EI S01-S04x: Add more po hints
No changes to translatable strings, just to the hints.
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6 changed files with 39 additions and 5 deletions
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@ -34,7 +34,7 @@
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story= _ "Content note: this campaign has minor depictions of blood and gore."
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[/part]
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[part]
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# It is 625 YW. Konrad II is king, having reigned since 612.
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#po: It is 625 YW. Konrad II is king, having reigned since 612.
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story= _ "It was the thirteenth year of Konrad II’s reign when the strange occurrences in the Estmark Hills on the eastern border of Wesnoth began."
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{EI_BIGMAP}
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[/part]
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@ -51,9 +51,9 @@
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{EI_BIGMAP}
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[/part]
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[part]
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# The River Guard posts had been built in 470 YW. They were
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# abandoned in 544 YW; the wave of colonization had begun around
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# 530 YW.
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#po: The River Guard posts had been built in 470 YW; they were abandoned in 544 YW.
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#po: The wave of colonization had begun around 530 YW.
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#po: This intro starts in 625 YW; the king's forces arrive at the outposts in 626 YW.
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story= _ "In the days of King Garard I, two strong points had been built along the near bank of the River Weldyn, south of Soradoc, to stop bandits and orcish raiders out of the Estmarks from entering Wesnoth. In later years, the river guard posts had been abandoned as colonists spread into the Estmarks and the orcs were driven in retreat north of the Great River."
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{EI_BIGMAP}
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[/part]
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@ -318,6 +318,7 @@
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name=start
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[message]
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speaker=Gweddry
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#po: Probably only two or three watchmen
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message= _ "Watchmen, report. What’s going on?"
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[/message]
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[message]
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@ -326,6 +327,7 @@
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[/message]
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[message]
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speaker=Dacyn
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#po: Speaking to Gweddry
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message= _ "See for yourself. Undead approach from the east."
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[/message]
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[message]
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@ -344,6 +346,7 @@
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[/message]
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[message]
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speaker=Mel Guthrak
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#po: Mal-Talar is a male dark sorcerer, he'll dispatch a messenger bat
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message= _ "Interesting... you, Talar, send news of this development."
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[/message]
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[animate_unit]
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@ -527,6 +530,7 @@
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[message]
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speaker=Mal-Ravanal
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#po: Mal-Ravanal has just animated 10 (more or less depending on difficulty) undead
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message= _ "That is how you raise thralls, apprentice. Carry on."
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[/message]
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[message]
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@ -660,6 +664,7 @@
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[message]
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speaker=Gweddry
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#po: a huge number of undead are spawning
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message= _ "Wha- How did so many of them flank us? We’re cut off from Wesnoth!"
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[/message]
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@ -245,6 +245,7 @@
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[/message]
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[message]
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speaker=Dacyn
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#po: "We" is not just Gweddry and Dacyn, but also all survivors from S01
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message= _ "We are in a tunnel under the outpost. Smugglers originally dug it to sneak behind Wesnoth’s patrols. I believe it to be currently inhabited by trolls."
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[/message]
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@ -327,6 +328,7 @@
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[message]
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speaker=unit
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#po: speaker is a dwarf
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message= _ "Who goes there?"
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[/message]
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[message]
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@ -370,10 +372,12 @@
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{MODIFY_UNIT id=Duduril side 2} # start him on side 3 so he doesn't give vision
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[message]
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speaker=Duduril
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#po: speaker is a dwarf, currently alone
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message= _ "Humans! What be ye doin’ in our caves?"
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[/message]
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[message]
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speaker=second_unit
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#po: "you" meaning a single dwarf
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message= _ "A horde of undead is pursuing us! You should come with us and escape."
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[/message]
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[message]
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@ -54,6 +54,7 @@
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{FLAG_VARIANT undead}
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type=Dark Sorcerer
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id=Mal-Skraat
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#po: brother of Mal-Kallat
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name= _ "Mal-Skraat"
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canrecruit=yes
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facing=ne
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@ -114,6 +115,7 @@
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{FLAG_VARIANT undead}
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type=Dark Sorcerer
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id=Mal-Kallat
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#po: sister of Mal-Skraat
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name= _ "Mal-Kallat"
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gender=female
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canrecruit=yes
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@ -247,18 +249,22 @@
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[/message]
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[message]
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speaker=Mal-Kallat
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#po: sister talking to younger brother
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message= _ "What are these soldiers doing here? The vanguard must not have done a thorough job of cleaning up..."
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[/message]
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[message]
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speaker=Mal-Skraat
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#po: brother talking to older sister
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message= _ "Don’t be scared, Kala. Look at how haggard they are! I bet the new recruit can handle them by himself."
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[/message]
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[message]
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speaker=Mal-Tar
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#po: Dacyn and Gweddry are going to do this during turn 1, before he even gets a chance to recruit
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message= _ "No!! They’ll kill me!"
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[/message]
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[message]
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speaker=Mal-Skraat
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#po: talking to Mal-Tar
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message= _ "We can always bring you back if you die."
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[/message]
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[/event]
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@ -280,6 +286,7 @@
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[/message]
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[message]
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speaker=Dacyn
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#po: "their leader" being Mal-Ravanal, who's neither male nor female
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message= _ "Yes. I have history with their leader."
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[/message]
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[/event]
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@ -278,11 +278,11 @@
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[/unit]
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[message]
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speaker=Nafga
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# wmllint: local spelling warlordship
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message= _ "And what about me?"
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[/message]
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[message]
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speaker=Addogin
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#po: "you" being a single male Orcish Slayer or Orcish Nightblade
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message= _ "Into the forest with you. If it comes to bloodshed, strike at them from behind. And don’t even think of running off with any corpses before I can collect our bounty!"
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[/message]
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[store_unit]
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@ -360,6 +360,7 @@
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[then]
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[message]
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speaker=Vaelya
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#po: to the remaining orcish mercenaries
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message= _ "No, we need your help! Please come back!"
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[/message]
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[message]
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@ -390,6 +391,7 @@
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{FIND_NEARBY (side=3) 20 20 99}
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[message]
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speaker=$found_unit.id
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#po: the mercenaries decide it's time to retreat
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message= _ "This ain’t lookin’ good. Those Wesnoth soldiers are <i>mean</i>."
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[/message]
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{CLEAR_VARIABLE found_unit}
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@ -207,6 +207,7 @@
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side=4
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controller=ai
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team_name=wesnothians
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#po: a group of Dunefolk
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user_team_name= _ "Far Travelers"
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no_leader=yes
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hidden=yes
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@ -305,6 +306,7 @@
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[objectives]
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side=1
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[objective]
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#po: Mal-Skraat is male
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description= _ "Defeat Mal-Skraat"
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condition=win
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[/objective]
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@ -418,6 +420,7 @@
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[message]
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caption= _ "Unknown"
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image=units/unknown-unit1.png
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#po: male speaker talking to female
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#po: alswdan is a fictional swamp herb
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#po: suggested pronunciation is "ull-su-dahn"
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message= _ "It must be here somewhere! I’m telling you, alswdan only grows in swamps, and this is the grandest one on the continent."
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@ -425,6 +428,7 @@
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[message]
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caption= _ "Unknown 2"
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image=units/unknown-unit2.png
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#po: female speaker talking to male, but "us" being a group of at least 5
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message= _ "And <i>I’m</i> telling <i>you</i>, you’re going to get us killed wandering around these northlands! I haven’t seen home in years! Your ‘easy money’ expedition has already led us far-too-far astray from the dunes."
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[/message]
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@ -439,14 +443,17 @@
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[/lift_fog]
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[message]
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speaker=Gweddry
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#po: speaking to 1 male and 1 female
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message= _ "Hail, strangers! Are you friend or foe? What brings you to this foul swamp?"
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[/message]
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[message]
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speaker=Hahid al-Ali
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#po: speaking to Gweddry
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message= _ "Ah, natives! Perhaps you can help us! I am Hahid al-Ali, herbalist extraordinaire, and this is my assistant Safyam. We’ve journeyed to your lands seeking the rare gwza-alswdan plant."
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[/message]
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[message]
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speaker=Hahid al-Ali
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#po: telling his female companion to harvest a herb
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message= _ "Why, there’s one now! Safyam, if you would."
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[/message]
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{MOVE_UNIT id=Safyam 21 20}
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@ -628,6 +635,7 @@
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[else]
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[message]
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speaker=unit
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#po: TODO for 1.19: make this the male message, and add a separate female one
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message= _ "I’ve found a sprig of alswdan and am now immune to the swamp’s poison! We’ll need $herbs_needed more (and $gold_cost gold) to travel east."
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[/message]
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[/else]
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@ -637,6 +645,7 @@
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[else]
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[message]
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speaker=unit
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#po: TODO for 1.19: make this the male message, and add a separate female one
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message= _ "I’ve found a sprig of alswdan and am now immune to the swamp’s poison!"
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[/message]
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[/else]
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@ -744,6 +753,7 @@
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[/message]
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[message]
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speaker=Dacyn
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#po: speaking to Gweddry, although the previous message was spoken by Hahid
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message= _ "Even if we do manage to find them, how do you expect us to defeat the undead in the very heart of their territory? I have already told you that this foe is far beyond anything we can face alone. Confronting this menace with the few soldiers we have would be foolish."
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[/message]
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[message]
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{MODIFY_UNIT (id=Safyam) side 4}
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[message]
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speaker=Gweddry
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#po: to Dacyn
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message= _ "If the threat is as grave as you say, I believe we must take advantage of our position behind the undead lines. Even outnumbered, we may still be able to disrupt their plans and cause some mischief within their city."
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[/message]
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[message]
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@ -852,6 +863,7 @@
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[then]
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[message]
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speaker=Hahid al-Ali
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#po: offering Hahid extra gold, but not having enough gold
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message= _ "Ho ho, very funny, for a moment I thought you meant it! But really now, do you want my information or not?"
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[/message]
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[message]
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@ -873,6 +885,7 @@
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[message]
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speaker=Hahid al-Ali
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#po: offering Hahid extra gold
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message= _ "What the-? You’re serious!? Well, forget herbalism, I need to find out more about this mystical land where men pay thrice what they owe!"
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[/message]
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[message]
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@ -303,6 +303,7 @@
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[then]
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[message]
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speaker=Gweddry
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#po: to a single captive
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message= _ "How did these undead come to imprison you?"
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[/message]
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[message]
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@ -429,6 +430,7 @@
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[/objective]
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[objective]
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{OPTIONAL_OBJECTIVE_CAPTION}
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#po: when initially shown there are 6 imprisoned knights, the text doesn't change as they're freed
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description= _ "Rescue the imprisoned knights"
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condition=win
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[show_if]
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@ -455,6 +457,7 @@
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side=8
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type=Terraent
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id=Terraent
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#po: the unique unit type is a Paladin variantion
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name= _ "Terraent"
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profile=portraits/terraent.webp
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unrenamable=yes
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