fixed --multiplayer option
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@ -565,6 +565,7 @@ bool game_controller::play_multiplayer_mode()
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}
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try {
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state_.snapshot = level;
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::play_game(disp(),state_,game_config_,units_data_,video_);
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//play_level(units_data_,game_config_,&level,video_,state_,story);
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} catch(game::error& e) {
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