Disable some floating label errors until they can be addressed
They don't seem to cause any visible problems, but still shouldn't be happening.
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1 changed files with 4 additions and 2 deletions
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@ -135,7 +135,8 @@ bool floating_label::create_texture()
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const int sf = ps * display::get_singleton()->get_zoom_factor();
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if(foreground == nullptr) {
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ERR_FT << "could not create floating label's text" << endl;
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// TODO: draw_manager - find what triggers this and fix it
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//ERR_FT << "could not create floating label's text" << endl;
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return false;
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}
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@ -197,7 +198,8 @@ void floating_label::update(int time)
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}
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if(!create_texture()) {
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ERR_FT << "failed to create texture for floating label" << std::endl;
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// TODO: draw_manager - find what triggers this and fix it
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//ERR_FT << "failed to create texture for floating label" << std::endl;
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return;
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}
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