Update changelogs

This commit is contained in:
Ali El Gariani 2010-07-11 16:12:06 +00:00
parent 48810a50ba
commit 7e49a409de
2 changed files with 13 additions and 0 deletions

View file

@ -30,6 +30,7 @@ Version 1.9.0-svn:
and Flameheart, Dwarf Lord ranged attack, Dwarf guard melee attack.
* Items & scenery: New anvil, and revised trash and lighthouse
* Two new flag styles.
* Animate terrain in editor
* Language and i18n:
* Updated translations: British English, Catalan, Chinese (Simplified),
Chinese (Traditional), Czech, Dutch, Finnish, French, Galician, German,
@ -140,6 +141,8 @@ Version 1.9.0-svn:
* Add first, last, play and back buttons to storyscreens
* Remember recall list sorting order (FR #16149)
* accelerated movment speed to 200ms per hex
* --logdomains accepts a filter argument and uses multiline output
* New mouseover image instead of simply highlighting the hex
* Units:
* Giant Rat moved from DiD to core.
* WML Engine:
@ -169,6 +172,10 @@ Version 1.9.0-svn:
* Rename all "colour" keys to "color" (in [side] and [label]), same for
"colour_lock"
* Allow a [case] value to take comma-separated values
* Allow to use local ToD terrain variants in [time_area]
* Move fog/shroud image definition into game_config.cfg
* Add new game_config keys "hex_brightening", "hex_semi_brightening",
"mouseover_image" and "selected_image" to tune mouse interface
* Miscellaneous and bug fixes:
* Added help entry when new unit is created directly in the recall list
* Defaulted log level to warning again
@ -205,6 +212,10 @@ Version 1.9.0-svn:
* Added ":turn_limit" to change the turn limit for a scenario in debug mode
* Fix a crash when a sighted event killed a unit just before a fight
* Fixed bug #16171: Disable commands during [animate_unit]
* Fixed bugs when a waypoint is unreachable
* Fixed attacker still getting resting bonus after attack using movement_used=0
* Fixed [store_time_of_day] for earlier turn
* Fixed _off^_usr not using the tile_image of theme.
Version 1.8.0:
* AI:

View file

@ -35,6 +35,7 @@ Version 1.9.0-svn:
* New Animations: Drake Flare and Flameheart (leading animation still
missing), Dwarf Lord ranged attack, Dwarf Guard melee attack.
* Two new flag styles.
* Animate terrain in editor
* Language and i18n:
* Updated translations: British English, Catalan, Chinese (Simplified),
@ -62,6 +63,7 @@ Version 1.9.0-svn:
* Clicking on some elements of sidebar now open the related help page.
* Display weapon stats in recruit/recall dialog the same way as in sidebar.
* Remember recall list sorting order.
* New mouseover image instead of simply highlighting the hex
* Units:
* Giant Rat moved from DiD to core.