Add an xcf converted from Kestenvarn's .psd, with all layers preserved.
Includes directions for installing the font used for legends, in a map-editing HOWTO sufficient to get cartographers started.
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data/core/images/maps/map-howto.txt
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This directory contains the resources needed to edit the Wesnoth main
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map and variants thereof with the GIMP.
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The most important file is mainmap.xcf. This started out as a
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straight conversion of mapmaker Kestenvarn's Photoshop file for the
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main map as it existed on 9 Oct 2008. It's now in the layered
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format the GIMP uses for storing images.
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The layers contain lots of hidden treasure, including isolated copies
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of all the various icons and cartouches and things used to compose the
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main map. To edit, hack a layer (you probably should not touch any of
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the base maps). When adding new features, put them in new layers.
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Layers are cheap.
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The font used for the legends (mostly at 13-point size) is Monotype
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Corsiva. We cannot distribute it because it is issued under a
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proprietary license, but copies are not hard to find on the Web. To
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fully enable that font in GIMP, copy the downloaded file to your GIMP
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fonts directory; this will be something like ~/.gimp-M.N/fonts/, where
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M.N is your GIMP version.
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To generate maps, simply enable the layers you want and save with the
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appropriate file extension. GIMP will tell you it has to flatten
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the layer stack; that's OK.
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