Credits moved to [campaign] tag level...
...(otherwise they are just appended at the end of game credits)
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1 changed files with 23 additions and 24 deletions
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description=_"Defend the forests of the elves against the first orcs to reach the Great Continent, learning valuable tactics as you do so.
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(Novice level, 7 scenarios.)"
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# Geographical and historical assumptions (ESR):
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#
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# As originally written by Josh Parsons, this campaign was not set in
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# any particular time or place. I changed it to a few years after the
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# arrival of orcs on the Great Continent, and pinned it to the
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# northern marches of Wesmere. Erlornas and his troops were originally
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# professional guards, but I've changed them to a scratch force of
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# civilians raused by a local noble and gradually militarizing. Thus,
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# this becomes a story of how elves learned the nature of orcs and how
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# to cope.
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[about]
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title = _ "Campaign Design"
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[entry]
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name = "Josh Parsons"
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[/entry]
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[/about]
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[about]
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title = _ "Adaptation for mainline"
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[entry]
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name = "Eric S. Raymond"
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[/entry]
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[/about]
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[/campaign]
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# Geographical and historical assumptions (ESR):
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#
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# As originally written by Josh Parsons, this campaign was not set in
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# any particular time or place. I changed it to a few years after the
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# arrival of orcs on the Great Continent, and pinned it to the
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# northern marches of Wesmere. Erlornas and his troops were originally
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# professional guards, but I've changed them to a scratch force of
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# civilians raused by a local noble and gradually militarizing. Thus,
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# this becomes a story of how elves learned the nature of orcs and how
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# to cope.
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[about]
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title = _ "Campaign Design"
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[entry]
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name = "Josh Parsons"
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[/entry]
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[/about]
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[about]
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title = _ "Adaptation for mainline"
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[entry]
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name = "Eric S. Raymond"
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[/entry]
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[/about]
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#ifdef CAMPAIGN_AN_ORCISH_INCURSION
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[binary_path]
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path="data/campaigns/An_Orcish_Incursion"
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