tagged translatable strings
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1 changed files with 15 additions and 15 deletions
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@ -1,5 +1,5 @@
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[tutorial]
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name=The Raiders Camp
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name= _ "The Raiders Camp"
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map_data="{maps/Tutorial/Tutorial2}"
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turns=28
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@ -13,7 +13,7 @@
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{FIRST_WATCH}
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{SECOND_WATCH}
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objectives="Victory:
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objectives= _ "Victory:
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@Defeat Minueth
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Defeat:
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#Death of Konrad
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@ -79,31 +79,31 @@ Defeat:
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[message]
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id=newtut2_1
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description=Delfador
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message="Now, we have arrived at their camp. I am going to teach you about recall."
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message= _ "Now, we have arrived at their camp. I am going to teach you about recall."
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[/message]
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[message]
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id=newtut2_2
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description=Korad
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message="Recall?"
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message= _ "Recall?"
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[/message]
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[message]
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id=newtut2_3
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description=Delfador
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message="Soldiers that have fought for you in past battles - and survived - may be called again to serve you."
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message= _ "Soldiers that have fought for you in past battles - and survived - may be called again to serve you."
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[/message]
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[message]
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id=newtut2_4
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description=Konrad
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message="Ahhh, I see. So I can have more experienced soldiers at my side."
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message= _ "Ahhh, I see. So I can have more experienced soldiers at my side."
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[/message]
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[message]
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id=newtut2_5
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description=Delfador
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message="Yes, that is the point."
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message= _ "Yes, that is the point."
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[/message]
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[/event]
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@ -112,32 +112,32 @@ Defeat:
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[message]
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id=newtut2_6
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description=Delfador
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message="I noticed that the bandits have the aid of some dark initiates and their undead minions."
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message= _ "I noticed that the bandits have the aid of some dark initiates and their undead minions."
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[/message]
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[message]
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id=newtut2_7
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description=Konrad
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message="Yes, I could see them. Those unholy creatures look nasty!"
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message= _ "Yes, I could see them. Those unholy creatures look nasty!"
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[/message]
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[message]
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id=newtut2_8
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description=Delfador
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message="And they are dangerous too. Their claws can poison your troops. Perhaps you should recruit some Shamans to your side."
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message= _ "And they are dangerous too. Their claws can poison your troops. Perhaps you should recruit some Shamans to your side."
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[/message]
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[message]
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id=newtut2_9
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speaker=narrator
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image="misc/tutorial7.png"
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message="Units with healing power heal units near around them."
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message= _ "Units with healing power heal units near around them."
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[/message]
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[message]
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id=newtut2_10
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speaker=narrator
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image="misc/tutorial8.png"
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message="Poisoned units lose hitpoints every turn until they are cured.
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message= _ "Poisoned units lose hitpoints every turn until they are cured.
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The heal skill can only hold off the poison's effects for one turn.
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You must use a village or a unit with the cure skill to eliminate the poison."
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@ -156,7 +156,7 @@ You must use a village or a unit with the cure skill to eliminate the poison."
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[message]
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id=newtut2_11
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description=Delfador
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message="A nice try, Konrad, but it seems your skills still have much to be improved."
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message= _ "A nice try, Konrad, but it seems your skills still have much to be improved."
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[/message]
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[/event]
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@ -168,7 +168,7 @@ You must use a village or a unit with the cure skill to eliminate the poison."
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[message]
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id=newtut2_12
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description=Delfador
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message="They caught me. You should have been more cautious."
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message= _ "They caught me. You should have been more cautious."
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[/message]
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[/event]
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@ -180,7 +180,7 @@ You must use a village or a unit with the cure skill to eliminate the poison."
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[message]
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id=newtut2_13
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description=Delfador
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message="You have bested all your enemies, Konrad. Congratulations on your skill."
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message= _ "You have bested all your enemies, Konrad. Congratulations on your skill."
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[/message]
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[/event]
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[/tutorial]
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