MP Lobby: reduced frequency of network polls (100ms -> 1000ms)
This also affects MP Staging and MP Join Game.
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1 changed files with 1 additions and 1 deletions
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@ -83,7 +83,7 @@ double hex_brightening = 1.25;
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//
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int cache_compression_level = 6;
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unsigned lobby_network_timer = 100;
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unsigned lobby_network_timer = 1000;
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unsigned lobby_refresh = 4000;
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const std::string observer_team_name = "observer";
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