THoT S12: eliminate some variables

We don't need these state tracking variables, since they only filter for event conditionals,
which first_time_only does automatically anyway
This commit is contained in:
Charles Dang 2015-01-22 14:07:28 +11:00
parent 54a260eec9
commit 79187a330f

View file

@ -353,7 +353,6 @@
name=prestart
{VARIABLE key_read no}
{VARIABLE liches_active no}
{VARIABLE rune_dst_12 37}
{VARIABLE rune_dst_20 41}
@ -502,12 +501,6 @@
# This event handles the actual lich activation
[event]
name=activate_liches
[filter_condition]
[variable]
name=liches_active
boolean_equals=no
[/variable]
[/filter_condition]
[message]
speaker=Angarthing
@ -518,8 +511,6 @@
side=6,7
amount={ON_DIFFICULTY 200 250 300}
[/gold]
{VARIABLE liches_active yes}
[/event]
# We're at the door to the sealed cave section.
@ -810,12 +801,6 @@
# This event deals with the dialog for freeing someone
[event]
name=jail_saga
[filter_condition]
[variable]
name=saga_told
boolean_equals=no
[/variable]
[/filter_condition]
[message]
speaker=unit
@ -841,8 +826,6 @@
speaker=Angarthing
message= _ "Freeing these prisoners is more of a blow to Karrag than we thought, for now he is unable to continue his foul sorcery."
[/message]
{VARIABLE saga_told yes}
[/event]
[event]