Update RELEASE_NOTES
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@ -22,6 +22,15 @@ Example contents.
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Some people experienced OOS errors on random maps due to sides being placed in different castles in the beginning of the game. This has now been fixed.
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[/rasection]
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[rasection="More OOS fixes"]
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[list]
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[*][bug] 23600 [/bug] It was possible to undo moves that were made before the last shroud update. This can cause OOS if certain sighted events are involved.
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[*][bug] 23903 [/bug] [allow_undo] in wml menu items caused OOS. Now [allow_undo] is ignored in wml menu items.
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[*][bug] 23454 [/bug] OOS happened to observers of mp campaigns.
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[/list]
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[/rasection]
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==========
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KNOWN BUGS
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==========
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@ -40,9 +49,7 @@ KNOWN BUGS
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[/list]
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[*] OOS can still happen in multiplayer games:
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[list]
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[*][bug] 23316 [/bug] if first a game is reloaded an multiplayer and then moves are undone that were made before saving the game OOS will appear. then moves that were dibe .
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[*][bug] 23903 [/bug] [allow_undo] in wml menu items causes OO.Shttps://gna.org/bugs/?23316
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[*][bug] 23600 [/bug] It is possible to undo moves that were made before the last shroud update this can cause OOS if certain sighted events are involved.
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[*][bug] 23316 [/bug] if first a game is reloaded in multiplayer and then moves are undone that were made before saving the game OOS will appear.
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[*][bug] 23695 [/bug] A capture event is fired when undoing moves that started from a village.
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[/list]
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[*]Example issue 2 (bug [bug]98765[/bug]).
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