Replace deprecated usages of on_event()
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501936affb
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6 changed files with 6 additions and 8 deletions
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@ -1,7 +1,7 @@
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-- the main file for the WC2 mp campaign
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T = wml.tag
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on_event = wesnoth.require("on_event")
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on_event = wesnoth.game_events.add_repeating
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wesnoth.dofile("./game_mechanics/_load.lua")
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@ -1,7 +1,6 @@
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local _ = wesnoth.textdomain 'wesnoth-help'
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local T = wml.tag
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local on_event = wesnoth.require("on_event")
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local u_pos_filter = function(u_id)
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@ -100,7 +99,7 @@ function wesnoth.wml_actions.on_undo_diversion(cfg)
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status_anim_update(true)
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end
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on_event("moveto, die, recruit, recall", function()
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wesnoth.game_events.add_repeating("moveto, die, recruit, recall", function()
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status_anim_update()
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end)
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@ -1,10 +1,9 @@
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local _ = wesnoth.textdomain 'wesnoth-help'
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local T = wml.tag
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local on_event = wesnoth.require("on_event")
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-- The feeding event code
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on_event("die", function()
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wesnoth.game_events.add_repeating("die", function()
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local ec = wesnoth.current.event_context
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if not ec.x1 or not ec.y1 or not ec.x2 or not ec.y2 then
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@ -1,6 +1,6 @@
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-- << pick_advance/main.lua
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local on_event = wesnoth.require "on_event"
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local on_event = wesnoth.game_events.add_repeating
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local F = wesnoth.require "functional"
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local T = wml.tag
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local _ = wesnoth.textdomain "wesnoth"
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@ -1,7 +1,7 @@
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local _ = wesnoth.textdomain 'wesnoth-multiplayer'
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local T = wml.tag
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local on_event = wesnoth.require("on_event")
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local on_event = wesnoth.game_events.add_repeating
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local random_spawns = {
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{
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@ -1,6 +1,6 @@
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local _ = wesnoth.textdomain 'wesnoth-multiplayer'
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local T = wml.tag
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local on_event = wesnoth.require("on_event")
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local on_event = wesnoth.game_events.add_repeating
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local random_spawns = {
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{
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