Update RELEASE_NOTES

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gfgtdf 2015-09-10 01:44:04 +02:00
parent 0f3d262946
commit 7a314517da

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@ -26,6 +26,10 @@ Describe how awesome the new game version dialog is and how it replaces the old
Some people experienced OOS errors on random maps due to sides being placed in different castles in the beginning of the game. This has now been fixed.
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[rasection="Replay turns during mp games"]
It is now possible to load an autosave in an networked mp game: when an autosave is loaded the local gamestate will be reset to the gamestate at that point. Then the game will be replayed (using the replay UI) until the current gamestate. When the current gamestate is reached the replay ui is removed and the game continues normally.
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KNOWN BUGS
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