Remove an unsed variable.
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@ -567,7 +567,6 @@ Note: You need to use the default map settings for the scenario to work right."
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{VARIABLE_OP final_turns divide 2}
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{VARIABLE fixed_groups_left $fixed_group}
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{VARIABLE trigger_index 1}
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{VARIABLE previous_spawn "no"}
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# reduce gold and units for spawns
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# after the final spawn
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{VARIABLE spawn_id 0}
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@ -624,7 +623,6 @@ Note: You need to use the default map settings for the scenario to work right."
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{VARIABLE max_units $timed_spawn[$trigger_index].units}
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{VARIABLE min_cost 100}
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{VARIABLE_OP trigger_index add 1}
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{VARIABLE previous_spawn "yes"}
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### DEBUG
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{VARIABLE total_cost 0}
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