Add hash of the current to mp_game_settings fixing Bug #19469

This commit is contained in:
Jon Daniel 2012-05-02 13:37:50 +00:00
parent 14ab49ccd9
commit 793728e746

View file

@ -529,7 +529,7 @@ void create::process_event()
regenerate_map_.hide(generator_ == NULL);
const std::string& map_data = parameters_.scenario_data["map_data"];
parameters_.hash = parameters_.scenario_data.hash();
util::unique_ptr<gamemap> map;
try {
map.reset(new gamemap(game_config(), map_data));