This commit is contained in:
Cédric Duval 2004-08-09 09:00:19 +00:00
parent 39cfa89925
commit 7dec538603

View file

@ -38,7 +38,7 @@ CVS HEAD:
* fixed seeing invisible units when they move
* fixed bug with exiting caves in 'The Eastern Invasion: Captured' scenario
* fixed bugs in 'The Eastern Invasion: Evacuation' scenario
* fixed holy water in 'Heir to the Throne: Valley of Death' scenario
* fixed holy water in 'Heir to the Throne: Valley of Death' scenario (#9930)
* fixed a bug where a unit moving with [move_unit_fake] segfaulted the game
* terrains tiles are now cut according to the hexagonal shape, to avoid some graphical glitches
* workaround a SDL_TTF bug that makes it crash when presented an invalid UTF-8 string