Updated RELEASE_NOTES
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@ -36,6 +36,10 @@ The hotkey implementation has been changed to rely on scancodes over characters.
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A new 'unit placed' event has been added, making it possible to better implement certain kinds of event-driven behavior. [wiki=EventWML]See the wiki for details[/wiki].
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[/rasection]
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[rasection="Animated water performance"]
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The new animated water graphics introduced in 1.13.2 now consume considerably less memory. Also, water animations can now be toggled off independently from other terrain animations in Preferences->Display if they cause too much slowdown on large maps.
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[/rasection]
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==========
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KNOWN BUGS
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==========
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