Fixes for various missing and slightly busted animations.

This commit is contained in:
Eric S. Raymond 2008-02-11 14:12:05 +00:00
parent 6fbe66e4a5
commit 7a0b668a30
3 changed files with 48 additions and 0 deletions

View file

@ -134,6 +134,28 @@
[/frame]
[/else]
[/attack_anim]
[death]
[frame]
begin=0
end=100
image="units/elves-desert/marksman-die1.png"
[/frame]
[frame]
begin=100
end=200
image="units/elves-desert/marksman-die2.png"
[/frame]
[frame]
begin=200
end=300
image="units/elves-desert/marksman-die3.png"
[/frame]
[frame]
begin=300
end=400
image="units/elves-desert/marksman-die4.png"
[/frame]
[/death]
[female]
name= _ "female^Desert Marksman"
gender=female
@ -223,5 +245,27 @@
[/frame]
[/else]
[/attack_anim]
[death]
[frame]
begin=0
end=100
image="units/elves-desert/marksman-die1.png"
[/frame]
[frame]
begin=100
end=200
image="units/elves-desert/marksman-die2.png"
[/frame]
[frame]
begin=200
end=300
image="units/elves-desert/marksman-die3.png"
[/frame]
[frame]
begin=300
end=400
image="units/elves-desert/marksman-die4.png"
[/frame]
[/death]
[/female]
[/unit]

View file

@ -39,6 +39,7 @@
[/attack]
[attack_anim]
[attack_filter]
range=ranged
name=axe
[/attack_filter]
{MISSILE_FRAME_HATCHET}
@ -78,6 +79,7 @@
[/attack_anim]
[attack_anim]
[attack_filter]
range=melee
name=axe
[/attack_filter]
[frame]

View file

@ -39,6 +39,7 @@
[/attack]
[attack_anim]
[attack_filter]
range=ranged
name=axe
[/attack_filter]
{MISSILE_FRAME_HATCHET}
@ -73,6 +74,7 @@
[/attack_anim]
[attack_anim]
[attack_filter]
range=melee
name=axe
[/attack_filter]
[if]