move ids at start of block to simplify parsing scripts

This commit is contained in:
Yann Dirson 2004-08-07 21:00:33 +00:00
parent 4f43a5e58d
commit 7f0ae02e94

View file

@ -1,7 +1,7 @@
[generic_multiplayer]
id=user_map
name= _ "User Map"
turns=90
id=user_map
{DAWN}
{MORNING}
@ -16,8 +16,8 @@
#endif
[era]
name= _ "Default"
id=era_default
name= _ "Default"
[multiplayer_side]
name= _ "&random-enemy.png,Random"
@ -91,8 +91,8 @@ id=era_default
[/era]
[era]
name= _ "Classic"
id=era_classic
name= _ "Classic"
[multiplayer_side]
name= _ "&random-enemy.png,Random"
@ -166,8 +166,8 @@ id=era_classic
[/era]
[era]
name= _ "Age of Heroes"
id=era_heroes
name= _ "Age of Heroes"
[multiplayer_side]
name= _ "&random-enemy.png,Random"
@ -242,8 +242,8 @@ id=era_heroes
[/era]
[era]
name= _ "Great War"
id=era_great_war
name= _ "Great War"
[multiplayer_side]
name= _ "&random-enemy.png,Random"