Embrace turns=unlimited as a way of specifying unlimited turns
This commit is contained in:
parent
a1ecf1a559
commit
79eed95f98
60 changed files with 60 additions and 60 deletions
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@ -6,7 +6,7 @@
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next_scenario=micro_ai_test
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victory_when_enemies_defeated=no
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map_data="{campaigns/Heir_To_The_Throne/maps/01_The_Elves_Besieged.map}"
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turns=-1
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turns=unlimited
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{DEFAULT_SCHEDULE}
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# Chantal can't be killed for storyline reasons.
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@ -30,7 +30,7 @@
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map_data="{ai/micro_ais/maps/animals.map}"
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{DEFAULT_SCHEDULE}
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turns=-1
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turns=unlimited
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victory_when_enemies_defeated=no
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[side]
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@ -8,7 +8,7 @@
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map_data="{ai/micro_ais/maps/bottleneck_defense.map}"
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{DEFAULT_SCHEDULE}
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turns=-1
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turns=unlimited
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victory_when_enemies_defeated=no
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[side]
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@ -8,7 +8,7 @@
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map_data="{multiplayer/maps/2p_Fallenstar_Lake.map}"
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{DEFAULT_SCHEDULE}
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turns=-1
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turns=unlimited
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victory_when_enemies_defeated=no
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[side]
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@ -8,7 +8,7 @@
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map_data="{multiplayer/maps/2p_Cynsaun_Battlefield.map}"
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{DEFAULT_SCHEDULE}
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turns=-1
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turns=unlimited
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[side]
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side=1
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@ -8,7 +8,7 @@
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map_data="{ai/micro_ais/maps/goto.map}"
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{DEFAULT_SCHEDULE}
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turns=-1
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turns=unlimited
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victory_when_enemies_defeated=no
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# wmllint: local spellings Minry Aethubry Gadoc Senvan AIs
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@ -20,7 +20,7 @@
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map_data="{/multiplayer/maps/4p_Paths_of_Daggers.map}"
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{DEFAULT_SCHEDULE}
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turns=-1
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turns=unlimited
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victory_when_enemies_defeated=no
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[side]
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@ -8,7 +8,7 @@
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map_data="{multiplayer/maps/4p_Castle_Hopping_Isle.map}"
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{DEFAULT_SCHEDULE}
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turns=-1
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turns=unlimited
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victory_when_enemies_defeated=no
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[side]
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@ -8,7 +8,7 @@
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map_data="{multiplayer/maps/2p_The_Freelands.map}"
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{DEFAULT_SCHEDULE}
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turns=-1
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turns=unlimited
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victory_when_enemies_defeated=yes
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[side]
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@ -187,7 +187,7 @@
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map_data="{ai/micro_ais/maps/lurkers.map}"
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{DEFAULT_SCHEDULE}
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turns=-1
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turns=unlimited
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victory_when_enemies_defeated=no
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[side]
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@ -8,7 +8,7 @@
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map_data="{ai/micro_ais/maps/messenger_escort.map}"
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{DEFAULT_SCHEDULE}
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turns=-1
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turns=unlimited
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victory_when_enemies_defeated=no
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[side]
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@ -8,7 +8,7 @@
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map_data="{multiplayer/maps/2p_Sullas_Ruins.map}"
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{DEFAULT_SCHEDULE}
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turns=-1
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turns=unlimited
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victory_when_enemies_defeated=no
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[side]
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@ -8,7 +8,7 @@
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map_data="{ai/micro_ais/maps/protect_unit.map}"
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{DEFAULT_SCHEDULE}
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turns=-1
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turns=unlimited
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victory_when_enemies_defeated=no
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[side]
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map_data="{ai/micro_ais/maps/protect_unit.map}"
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{DEFAULT_SCHEDULE}
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turns=-1
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turns=unlimited
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victory_when_enemies_defeated=no
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[side]
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@ -8,7 +8,7 @@
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map_data="{multiplayer/maps/Dark_Forecast_basic.map}"
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{DEFAULT_SCHEDULE}
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turns=-1
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turns=unlimited
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victory_when_enemies_defeated=no
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[side]
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map_data="{multiplayer/maps/Dark_Forecast_basic.map}"
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{DEFAULT_SCHEDULE}
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turns=-1
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turns=unlimited
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[side]
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side=1
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map_data="{ai/micro_ais/maps/animals.map}"
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{DEFAULT_SCHEDULE}
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turns=-1
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turns=unlimited
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victory_when_enemies_defeated=no
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[side]
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map_data="{ai/micro_ais/maps/animals.map}"
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{DEFAULT_SCHEDULE}
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turns=-1
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turns=unlimited
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victory_when_enemies_defeated=no
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[side]
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@ -7,7 +7,7 @@
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description= _ "Small ai arena"
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map_data="{ai/maps/scenario-AI_Arena_small.map}"
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random_start_time="no"
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turns=-1
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turns=unlimited
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{DEFAULT_SCHEDULE}
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{DEFAULT_MUSIC_PLAYLIST}
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map_data="{campaigns/The_Hammer_of_Thursagan/maps/12_The_Underlevels.map}"
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{DEFAULT_SCHEDULE}
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turns=-1
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turns=unlimited
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victory_when_enemies_defeated=yes
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[side]
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@ -20,7 +20,7 @@
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{DW_TRACK {JOURNEY_08_NEW} }
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{DEFAULT_SCHEDULE_DAWN}
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turns=-1
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turns=unlimited
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victory_when_enemies_defeated=no
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# wmllint: validate-off
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{DW_TRACK {JOURNEY_11_NEW} }
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{DEFAULT_SCHEDULE_DAWN}
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turns=-1
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turns=unlimited
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victory_when_enemies_defeated=no
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# wmllint: validate-off
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{DW_TRACK {JOURNEY_12_NEW} }
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{DEFAULT_SCHEDULE_SECOND_WATCH}
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turns=-1
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turns=unlimited
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[side]
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{SIDE_1}
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next_scenario=null
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{DEFAULT_SCHEDULE}
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turns=-1
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turns=unlimited
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[side]
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{SIDE_1}
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id=05_Council_in_Weldyn
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next_scenario=06_Swamps_of_Illuven
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{MEMOIRS_MAP 05_Council_in_Weldyn.map}
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turns=-1
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turns=unlimited
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theme=Cutscene_Minimal
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{DEFAULT_SCHEDULE}
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name= _ "Dark Sky Over Weldyn"
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id=16_Dark_Sky_Over_Weldyn
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next_scenario=17_A_New_Ally
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turns=-1
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turns=unlimited
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{NO_MAP_DATA}
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[side]
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name=_ "Epilogue"
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id=23_Epilogue
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next_scenario=null
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turns=-1
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turns=unlimited
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{NO_MAP_DATA}
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{DEFAULT_SCHEDULE}
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id=06_Return_to_Parthyn
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name= _ "Return to Parthyn"
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map_data="{campaigns/Descent_Into_Darkness/maps/06_Return_to_Parthyn.map}"
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turns=-1
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turns=unlimited
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victory_when_enemies_defeated=no
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next_scenario=07_A_Small_Favor
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id=11_Descent_into_Darkness
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name= _ "Descent into Darkness"
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map_data="{campaigns/Descent_Into_Darkness/maps/11_Descent_into_Darkness.map}"
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turns=-1
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turns=unlimited
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next_scenario=12_Endless_Night
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victory_when_enemies_defeated=no
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id=12_Endless_Night
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name= _ "Endless Night"
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map_data="{campaigns/Descent_Into_Darkness/maps/12_Endless_Night.map}"
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turns=-1
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turns=unlimited
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next_scenario=12_Endless_Night
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victory_when_enemies_defeated=yes
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next_scenario=09_Xenophobia
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map_data="{campaigns/Eastern_Invasion/maps/08_Training_the_Ogres.map}"
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victory_when_enemies_defeated=no
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turns=-1
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turns=unlimited
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{NORTHERN_SCHEDULE}
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{INTRO_AND_SCENARIO_MUSIC revelation.ogg traveling_minstrels.ogg}
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next_scenario=12_Evacuation
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map_data="{campaigns/Eastern_Invasion/maps/11_Captured.map}"
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victory_when_enemies_defeated=no
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turns=-1
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turns=unlimited
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{UNDERGROUND}
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{INTRO_AND_SCENARIO_MUSIC northerners.ogg the_deep_path.ogg}
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id=17a_The_Duel
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name= _ "The Duel"
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map_data="{campaigns/Eastern_Invasion/maps/17a_The_Duel.map}"
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turns=-1
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turns=unlimited
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next_scenario=18_Epilogue
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{UNDERGROUND}
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id=17b_Weldyn_Besieged
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name= _ "Weldyn Besieged"
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map_data="{campaigns/Eastern_Invasion/maps/17b_Weldyn_Besieged.map}"
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turns=-1
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turns=unlimited
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next_scenario=18_Epilogue
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{DEFAULT_SCHEDULE}
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name= _ "Plunging into the Darkness"
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map_data="{campaigns/Heir_To_The_Throne/maps/14_Plunging_Into_the_Darkness.map}"
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victory_when_enemies_defeated=no
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turns=-1
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turns=unlimited
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{UNDERGROUND}
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id=05a_01_The_Pursuit
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name= _ "The Pursuit"
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map_data="{campaigns/Northern_Rebirth/maps/05a_01_The_Pursuit.map}"
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turns=-1
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turns=unlimited
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next_scenario=05a_02_Dealings
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victory_when_enemies_defeated=no
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id=08b_Ray_of_Hope
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name= _ "Ray of Hope"
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{UNDERGROUND}
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turns=-1
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turns=unlimited
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next_scenario=09b_Judgment
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victory_when_enemies_defeated="no"
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[story]
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id=09b_Judgment
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name= _ "Judgment"
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{UNDERGROUND}
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turns=-1
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turns=unlimited
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next_scenario=null # Next was to be called 10b_New_Life
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victory_when_enemies_defeated=no
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map_data="{campaigns/Northern_Rebirth/maps/09b_Judgment.map}"
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name= _ "Showdown"
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map_data="{campaigns/Northern_Rebirth/maps/13a_Showdown.map}"
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{DEFAULT_SCHEDULE}
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turns=-1
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turns=unlimited
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next_scenario=14a_Epilogue
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{INTRO_AND_SCENARIO_MUSIC "revelation.ogg" "legends_of_the_north.ogg"}
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{DEFAULT_SCHEDULE}
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next_scenario=null
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{INTRO_AND_SCENARIO_MUSIC "elf-land.ogg" "battle-epic.ogg"}
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turns=-1
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turns=unlimited
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theme=Cutscene_Minimal
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# Short story
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[story]
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[scenario]
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name= _ "The Dragon"
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id=8_The_Dragon
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turns=-1
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turns=unlimited
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map_data="{campaigns/Sceptre_of_Fire/maps/8_The_Dragon.map}"
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next_scenario=9_Caverns_of_Flame
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id=9_Caverns_of_Flame
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map_data="{campaigns/Sceptre_of_Fire/maps/9_Caverns_of_Flame.map}"
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next_scenario=Epilogue
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turns=-1
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turns=unlimited
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victory_when_enemies_defeated=no
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{SCENARIO_MUSIC "the_dangerous_symphony.ogg"}
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{DEFAULT_SCHEDULE}
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{DEFAULT_MUSIC_PLAYLIST}
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turns=-1
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turns=unlimited
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[side]
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{SIDE_1_RAS-TABAHN}
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@ -21,7 +21,7 @@ Not far inside the cave was a ruined castle built in a style I did not recognize
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[/story]
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{UNDERGROUND}
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turns=-1
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turns=unlimited
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[side]
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{SIDE_1_BOTH}
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{SECOND_WATCH}
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{DAWN}
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{DEFAULT_MUSIC_PLAYLIST}
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turns=-1
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turns=unlimited
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[side]
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{SIDE_1_BOTH}
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id=22_Epilogue
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name= _ "Epilogue"
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{NO_MAP_DATA}
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turns=-1
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turns=unlimited
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next_scenario=null
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[story]
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name= _ "Northern Alliance"
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map_data="{campaigns/Son_Of_The_Black_Eye/maps/18_Northern_Alliance.map}"
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turns=-1
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turns=unlimited
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victory_when_enemies_defeated="yes"
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name= _ "Epilogue"
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map_data="{campaigns/Son_Of_The_Black_Eye/maps/18_Northern_Alliance.map}"
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turns=-1
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turns=unlimited
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{DEFAULT_SCHEDULE}
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id=02_Reclaiming_the_Past
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name= _ "Reclaiming the Past"
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map_data="{campaigns/The_Hammer_of_Thursagan/maps/02_Reclaiming_the_Past.map}"
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turns=-1
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turns=unlimited
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next_scenario=03_Strange_Allies
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victory_when_enemies_defeated=no
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theme=Cutscene_Minimal
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id=12_The_Underlevels
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name= _ "The Underlevels"
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map_data="{campaigns/The_Hammer_of_Thursagan/maps/12_The_Underlevels.map}"
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turns=-1
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turns=unlimited
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next_scenario=13_Epilogue
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victory_when_enemies_defeated=yes
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id=13_Epilogue
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name= _ "Epilogue"
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map_data="{campaigns/The_Hammer_of_Thursagan/maps/13_Epilogue.map}"
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turns=-1
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turns=unlimited
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victory_when_enemies_defeated=no
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theme=Cutscene_Minimal
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@ -7,7 +7,7 @@
|
|||
map_data="{campaigns/The_Rise_Of_Wesnoth/maps/15_A_New_Land.map}"
|
||||
|
||||
victory_when_enemies_defeated=no
|
||||
turns=-1
|
||||
turns=unlimited
|
||||
{DEFAULT_SCHEDULE}
|
||||
|
||||
{SCENARIO_MUSIC wanderer.ogg}
|
||||
|
|
|
@ -19,7 +19,7 @@
|
|||
{SG_PEBBLES_IN_THE_FLOOD}
|
||||
{TSG_BIGMAP {JOURNEY_07B_NEW} }
|
||||
|
||||
turns=-1
|
||||
turns=unlimited
|
||||
victory_when_enemies_defeated=no
|
||||
disallow_recall=yes
|
||||
|
||||
|
|
|
@ -16,7 +16,7 @@
|
|||
|
||||
{DEFAULT_SCHEDULE_MORNING}
|
||||
|
||||
turns=-1
|
||||
turns=unlimited
|
||||
victory_when_enemies_defeated=no
|
||||
|
||||
{TSG_BIGMAP {JOURNEY_09A_NEW} }
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
{SCENARIO_MUSIC "knalgan_theme.ogg"}
|
||||
|
||||
next_scenario=08_Out_of_the_Frying_Pan
|
||||
turns=-1
|
||||
turns=unlimited
|
||||
snapshot=no
|
||||
victory_when_enemies_defeated=no
|
||||
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
{SCENARIO_MUSIC "northerners.ogg"}
|
||||
|
||||
next_scenario=08_Out_of_the_Frying_Pan
|
||||
turns=-1
|
||||
turns=unlimited
|
||||
snapshot=no
|
||||
victory_when_enemies_defeated=no
|
||||
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
|
||||
snapshot=no
|
||||
victory_when_enemies_defeated=no
|
||||
turns=-1
|
||||
turns=unlimited
|
||||
theme=Cutscene_Minimal
|
||||
|
||||
{DAWN1}
|
||||
|
|
|
@ -19,7 +19,7 @@ Ww , Ch , Ch , Ch , Wwr , Wwr
|
|||
Ww , Ww , Ww , Ww , Ww , Ww , Ww , Ww , Ww , Ww , Ww , Ww , Ww , Ww , Ww , Ww , Ww , Ww , Ww , Ww , Ww , Ww , Ww
|
||||
"
|
||||
|
||||
turns=-1
|
||||
turns=unlimited
|
||||
id=leaders
|
||||
|
||||
victory_when_enemies_defeated=no
|
||||
|
|
|
@ -19,7 +19,7 @@ Uu, Uu, Uu, Uu, Uu, Gg, 2 Gg, Gg, Uu, Uu, Uu, Uu, Uu
|
|||
Uu, Uu, Uu, Uu, Uu, Gg, Gg, Gg, Uu, Uu, Uu, Uu, Uu
|
||||
Uu, Uu, Uu, Uu, Uu, Uu, Uu, Uu, Uu, Uu, Uu, Uu, Uu"
|
||||
|
||||
turns=-1
|
||||
turns=unlimited
|
||||
id=movethrough
|
||||
{DEFAULT_SCHEDULE}
|
||||
|
||||
|
|
|
@ -35,7 +35,7 @@ Xu, Xu, Qxu, Qxu, Cud, Xu, Uu, Uu^Ii, Uu^Vu, Gg, Xu, Gg, Gg, Gg, Gg^Ve, Gg, Ch,
|
|||
Xu, Xu, Xu, Qxu, Ql, Cud, Uh, Uu^Vu, Uu^Uf, Xu, Ql, Gg^Ve, Xu, Gg, Gg, Gg, Kh, Ch, Gg, Khr, Gg, Gg, Khw, Chw, Gg, Khs, Gg, Gg, Kud, Cud, Ww^Bw/, Ww^Bw/, Wo, Gs, Wo, Re, Wo, Uu, Uu
|
||||
Xu, Xu, Qxu, Qxu, Ql, Ql, Ql, Xu, Xu, Xu, Xu, Xu, Xu, Xu, Xu, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Wo, Gg, Wo, Re, Wo, Uu, Uu
|
||||
Xu, Xu, Qxu, Qxu, Ql, Ql, Ql, Xu, Xu, Xu, Xu, Xu, Xu, Xu, Xu, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Gg, Wo, Gg, Wo, Re, Wo, Uu, Uu"
|
||||
turns=-1
|
||||
turns=unlimited
|
||||
id=test
|
||||
|
||||
{DAWN}
|
||||
|
|
Loading…
Add table
Reference in a new issue