitem Lanbecum vincere"
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_The_Human_Attack.cfg:134
@ -4137,7 +4135,7 @@ msgstr ""
#. [scenario]: id=19_Epilogue
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:4
msgid "Epilogue"
msgstr ""
msgstr "Epilogus"
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:28

View file

@ -13,7 +13,7 @@ msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.8-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-07-09 09:00+0200\n"
"PO-Revision-Date: 2011-05-18 18:27+0100\n"
"PO-Revision-Date: 2011-07-17 17:34+0100\n"
"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
"Language-Team: none\n"
"Language: \n"
@ -145,7 +145,7 @@ msgstr "Haldricus"
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:43
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg:38
msgid "Wesfolk Leader"
msgstr ""
msgstr "Dux Vesigenorum"
#. [side]: type=Wesfolk Outcast, id=Wesfolk Leader
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/01_A_Summer_of_Storms.cfg:50
@ -5618,12 +5618,12 @@ msgstr ""
#. [scenario]: id=23_Epilogue
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:4
msgid "Epilogue"
msgstr ""
msgstr "Epilogus"
#. [side]: type=Noble Commander, id=Prince Haldric
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:24
msgid "Wesnothians"
msgstr ""
msgstr "Vesnotienses"
#. [message]: speaker=Minister Edren
#: data/campaigns/The_Rise_Of_Wesnoth/scenarios/23_Epilogue.cfg:141
@ -6014,7 +6014,7 @@ msgstr ""
#. [unit_type]: id=Wesfolk Lady, race=human
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Lady.cfg:4
msgid "female^Wesfolk Lady"
msgstr ""
msgstr "Domina Vesigenorum"
#. [unit_type]: id=Wesfolk Leader, race=human
#. [unit_type]: id=Wesfolk Lady, race=human
@ -6045,12 +6045,12 @@ msgstr "funda"
#. [unit_type]: id=Wesfolk Leader, race=human
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Leader.cfg:4
msgid "female^Wesfolk Leader"
msgstr ""
msgstr "Dux Vesigenorum"
#. [unit_type]: id=Wesfolk Outcast, race=human
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Outcast.cfg:4
msgid "female^Wesfolk Outcast"
msgstr ""
msgstr "Profuga Vesigenorum"
#. [unit_type]: id=Wesfolk Outcast, race=human
#: data/campaigns/The_Rise_Of_Wesnoth/units/Wesfolk_Outcast.cfg:22

View file

@ -13,7 +13,7 @@ msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-05-30 20:47+0200\n"
"PO-Revision-Date: 2011-05-18 18:24+0100\n"
"PO-Revision-Date: 2011-07-17 17:24+0100\n"
"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
"Language-Team: none\n"
"Language: \n"
@ -48,7 +48,7 @@ msgstr ""
#. [campaign]: id=The_South_Guard
#: data/campaigns/The_South_Guard/_main.cfg:22
msgid "(Beginner)"
msgstr "(Novicius)"
msgstr "(Tiro)"
#. [campaign]: id=The_South_Guard
#: data/campaigns/The_South_Guard/_main.cfg:22
@ -3022,7 +3022,7 @@ msgstr ""
#: data/campaigns/The_South_Guard/scenarios/09b_Bandit_Epilogue.cfg:5
#: data/campaigns/The_South_Guard/scenarios/10a_Elf_Epilogue.cfg:5
msgid "Epilogue"
msgstr ""
msgstr "Epilogus"
#. [unit_type]: id=Eyestalk, race=monster
#: data/campaigns/The_South_Guard/units/Eyestalk.cfg:4
@ -3041,7 +3041,7 @@ msgstr ""
#. [attack]: type=impact
#: data/campaigns/The_South_Guard/units/Eyestalk.cfg:32
msgid "smash"
msgstr ""
msgstr "calcare"
#. [attack]: type=arcane
#: data/campaigns/The_South_Guard/units/Eyestalk.cfg:86
@ -3071,12 +3071,12 @@ msgstr "lancea"
#: data/campaigns/The_South_Guard/units/Horseman_Commander.cfg:42
#: data/campaigns/The_South_Guard/units/Mounted_General.cfg:44
msgid "mace"
msgstr ""
msgstr "fustis ferreus"
#. [unit_type]: id=Infantry Commander, race=human
#: data/campaigns/The_South_Guard/units/Infantry_Commander.cfg:4
msgid "Infantry Commander"
msgstr ""
msgstr "Centurio Pedtium"
#. [unit_type]: id=Infantry Commander, race=human
#: data/campaigns/The_South_Guard/units/Infantry_Commander.cfg:28
@ -3099,7 +3099,7 @@ msgstr "scutus"
#. [unit_type]: id=Infantry Lieutenant, race=human
#: data/campaigns/The_South_Guard/units/Infantry_Lieutenant.cfg:4
msgid "Infantry Lieutenant"
msgstr ""
msgstr "Curio Peditum"
#. [unit_type]: id=Infantry Lieutenant, race=human
#: data/campaigns/The_South_Guard/units/Infantry_Lieutenant.cfg:27

View file

@ -12,7 +12,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Wesnoth Latin 1.2\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-07-24 14:57+0200\n"
"POT-Creation-Date: 2011-07-24 18:18+0200\n"
"PO-Revision-Date: 2011-06-30 01:06+0100\n"
"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
"Language-Team: Latin\n"

View file

@ -13,7 +13,7 @@ msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-07-09 09:00+0200\n"
"PO-Revision-Date: 2011-05-18 15:49+0100\n"
"PO-Revision-Date: 2011-07-17 17:21+0100\n"
"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
"Language-Team: none\n"
"Language: \n"
@ -43,7 +43,7 @@ msgstr "(Mediocris)"
#: data/campaigns/Under_the_Burning_Suns/_main.cfg:19
#: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Hunter.cfg:5
msgid "Desert Hunter"
msgstr ""
msgstr "Venator Solitudinis"
#. [campaign]: id=Under_the_Burning_Suns
#: data/campaigns/Under_the_Burning_Suns/_main.cfg:20
@ -55,7 +55,7 @@ msgstr "(Provocans)"
#: data/campaigns/Under_the_Burning_Suns/_main.cfg:20
#: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Sentinel.cfg:4
msgid "Desert Sentinel"
msgstr ""
msgstr "Excubitor Solitudinis"
#. [campaign]: id=Under_the_Burning_Suns
#: data/campaigns/Under_the_Burning_Suns/_main.cfg:21
@ -67,7 +67,7 @@ msgstr "(Ardua)"
#: data/campaigns/Under_the_Burning_Suns/_main.cfg:21
#: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Prowler.cfg:4
msgid "Desert Prowler"
msgstr ""
msgstr "Insidiator Solitudinis"
#. [campaign]: id=Under_the_Burning_Suns
#: data/campaigns/Under_the_Burning_Suns/_main.cfg:25
@ -91,7 +91,7 @@ msgstr "Forma Militiae"
#. [about]
#: data/campaigns/Under_the_Burning_Suns/_main.cfg:38
msgid "Campaign Maintenance"
msgstr ""
msgstr "Conservatio Militiae"
#. [about]
#: data/campaigns/Under_the_Burning_Suns/_main.cfg:59
@ -518,7 +518,7 @@ msgstr ""
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:696
msgid "Ryoko"
msgstr "Ryoko"
msgstr "Rioko"
#. [event]
#: data/campaigns/Under_the_Burning_Suns/scenarios/01_The_Morning_After.cfg:697
@ -3775,7 +3775,7 @@ msgstr "Nordi"
#. [unit]: type=Dwarvish Berserker, id=Byorn
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2662
msgid "Byorn"
msgstr "Byornus"
msgstr "Biornus"
#. [unit]: type=Dwarvish Fighter, id=Runin
#: data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg:2679
@ -10529,7 +10529,7 @@ msgstr ""
#. [side]: type=Saurian Oracle, id=Boyicht
#: data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg:46
msgid "Boyicht"
msgstr "Boiictus"
msgstr "Boeictus"
#. [side]: type=Saurian Oracle, id=Boyicht
#. [side]: type=Draug, id=Kelur
@ -12247,7 +12247,7 @@ msgstr "Venator Solitudinis"
#. [unit_type]: id=Desert Marksman, race=elf
#: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Marksman.cfg:4
msgid "Desert Marksman"
msgstr "Florens Arco Solitudine"
msgstr "Florens Arcu Solitudine"
#. [unit_type]: id=Desert Marksman, race=elf
#: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Marksman.cfg:29
@ -12312,7 +12312,7 @@ msgstr ""
#: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Prowler.cfg:145
#: data/campaigns/Under_the_Burning_Suns/units/elves/Nym.cfg:155
msgid "female^Desert Prowler"
msgstr ""
msgstr "Insidiatrix Solitudinis"
#. [unit_type]: id=Desert Ranger, race=elf
#: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Ranger.cfg:4
@ -12370,7 +12370,7 @@ msgstr ""
#: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Sentinel.cfg:126
#: data/campaigns/Under_the_Burning_Suns/units/elves/Nym.cfg:141
msgid "female^Desert Sentinel"
msgstr ""
msgstr "Excubitatrix Solitudinis"
#. [unit_type]: id=Desert Shaman, race=elf
#: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Shaman.cfg:5
@ -12514,7 +12514,7 @@ msgstr "gladiator melior"
#: data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg:191
#: data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg:206
msgid "a better archer"
msgstr "saggitarius melior"
msgstr "sagittarius melior"
#: data/campaigns/Under_the_Burning_Suns/units/elves/Kaleh.cfg:220
msgid "a marksman with the bow"
@ -12766,12 +12766,12 @@ msgstr "vertex"
#. [attack]: type=impact
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Dust_Devil.cfg:55
msgid "sand storm"
msgstr "Procella Pulveris"
msgstr "procella pulveris"
#. [regenerate]
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Dust_Devil.cfg:74
msgid "dust recuperation"
msgstr ""
msgstr "pulvere convalescere"
#. [regenerate]
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Dust_Devil.cfg:76
@ -12783,12 +12783,12 @@ msgstr ""
#. [advancement]: id=Dust1
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Dust_Devil.cfg:82
msgid "a stronger Dust Devil"
msgstr ""
msgstr "Daemon Pulveris fortior"
#. [advancement]: id=Dust2
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Dust_Devil.cfg:101
msgid "a taller Dust Devil"
msgstr ""
msgstr "Daemon Pulveris longior"
#. [advancement]: id=Dust3
#: data/campaigns/Under_the_Burning_Suns/units/monsters/Dust_Devil.cfg:115

View file

@ -13,7 +13,7 @@ msgstr ""
"Project-Id-Version: Wesnoth 1.8\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2011-07-24 18:18+0200\n"
"PO-Revision-Date: 2011-07-04 02:59+0100\n"
"PO-Revision-Date: 2011-07-18 13:17+0100\n"
"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
"Language-Team: Latin\n"
"Language: \n"
@ -44,6 +44,7 @@ msgstr "Gyrum Muris"
msgid "Middle-click Scrolling"
msgstr "Gyrum Muris"
# this pointless comment means I can test things!
#. [advanced_preference]: type=boolean
#: data/advanced_preferences.cfg:32
msgid "Keep scrolling when mouse leaves window"
@ -119,7 +120,7 @@ msgstr ""
#. [advanced_preference]: type=boolean
#: data/advanced_preferences.cfg:115
msgid "Follow Unit Actions"
msgstr ""
msgstr "Acta Actorum Sequi"
#. [advanced_preference]: type=boolean
#: data/advanced_preferences.cfg:116
@ -1091,7 +1092,7 @@ msgstr "tridens tempestatum"
#. [effect]: type=fire
#: data/core/macros/items.cfg:545
msgid "sceptre of fire"
msgstr ""
msgstr "sceptrum ignis"
#: data/core/macros/names.cfg:18
msgid ""
@ -3475,20 +3476,16 @@ msgid "Response"
msgstr "Responsum"
#: src/addon/manager.cpp:556
#, fuzzy
#| msgid "Requesting list of add-ons"
msgid "Requesting the addon to be deleted"
msgstr "Petens tabulam appendicum"
msgstr "Petens appendicem delendam"
#: src/addon/manager.cpp:582
msgid "Downloading add-on: $addon_title|..."
msgstr "Arcessens appendicem: $addon_title|..."
#: src/addon/manager.cpp:588 src/addon/manager.cpp:1137
#, fuzzy
#| msgid "Download"
msgid "Downloading..."
msgstr "Arcessitum"
msgstr "Arcessens..."
#: src/addon/manager.cpp:600
msgid ""
@ -3648,10 +3645,8 @@ msgid "Confirm"
msgstr "Confirmare"
#: src/addon/manager.cpp:1130
#, fuzzy
#| msgid "Connecting to Server..."
msgid "Connecting..."
msgstr "Ad Servatrum Applicans..."
msgstr "Applicans..."
#: src/addon/manager.cpp:1130
msgid "Requesting list of add-ons"
@ -5196,15 +5191,12 @@ msgid ""
msgstr ""
#: src/multiplayer.cpp:248
#, fuzzy
msgid "Do you want to continue?"
msgstr "Visne lusum servare?"
msgstr "Visne pergere?"
#: src/multiplayer.cpp:250
#, fuzzy
#| msgid "Warning: "
msgid "Warning"
msgstr "Monitus: "
msgstr "Monitus"
#: src/multiplayer.cpp:294
msgid "Bad data received from server"