Fix [modify_side]switch_ai=data/dev/idle_ai.cfg
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[ai]
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id=idle_ai
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description=_"Multiplayer_AI^Dev AI: Idle AI" # wmllint: no spellcheck
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#well, we can just fall back to idle ai. But we can just do nothing, and it will work (if no additional stages are brought in by other config sources - MP faction config, scenario config, era config, defaults, etc
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# Needs to define at least one stage; otherwise, the default AI will be injected
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# when used with [modify_side]switch_ai
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[stage]
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name=empty
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[/stage]
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[/ai]
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