THoT S12: eliminate some variables
We don't need these state tracking variables, since they only filter for event conditionals, which first_time_only does automatically anyway
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1 changed files with 0 additions and 17 deletions
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@ -353,7 +353,6 @@
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name=prestart
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{VARIABLE key_read no}
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{VARIABLE liches_active no}
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{VARIABLE rune_dst_12 37}
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{VARIABLE rune_dst_20 41}
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@ -502,12 +501,6 @@
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# This event handles the actual lich activation
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[event]
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name=activate_liches
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[filter_condition]
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[variable]
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name=liches_active
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boolean_equals=no
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[/variable]
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[/filter_condition]
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[message]
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speaker=Angarthing
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@ -518,8 +511,6 @@
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side=6,7
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amount={ON_DIFFICULTY 200 250 300}
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[/gold]
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{VARIABLE liches_active yes}
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[/event]
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# We're at the door to the sealed cave section.
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@ -810,12 +801,6 @@
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# This event deals with the dialog for freeing someone
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[event]
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name=jail_saga
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[filter_condition]
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[variable]
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name=saga_told
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boolean_equals=no
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[/variable]
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[/filter_condition]
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[message]
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speaker=unit
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@ -841,8 +826,6 @@
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speaker=Angarthing
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message= _ "Freeing these prisoners is more of a blow to Karrag than we thought, for now he is unable to continue his foul sorcery."
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[/message]
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{VARIABLE saga_told yes}
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[/event]
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[event]
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