Move processing of child configs from unit_type to unit_type_data::set_config().

It is a bit hacky to have unit_type modify the config passed as a
parameter to its constructor, especially when the modifications are
not done by the constructor.

As for performance, this change has little impact on the net time
taken by set_config(). While it does spend more time processing
configs, it takes less time building unit_types. The net result might
be a small increase in time, but any increase is comparable to the
variations in time seen amongst multiple test runs.
This commit is contained in:
J. Tyne 2013-01-19 13:45:47 +00:00
parent 6f2798d0dd
commit 81159e7c42

View file

@ -885,10 +885,6 @@ void unit_type::build_help_index(const movement_type_map &mv_types,
}
BOOST_FOREACH(config &var_cfg, cfg_.child_range("variation"))
{
if (var_cfg["inherit"].to_bool()) {
var_cfg.inherit_from(cfg);
var_cfg.clear_children("variation");
}
unit_type *ut = new unit_type(var_cfg);
ut->build_help_index(mv_types, races, traits);
variations_.insert(std::make_pair(var_cfg["variation_name"], ut));
@ -913,24 +909,10 @@ void unit_type::build_created(const movement_type_map &mv_types,
const config &cfg = cfg_;
if (config &male_cfg = cfg_.child("male"))
{
if (male_cfg["inherit"].to_bool(true)) {
male_cfg.inherit_from(cfg);
}
male_cfg.clear_children("male");
male_cfg.clear_children("female");
gender_types_[0] = new unit_type(male_cfg);
}
if (config &female_cfg = cfg_.child("female"))
{
if (female_cfg["inherit"].to_bool(true)) {
female_cfg.inherit_from(cfg);
}
female_cfg.clear_children("male");
female_cfg.clear_children("female");
gender_types_[1] = new unit_type(female_cfg);
}
for (int i = 0; i < 2; ++i) {
if (gender_types_[i])
@ -1284,6 +1266,43 @@ namespace { // Helpers for set_config()
ut_cfg.inherit_from(base_cfg);
}
}
/**
* Handles inheritance for configs of [male], [female], and [variation].
* Also removes gendered children, as those serve no purpose.
* @a default_inherit is the default value for inherit=.
*/
void fill_unit_sub_type(config & var_cfg, const config & parent,
bool default_inherit)
{
if ( var_cfg["inherit"].to_bool(default_inherit) ) {
var_cfg.inherit_from(parent);
}
var_cfg.clear_children("male");
var_cfg.clear_children("female");
}
/**
* Processes [variation] tags of @a ut_cfg, handling inheritence and
* child clearing.
*/
void handle_variations(config & ut_cfg)
{
// Most unit types do not have variations.
if ( !ut_cfg.has_child("variation") )
return;
// Pull the variations out of the base unit type.
config variations;
variations.splice_children(ut_cfg, "variation");
// Handle each variation's inheritance.
BOOST_FOREACH (config &var_cfg, variations.child_range("variation"))
fill_unit_sub_type(var_cfg, ut_cfg, false);
// Restore the variations.
ut_cfg.splice_children(variations, "variation");
}
}// unnamed namespace
/**
@ -1328,9 +1347,20 @@ void unit_type_data::set_config(config &cfg)
ERR_CF << "Multiple [unit_type]s with id=" << id << " encountered.\n";
}
}
// Handle genders and variations.
if ( config &male_cfg = ut.child("male") ) {
fill_unit_sub_type(male_cfg, ut, true);
handle_variations(male_cfg);
}
if ( config &female_cfg = ut.child("female") ) {
fill_unit_sub_type(female_cfg, ut, true);
handle_variations(female_cfg);
}
handle_variations(ut);
loadscreen::increment_progress();
}
// Now build all the types that were inserted above. (This was not done within
// the loop for performance.)
build_all(unit_type::CREATED);