Added level 3 for elvish scout.

Level 2 is now called Rider, and level 3 is Outrider. Changed
scenarios referring to old Outrider accordingly.
This commit is contained in:
Cédric Duval 2004-05-08 20:37:32 +00:00
parent 53f7207475
commit 80e1892309
22 changed files with 96 additions and 24 deletions

View file

@ -432,7 +432,7 @@ id=era_heroes
[multiplayer_side] [multiplayer_side]
name=&elvish-lord.png,Rebels name=&elvish-lord.png,Rebels
type=Elvish Lord type=Elvish Lord
recruit=Elvish Fighter,Elvish Archer,Mage,Elvish Shaman,Elvish Scout,Wose Sapling,Merman,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Outrider,Merman Lord recruit=Elvish Fighter,Elvish Archer,Mage,Elvish Shaman,Elvish Scout,Wose Sapling,Merman,Elvish Hero,Elvish Ranger,Elvish Marksman,Elvish Rider,Merman Lord
recruitment_pattern=fighter,fighter,scout recruitment_pattern=fighter,fighter,scout
music="wesnoth-4.ogg" music="wesnoth-4.ogg"
terrain_liked=fwc terrain_liked=fwc

View file

@ -587,7 +587,7 @@ The main cage where they keep most of the mermen is in the south-east!"
[/message] [/message]
[role] [role]
type=Elvish Champion,Elvish Marshal,Elvish Captain,Elvish Hero,Knight,Elvish Outrider,Paladin,Mage,White Mage,Red Mage,Elvish Fighter,Elvish Archer,Elvish Shaman,Horseman type=Elvish Champion,Elvish Marshal,Elvish Captain,Elvish Hero,Knight,Elvish Rider,Elvish Outrider,Paladin,Mage,White Mage,Red Mage,Elvish Fighter,Elvish Archer,Elvish Shaman,Horseman
role=Supporter role=Supporter
[/role] [/role]
[message] [message]

View file

@ -173,14 +173,14 @@ Defeat:
[/sound] [/sound]
[move_unit_fake] [move_unit_fake]
type=Elvish Outrider type=Elvish Rider
x=16,15,14,13,12,11,10,9 x=16,15,14,13,12,11,10,9
y=14,14,14,14,14,14,14,14 y=14,14,14,14,14,14,14,14
[/move_unit_fake] [/move_unit_fake]
[unit] [unit]
description=Eonihar description=Eonihar
type=Elvish Outrider type=Elvish Rider
side=1 side=1
x=9 x=9
y=14 y=14

View file

@ -83,7 +83,7 @@ Defeat:
[event] [event]
name=start name=start
[role] [role]
type=Elvish Champion,Elvish Marshal,Elvish Captain,Elvish Hero,Knight,Elvish Outrider,Paladin,Mage,White Mage,Red Mage type=Elvish Champion,Elvish Marshal,Elvish Captain,Elvish Hero,Knight,Elvish Rider,Elvish Outrider,Paladin,Mage,White Mage,Red Mage
role=Advisor role=Advisor
[/role] [/role]
[recall] [recall]

View file

@ -95,7 +95,7 @@ Defeat:
description=Kalenz description=Kalenz
[/recall] [/recall]
[role] [role]
type=Elvish Champion,Elvish Marshal,Elvish Captain,Elvish Hero,Knight,Elvish Outrider,Paladin,Mage,White Mage,Red Mage type=Elvish Champion,Elvish Marshal,Elvish Captain,Elvish Hero,Knight,Elvish Outrider,Elvish Rider,Paladin,Mage,White Mage,Red Mage
role=Advisor role=Advisor
[/role] [/role]
[recall] [recall]

View file

@ -99,7 +99,7 @@ Defeat:
[event] [event]
name=start name=start
[role] [role]
type=Elvish Champion,Elvish Marshal,Elvish Captain,Elvish Hero,Knight,Elvish Outrider,Paladin,Mage,White Mage,Red Mage type=Elvish Champion,Elvish Marshal,Elvish Captain,Elvish Hero,Knight,Elvish Outrider,Elvish Rider,Paladin,Mage,White Mage,Red Mage
role=Advisor role=Advisor
[/role] [/role]
[recall] [recall]

View file

@ -46,7 +46,7 @@ Defeat:
canrecruit=1 canrecruit=1
team_name=enemies team_name=enemies
#ifdef HARD #ifdef HARD
recruit=Elvish Ranger,Elvish Sharpshooter,Gryphon Rider,Elvish Outrider,Elvish Fighter,Elvish Shaman recruit=Elvish Ranger,Elvish Sharpshooter,Gryphon Rider,Elvish Rider,Elvish Fighter,Elvish Shaman
#else #else
recruit=Elvish Fighter,Elvish Archer,Elvish Shaman,Elvish Scout recruit=Elvish Fighter,Elvish Archer,Elvish Shaman,Elvish Scout

View file

@ -78,7 +78,7 @@ Defeat:
side=3 side=3
canrecruit=1 canrecruit=1
#ifdef HARD #ifdef HARD
recruit= Elvish Hero,Elvish Ranger,Elvish Captain,Elvish Outrider,Gryphon Rider,Elvish Druid,Elvish Sharpshooter recruit= Elvish Hero,Elvish Ranger,Elvish Captain,Elvish Rider,Gryphon Rider,Elvish Druid,Elvish Sharpshooter
#endif #endif
#ifdef NORMAL #ifdef NORMAL

View file

@ -86,7 +86,7 @@ Defeat:
ai_special=guardian ai_special=guardian
[/unit] [/unit]
[unit] [unit]
type=Elvish Outrider type=Elvish Rider
description=Uli'ar description=Uli'ar
side=2 side=2
x=17 x=17

View file

@ -3,26 +3,20 @@ name=Elvish Outrider
race=elf race=elf
image=elvish-outrider.png image=elvish-outrider.png
image_defensive=elvish-outrider-defend.png image_defensive=elvish-outrider-defend.png
hitpoints=44 hitpoints=50
movement_type=woodland movement_type=woodland
movement=10 movement=10
experience=500 experience=500
level=2 level=3
alignment=neutral alignment=neutral
advanceto=null advanceto=null
cost=30 cost=36
usage=scout usage=scout
#mostly like a foot Elf, but they
#aren't good at defending in villages
[defense]
village=60
[/defense]
#they are weak against piercing attacks #they are weak against piercing attacks
[resistance] [resistance]
pierce=120 pierce=120
[/resistance] [/resistance]
unit_description="The swiftest of riders, Elvish Outriders are fast in the forest as well as in the open. They can even use a bow from horseback." unit_description="Riding like the wind, Elvish Outriders breeze through the forests to strike at weaker units and exposed flanks. Equally skilled in both bow and sword, they strike hard before melting into the woods again to evade response."
get_hit_sound=groan.wav get_hit_sound=groan.wav
[attack] [attack]
name=sword name=sword
@ -45,7 +39,7 @@ get_hit_sound=groan.wav
type=pierce type=pierce
range=long range=long
damage=5 damage=5
number=3 number=4
[frame] [frame]
begin=-300 begin=-300
end=-150 end=-150

View file

@ -0,0 +1,78 @@
[unit]
name=Elvish Rider
race=elf
image=elvish-rider.png
image_defensive=elvish-rider-defend.png
hitpoints=42
movement_type=woodland
movement=10
experience=75
level=2
alignment=neutral
advanceto=Elvish Outrider
cost=28
usage=scout
#mostly like a foot Elf, but they
#aren't good at defending in villages
[defense]
village=50
[/defense]
#they are weak against piercing attacks
[resistance]
pierce=120
[/resistance]
unit_description="Swift riders, Elvish Riders are fast in the forest as well as in the open. They can even use a bow from horseback."
get_hit_sound=groan.wav
[attack]
name=sword
type=blade
range=short
damage=5
number=4
[frame]
begin=-100
end=100
image=elvish-rider-attack.png
[/frame]
[sound]
time=-100
sound=horse-canter.wav
[/sound]
[/attack]
[attack]
name=bow
type=pierce
range=long
damage=5
number=3
[frame]
begin=-300
end=-150
image=elvish-rider-attack1.png
[/frame]
[frame]
begin=-150
end=0
image=elvish-rider-attack2.png
[/frame]
[sound]
time=-100
sound=firearrow.wav
[/sound]
[sound]
time=0
sound=arrow-hit.wav
sound_miss=arrow-miss.wav
[/sound]
[missile_frame]
begin=-100
end=0
image=missile-n.png
image_diagonal=missile-ne.png
[/missile_frame]
[/attack]
[/unit]

View file

@ -7,9 +7,9 @@ hitpoints=32
movement_type=woodland movement_type=woodland
#mostly like a foot Elf, but they #mostly like a foot Elf, but they
#aren't good at defending in villages #are bad at defending in villages
[defense] [defense]
village=60 village=50
[/defense] [/defense]
#they are weak against piercing attacks #they are weak against piercing attacks
@ -20,7 +20,7 @@ movement=9
experience=37 experience=37
level=1 level=1
alignment=neutral alignment=neutral
advanceto=Elvish Outrider advanceto=Elvish Rider
cost=18 cost=18
usage=scout usage=scout
unit_description="Elvish Scouts move swiftly through forest and grassland alike. Their skill on horseback is virtually unmatched, although they do lack power in combat." unit_description="Elvish Scouts move swiftly through forest and grassland alike. Their skill on horseback is virtually unmatched, although they do lack power in combat."

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