DiD S3: gameplay tweaks

This commit is contained in:
nemaara 2019-02-02 18:10:00 -05:00
parent 00ead0e09f
commit 7d49fc8823

View file

@ -146,17 +146,6 @@
ai_special=guardian
[/unit]
{GENERIC_UNIT 2 (Giant Scorpion) 26 8} {GUARDIAN}
{GENERIC_UNIT 2 (Giant Scorpion) 28 10} {GUARDIAN}
{GENERIC_UNIT 2 (Giant Scorpion) 28 3} {GUARDIAN}
{GENERIC_UNIT 2 (Giant Scorpion) 25 4} {GUARDIAN}
{GENERIC_UNIT 2 (Giant Scorpion) 23 6} {GUARDIAN}
{GENERIC_UNIT 2 (Giant Scorpion) 5 5} {GUARDIAN}
{GENERIC_UNIT 2 (Giant Scorpion) 8 3} {GUARDIAN}
{GENERIC_UNIT 2 (Giant Scorpion) 9 8} {GUARDIAN}
{GENERIC_UNIT 2 (Giant Scorpion) 8 8} {GUARDIAN}
{PLACE_IMAGE "items/bow.png" 17 6}
[unit]
type=Young Ogre
@ -189,6 +178,39 @@
ai_special=guardian
[/unit]
[object]
silent=yes
duration=forever
take_only_once=no
[filter]
id=Naga1
[/filter]
[effect]
apply_to=movement_costs
replace=yes
[movement_costs]
flat={UNREACHABLE}
cave={UNREACHABLE}
[/movement_costs]
[/effect]
[/object]
[object]
silent=yes
duration=forever
take_only_once=no
[filter]
id=Naga2
[/filter]
[effect]
apply_to=movement_costs
replace=yes
[movement_costs]
flat={UNREACHABLE}
cave={UNREACHABLE}
[/movement_costs]
[/effect]
[/object]
{GENERIC_UNIT 2 (Troll Whelp) 2 15} {GUARDIAN}
{GENERIC_UNIT 2 (Troll Whelp) 6 17} {GUARDIAN}
{GENERIC_UNIT 2 (Troll Whelp) 6 19} {GUARDIAN}
@ -625,6 +647,14 @@
[/terrain]
[redraw][/redraw]
{GENERIC_UNIT 2 (Giant Scorpion) 26 8}
{GENERIC_UNIT 2 (Giant Scorpion) 28 10}
{GENERIC_UNIT 2 (Giant Scorpion) 28 3}
{GENERIC_UNIT 2 (Giant Scorpion) 25 4}
{GENERIC_UNIT 2 (Giant Scorpion) 23 6}
{MODIFY_UNIT (type=Giant Scorpion) max_moves 4}
{OBJECTIVE_EXPLORE}
[/event]
@ -966,6 +996,13 @@
{FULL_HEAL (side=1)}
{GENERIC_UNIT 2 (Giant Scorpion) 5 5}
{GENERIC_UNIT 2 (Giant Scorpion) 8 3}
{GENERIC_UNIT 2 (Giant Scorpion) 9 8}
{GENERIC_UNIT 2 (Giant Scorpion) 8 8}
{MODIFY_UNIT (type=Giant Scorpion) max_moves 4}
{OBJECTIVE_EXPLORE}
[/event]
@ -1002,6 +1039,16 @@
message= _ "Threats to your skeletons, but no more than fodder for your ghosts. Eliminate them all."
[/message]
[modify_unit]
[filter]
race=troll
[/filter]
[effect]
apply_to=status
remove=guardian
[/effect]
[/modify_unit]
[objectives]
side=1
[objective]