Added the 'fearless' trait to the Heavy Infantryman line.

This commit is contained in:
Gunter Labes 2008-11-19 10:07:18 +00:00
parent 77a0b224a9
commit 7845e8d450
5 changed files with 15 additions and 12 deletions

View file

@ -63,10 +63,10 @@ Version 1.5.5+svn:
* main_menu.ogg -> transience.ogg
* main_menu_new.ogg -> main_menu.ogg
* Unit changes and balancing:
* Gave the Goblin Pillager the same bite attack as the Wolf Rider.
* New units: Dread Bat, Royal Warrior (character)
* Updated movement and defense values on the reef terrain for many
units.
* Gave the Goblin Pillager the same bite attack as the Wolf Rider.
* Updated movement and defense values on the reef terrain for many units.
* Added the 'fearless' trait to the Heavy Infantryman line.
* User interface:
* Story parts that have show_title=yes and text at the same time have
now the text's background drawn.

View file

@ -3,6 +3,7 @@
id=Heavy Infantryman
name= _ "Heavy Infantryman"
race=human
{TRAIT_FEARLESS}
image="units/human-loyalists/heavyinfantry.png"
{MAGENTA_IS_THE_TEAM_COLOR}
ellipse="misc/ellipse"

View file

@ -3,6 +3,7 @@
id=Iron Mauler
name= _ "Iron Mauler"
race=human
{TRAIT_FEARLESS}
image="units/human-loyalists/siegetrooper.png"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=64

View file

@ -3,6 +3,7 @@
id=Shock Trooper
name= _ "Shock Trooper"
race=human
{TRAIT_FEARLESS}
image="units/human-loyalists/shocktrooper.png"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=52

View file

@ -46,12 +46,6 @@ Version 1.5.5+svn:
* New or updated unit frames: Troll Shaman, Naga Fighter.
* New idle animations: Deathblade, Orcish Assassin.
* Miscellaneous and bugfixes
* There is a new revision of the main Wesnoth map with more placenames
on it.
* The excessive AI cautiousness that afflicted 1.5.5 has been fixed.
Also, the algorithms for leader movement are significantly better.
* Language and translations
* updated translations: Catalan, Czech, Danish, Finnish, Galician, German,
Hungarian, Italian, Lithuanian, Racv, Slovak, Turkish.
@ -65,10 +59,16 @@ Version 1.5.5+svn:
Horatii, Castle Hopping Isle, King of the Hill, The Wilderlands.
* Unit changes and balancing
* Added the Dread Bat as the L2 advancement for Blood Bats.
* Added the Dread Bat as the level 2 advancement for Blood Bats.
* Gave the Goblin Pillager the same bite attack as the Wolf Rider.
* Updated movement and defense values on the reef terrain for many
units.
* Updated movement and defense values on the reef terrain for many units.
* Added the 'fearless' trait to the Heavy Infantryman line.
* Miscellaneous and bugfixes
* There is a new revision of the main Wesnoth map with more placenames
on it.
* The excessive AI cautiousness that afflicted 1.5.5 has been fixed.
Also, the algorithms for leader movement are significantly better.
Version 1.5.5:
* Campaigns