EI S01-S04x: Add more po hints

No changes to translatable strings, just to the hints.
This commit is contained in:
Steve Cotton 2024-02-10 23:54:34 +01:00 committed by Steve Cotton
parent 144daf8825
commit 7aaa2079a0
6 changed files with 39 additions and 5 deletions

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@ -34,7 +34,7 @@
story= _ "Content note: this campaign has minor depictions of blood and gore."
[/part]
[part]
# It is 625 YW. Konrad II is king, having reigned since 612.
#po: It is 625 YW. Konrad II is king, having reigned since 612.
story= _ "It was the thirteenth year of Konrad IIs reign when the strange occurrences in the Estmark Hills on the eastern border of Wesnoth began."
{EI_BIGMAP}
[/part]
@ -51,9 +51,9 @@
{EI_BIGMAP}
[/part]
[part]
# The River Guard posts had been built in 470 YW. They were
# abandoned in 544 YW; the wave of colonization had begun around
# 530 YW.
#po: The River Guard posts had been built in 470 YW; they were abandoned in 544 YW.
#po: The wave of colonization had begun around 530 YW.
#po: This intro starts in 625 YW; the king's forces arrive at the outposts in 626 YW.
story= _ "In the days of King Garard I, two strong points had been built along the near bank of the River Weldyn, south of Soradoc, to stop bandits and orcish raiders out of the Estmarks from entering Wesnoth. In later years, the river guard posts had been abandoned as colonists spread into the Estmarks and the orcs were driven in retreat north of the Great River."
{EI_BIGMAP}
[/part]
@ -318,6 +318,7 @@
name=start
[message]
speaker=Gweddry
#po: Probably only two or three watchmen
message= _ "Watchmen, report. Whats going on?"
[/message]
[message]
@ -326,6 +327,7 @@
[/message]
[message]
speaker=Dacyn
#po: Speaking to Gweddry
message= _ "See for yourself. Undead approach from the east."
[/message]
[message]
@ -344,6 +346,7 @@
[/message]
[message]
speaker=Mel Guthrak
#po: Mal-Talar is a male dark sorcerer, he'll dispatch a messenger bat
message= _ "Interesting... you, Talar, send news of this development."
[/message]
[animate_unit]
@ -527,6 +530,7 @@
[message]
speaker=Mal-Ravanal
#po: Mal-Ravanal has just animated 10 (more or less depending on difficulty) undead
message= _ "That is how you raise thralls, apprentice. Carry on."
[/message]
[message]
@ -660,6 +664,7 @@
[message]
speaker=Gweddry
#po: a huge number of undead are spawning
message= _ "Wha- How did so many of them flank us? Were cut off from Wesnoth!"
[/message]

View file

@ -245,6 +245,7 @@
[/message]
[message]
speaker=Dacyn
#po: "We" is not just Gweddry and Dacyn, but also all survivors from S01
message= _ "We are in a tunnel under the outpost. Smugglers originally dug it to sneak behind Wesnoths patrols. I believe it to be currently inhabited by trolls."
[/message]
@ -327,6 +328,7 @@
[message]
speaker=unit
#po: speaker is a dwarf
message= _ "Who goes there?"
[/message]
[message]
@ -370,10 +372,12 @@
{MODIFY_UNIT id=Duduril side 2} # start him on side 3 so he doesn't give vision
[message]
speaker=Duduril
#po: speaker is a dwarf, currently alone
message= _ "Humans! What be ye doin in our caves?"
[/message]
[message]
speaker=second_unit
#po: "you" meaning a single dwarf
message= _ "A horde of undead is pursuing us! You should come with us and escape."
[/message]
[message]

View file

@ -54,6 +54,7 @@
{FLAG_VARIANT undead}
type=Dark Sorcerer
id=Mal-Skraat
#po: brother of Mal-Kallat
name= _ "Mal-Skraat"
canrecruit=yes
facing=ne
@ -114,6 +115,7 @@
{FLAG_VARIANT undead}
type=Dark Sorcerer
id=Mal-Kallat
#po: sister of Mal-Skraat
name= _ "Mal-Kallat"
gender=female
canrecruit=yes
@ -247,18 +249,22 @@
[/message]
[message]
speaker=Mal-Kallat
#po: sister talking to younger brother
message= _ "What are these soldiers doing here? The vanguard must not have done a thorough job of cleaning up..."
[/message]
[message]
speaker=Mal-Skraat
#po: brother talking to older sister
message= _ "Dont be scared, Kala. Look at how haggard they are! I bet the new recruit can handle them by himself."
[/message]
[message]
speaker=Mal-Tar
#po: Dacyn and Gweddry are going to do this during turn 1, before he even gets a chance to recruit
message= _ "No!! Theyll kill me!"
[/message]
[message]
speaker=Mal-Skraat
#po: talking to Mal-Tar
message= _ "We can always bring you back if you die."
[/message]
[/event]
@ -280,6 +286,7 @@
[/message]
[message]
speaker=Dacyn
#po: "their leader" being Mal-Ravanal, who's neither male nor female
message= _ "Yes. I have history with their leader."
[/message]
[/event]

View file

@ -278,11 +278,11 @@
[/unit]
[message]
speaker=Nafga
# wmllint: local spelling warlordship
message= _ "And what about me?"
[/message]
[message]
speaker=Addogin
#po: "you" being a single male Orcish Slayer or Orcish Nightblade
message= _ "Into the forest with you. If it comes to bloodshed, strike at them from behind. And dont even think of running off with any corpses before I can collect our bounty!"
[/message]
[store_unit]
@ -360,6 +360,7 @@
[then]
[message]
speaker=Vaelya
#po: to the remaining orcish mercenaries
message= _ "No, we need your help! Please come back!"
[/message]
[message]
@ -390,6 +391,7 @@
{FIND_NEARBY (side=3) 20 20 99}
[message]
speaker=$found_unit.id
#po: the mercenaries decide it's time to retreat
message= _ "This aint lookin good. Those Wesnoth soldiers are <i>mean</i>."
[/message]
{CLEAR_VARIABLE found_unit}

View file

@ -207,6 +207,7 @@
side=4
controller=ai
team_name=wesnothians
#po: a group of Dunefolk
user_team_name= _ "Far Travelers"
no_leader=yes
hidden=yes
@ -305,6 +306,7 @@
[objectives]
side=1
[objective]
#po: Mal-Skraat is male
description= _ "Defeat Mal-Skraat"
condition=win
[/objective]
@ -418,6 +420,7 @@
[message]
caption= _ "Unknown"
image=units/unknown-unit1.png
#po: male speaker talking to female
#po: alswdan is a fictional swamp herb
#po: suggested pronunciation is "ull-su-dahn"
message= _ "It must be here somewhere! Im telling you, alswdan only grows in swamps, and this is the grandest one on the continent."
@ -425,6 +428,7 @@
[message]
caption= _ "Unknown 2"
image=units/unknown-unit2.png
#po: female speaker talking to male, but "us" being a group of at least 5
message= _ "And <i>Im</i> telling <i>you</i>, youre going to get us killed wandering around these northlands! I havent seen home in years! Your easy money expedition has already led us far-too-far astray from the dunes."
[/message]
@ -439,14 +443,17 @@
[/lift_fog]
[message]
speaker=Gweddry
#po: speaking to 1 male and 1 female
message= _ "Hail, strangers! Are you friend or foe? What brings you to this foul swamp?"
[/message]
[message]
speaker=Hahid al-Ali
#po: speaking to Gweddry
message= _ "Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist extraordinaire, and this is my assistant Safyam. Weve journeyed to your lands seeking the rare gwza-alswdan plant."
[/message]
[message]
speaker=Hahid al-Ali
#po: telling his female companion to harvest a herb
message= _ "Why, theres one now! Safyam, if you would."
[/message]
{MOVE_UNIT id=Safyam 21 20}
@ -628,6 +635,7 @@
[else]
[message]
speaker=unit
#po: TODO for 1.19: make this the male message, and add a separate female one
message= _ "Ive found a sprig of alswdan and am now immune to the swamps poison! Well need $herbs_needed more (and $gold_cost gold) to travel east."
[/message]
[/else]
@ -637,6 +645,7 @@
[else]
[message]
speaker=unit
#po: TODO for 1.19: make this the male message, and add a separate female one
message= _ "Ive found a sprig of alswdan and am now immune to the swamps poison!"
[/message]
[/else]
@ -744,6 +753,7 @@
[/message]
[message]
speaker=Dacyn
#po: speaking to Gweddry, although the previous message was spoken by Hahid
message= _ "Even if we do manage to find them, how do you expect us to defeat the undead in the very heart of their territory? I have already told you that this foe is far beyond anything we can face alone. Confronting this menace with the few soldiers we have would be foolish."
[/message]
[message]
@ -794,6 +804,7 @@
{MODIFY_UNIT (id=Safyam) side 4}
[message]
speaker=Gweddry
#po: to Dacyn
message= _ "If the threat is as grave as you say, I believe we must take advantage of our position behind the undead lines. Even outnumbered, we may still be able to disrupt their plans and cause some mischief within their city."
[/message]
[message]
@ -852,6 +863,7 @@
[then]
[message]
speaker=Hahid al-Ali
#po: offering Hahid extra gold, but not having enough gold
message= _ "Ho ho, very funny, for a moment I thought you meant it! But really now, do you want my information or not?"
[/message]
[message]
@ -873,6 +885,7 @@
[message]
speaker=Hahid al-Ali
#po: offering Hahid extra gold
message= _ "What the-? Youre serious!? Well, forget herbalism, I need to find out more about this mystical land where men pay thrice what they owe!"
[/message]
[message]

View file

@ -303,6 +303,7 @@
[then]
[message]
speaker=Gweddry
#po: to a single captive
message= _ "How did these undead come to imprison you?"
[/message]
[message]
@ -429,6 +430,7 @@
[/objective]
[objective]
{OPTIONAL_OBJECTIVE_CAPTION}
#po: when initially shown there are 6 imprisoned knights, the text doesn't change as they're freed
description= _ "Rescue the imprisoned knights"
condition=win
[show_if]
@ -455,6 +457,7 @@
side=8
type=Terraent
id=Terraent
#po: the unique unit type is a Paladin variantion
name= _ "Terraent"
profile=portraits/terraent.webp
unrenamable=yes