Lurkers Micro AI: bug fix for attempting to attack petrified units

This commit is contained in:
Matthias Schoeck 2014-12-15 19:21:25 -08:00
parent ddefdbe53a
commit 7c725f3772
2 changed files with 2 additions and 1 deletions

View file

@ -3,6 +3,7 @@ Version 1.12.0+dev:
* Big Animals Micro AI: bug fix for units not attacking when [avoid_unit] is
not set
* Lurkers MAI: bug fix for attack error when lurker runs into ambush
* Lurkers MAI: bug fix for attempting to attack petrified units
* Stationed Guardian Micro AI: bug fix for unreachable stations
* Campaigns:
* Liberty:

View file

@ -20,7 +20,7 @@ end
function ca_lurkers:execution(ai, cfg)
local lurker = get_lurker(cfg)
local targets = wesnoth.get_units {
local targets = AH.get_live_units {
{ "filter_side", { { "enemy_of", { side = wesnoth.current.side } } } }
}