Yet more indentation in game_events.cpp

This commit is contained in:
Alexander van Gessel 2009-12-29 03:16:13 +01:00
parent ad1e0a8672
commit 8132bb9e07

View file

@ -2325,8 +2325,8 @@ WML_HANDLER_FUNCTION(unstore_unit, /*event_info*/, cfg)
loc = find_vacant_tile(*resources::game_map, *resources::units,loc);
}
resources::units->erase(loc);
resources::units->add(loc, u);
resources::units->erase(loc);
resources::units->add(loc, u);
std::string text = cfg["text"];
play_controller *controller = resources::controller;