Added a commented-out terrain rule for corner-based beach wave animations.
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#{TRANSITION_COMPLETE_L D*,Hd (W*,Ss) -493 sand/sand-out}
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{TRANSITION_COMPLETE_L Hd (!,Hd,Qx*,W*,Ss) -510 hills/desert}
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# A rule for corner-based beach waves...
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#{WALL_TRANSITION_LB W* D* -500 ANIMATION_10 water/waves}
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{TRANSITION_COMPLETE_L Rr (!,Rr,W*,Ai) -320 flat/road}
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{TRANSITION_COMPLETE_L Rrc (!,Rr,W*,Ai) -321 flat/road-clean}
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