Update RELEASE_NOTES

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gfgtdf 2015-09-26 03:44:37 +02:00
parent b1b1b61361
commit 7fc972abcd

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@ -22,6 +22,15 @@ Example contents.
Some people experienced OOS errors on random maps due to sides being placed in different castles in the beginning of the game. This has now been fixed.
[/rasection]
[rasection="More OOS fixes"]
[list]
[*][bug] 23600 [/bug] It was possible to undo moves that were made before the last shroud update. This can cause OOS if certain sighted events are involved.
[*][bug] 23903 [/bug] [allow_undo] in wml menu items caused OOS. Now [allow_undo] is ignored in wml menu items.
[*][bug] 23454 [/bug] OOS happened to observers of mp campaigns.
[/list]
[/rasection]
==========
KNOWN BUGS
==========
@ -40,9 +49,7 @@ KNOWN BUGS
[/list]
[*] OOS can still happen in multiplayer games:
[list]
[*][bug] 23316 [/bug] if first a game is reloaded an multiplayer and then moves are undone that were made before saving the game OOS will appear. then moves that were dibe .
[*][bug] 23903 [/bug] [allow_undo] in wml menu items causes OO.Shttps://gna.org/bugs/?23316
[*][bug] 23600 [/bug] It is possible to undo moves that were made before the last shroud update this can cause OOS if certain sighted events are involved.
[*][bug] 23316 [/bug] if first a game is reloaded in multiplayer and then moves are undone that were made before saving the game OOS will appear.
[*][bug] 23695 [/bug] A capture event is fired when undoing moves that started from a village.
[/list]
[*]Example issue 2 (bug [bug]98765[/bug]).