updated changelog

This commit is contained in:
Pauli Manninen 2004-08-14 06:20:13 +00:00
parent 9acf309805
commit 79aa9abbe2

View file

@ -3,13 +3,18 @@ CVS HEAD:
* canyons
* signpost
* improved sound quality
* new commands: clear, w, wq, q, debug, n
* made it possible to exit recruiting areas in 'The Eastern Invasion: The Arena' scenario
* improved in-game help
* new "vi" commands: clear, w, wq, q, debug, n
* new tutorial
* scenario balancing for 'Son of the Black Eye' campaign:
* Black Flag
* Silent Forest
* storyline fixes to 'The Eastern Invasion' campaign
* scenario balancing for 'The Eastern Invasion' campaign:
* Weldyn under attack
* Weldyn Under Attack
* The Crossing
* Mal-Ravanals Capital
* The Arena
* scenario balancing for 'The Rise of Wesnoth' campaign:
* Temple of the Deep
* Lizard Beach
@ -33,6 +38,7 @@ CVS HEAD:
* new units
* Drake Hatchling
* Drake Warmage
* Great Troll
* Skeletal Dragon
* Troll Hero
* Orcish Leader
@ -41,7 +47,6 @@ CVS HEAD:
* 'Great War' era
* limit to username lenght
* banning for multiplayer server games
* Scenario balancing for most of 'Son of the Black Eye' scenarios
* language fixes and polishing (english)
* support for multi-animation attacks
* support for per-scenario configurable village flags, sample black-eyed banner for Son of the Black Eye campaign
@ -68,6 +73,8 @@ CVS HEAD:
* fixed problems with cache invalidation
* fixed file descriptor leak
* fixed 'gender' not working with move_unit_fake
* fixed grüü losing experience when joining
* fixed units moving through water not being submerged while moving
* terrains tiles are now cut according to the hexagonal shape, to avoid some graphical glitches
* workaround a SDL_TTF bug that makes it crash when presented an invalid UTF-8 string
* limited length of schema items in compressed WML to make a DoS attack harder to perform