DiD S3: gameplay tweaks
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00ead0e09f
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1 changed files with 58 additions and 11 deletions
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@ -146,17 +146,6 @@
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ai_special=guardian
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[/unit]
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{GENERIC_UNIT 2 (Giant Scorpion) 26 8} {GUARDIAN}
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{GENERIC_UNIT 2 (Giant Scorpion) 28 10} {GUARDIAN}
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{GENERIC_UNIT 2 (Giant Scorpion) 28 3} {GUARDIAN}
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{GENERIC_UNIT 2 (Giant Scorpion) 25 4} {GUARDIAN}
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{GENERIC_UNIT 2 (Giant Scorpion) 23 6} {GUARDIAN}
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{GENERIC_UNIT 2 (Giant Scorpion) 5 5} {GUARDIAN}
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{GENERIC_UNIT 2 (Giant Scorpion) 8 3} {GUARDIAN}
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{GENERIC_UNIT 2 (Giant Scorpion) 9 8} {GUARDIAN}
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{GENERIC_UNIT 2 (Giant Scorpion) 8 8} {GUARDIAN}
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{PLACE_IMAGE "items/bow.png" 17 6}
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[unit]
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type=Young Ogre
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@ -189,6 +178,39 @@
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ai_special=guardian
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[/unit]
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[object]
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silent=yes
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duration=forever
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take_only_once=no
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[filter]
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id=Naga1
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[/filter]
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[effect]
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apply_to=movement_costs
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replace=yes
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[movement_costs]
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flat={UNREACHABLE}
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cave={UNREACHABLE}
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[/movement_costs]
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[/effect]
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[/object]
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[object]
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silent=yes
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duration=forever
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take_only_once=no
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[filter]
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id=Naga2
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[/filter]
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[effect]
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apply_to=movement_costs
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replace=yes
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[movement_costs]
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flat={UNREACHABLE}
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cave={UNREACHABLE}
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[/movement_costs]
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[/effect]
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[/object]
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{GENERIC_UNIT 2 (Troll Whelp) 2 15} {GUARDIAN}
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{GENERIC_UNIT 2 (Troll Whelp) 6 17} {GUARDIAN}
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{GENERIC_UNIT 2 (Troll Whelp) 6 19} {GUARDIAN}
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@ -625,6 +647,14 @@
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[/terrain]
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[redraw][/redraw]
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{GENERIC_UNIT 2 (Giant Scorpion) 26 8}
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{GENERIC_UNIT 2 (Giant Scorpion) 28 10}
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{GENERIC_UNIT 2 (Giant Scorpion) 28 3}
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{GENERIC_UNIT 2 (Giant Scorpion) 25 4}
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{GENERIC_UNIT 2 (Giant Scorpion) 23 6}
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{MODIFY_UNIT (type=Giant Scorpion) max_moves 4}
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{OBJECTIVE_EXPLORE}
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[/event]
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@ -966,6 +996,13 @@
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{FULL_HEAL (side=1)}
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{GENERIC_UNIT 2 (Giant Scorpion) 5 5}
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{GENERIC_UNIT 2 (Giant Scorpion) 8 3}
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{GENERIC_UNIT 2 (Giant Scorpion) 9 8}
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{GENERIC_UNIT 2 (Giant Scorpion) 8 8}
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{MODIFY_UNIT (type=Giant Scorpion) max_moves 4}
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{OBJECTIVE_EXPLORE}
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[/event]
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@ -1002,6 +1039,16 @@
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message= _ "Threats to your skeletons, but no more than fodder for your ghosts. Eliminate them all."
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[/message]
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[modify_unit]
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[filter]
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race=troll
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[/filter]
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[effect]
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apply_to=status
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remove=guardian
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[/effect]
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[/modify_unit]
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[objectives]
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side=1
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[objective]
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