Add an xcf converted from Kestenvarn's .psd, with all layers preserved.

Includes directions for installing the font used for legends, in a map-editing
HOWTO sufficient to get cartographers started.
This commit is contained in:
Eric S. Raymond 2008-10-10 02:41:11 +00:00
parent e56970f839
commit 7fee836da9
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This directory contains the resources needed to edit the Wesnoth main
map and variants thereof with the GIMP.
The most important file is mainmap.xcf. This started out as a
straight conversion of mapmaker Kestenvarn's Photoshop file for the
main map as it existed on 9 Oct 2008. It's now in the layered
format the GIMP uses for storing images.
The layers contain lots of hidden treasure, including isolated copies
of all the various icons and cartouches and things used to compose the
main map. To edit, hack a layer (you probably should not touch any of
the base maps). When adding new features, put them in new layers.
Layers are cheap.
The font used for the legends (mostly at 13-point size) is Monotype
Corsiva. We cannot distribute it because it is issued under a
proprietary license, but copies are not hard to find on the Web. To
fully enable that font in GIMP, copy the downloaded file to your GIMP
fonts directory; this will be something like ~/.gimp-M.N/fonts/, where
M.N is your GIMP version.
To generate maps, simply enable the layers you want and save with the
appropriate file extension. GIMP will tell you it has to flatten
the layer stack; that's OK.

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