pot and documentation update

This commit is contained in:
Iris Morelle 2020-01-25 21:04:51 -03:00
parent 2dedea1917
commit 7d6d26fbeb
428 changed files with 29174 additions and 30439 deletions

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[locale]
name="Valencià (català meridional)"
locale=ca_ES@valencia
percent=17
percent=16
[/locale]

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name="Čeština"
sort_name = "Cestina"
locale=cs_CZ
percent=88
percent=94
[/locale]

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name="Deutsch"
locale=de_DE
alternates=de_LI, de_LU, de_CH, de_AT
percent=97
percent=98
[/locale]

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name="English [GB]"
locale=en_GB
alternates=en_AG, en_AU, en_BW, en_IE, en_IN, en_NG, en_NZ, en_SG, en_ZA, en_ZW
percent=97
percent=100
[/locale]

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[locale]
name="Esperanto"
locale=eo_XX
percent=20
percent=22
[/locale]

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name="Español"
locale=es_ES
alternates=es_AR, es_BO, es_CL, es_CO, es_CR, es_DO, es_EC, es_GT, es_HN, es_MX, es_NI, es_PA, es_PE, es_PR, es_PY, es_SV, es_US, es_UY, es_VE
percent=97
percent=100
[/locale]

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[locale]
name="Gàidhlig"
locale=gd_GB
percent=91
percent=94
[/locale]

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name="Íslenska"
sort_name="Islenska"
locale=is_IS
percent=24
percent=23
[/locale]

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[locale]
name="Italiano"
locale=it_IT
percent=97
percent=100
[/locale]

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[locale]
name="Türkçe"
locale=tr_TR
percent=96
percent=99
[/locale]

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@ -244,29 +244,30 @@ datos de sus usuarios. Generalmente éste será <table\-prefix>_users
(por ej.: phpbb3_users).
.TP
\fBdb_extra_table\fP
(for user_handler=forum) The name of the table in which wesnothd will save
its own data about users. You will have to create this table manually.
(para user_handler=forum) El nombre de la tabla en que wesnothd guardará sus
propios datos sobre los usuarios. Tendrá que crear esta tabla de forma
manual.
.TP
\fBdb_game_info_table\fP
(for user_handler=forum) The name of the table in which wesnothd will save
its own data about games.
(para user_handler=forum) El nombre de la tabla en la que wesnothd guardará
sus propios datos sobre las partidas.
.TP
\fBdb_game_player_info_table\fP
(for user_handler=forum) The name of the table in which wesnothd will save
its own data about the players in a game.
(para user_handler=forum) El nombre de la tabla en la que wesnothd guardará
sus propios datos acerca de los jugadores jugando.
.TP
\fBdb_game_modification_info_table\fP
(for user_handler=forum) The name of the table in which wesnothd will save
its own data about the modifications used in a game.
(para user_handler=forum) El nombre de la tabla en la que wesnothd guardará
sus propios datos acerca de las modificaciones usadas en una partida.
.TP
\fBdb_user_group_table\fP
(for user_handler=forum) The name of the table in which your phpbb forums
saves its user group data. Most likely this will be
<table\-prefix>_user_group (e.g. phpbb3_user_group).
(para user_handler=forum) El nombre de la tabla en la que sus foros phpbb
almacenan los datos de sus grupos de usuarios. Generalmente éste será
<table\-prefix>_user_group (por ej.: phpbb3_user_group).
.TP
\fBmp_mod_group\fP
(for user_handler=forum) The ID of the forum group to be considered as
having moderation authority.
(para user_handler=forum) El ID del grupo del foro que se considera que
tiene autorización para moderar.
.TP
\fBuser_expiration\fP
(para user_handler=sample) El tiempo tras el cual un nombre de usuario

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doc/man/fr/wesnoth.6 Normal file
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.\" This program is free software; you can redistribute it and/or modify
.\" it under the terms of the GNU General Public License as published by
.\" the Free Software Foundation; either version 2 of the License, or
.\" (at your option) any later version.
.\"
.\" This program is distributed in the hope that it will be useful,
.\" but WITHOUT ANY WARRANTY; without even the implied warranty of
.\" MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
.\" GNU General Public License for more details.
.\"
.\" You should have received a copy of the GNU General Public License
.\" along with this program; if not, write to the Free Software
.\" Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
.\"
.
.\"*******************************************************************
.\"
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTH 6 2018 wesnoth "Bataille pour Wesnoth"
.
.SH NOM
wesnoth \- Bataille pour Wesnoth, un jeu fantasy de stratégie tour par tour
.
.SH SYNOPSIS
.
\fBwesnoth\fP [\fIOPTIONS\fP] [\fICHEMIN_VERS_DONNEES\fP]
.
.SH DESCRIPTION
.
Bataille pour \fBWesnoth\fP est un jeu de stratégie tour par tour dans un
univers de fantasy.
Venez à bout de tous les chefs ennemis en utilisant les unités adéquates et
en gérant au mieux votre or et vos villages. Chaque unité a ses forces et
ses faiblesses\ ; pour gagner, déployez vos troupes de façon optimale tout en
empêchant vos adversaires de faire de même. En gagnant de l'expérience, les
unités acquièrent de nouvelles compétences et deviennent plus
puissantes. Jouez dans votre langue favorite, et testez votre habileté
contre une intelligence artificielle élaborée ou rejoignez la grande
communauté des joueurs en ligne de Wesnoth. Créez vos propres unités, vos
scénarios ou vos campagnes et partagez\-les avec le reste du monde.
.
.SH OPTIONS
.
.TP
\fB\-\-all\-translations\fP
Affiche toutes les traductions dans le menu du jeu, même si elles sont
jugées insuffisamment complètes.
.TP
\fB\-\-bunzip2\fP\fI\ fichier_d'entrée.bz2\fP
Décompresse un fichier, normalement au format bzip2, en un fichier sans
l'extension .bz2. \fIfichier_d'entrée.bz2\fP sera effacé.
.TP
\fB\-\-bzip2\fP\fI\ fichier_d'entrée\fP
Compresse un fichier au format bzip2 et le place dans
\fIfichier_d'entrée.bz2\fP, puis efface \fIfichier_d'entrée\fP.
.TP
\fB\-c[\fP\fIid_campagne\fP\fB],\ \-\-campaign[\fP\fI=id_campagne\fP\fB]\fP
Va directement à la campagne identifiée par \fIidentifiant campagne\fP. Un menu
de sélection apparaîtra si aucun identifiant n'a été indiqué.
.TP
\fB\-\-campaign\-difficulty[\fP\fI=difficulté\fP\fB]\fP
La difficulté de la campagne spécifiée (de 1 à max). Si la difficulté n'est
pas spécifiée, le menu de sélection de difficulté apparaîtra.
.TP
\fB\-\-campaign\-scenario\fP\fI\ id_scénario\fP
L'identifiant du scénario de la campagne spécifiée. La valeur par défaut est
le premier scénario.
.TP
\fB\-c, \-\-campaign\-skip\-story\fP
Skip [story] screens and dialog through the end of the \fBstart\fP event.
.TP
\fB\-\-clock\fP
Ajoute une option affichant une horloge pour tester les affichages dépendant
du temps.
.TP
\fB\-\-config\-dir\fP\fI\ nom\fP
Déprécié, utilisez \fB\-\-userdata\-dir\fP.
.TP
\fB\-\-config\-path\fP
Déprécié, utilisez \fB\-\-userdata\-path\fP
.TP
\fB\-\-core\fP\fI\ id_core\fP
Remplace le noyau chargé par celui spécifié par l'identifiant.
.TP
\fB\-\-data\-dir\fP\fI\ répertoire\fP
Remplace le répertoire data par celui spécifié
.TP
\fB\-\-data\-path\fP
Affiche le nom du répertoire de données et quitte le programme.
.TP
\fB\-d, \-\-debug\fP
Active des options supplémentaires pour la ligne de commande dans le jeu (se
reporter au Wiki\ : https://www.wesnoth.org/wiki/CommandMode pour plus
d'informations).
.TP
\fB\-\-debug\-lua\fP
active certains mécanismes de débogage pour Lua.
.TP
\fB\-e[\fP\fIfile\fP\fB],\ \-\-editor[\fP\fI=fichier\fP\fB]\fP
Lance directement l'éditeur de carte. Si \fIfichier\fP est utilisé, équivaut à
\fB\-l\fP \fB\-\-load\fP.
.TP
\fB\-\-fps\fP
Affiche, dans un angle de l'écran, le nombre actuel d'images par seconde du
jeu.
.TP
\fB\-f, \-\-fullscreen\fP
Lance le jeu en mode plein écran.
.TP
\fB\-\-gunzip\fP\fI\ fichier_d'entrée.gz\fP
Décompresse une sauvegarde, normalement au format gzip, en un fichier sans
l'extension .gz. \fIfichier_d'entrée.gz\fP sera effacé.
.TP
\fB\-\-gzip\fP\fI\ fichier_d'entrée\fP
Compresse une sauvegarde au format gzip et la place dans
\fIfichier_d'entrée.gz\fP, puis efface \fIfichier_d'entrée\fP.
.TP
\fB\-h, \-\-help\fP
Affiche un résumé des options de ligne de commande sur la sortie standard et
quitte le programme.
.TP
\fB\-l,\ \-\-load\fP\fI\ fichier\fP
Charge la sauvegarde \fIfichier\fP à partir du répertoire par défaut du jeu.
Si les options \fB\-e\fP ou \fB\-\-editor\fP sont aussi utilisées, l'éditeur est
lancé en ouvrant la carte située dans \fIfichier\fP. Si c'est un répertoire,
l'éditeur commence par demander de choisir une carte.
.TP
\fB\-L,\ \-\-language\fP\fI\ langue\fP
Utilise la langue \fIlangue\fP (symbole) pour cette session. Exemple :
\fB\-\-language fr_FR@latin\fP
.TP
\fB\-\-log\-\fP\fIniveau\fP\fB=\fP\fIdomaine1\fP\fB,\fP\fIdomaine2\fP\fB,\fP\fI...\fP
Définit le niveau d'alerte du journal. \fBall\fP permet de suivre tous les
niveaux de journalisation. Niveaux disponibles : \fBerror\fP,\ \fBwarning\fP,\ \fBinfo\fP,\ \fBdebug\fP, \ \fBnone\fP. Le niveau par défaut \fBwarning\fP est utilisé
par la plupart des journaux, mais \fBdeprecation\fP utilise « none » par défaut
sauf si combiné à l'option \fB\-d\fP.
.TP
\fB\-\-log\-precise\fP
Affiche les horodatages avec plus de précision dans le fichier de
journalisation.
.TP
\fB\-\-log\-strict\fP
Positionne le niveau strict pour ce journal. Tout message journalisé avec ce
niveau ou plus sévère causera l'échec du test unitaire, quelque soit le
résultat du jeu. Uniquement utile avec l'option \fB\-u\fP.
.TP
\fB\-\-logdomains[\fP\fI=filtre\fP\fB]\fP
Liste les types de journaux définis (uniquement ceux contenant \fIfiltre\fP si
l'option est utilisée) et quitte
.TP
\fB\-\-max\-fps\fP\fI\ ips\fP
Nombre d'images par seconde que le jeu peut afficher. La valeur doit être
comprise entre \fB1\fP et \fB1000\fP, la valeur par défaut est celle du
rafraîchissement de l'écran.
.TP
\fB\-m, \-\-multiplayer\fP
Lance un jeu multijoueurs. Des options supplémentaires peuvent être
utilisées avec \fB\-\-multiplayer\fP\ comme expliqué ci\-dessous.
.TP
\fB\-\-mp\-test\fP
Charge les scénarios de test multijoueurs.
.TP
\fB\-\-new\-widgets\fP
there is a new WIP widget toolkit, this option enables it. This is very
experimental, don't fill bug reports since most are known. Parts of the
library are deemed stable and will work without this switch.
.TP
\fB\-\-nodelay\fP
runs the game without any delays for graphic benchmarking. This is
automatically enabled by \fB\-\-nogui\fP.
Lance le jeu sans pause pour mesurer les performances graphiques. Cette
option est activée automatiquement par \fB\-\-nogui\fP.
.TP
\fB\-\-noaddons\fP
Désactive le chargement des extensions utilisateurs.
.TP
\fB\-\-nocache\fP
Désactive le cache des données de jeu.
.TP
\fB\-\-nogui\fP
Lance le jeu sans IHM. Uniquement disponible en combinaison de
\fB\-\-multiplayer\fP, \fB\-\-screenshot\fP ou \fB\-\-plugin\fP.
.TP
\fB\-\-nomusic\fP
Lance le jeu sans musique.
.TP
\fB\-\-noreplaycheck\fP
Ne tente pas de valider le rejeu des tests unitaires. Uniquement utile avec
l'option \fB\-u\fP.
.TP
\fB\-\-nosound\fP
Lance le jeu sans son ni musique.
.TP
\fB\-\-password\fP\fI\ mot de passe\fP
Utilise \fImot de passe\fP lors de la connexion à un serveur, en ignorant
d'autres préférences. Dangereux.
.TP
\fB\-\-plugin\fP\fI\ script\fP
(experimental) load a \fIscript\fP which defines a Wesnoth plugin. Similar to
\fB\-\-script\fP, but Lua file should return a function which will be run as a
coroutine and periodically woken up with updates.
.TP
\fB\-p,\ \-\-preprocess\fP\fI\ fichier/dossier\fP\fB\ \fP\fIrépertoire cible\fP
Prétraite un fichier/dossier spécifié. Pour chaque fichier(s) un fichier
brut .cfg et un fichier traité .cfg sera écrit dans le répertoire cible
spécifié. Si un dossier est spécifié, il sera prétraité récursivement à
partir des règles de prétraitement connues. Les macros standards contenues
dans « data/core/macros » seront prétraitées avant les ressources
spécifiées. Exemple : \fB\-p ~/wesnoth/data/campaigns/tutorial ~/result.\fP Pour
plus de détails concernant le prétraitement visiter :
https://wiki.wesnoth.org/PreprocessorRef#Command\-line_preprocessor.
.TP
\fB\-\-preprocess\-defines=\fP\fIDEFINITION1\fP\fB,\fP\fIDEFINITION2\fP\fB,\fP\fI...\fP
Une liste séparée par des virgules de définitions pour être utilisée par la
commande \fB\-\-preprocess\fP. Si \fBSKIP_CORE\fP est définie dans la liste le
répertoire « data/core » ne sera pas prétraité.
.TP
\fB\-\-preprocess\-input\-macros\fP\fI\ fichier source\fP
Utilisé uniquement par la commande \fB\-\-preprocess\fP. Spécifie un fichier qui
contient des \fB[définition pour préprocesseur]\fP à inclure avant le
prétraitement.
.TP
\fB\-\-preprocess\-output\-macros[\fP\fI=fichier cible\fP\fB]\fP
Utilisé uniquement par la commande \fB\-\-preprocess\fP. La sortie des macros
prétraitées sera envoyée dans le fichier cible. Si le fichier n'est pas
spécifié, la sortie sera envoyée dans «\ _MACROS_.cfg\ » situé dans le
répertoire cible de la commande du préprocesseur. Cette commande doit être
saisie avant \fB\-\-preprocess\fP.
.TP
\fB\-\-proxy\fP
active l'utilisation d'un proxy pour les connexions au réseau.
.TP
\fB\-\-proxy\-address\fP\fI\ addresse\fP
indique l'\fIaddresse\fP du proxy.
.TP
\fB\-\-proxy\-port\fP\fI\ port\fP
indique le \fIport\fP du proxy.
.TP
\fB\-\-proxy\-user\fP\fI\ nom d'utilisateur\fP
indique le \fInom d'utilisateur\fP du proxy.
.TP
\fB\-\-proxy\-password\fP\fI\ mot de passe\fP
indique le \fImot de passe\fP du proxy.
.TP
\fB\-r\ \fP\fIX\fP\fBx\fP\fIY\fP\fB,\ \-\-resolution\fP\ \fIX\fP\fBx\fP\fIY\fP
Définit la résolution de l'écran. Exemple\ : \fB\-r\fP \fB800x600\fP.
.TP
\fB\-\-render\-image\fP\fI\ image\fP\fB\ \fP\fIsortie\fP
takes a valid wesnoth 'image path string' with image path functions, and
outputs to a .png file. Image path functions are documented at
https://wiki.wesnoth.org/ImagePathFunctionWML.
.TP
\fB\-R,\ \-\-report\fP
Initialise les répertoires du jeu, affiche les informations de compilation
pour les rapports de bogues, puis quitte.
.TP
\fB\-\-rng\-seed\fP\fI\ nombre\fP
Initialise le générateur de nombre aléatoire avec le nombre
\fInombre\fP. Exemple : \fB\-\-rng\-seed\fP \fB0\fP
.TP
\fB\-\-screenshot\fP\fI\ carte\fP\fB\ \fP\fIsortiee\fP
Sauvegarde une capture d'écran de \fIcarte\fP vers \fIsortie\fP sans initialiser
d'écran.
.TP
\fB\-\-script\fP\fI\ fichier_d'entrée\fP
(experimental) \fIfile\fP containing a Lua script to control the client.
.TP
\fB\-s[\fP\fIhôte\fP\fB],\ \-\-server[\fP\fI=hôte\fP\fB]\fP
se connecte à un hôte prédéfini s'il existe, sinon tente de se connecter au
premier serveur paramétré dans les préférences. Exemple\ : \fB\-\-server\fP
\fBserver.wesnoth.org\fP.
.TP
\fB\-\-showgui\fP
Lance le jeu avec une IHM, surpassant toute utilisation implicite de
\fB\-\-nogui\fP.
.TP
\fB\-\-strict\-validation\fP
Les erreurs de validation sont traitées comme des erreurs fatales.
.TP
\fB\-t[\fP\fIidentifiant scénario\fP\fB],\ \-\-test[\fP\fI=identifiant scénario\fP\fB]\fP
Lance un petit scénario de test. Ce scénario devrait être définit avec un
tag WML \fB[test]\fP. Celui par défaut est \fB[test]\fP. Une démonstration de la
fonctionnalité \fB[micro_ai]\fP peut être lancé avec \fBmicro_ai_test\fP.
Implique \fB\-\-nogui\fP.
.TP
\fB\-\-translations\-over\fP\fI\ pourcentage\fP
Définit à \fIpour cent\fP la limite pour déterminer si une traduction est jugée
suffisamment complète pour être affichée dans la liste des langues du
jeu. Les valeurs valides sont comprises entre 0 et 100.
.TP
\fB\-u,\ \-\-unit\fP\fI\ identifiant de scénario\fP
Lance le scénario de test indiqué comme un test unitaire. Implique
\fB\-\-nogui\fP.
.TP
\fB\-\-unsafe\-scripts\fP
makes the \fBpackage\fP package available to lua scripts, so that they can load
arbitrary packages. Do not do this with untrusted scripts! This action gives
lua the same permissions as the wesnoth executable.
.TP
\fB\-\-userconfig\-dir\fP\fI\ nom\fP
Définit le répertoire de configuration de l'utilisateur à \fInom\fP dans $HOME
ou dans "Mes Documents\eMes Jeux" pour Windows. Vous pouvez aussi indiquer
un chemin absolu pour un dossier de configuration situé en dehors de $HOME
ou de "Mes Documents\eMes Jeux". Sous Windows, il est possible d'indiquer un
répertoire relatif au répertoire de travail du processus, en utilisant un
chemin commençant par ".\e" ou "..\e". Sous X11 le répertoire par défaut est
$XDG_CONFIG_HOME ou $HOME/.config/wesnoth. Sur les autres systèmes le
répertoire par défaut est le répertoire de données.
.TP
\fB\-\-userconfig\-path\fP
Affiche le nom du répertoire de configuration utilisateur et quitte le
programme.
.TP
\fB\-\-userdata\-dir\fP\fI\ nom\fP
Définit le répertoire de données à \fInom\fP dans $HOME ou dans "Mes
Documents\eMes Jeux" pour Windows. Vous pouvez aussi indiquer un chemin
absolu pour un répertoire de données situé en dehors de $HOME ou de "Mes
Documents\eMes Jeux". Sous Windows, il est possible d'indiquer un répertoire
relatif au répertoire de travail du processus, en utilisant un chemin
commençant par ".\e" ou "..\e".
.TP
\fB\-\-userdata\-path\fP
Affiche le nom du répertoire de données et quitte le programme.
.TP
\fB\-\-username\fP\fI\ nom d'utilisateur\fP
Utilise \fInom d'utilisateur\fP lors de la connexion à un serveur, en ignorant
d'autres préférences.
.TP
\fB\-\-validcache\fP
Suppose que le cache est valide (risqué).
.TP
\fB\-v, \-\-version\fP
Affiche le numéro de version et quitte le programme.
.TP
\fB\-w, \-\-windowed\fP
Lance le jeu dans une fenêtre séparée.
.TP
\fB\-\-with\-replay\fP
Rejoue la partie chargée avec l'option \fB\-\-load\fP.
.
.SH "Options pour \-\-multiplayer"
.
Les options spécifiques au mode multijoueur sont marquées d'un
\fInombre\fP. \fInombre\fP doit être remplacé par un numéro de joueur. Il s'agit
souvent de 1 ou de 2, mais cela dépend du nombre possible de joueurs pour le
scénario choisi.
.TP
\fB\-\-ai\-config\fP\fI\ nombre\fP\fB:\fP\fIvaleur\fP
Sélectionne un fichier de configuration pour l'IA de cette faction.
.TP
\fB\-\-algorithm\fP\fI\ nombre\fP\fB:\fP\fIvaleur\fP
Sélectionne un algorithme non standard pour ce camp contrôlé par
l'IA. L'algorithme est définit par un tag \fB[ai]\fP, qui peut un de ceux du
noyau définit dans « data/ai/ais » or « data/ai/dev », ou bien un algorithme
définit par une extension. Les valeurs disponibles inclues : \fBidle_ai\fP et
\fBexperimental_ai\fP.
.TP
\fB\-\-controller\fP\fI\ nombre\fP\fB:\fP\fIvaleur\fP
Sélectionne le type de joueur de ce camp. Valeurs possibles\ : \fBhuman\fP,
\fBai\fP et \fBnull\fP.
.TP
\fB\-\-era\fP\fI\ valeur\fP
Utilisez cette option pour jouer à l'ère sélectionnée au lieu de l'ère \fBPar
défaut\fP. Cette ère est sélectionnée par un identifiant. Les ères standard
sont décrites dans le fichier \fBdata/multiplayer.cfg\fP.
.TP
\fB\-\-exit\-at\-end\fP
Quitte le programme à la fin du scénario, sans afficher le message
victoire/défaite qui nécessite un clic sur « Fin du scénario » de la part du
joueur. Utilisable pour permettre une mesure par script des performances.
.TP
\fB\-\-ignore\-map\-settings\fP
Ne pas utiliser les paramètres de la carte mais les valeurs par défaut.
.TP
\fB\-\-label\fP\fI\ label\fP
positionne le \fIlabel\fP pour les IA.
.TP
\fB\-\-multiplayer\-repeat\fP\fI\ valeur\fP
Répète une partie multijoueur \fIvaleur\fP fois. Il est préférable d'utiliser
\fB\-\-nogui\fP pour une analyse comparative scriptée.
.TP
\fB\-\-parm\fP\fI\ nombre\fP\fB:\fP\fInom\fP\fB:\fP\fIvaleur\fP
Ajoute des paramètres spécifiques à ce camp. Ces paramètres dépendent des
options utilisées avec \fB\-\-controller\fP et \fB\-\-algorithm\fP. Ne devrait être
utile qu'aux personnes expérimentant leur propre IA (documentation
incomplète).
.TP
\fB\-\-scenario\fP\fI\ valeur\fP
Sélectionne un scénario multijoueur par son identifiant. Celui par défaut
est\ : \fBmultiplayer_The_Freelands\fP.
.TP
\fB\-\-side\fP\fI\ nombre\fP\fB:\fP\fIvaleur\fP
Permet de sélectionner une faction. Cette faction est choisie par
identifiant. Les factions sont décrites dans le fichier
\fBdata/multiplayer.cfg\fP.
.TP
\fB\-\-turns\fP\fI\ valeur\fP
Définit le nombre de tours du scénario. Par défaut, il n'y a pas de limite.
.
.SH "STATUT DE SORTIE"
.
Le statut de sortie normal est 0. Un code de sortie de 1 indique une erreur
(SDL, vidéo, police, etc.). Un code de sortie de 2 indique une erreur avec
les options de ligne de commande.
.br
When running unit tests (with\fB\ \-u\fP), the exit status is different. An exit
status of 0 indicates that the test passed, and 1 indicates that the test
failed. An exit status of 3 indicates that the test passed, but produced an
invalid replay file. An exit status of 4 indicates that the test passed, but
the replay produced errors. These latter two are only returned if
\fB\-\-noreplaycheck\fP is not passed.
.
.SH AUTEUR
.
Écrit par David White <davidnwhite@verizon.net>.
.br
Édité par Nils Kneuper <crazy\-ivanovic@gmx.net>, ott
<ott@gaon.net> et Soliton <soliton.de@gmail.com>.
.br
Ce manuel a été à l'origine écrit par Cyril Bouthors
<cyril@bouthors.org>.
.br
Rendez\-vous sur la page d'accueil officielle\ : https://www.wesnoth.org/
.
.SH COPYRIGHT
.
Copyright \(co 2003\-2018 David White <davidnwhite@verizon.net>
.br
Ceci est un logiciel libre\ ; ce logiciel est sous la licence GPL version 2,
comme définie par la Free Software Foundation. Il n'offre AUCUNE GARANTIE, y
compris\ en ce qui concerne la COMMERCIABILITÉ et la CONFORMITÉ À UNE
UTILISATION PARTICULIÈRE.
.
.SH "VOIR AUSSI"
.
\fBwesnothd\fP(6)

View file

@ -242,29 +242,30 @@ forums phpbb, probablement sous la forme
<table\-prefix>_users. Exemple\ : phpbb3_users.
.TP
\fBdb_extra_table\fP
(for user_handler=forum) The name of the table in which wesnothd will save
its own data about users. You will have to create this table manually.
(pour user_handler=forum) Nom de la table dans laquelle wesnothd stockera
ses données à propos des joueurs. Vous devrez créer cette table
manuellement.
.TP
\fBdb_game_info_table\fP
(for user_handler=forum) The name of the table in which wesnothd will save
its own data about games.
(pour user_handler=forum) Nom de la table dans laquelle wesnothd stockera
ses données à propos des parties.
.TP
\fBdb_game_player_info_table\fP
(for user_handler=forum) The name of the table in which wesnothd will save
its own data about the players in a game.
(pour user_handler=forum) Nom de la table dans laquelle wesnothd stockera
ses données à propos des joueurs d'une partie.
.TP
\fBdb_game_modification_info_table\fP
(for user_handler=forum) The name of the table in which wesnothd will save
its own data about the modifications used in a game.
(pour user_handler=forum) Nom de la table dans laquelle wesnothd stockera
ses données à propos des modifications utilisées dans une parties.
.TP
\fBdb_user_group_table\fP
(for user_handler=forum) The name of the table in which your phpbb forums
saves its user group data. Most likely this will be
<table\-prefix>_user_group (e.g. phpbb3_user_group).
(pour user_handler=forum) Nom de la table des données de groupe
d'utilisateurs de vos forums phpbb, probablement sous la forme
<table\-prefix>_user_group. Exemple\ : phpbb3_user_group.
.TP
\fBmp_mod_group\fP
(for user_handler=forum) The ID of the forum group to be considered as
having moderation authority.
(pour user_handler=forum) L'identifiant du groupe du forum ayant les
pouvoirs de modération.
.TP
\fBuser_expiration\fP
(for user_handler=sample) Temps de validité de l'alias ('nick', en anglais),

View file

@ -238,29 +238,30 @@ saklayacağı tablonun ismi. Bu tablo genellikle şöyle belirtilir:
<tablo\-öneki>_users (örnek: phpbb3_users).
.TP
\fBdb_extra_table\fP
(for user_handler=forum) The name of the table in which wesnothd will save
its own data about users. You will have to create this table manually.
(user_handler=forum için) wesnothd uygulamasının kullanıcılar hakkındaki
kendi verilerini kaydedeceği tablonun adı. Bu tabloyu kendiniz oluşturmanız
gerekecek.
.TP
\fBdb_game_info_table\fP
(for user_handler=forum) The name of the table in which wesnothd will save
its own data about games.
(user_handler=forum için) wesnothd uygulamasının oyunlar hakkındaki kendi
verilerini kaydedeceği tablonun adı.
.TP
\fBdb_game_player_info_table\fP
(for user_handler=forum) The name of the table in which wesnothd will save
its own data about the players in a game.
(user_handler=forum için) wesnothd uygulamasının bir oyundaki kullanıcılar
hakkındaki kendi verilerini kaydedeceği tablonun adı.
.TP
\fBdb_game_modification_info_table\fP
(for user_handler=forum) The name of the table in which wesnothd will save
its own data about the modifications used in a game.
(user_handler=forum için) wesnothd uygulamasının bir oyunda yapılan
değişiklikler hakkındaki kendi verilerini kaydedeceği tablonun adı.
.TP
\fBdb_user_group_table\fP
(for user_handler=forum) The name of the table in which your phpbb forums
saves its user group data. Most likely this will be
<table\-prefix>_user_group (e.g. phpbb3_user_group).
(user_handler=forum için) phpbb forumlarınızdaki kullanıcıların grup
verilerinin saklanacağı tablonun ismi. Bu tablo genellikle şöyle belirtilir:
<tablo\-öneki>_users_group (örnek: phpbb3_users_group).
.TP
\fBmp_mod_group\fP
(for user_handler=forum) The ID of the forum group to be considered as
having moderation authority.
(user_handler=forum için) Yönetme yetkisine sahip olduğu kabul edilecek
forum grubunun kimliği.
.TP
\fBuser_expiration\fP
(user_handler=sample için) Kayıtlı bir oyuncu adının geçerli kalacağı gün

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View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.8-CVS\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2020-01-12 16:28 UTC\n"
"POT-Creation-Date: 2020-01-26 00:01 UTC\n"
"PO-Revision-Date: 2005-12-05 11:00+0200\n"
"Last-Translator: \n"
"Language-Team: Afrikaans\n"
@ -359,7 +359,7 @@ msgstr "Die Buitepos"
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:81
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:171
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:99
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1110
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1136
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:154
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:132
@ -385,7 +385,7 @@ msgstr "Die dood van Gweddry "
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:175
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:103
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1114
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1140
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:158
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:144
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:136
@ -1326,7 +1326,7 @@ msgstr "Verslaan die leier van die wandelende dooies"
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:89
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:179
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1118
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1144
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:148
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:140
@ -2531,116 +2531,116 @@ msgid ""
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:801
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:821
msgid "Eh?"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:813
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:833
msgid "Hey! Who are you? Get her!"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:820
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:840
msgid "Hey! Who are you? Get him!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:827
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:847
msgid "Uh oh!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:858
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:884
msgid "Here's one of the prison cells! Let me open it..."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:928
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:954
msgid "Finally, we're rescued!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:961
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:987
msgid "At last!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:994
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1020
msgid "Now let's get out of here!"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1018
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1044
msgid "What? Who's there? Get them!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1056
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1082
msgid "The guards are distracted! Now is the time to escape!"
msgstr "Die wagte is se aandag is afgelei! Nou is die tyd om te ontsnap!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1061
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
msgid ""
"The eastern entrance is teeming with orcs. We have to find another way to "
"exit to the west!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1073
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1099
msgid ""
"We have to get our gold back first! It must have been taken to their "
"treasury."
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1113
#, fuzzy
msgid "Gweddry reaches the western exit"
msgstr "Bereik die einde van die tonnel"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1091
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1117
msgid "Retrieve the stolen gold"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1101
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1127
#, fuzzy
#| msgid "Well, where are the prisoners?"
msgid "Release the remaining prisoners"
msgstr "En? Waar is die gevangenes?"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1188
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1214
msgid ""
"They have reinforcements pouring in from the eastern entrance! We have to "
"get out of here quickly!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1244
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1272
msgid "All the gold the orcs took is in this chest!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1255
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1283
msgid "You've regained $stored_player_gold gold!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1290
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1318
msgid "Phew! I made it."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1298
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1326
msgid "Where are you going?! Come back!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1317
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1345
msgid "Good! We have escaped these accursed caves!"
msgstr "Goed! Ons het onstnap van hierdie vervloekte grotte!"

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ang\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2020-01-12 16:28 UTC\n"
"POT-Creation-Date: 2020-01-26 00:01 UTC\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: Steven Panek (Espreon) <Majora700@gmail.com>\n"
"Language-Team: Old English <http://wiki.wesnoth.org/OldEnglishTranslation>\n"
@ -322,7 +322,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:81
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:171
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:99
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1110
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1136
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:154
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:132
@ -348,7 +348,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:175
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:103
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1114
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1140
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:158
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:144
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:136
@ -1191,7 +1191,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:89
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:179
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1118
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1144
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:148
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:140
@ -2215,113 +2215,113 @@ msgid ""
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:801
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:821
msgid "Eh?"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:813
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:833
msgid "Hey! Who are you? Get her!"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:820
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:840
msgid "Hey! Who are you? Get him!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:827
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:847
msgid "Uh oh!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:858
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:884
msgid "Here's one of the prison cells! Let me open it..."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:928
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:954
msgid "Finally, we're rescued!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:961
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:987
msgid "At last!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:994
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1020
msgid "Now let's get out of here!"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1018
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1044
msgid "What? Who's there? Get them!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1056
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1082
msgid "The guards are distracted! Now is the time to escape!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1061
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
msgid ""
"The eastern entrance is teeming with orcs. We have to find another way to "
"exit to the west!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1073
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1099
msgid ""
"We have to get our gold back first! It must have been taken to their "
"treasury."
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1113
msgid "Gweddry reaches the western exit"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1091
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1117
msgid "Retrieve the stolen gold"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1101
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1127
msgid "Release the remaining prisoners"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1188
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1214
msgid ""
"They have reinforcements pouring in from the eastern entrance! We have to "
"get out of here quickly!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1244
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1272
msgid "All the gold the orcs took is in this chest!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1255
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1283
msgid "You've regained $stored_player_gold gold!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1290
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1318
msgid "Phew! I made it."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1298
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1326
msgid "Where are you going?! Come back!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1317
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1345
msgid "Good! We have escaped these accursed caves!"
msgstr ""

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ang@latin\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2020-01-12 16:28 UTC\n"
"POT-Creation-Date: 2020-01-26 00:01 UTC\n"
"PO-Revision-Date: 2012-05-14 23:48-0500\n"
"Last-Translator: Steven Panek (Espreon) <Majora700@gmail.com>\n"
"Language-Team: Old English <http://wiki.wesnoth.org/OldEnglishTranslation>\n"
@ -324,7 +324,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:81
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:171
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:99
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1110
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1136
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:154
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:132
@ -350,7 +350,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:175
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:103
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1114
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1140
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:158
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:144
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:136
@ -1193,7 +1193,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:89
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:179
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1118
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1144
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:148
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:140
@ -2219,113 +2219,113 @@ msgid ""
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:801
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:821
msgid "Eh?"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:813
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:833
msgid "Hey! Who are you? Get her!"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:820
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:840
msgid "Hey! Who are you? Get him!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:827
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:847
msgid "Uh oh!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:858
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:884
msgid "Here's one of the prison cells! Let me open it..."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:928
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:954
msgid "Finally, we're rescued!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:961
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:987
msgid "At last!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:994
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1020
msgid "Now let's get out of here!"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1018
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1044
msgid "What? Who's there? Get them!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1056
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1082
msgid "The guards are distracted! Now is the time to escape!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1061
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
msgid ""
"The eastern entrance is teeming with orcs. We have to find another way to "
"exit to the west!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1073
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1099
msgid ""
"We have to get our gold back first! It must have been taken to their "
"treasury."
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1113
msgid "Gweddry reaches the western exit"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1091
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1117
msgid "Retrieve the stolen gold"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1101
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1127
msgid "Release the remaining prisoners"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1188
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1214
msgid ""
"They have reinforcements pouring in from the eastern entrance! We have to "
"get out of here quickly!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1244
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1272
msgid "All the gold the orcs took is in this chest!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1255
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1283
msgid "You've regained $stored_player_gold gold!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1290
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1318
msgid "Phew! I made it."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1298
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1326
msgid "Where are you going?! Come back!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1317
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1345
msgid "Good! We have escaped these accursed caves!"
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.0+dev\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2020-01-12 16:28 UTC\n"
"POT-Creation-Date: 2020-01-26 00:01 UTC\n"
"PO-Revision-Date: 2008-04-20 12:41+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -316,7 +316,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:81
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:171
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:99
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1110
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1136
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:154
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:132
@ -342,7 +342,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:175
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:103
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1114
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1140
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:158
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:144
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:136
@ -1185,7 +1185,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:89
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:179
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1118
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1144
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:148
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:140
@ -2209,113 +2209,113 @@ msgid ""
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:801
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:821
msgid "Eh?"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:813
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:833
msgid "Hey! Who are you? Get her!"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:820
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:840
msgid "Hey! Who are you? Get him!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:827
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:847
msgid "Uh oh!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:858
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:884
msgid "Here's one of the prison cells! Let me open it..."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:928
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:954
msgid "Finally, we're rescued!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:961
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:987
msgid "At last!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:994
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1020
msgid "Now let's get out of here!"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1018
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1044
msgid "What? Who's there? Get them!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1056
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1082
msgid "The guards are distracted! Now is the time to escape!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1061
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
msgid ""
"The eastern entrance is teeming with orcs. We have to find another way to "
"exit to the west!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1073
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1099
msgid ""
"We have to get our gold back first! It must have been taken to their "
"treasury."
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1113
msgid "Gweddry reaches the western exit"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1091
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1117
msgid "Retrieve the stolen gold"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1101
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1127
msgid "Release the remaining prisoners"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1188
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1214
msgid ""
"They have reinforcements pouring in from the eastern entrance! We have to "
"get out of here quickly!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1244
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1272
msgid "All the gold the orcs took is in this chest!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1255
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1283
msgid "You've regained $stored_player_gold gold!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1290
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1318
msgid "Phew! I made it."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1298
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1326
msgid "Where are you going?! Come back!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1317
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1345
msgid "Good! We have escaped these accursed caves!"
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2020-01-12 16:28 UTC\n"
"POT-Creation-Date: 2020-01-26 00:01 UTC\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -324,7 +324,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:81
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:171
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:99
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1110
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1136
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:154
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:132
@ -350,7 +350,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:175
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:103
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1114
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1140
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:158
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:144
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:136
@ -1193,7 +1193,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:89
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:179
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1118
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1144
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:148
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:140
@ -2217,113 +2217,113 @@ msgid ""
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:801
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:821
msgid "Eh?"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:813
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:833
msgid "Hey! Who are you? Get her!"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:820
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:840
msgid "Hey! Who are you? Get him!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:827
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:847
msgid "Uh oh!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:858
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:884
msgid "Here's one of the prison cells! Let me open it..."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:928
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:954
msgid "Finally, we're rescued!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:961
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:987
msgid "At last!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:994
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1020
msgid "Now let's get out of here!"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1018
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1044
msgid "What? Who's there? Get them!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1056
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1082
msgid "The guards are distracted! Now is the time to escape!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1061
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
msgid ""
"The eastern entrance is teeming with orcs. We have to find another way to "
"exit to the west!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1073
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1099
msgid ""
"We have to get our gold back first! It must have been taken to their "
"treasury."
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1113
msgid "Gweddry reaches the western exit"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1091
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1117
msgid "Retrieve the stolen gold"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1101
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1127
msgid "Release the remaining prisoners"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1188
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1214
msgid ""
"They have reinforcements pouring in from the eastern entrance! We have to "
"get out of here quickly!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1244
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1272
msgid "All the gold the orcs took is in this chest!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1255
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1283
msgid "You've regained $stored_player_gold gold!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1290
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1318
msgid "Phew! I made it."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1298
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1326
msgid "Where are you going?! Come back!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1317
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1345
msgid "Good! We have escaped these accursed caves!"
msgstr ""

View file

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: bg\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2020-01-12 16:28 UTC\n"
"POT-Creation-Date: 2020-01-26 00:01 UTC\n"
"PO-Revision-Date: 2007-05-14 22:53+0300\n"
"Last-Translator: Nikolay Vladimirov <nikolay@vladimiroff.com>\n"
"Language-Team: Български\n"
@ -365,7 +365,7 @@ msgstr "Крепостта"
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:81
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:171
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:99
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1110
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1136
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:154
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:132
@ -391,7 +391,7 @@ msgstr "Смъртта на Гуъдри"
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:175
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:103
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1114
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1140
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:158
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:144
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:136
@ -1409,7 +1409,7 @@ msgstr "Победете немъртвия водач"
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:89
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:179
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1118
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1144
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:148
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:140
@ -2633,116 +2633,116 @@ msgid ""
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:801
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:821
msgid "Eh?"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:813
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:833
msgid "Hey! Who are you? Get her!"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:820
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:840
msgid "Hey! Who are you? Get him!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:827
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:847
msgid "Uh oh!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:858
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:884
msgid "Here's one of the prison cells! Let me open it..."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:928
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:954
msgid "Finally, we're rescued!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:961
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:987
msgid "At last!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:994
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1020
msgid "Now let's get out of here!"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1018
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1044
msgid "What? Who's there? Get them!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1056
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1082
msgid "The guards are distracted! Now is the time to escape!"
msgstr "Стражите се разсееха! Сега е времето да избягаме!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1061
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
msgid ""
"The eastern entrance is teeming with orcs. We have to find another way to "
"exit to the west!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1073
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1099
msgid ""
"We have to get our gold back first! It must have been taken to their "
"treasury."
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1113
#, fuzzy
msgid "Gweddry reaches the western exit"
msgstr "Достигнете края на тунела"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1091
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1117
msgid "Retrieve the stolen gold"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1101
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1127
#, fuzzy
#| msgid "Well, where are the prisoners?"
msgid "Release the remaining prisoners"
msgstr "Е, къде са затворниците?"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1188
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1214
msgid ""
"They have reinforcements pouring in from the eastern entrance! We have to "
"get out of here quickly!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1244
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1272
msgid "All the gold the orcs took is in this chest!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1255
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1283
msgid "You've regained $stored_player_gold gold!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1290
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1318
msgid "Phew! I made it."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1298
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1326
msgid "Where are you going?! Come back!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1317
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1345
msgid "Good! We have escaped these accursed caves!"
msgstr "Добре! Измъкнахме се от тези прокълнати пещери!"

View file

@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ca\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2020-01-12 16:28 UTC\n"
"POT-Creation-Date: 2020-01-26 00:01 UTC\n"
"PO-Revision-Date: 2008-07-13 18:23+0200\n"
"Last-Translator: Marc Orcau <budalokko@gmail.com>\n"
"Language-Team: Catalan <wesnoth-ca@ettin.org>\n"
@ -375,7 +375,7 @@ msgstr "La caserna"
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:81
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:171
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:99
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1110
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1136
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:154
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:132
@ -401,7 +401,7 @@ msgstr "Mort de Gweddry"
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:175
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:103
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1114
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1140
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:158
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:144
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:136
@ -1424,7 +1424,7 @@ msgstr "Derrota el líder no mort"
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:89
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:179
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1118
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1144
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:148
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:140
@ -2654,116 +2654,116 @@ msgid ""
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:801
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:821
msgid "Eh?"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:813
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:833
msgid "Hey! Who are you? Get her!"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:820
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:840
msgid "Hey! Who are you? Get him!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:827
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:847
msgid "Uh oh!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:858
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:884
msgid "Here's one of the prison cells! Let me open it..."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:928
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:954
msgid "Finally, we're rescued!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:961
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:987
msgid "At last!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:994
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1020
msgid "Now let's get out of here!"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1018
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1044
msgid "What? Who's there? Get them!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1056
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1082
msgid "The guards are distracted! Now is the time to escape!"
msgstr "Els guardes estan distrets. És la nostra oportunitat per escapar!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1061
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
msgid ""
"The eastern entrance is teeming with orcs. We have to find another way to "
"exit to the west!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1073
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1099
msgid ""
"We have to get our gold back first! It must have been taken to their "
"treasury."
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1113
#, fuzzy
msgid "Gweddry reaches the western exit"
msgstr "Arriba a la fi del túnel"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1091
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1117
msgid "Retrieve the stolen gold"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1101
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1127
#, fuzzy
#| msgid "Well, where are the prisoners?"
msgid "Release the remaining prisoners"
msgstr "I bé, on són els presoners?"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1188
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1214
msgid ""
"They have reinforcements pouring in from the eastern entrance! We have to "
"get out of here quickly!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1244
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1272
msgid "All the gold the orcs took is in this chest!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1255
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1283
msgid "You've regained $stored_player_gold gold!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1290
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1318
msgid "Phew! I made it."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1298
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1326
msgid "Where are you going?! Come back!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1317
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1345
msgid "Good! We have escaped these accursed caves!"
msgstr "Bé! Hem escapat d'aquestes maleïdes coves, fugim d'aquí!"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2020-01-12 16:28 UTC\n"
"POT-Creation-Date: 2020-01-26 00:01 UTC\n"
"PO-Revision-Date: 2008-10-11 18:19+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -316,7 +316,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:81
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:171
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:99
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1110
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1136
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:154
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:132
@ -342,7 +342,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:175
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:103
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1114
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1140
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:158
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:144
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:136
@ -1185,7 +1185,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:89
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:179
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1118
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1144
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:148
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:140
@ -2209,113 +2209,113 @@ msgid ""
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:801
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:821
msgid "Eh?"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:813
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:833
msgid "Hey! Who are you? Get her!"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:820
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:840
msgid "Hey! Who are you? Get him!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:827
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:847
msgid "Uh oh!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:858
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:884
msgid "Here's one of the prison cells! Let me open it..."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:928
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:954
msgid "Finally, we're rescued!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:961
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:987
msgid "At last!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:994
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1020
msgid "Now let's get out of here!"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1018
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1044
msgid "What? Who's there? Get them!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1056
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1082
msgid "The guards are distracted! Now is the time to escape!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1061
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
msgid ""
"The eastern entrance is teeming with orcs. We have to find another way to "
"exit to the west!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1073
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1099
msgid ""
"We have to get our gold back first! It must have been taken to their "
"treasury."
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1113
msgid "Gweddry reaches the western exit"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1091
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1117
msgid "Retrieve the stolen gold"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1101
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1127
msgid "Release the remaining prisoners"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1188
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1214
msgid ""
"They have reinforcements pouring in from the eastern entrance! We have to "
"get out of here quickly!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1244
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1272
msgid "All the gold the orcs took is in this chest!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1255
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1283
msgid "You've regained $stored_player_gold gold!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1290
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1318
msgid "Phew! I made it."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1298
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1326
msgid "Where are you going?! Come back!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1317
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1345
msgid "Good! We have escaped these accursed caves!"
msgstr ""

View file

@ -15,7 +15,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2020-01-12 16:28 UTC\n"
"POT-Creation-Date: 2020-01-26 00:01 UTC\n"
"PO-Revision-Date: 2020-01-25 15:00+0100\n"
"Last-Translator: Martin Hrubý (hrubymar10) <hrubymar10@gmail.com>\n"
"Language-Team: Český <hrubymar10@gmail.com>\n"
@ -363,7 +363,7 @@ msgstr "Ubraň základnu"
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:81
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:171
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:99
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1110
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1136
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:154
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:132
@ -389,7 +389,7 @@ msgstr "Gweddry zemře"
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:175
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:103
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1114
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1140
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:158
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:144
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:136
@ -1354,7 +1354,7 @@ msgstr "Poraz vůdce nemrtvých"
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:89
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:179
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1118
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1144
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:148
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:140
@ -2493,64 +2493,64 @@ msgstr ""
"nepřibližovat..."
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:801
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:821
msgid "Eh?"
msgstr "Eh?"
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:813
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:833
msgid "Hey! Who are you? Get her!"
msgstr "Hej! Kdo jsi? Dostaňte ji!"
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:820
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:840
msgid "Hey! Who are you? Get him!"
msgstr "Hej! Kdo jsi? Dostaňte ho!"
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:827
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:847
msgid "Uh oh!"
msgstr "Ach och!"
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:858
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:884
msgid "Here's one of the prison cells! Let me open it..."
msgstr "Tu je jedna z vězeňských cel! Pokusím se ji otevřít..."
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:928
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:954
msgid "Finally, we're rescued!"
msgstr "Konečne, jsme zachráněni!"
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:961
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:987
msgid "At last!"
msgstr "Konečně!"
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:994
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1020
msgid "Now let's get out of here!"
msgstr "Teď odtud vypadnem!"
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1018
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1044
msgid "What? Who's there? Get them!"
msgstr "Co? Kdo je tam? Dostaňte jich!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1056
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1082
msgid "The guards are distracted! Now is the time to escape!"
msgstr "Stráže jsou nepozorné. Nyní je čas uprchnout!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1061
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
msgid ""
"The eastern entrance is teeming with orcs. We have to find another way to "
"exit to the west!"
msgstr "Východní brána se hemží skřety. Musíme najít jinou cestu na západ!"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1073
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1099
msgid ""
"We have to get our gold back first! It must have been taken to their "
"treasury."
@ -2559,22 +2559,22 @@ msgstr ""
"pokladnice."
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1113
msgid "Gweddry reaches the western exit"
msgstr "Gweddry sa dostane k západnímu východu"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1091
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1117
msgid "Retrieve the stolen gold"
msgstr "Získej ukradené zlato"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1101
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1127
msgid "Release the remaining prisoners"
msgstr "Osvobodíš ostatní vězně"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1188
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1214
msgid ""
"They have reinforcements pouring in from the eastern entrance! We have to "
"get out of here quickly!"
@ -2582,27 +2582,27 @@ msgstr ""
"Z východní brány se hrnou jejich posily! Musíme odtud rychle vypadnout!"
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1244
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1272
msgid "All the gold the orcs took is in this chest!"
msgstr "Všechno zlato, co skřeti sebrali je v této truhlici!"
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1255
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1283
msgid "You've regained $stored_player_gold gold!"
msgstr "Získal jsi zpátky $stored_player_gold zlata!"
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1290
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1318
msgid "Phew! I made it."
msgstr "Pfuj! Dokázal jsem to."
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1298
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1326
msgid "Where are you going?! Come back!"
msgstr "Kam jdeš?! Vráť se!"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1317
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1345
msgid "Good! We have escaped these accursed caves!"
msgstr "Výborně! Unikli jsme z těch proklatých jeskyní!"

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5+cvs\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2020-01-12 16:28 UTC\n"
"POT-Creation-Date: 2020-01-26 00:01 UTC\n"
"PO-Revision-Date: 2009-01-16 13:15+0200\n"
"Last-Translator: Joe Hansen <joedalton2@yahoo.dk>\n"
"Language-Team: Danish <dansk@dansk-gruppen.dk>\n"
@ -382,7 +382,7 @@ msgstr "Forposten"
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:81
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:171
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:99
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1110
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1136
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:154
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:132
@ -408,7 +408,7 @@ msgstr "Gweddrys død"
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:175
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:103
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1114
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1140
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:158
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:144
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:136
@ -1444,7 +1444,7 @@ msgstr "Besejr den udøde leder"
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:89
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:179
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1118
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1144
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:148
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:140
@ -2678,116 +2678,116 @@ msgid ""
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:801
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:821
msgid "Eh?"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:813
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:833
msgid "Hey! Who are you? Get her!"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:820
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:840
msgid "Hey! Who are you? Get him!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:827
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:847
msgid "Uh oh!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:858
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:884
msgid "Here's one of the prison cells! Let me open it..."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:928
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:954
msgid "Finally, we're rescued!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:961
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:987
msgid "At last!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:994
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1020
msgid "Now let's get out of here!"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1018
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1044
msgid "What? Who's there? Get them!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1056
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1082
msgid "The guards are distracted! Now is the time to escape!"
msgstr "Vagterne er optaget! Nu er tiden kommet til at stikke af!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1061
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
msgid ""
"The eastern entrance is teeming with orcs. We have to find another way to "
"exit to the west!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1073
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1099
msgid ""
"We have to get our gold back first! It must have been taken to their "
"treasury."
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1113
#, fuzzy
msgid "Gweddry reaches the western exit"
msgstr "Nå enden af tunnelen"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1091
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1117
msgid "Retrieve the stolen gold"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1101
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1127
#, fuzzy
#| msgid "Well, where are the prisoners?"
msgid "Release the remaining prisoners"
msgstr "Hmm, hvor er fangerne?"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1188
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1214
msgid ""
"They have reinforcements pouring in from the eastern entrance! We have to "
"get out of here quickly!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1244
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1272
msgid "All the gold the orcs took is in this chest!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1255
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1283
msgid "You've regained $stored_player_gold gold!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1290
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1318
msgid "Phew! I made it."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1298
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1326
msgid "Where are you going?! Come back!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1317
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1345
msgid "Good! We have escaped these accursed caves!"
msgstr "Alletiders! Vi er kommet ud af disse forbandede huler!"

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.14\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2020-01-12 16:28 UTC\n"
"POT-Creation-Date: 2020-01-26 00:01 UTC\n"
"PO-Revision-Date: 2020-01-13 03:35+0100\n"
"Last-Translator: Aaron Winter <winter.aaron93@gmail.com>\n"
"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
@ -372,7 +372,7 @@ msgstr "Verteidigt den Außenposten"
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:81
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:171
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:99
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1110
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1136
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:154
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:132
@ -398,7 +398,7 @@ msgstr "Gweddry fällt in der Schlacht"
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:175
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:103
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1114
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1140
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:158
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:144
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:136
@ -1429,7 +1429,7 @@ msgstr "Besiegt den Anführer der Untoten"
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:89
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:179
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1118
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1144
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:148
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:140
@ -2690,59 +2690,59 @@ msgstr ""
"verwirrt. Ich darf nur nicht zu nah an sie heran…"
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:801
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:821
msgid "Eh?"
msgstr "Was?"
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:813
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:833
msgid "Hey! Who are you? Get her!"
msgstr "Wers DAS denn? Schnappt die Alte!"
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:820
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:840
msgid "Hey! Who are you? Get him!"
msgstr "Wers DAS denn? Schnappt den Lümmel!"
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:827
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:847
msgid "Uh oh!"
msgstr "Oh-Oh! Das war dumm. Sehr dumm."
# Hinweis:
# Das sagt jede Unit, die eine Kerkertür erreicht.
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:858
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:884
msgid "Here's one of the prison cells! Let me open it..."
msgstr "Bis hier hab ichs geschafft. Mal sehen, wie das Gitter aufgeht…"
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:928
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:954
msgid "Finally, we're rescued!"
msgstr "Gerettet! Wir hatten schon alle Hoffnung fahren lassen!"
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:961
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:987
msgid "At last!"
msgstr "Endlich. Das wird aber auch Zeit!"
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:994
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1020
msgid "Now let's get out of here!"
msgstr "Puh! Nichts wie weg!"
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1018
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1044
msgid "What? Who's there? Get them!"
msgstr "Wasn da los? Schnappt die Ausbrecher!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1056
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1082
msgid "The guards are distracted! Now is the time to escape!"
msgstr "Eine Fügung des Schicksals: Die Wachen sind abgelenkt! Jetzt oder nie!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1061
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
msgid ""
"The eastern entrance is teeming with orcs. We have to find another way to "
"exit to the west!"
@ -2751,7 +2751,7 @@ msgstr ""
"versuchen!"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1073
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1099
msgid ""
"We have to get our gold back first! It must have been taken to their "
"treasury."
@ -2760,22 +2760,22 @@ msgstr ""
"Schatzkammer verwahrt."
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1113
msgid "Gweddry reaches the western exit"
msgstr "Führt Gweddry zum Westausgang"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1091
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1117
msgid "Retrieve the stolen gold"
msgstr "Holt das geraubte Gold zurück"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1101
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1127
msgid "Release the remaining prisoners"
msgstr "Befreit alle Gefangenen"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1188
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1214
msgid ""
"They have reinforcements pouring in from the eastern entrance! We have to "
"get out of here quickly!"
@ -2784,31 +2784,31 @@ msgstr ""
"sputen!"
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1244
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1272
msgid "All the gold the orcs took is in this chest!"
msgstr ""
"Ich habs! Unser Gold, das die Orks sich gekrallt haben, ist in dieser Truhe!"
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1255
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1283
msgid "You've regained $stored_player_gold gold!"
msgstr "Ihr habt $stored_player_gold Goldstücke zurückgewonnen!"
# Hinweis:
# … sagt "How do I look" falls er durch den Ausgang abhaut statt Kerker zu öffnen
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1290
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1318
msgid "Phew! I made it."
msgstr "Also, ich bin schon mal draußen."
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1298
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1326
msgid "Where are you going?! Come back!"
msgstr "He! DAS war dein famoser Einfall?! Komm zurück, du Feigling!"
# Gut! Wir sind aus diesen verfluchten Höhlen entkommen!
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1317
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1345
msgid "Good! We have escaped these accursed caves!"
msgstr ""
"Wir sind aus diesen unheilvollen Höhlen entkommen! Fast schon ein Wunder!"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.5-CVS\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2020-01-12 16:28 UTC\n"
"POT-Creation-Date: 2020-01-26 00:01 UTC\n"
"PO-Revision-Date: 2004-10-03 14:34+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -323,7 +323,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:81
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:171
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:99
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1110
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1136
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:154
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:132
@ -349,7 +349,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:175
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:103
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1114
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1140
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:158
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:144
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:136
@ -1192,7 +1192,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:89
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:179
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1118
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1144
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:148
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:140
@ -2216,113 +2216,113 @@ msgid ""
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:801
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:821
msgid "Eh?"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:813
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:833
msgid "Hey! Who are you? Get her!"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:820
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:840
msgid "Hey! Who are you? Get him!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:827
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:847
msgid "Uh oh!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:858
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:884
msgid "Here's one of the prison cells! Let me open it..."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:928
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:954
msgid "Finally, we're rescued!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:961
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:987
msgid "At last!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:994
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1020
msgid "Now let's get out of here!"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1018
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1044
msgid "What? Who's there? Get them!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1056
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1082
msgid "The guards are distracted! Now is the time to escape!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1061
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
msgid ""
"The eastern entrance is teeming with orcs. We have to find another way to "
"exit to the west!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1073
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1099
msgid ""
"We have to get our gold back first! It must have been taken to their "
"treasury."
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1113
msgid "Gweddry reaches the western exit"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1091
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1117
msgid "Retrieve the stolen gold"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1101
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1127
msgid "Release the remaining prisoners"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1188
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1214
msgid ""
"They have reinforcements pouring in from the eastern entrance! We have to "
"get out of here quickly!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1244
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1272
msgid "All the gold the orcs took is in this chest!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1255
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1283
msgid "You've regained $stored_player_gold gold!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1290
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1318
msgid "Phew! I made it."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1298
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1326
msgid "Where are you going?! Come back!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1317
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1345
msgid "Good! We have escaped these accursed caves!"
msgstr ""

View file

@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: en@shaw\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2020-01-12 16:28 UTC\n"
"POT-Creation-Date: 2020-01-26 00:01 UTC\n"
"PO-Revision-Date: 2009-10-12 21:45-0400\n"
"Last-Translator: Arc Riley <arcriley@ubuntu.com>\n"
"Language-Team: Shavian English <ubuntu-l10n-en-shaw@lists.launchpad.net>\n"
@ -379,7 +379,7 @@ msgstr "𐑞 𐑬𐑑𐑐𐑴𐑕𐑑"
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:81
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:171
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:99
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1110
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1136
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:154
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:132
@ -405,7 +405,7 @@ msgstr "𐑛𐑧𐑔 𐑝 ·𐑜𐑢𐑧𐑛𐑮𐑰"
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:175
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:103
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1114
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1140
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:158
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:144
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:136
@ -1417,7 +1417,7 @@ msgstr "𐑛𐑦𐑓𐑰𐑑 𐑞 𐑳𐑯𐑛𐑧𐑛 𐑤𐑰𐑛𐑻"
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:89
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:179
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1118
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1144
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:148
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:140
@ -2617,116 +2617,116 @@ msgid ""
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:801
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:821
msgid "Eh?"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:813
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:833
msgid "Hey! Who are you? Get her!"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:820
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:840
msgid "Hey! Who are you? Get him!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:827
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:847
msgid "Uh oh!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:858
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:884
msgid "Here's one of the prison cells! Let me open it..."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:928
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:954
msgid "Finally, we're rescued!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:961
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:987
msgid "At last!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:994
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1020
msgid "Now let's get out of here!"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1018
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1044
msgid "What? Who's there? Get them!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1056
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1082
msgid "The guards are distracted! Now is the time to escape!"
msgstr "𐑞 𐑜𐑸𐑛𐑟 𐑸 𐑛𐑦𐑕𐑑𐑮𐑨𐑒𐑑𐑩𐑛! 𐑯𐑬 𐑦𐑟 𐑞 𐑑𐑲𐑥 𐑑 𐑦𐑕𐑒𐑱𐑐!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1061
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
msgid ""
"The eastern entrance is teeming with orcs. We have to find another way to "
"exit to the west!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1073
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1099
msgid ""
"We have to get our gold back first! It must have been taken to their "
"treasury."
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1113
#, fuzzy
msgid "Gweddry reaches the western exit"
msgstr "𐑮𐑰𐑗 𐑞 𐑧𐑯𐑛 𐑝 𐑞 𐑑𐑳𐑯𐑩𐑤"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1091
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1117
msgid "Retrieve the stolen gold"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1101
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1127
#, fuzzy
#| msgid "Well, where are the prisoners?"
msgid "Release the remaining prisoners"
msgstr "𐑢𐑧𐑤, 𐑢𐑺 𐑸 𐑞 𐑐𐑮𐑦𐑟𐑩𐑯𐑼𐑟?"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1188
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1214
msgid ""
"They have reinforcements pouring in from the eastern entrance! We have to "
"get out of here quickly!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1244
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1272
msgid "All the gold the orcs took is in this chest!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1255
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1283
msgid "You've regained $stored_player_gold gold!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1290
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1318
msgid "Phew! I made it."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1298
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1326
msgid "Where are you going?! Come back!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1317
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1345
msgid "Good! We have escaped these accursed caves!"
msgstr "𐑜𐑫𐑛! 𐑢𐑰 𐑣𐑨𐑝 𐑦𐑕𐑒𐑱𐑐𐑑 𐑞𐑰𐑟 𐑩𐑒𐑻𐑕𐑑 𐑒𐑱𐑝𐑟!"

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2020-01-12 16:28 UTC\n"
"POT-Creation-Date: 2020-01-26 00:01 UTC\n"
"PO-Revision-Date: 2020-01-13 17:32+1100\n"
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
"Language-Team: English (British) <http://wiki.wesnoth.org/"
@ -359,7 +359,7 @@ msgstr "Defend the outpost"
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:81
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:171
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:99
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1110
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1136
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:154
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:132
@ -385,7 +385,7 @@ msgstr "Death of Gweddry"
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:175
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:103
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1114
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1140
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:158
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:144
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:136
@ -1342,7 +1342,7 @@ msgstr "Defeat the undead leader"
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:89
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:179
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1118
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1144
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:148
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:140
@ -2486,57 +2486,57 @@ msgstr ""
"get too close to them..."
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:801
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:821
msgid "Eh?"
msgstr "Eh?"
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:813
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:833
msgid "Hey! Who are you? Get her!"
msgstr "Hey! Who are you? Get her!"
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:820
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:840
msgid "Hey! Who are you? Get him!"
msgstr "Hey! Who are you? Get him!"
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:827
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:847
msgid "Uh oh!"
msgstr "Uh oh!"
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:858
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:884
msgid "Here's one of the prison cells! Let me open it..."
msgstr "Here's one of the prison cells! Let me open it..."
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:928
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:954
msgid "Finally, we're rescued!"
msgstr "Finally, we're rescued!"
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:961
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:987
msgid "At last!"
msgstr "At last!"
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:994
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1020
msgid "Now let's get out of here!"
msgstr "Now let's get out of here!"
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1018
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1044
msgid "What? Who's there? Get them!"
msgstr "What? Who's there? Get them!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1056
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1082
msgid "The guards are distracted! Now is the time to escape!"
msgstr "The guards are distracted! Now is the time to escape!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1061
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
msgid ""
"The eastern entrance is teeming with orcs. We have to find another way to "
"exit to the west!"
@ -2545,7 +2545,7 @@ msgstr ""
"exit to the west!"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1073
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1099
msgid ""
"We have to get our gold back first! It must have been taken to their "
"treasury."
@ -2554,22 +2554,22 @@ msgstr ""
"treasury."
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1113
msgid "Gweddry reaches the western exit"
msgstr "Gweddry reaches the western exit"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1091
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1117
msgid "Retrieve the stolen gold"
msgstr "Retrieve the stolen gold"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1101
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1127
msgid "Release the remaining prisoners"
msgstr "Release the remaining prisoners"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1188
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1214
msgid ""
"They have reinforcements pouring in from the eastern entrance! We have to "
"get out of here quickly!"
@ -2578,27 +2578,27 @@ msgstr ""
"get out of here quickly!"
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1244
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1272
msgid "All the gold the orcs took is in this chest!"
msgstr "All the gold the orcs took is in this chest!"
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1255
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1283
msgid "You've regained $stored_player_gold gold!"
msgstr "You've regained $stored_player_gold gold!"
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1290
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1318
msgid "Phew! I made it."
msgstr "Phew! I made it."
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1298
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1326
msgid "Where are you going?! Come back!"
msgstr "Where are you going?! Come back!"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1317
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1345
msgid "Good! We have escaped these accursed caves!"
msgstr "Good! We have escaped these accursed caves!"

View file

@ -3,7 +3,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth 1.0\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2020-01-12 16:28 UTC\n"
"POT-Creation-Date: 2020-01-26 00:01 UTC\n"
"PO-Revision-Date: 2006-11-29 21:02+0100\n"
"Last-Translator: Maarten Albrecht <maartenalbrecht@gmail.com>\n"
"Language-Team: Esperanto <viliam@bur.ck>\n"
@ -367,7 +367,7 @@ msgstr "La Antaŭposteno"
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:81
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:171
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:99
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1110
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1136
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:154
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:132
@ -393,7 +393,7 @@ msgstr "Gvedrio mortas"
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:175
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:103
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1114
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1140
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:158
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:144
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:136
@ -1418,7 +1418,7 @@ msgstr "Vi venkas la nemalvivan estron"
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:89
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:179
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1118
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1144
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:148
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:140
@ -2646,116 +2646,116 @@ msgid ""
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:801
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:821
msgid "Eh?"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:813
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:833
msgid "Hey! Who are you? Get her!"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:820
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:840
msgid "Hey! Who are you? Get him!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:827
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:847
msgid "Uh oh!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:858
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:884
msgid "Here's one of the prison cells! Let me open it..."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:928
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:954
msgid "Finally, we're rescued!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:961
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:987
msgid "At last!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:994
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1020
msgid "Now let's get out of here!"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1018
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1044
msgid "What? Who's there? Get them!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1056
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1082
msgid "The guards are distracted! Now is the time to escape!"
msgstr "La gardantoj estas distritaj! Nun ni povas eskapi!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1061
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
msgid ""
"The eastern entrance is teeming with orcs. We have to find another way to "
"exit to the west!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1073
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1099
msgid ""
"We have to get our gold back first! It must have been taken to their "
"treasury."
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1113
#, fuzzy
msgid "Gweddry reaches the western exit"
msgstr "Vi atingas la finon de la tunelo"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1091
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1117
msgid "Retrieve the stolen gold"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1101
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1127
#, fuzzy
#| msgid "Well, where are the prisoners?"
msgid "Release the remaining prisoners"
msgstr "Nu, kie estas la kaptitoj?"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1188
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1214
msgid ""
"They have reinforcements pouring in from the eastern entrance! We have to "
"get out of here quickly!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1244
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1272
msgid "All the gold the orcs took is in this chest!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1255
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1283
msgid "You've regained $stored_player_gold gold!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1290
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1318
msgid "Phew! I made it."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1298
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1326
msgid "Where are you going?! Come back!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1317
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1345
msgid "Good! We have escaped these accursed caves!"
msgstr "Bone! Ni eskapis tiujn malbenitajn koridorojn!"

View file

@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: es\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2020-01-12 16:28 UTC\n"
"POT-Creation-Date: 2020-01-26 00:01 UTC\n"
"PO-Revision-Date: 2020-01-16 09:28+0100\n"
"Last-Translator: Pepe <donpepe1963@gmail.com>\n"
"Language-Team: Wesnoth\n"
@ -366,7 +366,7 @@ msgstr "Defiende el puesto fronterizo"
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:81
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:171
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:99
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1110
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1136
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:154
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:132
@ -392,7 +392,7 @@ msgstr "Muerte de Gweddry"
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:175
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:103
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1114
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1140
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:158
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:144
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:136
@ -1364,7 +1364,7 @@ msgstr "Derrotar al líder no muerto"
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:89
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:179
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1118
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1144
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:148
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:140
@ -2531,57 +2531,57 @@ msgstr ""
"mejor será que no me acerque demasiado a ellos..."
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:801
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:821
msgid "Eh?"
msgstr "¿Eh?"
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:813
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:833
msgid "Hey! Who are you? Get her!"
msgstr "¡Eh! ¿Quién eres tu? ¡Cogedla!"
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:820
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:840
msgid "Hey! Who are you? Get him!"
msgstr "¡Eh! ¿Quién eres tu? ¡Cogedle!"
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:827
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:847
msgid "Uh oh!"
msgstr "¡Guau!"
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:858
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:884
msgid "Here's one of the prison cells! Let me open it..."
msgstr "¡Aquí está una de las celdas de la prisión! Deja que la abra..."
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:928
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:954
msgid "Finally, we're rescued!"
msgstr "¡Por fin, nos han rescatado!"
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:961
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:987
msgid "At last!"
msgstr "¡Por fin!"
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:994
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1020
msgid "Now let's get out of here!"
msgstr "¡Salgamos de aquí ahora!"
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1018
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1044
msgid "What? Who's there? Get them!"
msgstr "¿Qué? ¿Quién está ahí? ¡Cogedlos!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1056
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1082
msgid "The guards are distracted! Now is the time to escape!"
msgstr "¡Los guardias están distraídos! ¡Es el momento de escapar!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1061
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
msgid ""
"The eastern entrance is teeming with orcs. We have to find another way to "
"exit to the west!"
@ -2590,7 +2590,7 @@ msgstr ""
"camino hacia el oeste!"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1073
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1099
msgid ""
"We have to get our gold back first! It must have been taken to their "
"treasury."
@ -2598,22 +2598,22 @@ msgstr ""
"¡Hemos de recuperar nuestro oro primero! Lo habrán guardado en su tesorería."
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1113
msgid "Gweddry reaches the western exit"
msgstr "Gweddry alcanza la salida occidental"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1091
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1117
msgid "Retrieve the stolen gold"
msgstr "Recupera el oro robado"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1101
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1127
msgid "Release the remaining prisoners"
msgstr "Liberad a los prisioneros que faltan"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1188
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1214
msgid ""
"They have reinforcements pouring in from the eastern entrance! We have to "
"get out of here quickly!"
@ -2622,27 +2622,27 @@ msgstr ""
"salir de aquí rápidamente!"
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1244
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1272
msgid "All the gold the orcs took is in this chest!"
msgstr "¡Todo el oro que nos quitaron los orcos está en este cofre!"
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1255
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1283
msgid "You've regained $stored_player_gold gold!"
msgstr "¡Has recuperado $stored_player_gold de oro!"
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1290
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1318
msgid "Phew! I made it."
msgstr "¡Uf! Lo conseguí."
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1298
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1326
msgid "Where are you going?! Come back!"
msgstr "¿A donde vais? ¡Volved!"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1317
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1345
msgid "Good! We have escaped these accursed caves!"
msgstr "¡Bien! ¡Hemos escapado de esas malditas cuevas!"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.8-CVS\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2020-01-12 16:28 UTC\n"
"POT-Creation-Date: 2020-01-26 00:01 UTC\n"
"PO-Revision-Date: 2011-12-28 18:27+0300\n"
"Last-Translator: Kaido Kikkas <kakk@kakupesa.net>\n"
"Language-Team: none\n"
@ -370,7 +370,7 @@ msgstr "Eelpost"
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:81
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:171
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:99
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1110
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1136
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:154
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:132
@ -396,7 +396,7 @@ msgstr "Gweddry surm"
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:175
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:103
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1114
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1140
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:158
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:144
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:136
@ -1422,7 +1422,7 @@ msgstr "Alista kooljate juht"
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:89
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:179
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1118
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1144
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:148
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:140
@ -2642,117 +2642,117 @@ msgid ""
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:801
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:821
msgid "Eh?"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:813
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:833
msgid "Hey! Who are you? Get her!"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:820
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:840
msgid "Hey! Who are you? Get him!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:827
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:847
msgid "Uh oh!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:858
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:884
msgid "Here's one of the prison cells! Let me open it..."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:928
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:954
msgid "Finally, we're rescued!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:961
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:987
msgid "At last!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:994
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1020
msgid "Now let's get out of here!"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1018
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1044
msgid "What? Who's there? Get them!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1056
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1082
msgid "The guards are distracted! Now is the time to escape!"
msgstr "Vahid vaatavad mujale! Nüüd on aeg põgeneda!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1061
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
msgid ""
"The eastern entrance is teeming with orcs. We have to find another way to "
"exit to the west!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1073
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1099
msgid ""
"We have to get our gold back first! It must have been taken to their "
"treasury."
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1113
#, fuzzy
#| msgid "Gweddry reaches the end of the tunnel"
msgid "Gweddry reaches the western exit"
msgstr "Gweddry jõuab tunneli lõppu"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1091
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1117
msgid "Retrieve the stolen gold"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1101
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1127
#, fuzzy
#| msgid "Well, where are the prisoners?"
msgid "Release the remaining prisoners"
msgstr "Hästi, kus vangid on?"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1188
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1214
msgid ""
"They have reinforcements pouring in from the eastern entrance! We have to "
"get out of here quickly!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1244
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1272
msgid "All the gold the orcs took is in this chest!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1255
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1283
msgid "You've regained $stored_player_gold gold!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1290
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1318
msgid "Phew! I made it."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1298
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1326
msgid "Where are you going?! Come back!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1317
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1345
msgid "Good! We have escaped these accursed caves!"
msgstr "Juhuu! Oleme neist neetud koobastest väljas!"

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.4-CVS\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2020-01-12 16:28 UTC\n"
"POT-Creation-Date: 2020-01-26 00:01 UTC\n"
"PO-Revision-Date: 2004-09-02 21:57+0200\n"
"Last-Translator: Alfredo Beaumont Sainz <ziberpunk@ziberghetto.dhis.org>\n"
"Language-Team: Basque\n"
@ -325,7 +325,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:81
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:171
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:99
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1110
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1136
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:154
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:132
@ -351,7 +351,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:175
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:103
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1114
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1140
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:158
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:144
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:136
@ -1194,7 +1194,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:89
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:179
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1118
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1144
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:148
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:140
@ -2218,113 +2218,113 @@ msgid ""
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:801
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:821
msgid "Eh?"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:813
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:833
msgid "Hey! Who are you? Get her!"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:820
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:840
msgid "Hey! Who are you? Get him!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:827
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:847
msgid "Uh oh!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:858
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:884
msgid "Here's one of the prison cells! Let me open it..."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:928
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:954
msgid "Finally, we're rescued!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:961
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:987
msgid "At last!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:994
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1020
msgid "Now let's get out of here!"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1018
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1044
msgid "What? Who's there? Get them!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1056
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1082
msgid "The guards are distracted! Now is the time to escape!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1061
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
msgid ""
"The eastern entrance is teeming with orcs. We have to find another way to "
"exit to the west!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1073
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1099
msgid ""
"We have to get our gold back first! It must have been taken to their "
"treasury."
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1113
msgid "Gweddry reaches the western exit"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1091
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1117
msgid "Retrieve the stolen gold"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1101
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1127
msgid "Release the remaining prisoners"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1188
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1214
msgid ""
"They have reinforcements pouring in from the eastern entrance! We have to "
"get out of here quickly!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1244
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1272
msgid "All the gold the orcs took is in this chest!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1255
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1283
msgid "You've regained $stored_player_gold gold!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1290
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1318
msgid "Phew! I made it."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1298
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1326
msgid "Where are you going?! Come back!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1317
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1345
msgid "Good! We have escaped these accursed caves!"
msgstr ""

View file

@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.8.2-CVS\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2020-01-12 16:28 UTC\n"
"POT-Creation-Date: 2020-01-26 00:01 UTC\n"
"PO-Revision-Date: 2016-10-10 13:15+0300\n"
"Last-Translator: Jarkko Patteri <jarkkopatteri@gmail.com>\n"
"Language-Team: Finnish <kde-i18n-doc@kde.org>\n"
@ -363,7 +363,7 @@ msgstr "Puolusta vartioasemaa"
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:81
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:171
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:99
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1110
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1136
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:154
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:132
@ -389,7 +389,7 @@ msgstr "Gweddryn kuolema"
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:175
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:103
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1114
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1140
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:158
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:144
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:136
@ -1384,7 +1384,7 @@ msgstr "Kukista epäkuolleiden johtaja"
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:89
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:179
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1118
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1144
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:148
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:140
@ -2564,57 +2564,57 @@ msgstr ""
"varottava menemästä liian lähelle niitä..."
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:801
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:821
msgid "Eh?"
msgstr "Häh?"
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:813
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:833
msgid "Hey! Who are you? Get her!"
msgstr "Hei! Kuka sinä olet? Nappaa hänet!"
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:820
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:840
msgid "Hey! Who are you? Get him!"
msgstr "Hei! Kuka sinä olet? Nappaa hänet!"
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:827
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:847
msgid "Uh oh!"
msgstr "O-ou!"
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:858
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:884
msgid "Here's one of the prison cells! Let me open it..."
msgstr "Täällä on yksi vankityrmistä! Annas kun avaan sen..."
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:928
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:954
msgid "Finally, we're rescued!"
msgstr "Lopultakin, olemme pelastuneet!"
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:961
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:987
msgid "At last!"
msgstr "Vihdoinkin!"
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:994
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1020
msgid "Now let's get out of here!"
msgstr "Nyt häivytään täältä!"
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1018
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1044
msgid "What? Who's there? Get them!"
msgstr "Mitä? Kuka siellä? Napatkaa ne!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1056
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1082
msgid "The guards are distracted! Now is the time to escape!"
msgstr "Vartijoiden huomio on kiinnittynyt muualle! Nyt on aika paeta!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1061
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
msgid ""
"The eastern entrance is teeming with orcs. We have to find another way to "
"exit to the west!"
@ -2623,7 +2623,7 @@ msgstr ""
"poistua länteen!"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1073
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1099
msgid ""
"We have to get our gold back first! It must have been taken to their "
"treasury."
@ -2632,22 +2632,22 @@ msgstr ""
"aarrekammioon."
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1113
msgid "Gweddry reaches the western exit"
msgstr "Gweddry saavuttaa läntisen uloskäynnin"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1091
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1117
msgid "Retrieve the stolen gold"
msgstr "Pelasta varastettu kulta"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1101
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1127
msgid "Release the remaining prisoners"
msgstr "Vapauta jäljelläolevat vangit"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1188
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1214
msgid ""
"They have reinforcements pouring in from the eastern entrance! We have to "
"get out of here quickly!"
@ -2656,27 +2656,27 @@ msgstr ""
"päästä pian ulos täältä!"
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1244
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1272
msgid "All the gold the orcs took is in this chest!"
msgstr "Kaikki örkkien viemä kulta on tässä arkussa!"
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1255
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1283
msgid "You've regained $stored_player_gold gold!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1290
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1318
msgid "Phew! I made it."
msgstr "Huh! Selvisin."
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1298
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1326
msgid "Where are you going?! Come back!"
msgstr "Mihin sinä menet?! Tule takaisin!"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1317
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1345
msgid "Good! We have escaped these accursed caves!"
msgstr "Hyvä! Olemme paenneet näistä kirotuista luolista!"

View file

@ -12,7 +12,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Eastern_Invasion-1.12\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2020-01-12 16:28 UTC\n"
"POT-Creation-Date: 2020-01-26 00:01 UTC\n"
"PO-Revision-Date: 2020-01-21 16:20+0100\n"
"Last-Translator: Syll <syll-dev@laposte.net>\n"
"Language-Team: français <wesnoth@ml.free.fr>\n"
@ -369,7 +369,7 @@ msgstr "Défendre l'avant-poste"
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:81
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:171
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:99
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1110
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1136
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:154
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:132
@ -395,7 +395,7 @@ msgstr "Mort de Gweddry"
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:175
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:103
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1114
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1140
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:158
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:144
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:136
@ -1393,7 +1393,7 @@ msgstr "Vaincre le chef mort-vivant"
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:89
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:179
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1118
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1144
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:148
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:140
@ -2585,57 +2585,57 @@ msgstr ""
"ferais mieux de ne pas trop m'approcher des gardes..."
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:801
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:821
msgid "Eh?"
msgstr "Hein ?"
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:813
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:833
msgid "Hey! Who are you? Get her!"
msgstr "Hé ! Qui êtes-vous ? Attrapez-la !"
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:820
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:840
msgid "Hey! Who are you? Get him!"
msgstr "Hé ! Qui êtes-vous ? Attrapez-le !"
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:827
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:847
msgid "Uh oh!"
msgstr "Oh, oh !"
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:858
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:884
msgid "Here's one of the prison cells! Let me open it..."
msgstr "Voici l'une des cellules ! Il faut juste l'ouvrir..."
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:928
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:954
msgid "Finally, we're rescued!"
msgstr "Enfin, nous sommes sauvés !"
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:961
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:987
msgid "At last!"
msgstr "Hourra !"
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:994
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1020
msgid "Now let's get out of here!"
msgstr "Maintenant partons d'ici !"
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1018
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1044
msgid "What? Who's there? Get them!"
msgstr "Quoi ? Qui est là ? Attrapez-les !"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1056
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1082
msgid "The guards are distracted! Now is the time to escape!"
msgstr "Les gardes ont la tête ailleurs ! Il est temps de s'échapper !"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1061
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
msgid ""
"The eastern entrance is teeming with orcs. We have to find another way to "
"exit to the west!"
@ -2644,7 +2644,7 @@ msgstr ""
"sortir vers l'ouest."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1073
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1099
msgid ""
"We have to get our gold back first! It must have been taken to their "
"treasury."
@ -2653,22 +2653,22 @@ msgstr ""
"coffres."
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1113
msgid "Gweddry reaches the western exit"
msgstr "Gweddry atteint la sortie à l'ouest"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1091
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1117
msgid "Retrieve the stolen gold"
msgstr "Récupérer l'or volé"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1101
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1127
msgid "Release the remaining prisoners"
msgstr "Libérer les autres prisonniers"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1188
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1214
msgid ""
"They have reinforcements pouring in from the eastern entrance! We have to "
"get out of here quickly!"
@ -2677,27 +2677,27 @@ msgstr ""
"rapidement !"
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1244
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1272
msgid "All the gold the orcs took is in this chest!"
msgstr "Tout l'or que les orcs ont pris est dans ce coffre !"
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1255
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1283
msgid "You've regained $stored_player_gold gold!"
msgstr "Vous avez récupéré $stored_player_gold pièces d'or !"
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1290
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1318
msgid "Phew! I made it."
msgstr "Pfiou ! J'y suis arrivé."
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1298
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1326
msgid "Where are you going?! Come back!"
msgstr "Mais où allez-vous ?! Revenez !"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1317
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1345
msgid "Good! We have escaped these accursed caves!"
msgstr "Bien ! Nous nous sommes échappés de ces maudites cavernes !"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.0-dev\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2020-01-12 16:28 UTC\n"
"POT-Creation-Date: 2020-01-26 00:01 UTC\n"
"PO-Revision-Date: 2008-04-20 12:41+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -316,7 +316,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:81
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:171
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:99
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1110
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1136
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:154
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:132
@ -342,7 +342,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:175
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:103
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1114
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1140
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:158
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:144
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:136
@ -1185,7 +1185,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:89
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:179
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1118
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1144
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:148
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:140
@ -2209,113 +2209,113 @@ msgid ""
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:801
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:821
msgid "Eh?"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:813
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:833
msgid "Hey! Who are you? Get her!"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:820
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:840
msgid "Hey! Who are you? Get him!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:827
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:847
msgid "Uh oh!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:858
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:884
msgid "Here's one of the prison cells! Let me open it..."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:928
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:954
msgid "Finally, we're rescued!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:961
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:987
msgid "At last!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:994
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1020
msgid "Now let's get out of here!"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1018
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1044
msgid "What? Who's there? Get them!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1056
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1082
msgid "The guards are distracted! Now is the time to escape!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1061
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
msgid ""
"The eastern entrance is teeming with orcs. We have to find another way to "
"exit to the west!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1073
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1099
msgid ""
"We have to get our gold back first! It must have been taken to their "
"treasury."
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1113
msgid "Gweddry reaches the western exit"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1091
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1117
msgid "Retrieve the stolen gold"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1101
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1127
msgid "Release the remaining prisoners"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1188
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1214
msgid ""
"They have reinforcements pouring in from the eastern entrance! We have to "
"get out of here quickly!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1244
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1272
msgid "All the gold the orcs took is in this chest!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1255
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1283
msgid "You've regained $stored_player_gold gold!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1290
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1318
msgid "Phew! I made it."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1298
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1326
msgid "Where are you going?! Come back!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1317
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1345
msgid "Good! We have escaped these accursed caves!"
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ga\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2020-01-12 16:28 UTC\n"
"POT-Creation-Date: 2020-01-26 00:01 UTC\n"
"PO-Revision-Date: 2012-02-20 16:31-0800\n"
"Last-Translator: Carson Callis aka Mountian_King <tree_rings@rocketmail."
"com>\n"
@ -340,7 +340,7 @@ msgstr "An Urphost"
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:81
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:171
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:99
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1110
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1136
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:154
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:132
@ -366,7 +366,7 @@ msgstr "Bás Gueddry"
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:175
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:103
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1114
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1140
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:158
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:144
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:136
@ -1225,7 +1225,7 @@ msgstr "Buaigh ar an gceannfort neamh-mharbh"
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:89
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:179
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1118
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1144
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:148
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:140
@ -2266,117 +2266,117 @@ msgid ""
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:801
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:821
msgid "Eh?"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:813
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:833
msgid "Hey! Who are you? Get her!"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:820
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:840
msgid "Hey! Who are you? Get him!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:827
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:847
msgid "Uh oh!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:858
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:884
msgid "Here's one of the prison cells! Let me open it..."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:928
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:954
msgid "Finally, we're rescued!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:961
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:987
msgid "At last!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:994
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1020
msgid "Now let's get out of here!"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1018
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1044
msgid "What? Who's there? Get them!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1056
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1082
msgid "The guards are distracted! Now is the time to escape!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1061
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
msgid ""
"The eastern entrance is teeming with orcs. We have to find another way to "
"exit to the west!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1073
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1099
msgid ""
"We have to get our gold back first! It must have been taken to their "
"treasury."
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1113
#, fuzzy
#| msgid "Move Gweddry to the trapdoor"
msgid "Gweddry reaches the western exit"
msgstr "Téigh Gueddry go dti an comhla thógála"
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1091
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1117
msgid "Retrieve the stolen gold"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1101
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1127
#, fuzzy
#| msgid "Well, where are the prisoners?"
msgid "Release the remaining prisoners"
msgstr "Bhuel, cá bhfuil na príosúnaigh?"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1188
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1214
msgid ""
"They have reinforcements pouring in from the eastern entrance! We have to "
"get out of here quickly!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1244
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1272
msgid "All the gold the orcs took is in this chest!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1255
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1283
msgid "You've regained $stored_player_gold gold!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1290
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1318
msgid "Phew! I made it."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1298
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1326
msgid "Where are you going?! Come back!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1317
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1345
msgid "Good! We have escaped these accursed caves!"
msgstr ""

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Wesnoth 1.10\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2020-01-12 16:28 UTC\n"
"POT-Creation-Date: 2020-01-26 00:01 UTC\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -324,7 +324,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:81
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:171
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:99
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1110
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1136
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:154
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:132
@ -350,7 +350,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:175
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:103
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1114
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1140
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:158
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:144
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:136
@ -1193,7 +1193,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:89
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:179
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1118
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1144
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:148
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:140
@ -2217,113 +2217,113 @@ msgid ""
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:801
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:821
msgid "Eh?"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:813
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:833
msgid "Hey! Who are you? Get her!"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:820
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:840
msgid "Hey! Who are you? Get him!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:827
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:847
msgid "Uh oh!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:858
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:884
msgid "Here's one of the prison cells! Let me open it..."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:928
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:954
msgid "Finally, we're rescued!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:961
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:987
msgid "At last!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:994
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1020
msgid "Now let's get out of here!"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1018
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1044
msgid "What? Who's there? Get them!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1056
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1082
msgid "The guards are distracted! Now is the time to escape!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1061
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
msgid ""
"The eastern entrance is teeming with orcs. We have to find another way to "
"exit to the west!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1073
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1099
msgid ""
"We have to get our gold back first! It must have been taken to their "
"treasury."
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1113
msgid "Gweddry reaches the western exit"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1091
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1117
msgid "Retrieve the stolen gold"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1101
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1127
msgid "Release the remaining prisoners"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1188
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1214
msgid ""
"They have reinforcements pouring in from the eastern entrance! We have to "
"get out of here quickly!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1244
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1272
msgid "All the gold the orcs took is in this chest!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1255
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1283
msgid "You've regained $stored_player_gold gold!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1290
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1318
msgid "Phew! I made it."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1298
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1326
msgid "Where are you going?! Come back!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1317
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1345
msgid "Good! We have escaped these accursed caves!"
msgstr ""

View file

@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Wesnoth\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2020-01-12 16:28 UTC\n"
"POT-Creation-Date: 2020-01-26 00:01 UTC\n"
"PO-Revision-Date: 2018-04-08 18:12+0100\n"
"Last-Translator: Adrian Chaves <adrian@chaves.io>\n"
"Language-Team: Galician <kde-i18n-doc@kde.org>\n"
@ -373,7 +373,7 @@ msgstr "Defende o posto de avanzada."
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:81
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:171
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:99
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1110
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1136
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:154
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:132
@ -399,7 +399,7 @@ msgstr "Morte de Uedri."
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:175
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:103
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1114
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1140
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:158
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:144
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:136
@ -1389,7 +1389,7 @@ msgstr "Derrota ao líder dos non mortos."
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:89
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:179
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1118
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1144
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:148
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:140
@ -2561,57 +2561,57 @@ msgstr ""
"Pero será mellor que non me achegue demasiado a eles…"
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:801
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:821
msgid "Eh?"
msgstr "Eh?"
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:813
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:833
msgid "Hey! Who are you? Get her!"
msgstr "Ei! Quen es ti? Collédea!"
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:820
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:840
msgid "Hey! Who are you? Get him!"
msgstr "Ei! Quen es ti? Collédeo!"
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:827
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:847
msgid "Uh oh!"
msgstr "Oh oh…"
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:858
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:884
msgid "Here's one of the prison cells! Let me open it..."
msgstr "Atopei unha das celas! A ver que a abra…"
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:928
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:954
msgid "Finally, we're rescued!"
msgstr "Por fin libres!"
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:961
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:987
msgid "At last!"
msgstr "Por fin!"
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:994
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1020
msgid "Now let's get out of here!"
msgstr "Agora saiamos de aquí!"
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1018
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1044
msgid "What? Who's there? Get them!"
msgstr "Pero que… Quen anda aí? Collédeos!"
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1056
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1082
msgid "The guards are distracted! Now is the time to escape!"
msgstr "Os gardas están distraídos, aproveitemos para escapar!"
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1061
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
msgid ""
"The eastern entrance is teeming with orcs. We have to find another way to "
"exit to the west!"
@ -2620,7 +2620,7 @@ msgstr ""
"saír pola parte occidental."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1073
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1099
msgid ""
"We have to get our gold back first! It must have been taken to their "
"treasury."
@ -2628,22 +2628,22 @@ msgstr ""
"Antes temos que recuperar o noso ouro! Debérono levar á súa tesouraría."
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1113
msgid "Gweddry reaches the western exit"
msgstr "Que Uedri chegue á saída occidental."
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1091
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1117
msgid "Retrieve the stolen gold"
msgstr "Recupera o ouro roubado."
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1101
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1127
msgid "Release the remaining prisoners"
msgstr "Libera o resto dos prisioneiros."
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1188
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1214
msgid ""
"They have reinforcements pouring in from the eastern entrance! We have to "
"get out of here quickly!"
@ -2652,27 +2652,27 @@ msgstr ""
"seguida!"
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1244
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1272
msgid "All the gold the orcs took is in this chest!"
msgstr "Neste cofre gardaron todo o ouro que roubaron!"
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1255
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1283
msgid "You've regained $stored_player_gold gold!"
msgstr "Recuperaches $stored_player_gold moedas de ouro!"
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1290
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1318
msgid "Phew! I made it."
msgstr "Menos mal, conseguímolo."
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1298
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1326
msgid "Where are you going?! Come back!"
msgstr "Onde vas? Volve!"
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1317
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1345
msgid "Good! We have escaped these accursed caves!"
msgstr "Por fin escapamos desas malditas covas!"

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wesnoth-ei 1.1-dev\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2020-01-12 16:28 UTC\n"
"POT-Creation-Date: 2020-01-26 00:01 UTC\n"
"PO-Revision-Date: 2005-10-14 16:53+0200\n"
"Last-Translator: Oron Peled <oron@actcom.co.il>\n"
"Language-Team: Hebrew\n"
@ -327,7 +327,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:81
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:171
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:99
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1110
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1136
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:154
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:132
@ -353,7 +353,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:175
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:103
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1114
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1140
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:158
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:144
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:136
@ -1196,7 +1196,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:89
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:179
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1118
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1144
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:148
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:140
@ -2222,113 +2222,113 @@ msgid ""
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:801
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:821
msgid "Eh?"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:813
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:833
msgid "Hey! Who are you? Get her!"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:820
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:840
msgid "Hey! Who are you? Get him!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:827
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:847
msgid "Uh oh!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:858
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:884
msgid "Here's one of the prison cells! Let me open it..."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:928
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:954
msgid "Finally, we're rescued!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:961
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:987
msgid "At last!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:994
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1020
msgid "Now let's get out of here!"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1018
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1044
msgid "What? Who's there? Get them!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1056
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1082
msgid "The guards are distracted! Now is the time to escape!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1061
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
msgid ""
"The eastern entrance is teeming with orcs. We have to find another way to "
"exit to the west!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1073
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1099
msgid ""
"We have to get our gold back first! It must have been taken to their "
"treasury."
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1113
msgid "Gweddry reaches the western exit"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1091
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1117
msgid "Retrieve the stolen gold"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1101
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1127
msgid "Release the remaining prisoners"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1188
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1214
msgid ""
"They have reinforcements pouring in from the eastern entrance! We have to "
"get out of here quickly!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1244
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1272
msgid "All the gold the orcs took is in this chest!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1255
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1283
msgid "You've regained $stored_player_gold gold!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1290
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1318
msgid "Phew! I made it."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1298
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1326
msgid "Where are you going?! Come back!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1317
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1345
msgid "Good! We have escaped these accursed caves!"
msgstr ""

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.5.0-dev\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2020-01-12 16:28 UTC\n"
"POT-Creation-Date: 2020-01-26 00:01 UTC\n"
"PO-Revision-Date: 2008-03-02 14:04+0100\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -318,7 +318,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:81
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:171
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:99
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1110
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1136
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:154
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:140
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:132
@ -344,7 +344,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:85
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:175
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:103
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1114
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1140
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:158
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:144
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:136
@ -1187,7 +1187,7 @@ msgstr ""
#: data/campaigns/Eastern_Invasion/scenarios/08_Training_the_Ogres.cfg:89
#: data/campaigns/Eastern_Invasion/scenarios/09_Xenophobia.cfg:179
#: data/campaigns/Eastern_Invasion/scenarios/10_Lake_Vrug.cfg:107
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1118
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1144
#: data/campaigns/Eastern_Invasion/scenarios/12_Evacuation.cfg:162
#: data/campaigns/Eastern_Invasion/scenarios/13_The_Drowned_Plains.cfg:148
#: data/campaigns/Eastern_Invasion/scenarios/14_Approaching_Weldyn.cfg:140
@ -2211,113 +2211,113 @@ msgid ""
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:801
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:821
msgid "Eh?"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:813
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:833
msgid "Hey! Who are you? Get her!"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:820
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:840
msgid "Hey! Who are you? Get him!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:827
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:847
msgid "Uh oh!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:858
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:884
msgid "Here's one of the prison cells! Let me open it..."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:928
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:954
msgid "Finally, we're rescued!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:961
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:987
msgid "At last!"
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:994
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1020
msgid "Now let's get out of here!"
msgstr ""
#. [message]: speaker=King Dra-Nak
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1018
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1044
msgid "What? Who's there? Get them!"
msgstr ""
#. [message]: speaker=Dacyn
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1056
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1082
msgid "The guards are distracted! Now is the time to escape!"
msgstr ""
#. [message]: speaker=Owaec
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1061
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
msgid ""
"The eastern entrance is teeming with orcs. We have to find another way to "
"exit to the west!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1073
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1099
msgid ""
"We have to get our gold back first! It must have been taken to their "
"treasury."
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1087
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1113
msgid "Gweddry reaches the western exit"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1091
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1117
msgid "Retrieve the stolen gold"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1101
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1127
msgid "Release the remaining prisoners"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1188
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1214
msgid ""
"They have reinforcements pouring in from the eastern entrance! We have to "
"get out of here quickly!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1244
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1272
msgid "All the gold the orcs took is in this chest!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1255
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1283
msgid "You've regained $stored_player_gold gold!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1290
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1318
msgid "Phew! I made it."
msgstr ""
#. [message]
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1298
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1326
msgid "Where are you going?! Come back!"
msgstr ""
#. [message]: speaker=Gweddry
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1317
#: data/campaigns/Eastern_Invasion/scenarios/11_Captured.cfg:1345
msgid "Good! We have escaped these accursed caves!"
msgstr ""

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