UtBS small mudcrawler update

* Giving the melee attack a separate animation
* cleaning up lines which are duplicates from the [base_unit]
This commit is contained in:
aquileia 2014-02-21 16:56:31 +01:00 committed by Ignacio R. Morelle
parent aeac3fad89
commit 7954281a59

View file

@ -7,8 +7,9 @@
id=Small Mudcrawler
name= _ "Small Mudcrawler"
# NOTE: Both attacks are given here, since there didn't seem to be a way to
# insert the extra attack before the existing ranged attack.
# The first [attack] and [attack_anim] block assure the ranged attack animation of the base unit is kept
[attack]
[/attack]
[attack]
name=fist
description= _"fist"
@ -18,64 +19,25 @@
damage=6
number=1
[/attack]
[attack]
name=mud glob
description=_"mud glob"
icon=attacks/mud-glob.png
type=impact
range=ranged
damage=4
number=3
[/attack]
# The first [attack_anim] is needed to prevent the second one from
# overwriting the base unit's ranged attack anim.
[attack_anim]
[/attack_anim]
[attack_anim]
[filter_attack]
name=fist
[/filter_attack]
start_time=-400
start_time=-250
[frame]
duration=100
image="units/monsters/mudcrawler-attack-1.png"
image="units/monsters/mudcrawler.png:125"
[/frame]
[frame]
duration=100
image="units/monsters/mudcrawler-attack-2.png"
image="units/monsters/mudcrawler-attack-[1,2,1].png:[75*2,50]"
[/frame]
[frame]
duration=100
image="units/monsters/mudcrawler-attack-3.png"
[/frame]
[if]
hits=yes
[frame]
duration=100
image="units/monsters/mudcrawler-attack-4.png"
sound=fist.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
duration=100
image="units/monsters/mudcrawler-attack-4.png"
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
duration=100
image="units/monsters/mudcrawler-attack-5.png"
image="units/monsters/mudcrawler-defend-1.png:125"
[/frame]
[frame]
duration=100
image="units/monsters/mudcrawler-attack-2.png"
[/frame]
[frame]
duration=100
image="units/monsters/mudcrawler-attack-1.png"
image="units/monsters/mudcrawler.png:25"
[/frame]
{SOUND:HIT_AND_MISS fist.ogg {SOUND_LIST:MISS} -100}
[/attack_anim]
[/unit_type]