DW and UtBS: make the Stun effect expire at the unit's side turn end
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4 changed files with 16 additions and 5 deletions
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@ -1,4 +1,9 @@
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Version 1.13.0+dev:
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* Campaigns:
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* Dead Water:
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* The Stun effect now expires at the stunned unit's side turn end
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* Under the Burning Suns:
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* The Stun effect now expires at the stunned unit's side turn end
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* Editor:
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* Redesigned Generate Map dialog to use a real listbox and remember the
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last choice during the same editor session.
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@ -130,7 +130,7 @@
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[object]
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silent=yes
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duration=turn
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duration=turn end
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[filter]
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x,y=$x2,$y2
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@ -201,7 +201,7 @@
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[object]
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silent=yes
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duration=turn
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duration=turn end
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[filter]
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x,y=$x1,$y1
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@ -224,7 +224,7 @@
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[/event]
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[event]
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name=turn refresh
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name=side turn end
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first_time_only=no
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[store_unit]
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@ -51,7 +51,7 @@
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[object]
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silent=yes
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duration=turn
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duration=turn end
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[filter]
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x,y=$x2,$y2
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@ -74,7 +74,7 @@
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[/event]
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[event]
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name=turn refresh
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name=side turn end
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first_time_only=no
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[store_unit]
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@ -3,6 +3,12 @@ changes may be omitted). For a complete list of changes, see the main
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changelog: https://github.com/wesnoth/wesnoth/blob/master/changelog
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Version 1.13.0+dev:
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* Campaigns:
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* Dead Water:
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* The Stun effect now expires at the stunned unit's side turn end
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* Under the Burning Suns:
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* The Stun effect now expires at the stunned unit's side turn end
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* Graphics:
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* New generic portraits for the Walking Corpse and Soulless
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