New melee animation for the death knight.
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7 changed files with 54 additions and 11 deletions
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@ -102,30 +102,73 @@
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[filter_attack]
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name=battle axe
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[/filter_attack]
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start_time=-200
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[frame]
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duration=100
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begin=-300
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end=-250
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image="units/undead-skeletal/deathknight.png"
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offset=0.0~0.1
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[/frame]
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[frame]
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begin=-250
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end=-200
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image="units/undead-skeletal/deathknight-melee-attack-1.png"
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offset=0.1~0.15
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[/frame]
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[frame]
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begin=-200
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end=-100
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image="units/undead-skeletal/deathknight-melee-attack-2.png"
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offset=0.15~0.35
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[/frame]
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[if]
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hits=no
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hits=yes
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[frame]
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duration=200
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image="units/undead-skeletal/deathknight-defend-1.png"
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sound={SOUND_LIST:MISS}
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begin=-100
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end=-25
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image="units/undead-skeletal/deathknight-melee-attack-3.png"
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sound=axe.ogg
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offset=0.35~0.45
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[/frame]
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[/if]
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[else]
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hits=yes
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hits=no
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[frame]
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duration=200
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image="units/undead-skeletal/deathknight-defend-1.png"
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sound=axe.ogg
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begin=-100
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end=-25
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image="units/undead-skeletal/deathknight-melee-attack-3.png"
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sound={SOUND_LIST:MISS}
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offset=0.35~0.45
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[/frame]
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[/else]
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[frame]
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duration=100
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begin=-25
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end=75
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image="units/undead-skeletal/deathknight-melee-attack-4.png"
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offset=0.45~0.5
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[/frame]
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[frame]
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begin=75
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end=95
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image="units/undead-skeletal/deathknight-melee-attack-5.png"
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offset=0.5
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[/frame]
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[frame]
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begin=95
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end=125
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image="units/undead-skeletal/deathknight-melee-attack-5.png"
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offset=0.5~0.4
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[/frame]
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[frame]
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begin=125
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end=200
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image="units/undead-skeletal/deathknight-melee-attack-6.png"
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offset=0.4~0.2
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[/frame]
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[frame]
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begin=150
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end=225
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image="units/undead-skeletal/deathknight.png"
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offset=0.2~0.0
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[/frame]
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[/attack_anim]
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[/unit_type]
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