Update changelogs
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11
changelog
11
changelog
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@ -30,6 +30,7 @@ Version 1.9.0-svn:
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and Flameheart, Dwarf Lord ranged attack, Dwarf guard melee attack.
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* Items & scenery: New anvil, and revised trash and lighthouse
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* Two new flag styles.
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* Animate terrain in editor
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* Language and i18n:
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* Updated translations: British English, Catalan, Chinese (Simplified),
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Chinese (Traditional), Czech, Dutch, Finnish, French, Galician, German,
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@ -140,6 +141,8 @@ Version 1.9.0-svn:
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* Add first, last, play and back buttons to storyscreens
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* Remember recall list sorting order (FR #16149)
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* accelerated movment speed to 200ms per hex
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* --logdomains accepts a filter argument and uses multiline output
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* New mouseover image instead of simply highlighting the hex
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* Units:
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* Giant Rat moved from DiD to core.
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* WML Engine:
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@ -169,6 +172,10 @@ Version 1.9.0-svn:
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* Rename all "colour" keys to "color" (in [side] and [label]), same for
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"colour_lock"
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* Allow a [case] value to take comma-separated values
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* Allow to use local ToD terrain variants in [time_area]
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* Move fog/shroud image definition into game_config.cfg
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* Add new game_config keys "hex_brightening", "hex_semi_brightening",
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"mouseover_image" and "selected_image" to tune mouse interface
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* Miscellaneous and bug fixes:
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* Added help entry when new unit is created directly in the recall list
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* Defaulted log level to warning again
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@ -205,6 +212,10 @@ Version 1.9.0-svn:
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* Added ":turn_limit" to change the turn limit for a scenario in debug mode
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* Fix a crash when a sighted event killed a unit just before a fight
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* Fixed bug #16171: Disable commands during [animate_unit]
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* Fixed bugs when a waypoint is unreachable
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* Fixed attacker still getting resting bonus after attack using movement_used=0
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* Fixed [store_time_of_day] for earlier turn
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* Fixed _off^_usr not using the tile_image of theme.
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Version 1.8.0:
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* AI:
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@ -35,6 +35,7 @@ Version 1.9.0-svn:
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* New Animations: Drake Flare and Flameheart (leading animation still
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missing), Dwarf Lord ranged attack, Dwarf Guard melee attack.
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* Two new flag styles.
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* Animate terrain in editor
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* Language and i18n:
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* Updated translations: British English, Catalan, Chinese (Simplified),
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@ -62,6 +63,7 @@ Version 1.9.0-svn:
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* Clicking on some elements of sidebar now open the related help page.
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* Display weapon stats in recruit/recall dialog the same way as in sidebar.
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* Remember recall list sorting order.
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* New mouseover image instead of simply highlighting the hex
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* Units:
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* Giant Rat moved from DiD to core.
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