Added the 'fearless' trait to the Heavy Infantryman line.
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5 changed files with 15 additions and 12 deletions
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@ -63,10 +63,10 @@ Version 1.5.5+svn:
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* main_menu.ogg -> transience.ogg
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* main_menu_new.ogg -> main_menu.ogg
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* Unit changes and balancing:
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* Gave the Goblin Pillager the same bite attack as the Wolf Rider.
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* New units: Dread Bat, Royal Warrior (character)
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* Updated movement and defense values on the reef terrain for many
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units.
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* Gave the Goblin Pillager the same bite attack as the Wolf Rider.
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* Updated movement and defense values on the reef terrain for many units.
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* Added the 'fearless' trait to the Heavy Infantryman line.
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* User interface:
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* Story parts that have show_title=yes and text at the same time have
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now the text's background drawn.
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@ -3,6 +3,7 @@
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id=Heavy Infantryman
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name= _ "Heavy Infantryman"
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race=human
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{TRAIT_FEARLESS}
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image="units/human-loyalists/heavyinfantry.png"
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{MAGENTA_IS_THE_TEAM_COLOR}
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ellipse="misc/ellipse"
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@ -3,6 +3,7 @@
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id=Iron Mauler
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name= _ "Iron Mauler"
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race=human
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{TRAIT_FEARLESS}
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image="units/human-loyalists/siegetrooper.png"
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{MAGENTA_IS_THE_TEAM_COLOR}
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hitpoints=64
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@ -3,6 +3,7 @@
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id=Shock Trooper
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name= _ "Shock Trooper"
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race=human
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{TRAIT_FEARLESS}
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image="units/human-loyalists/shocktrooper.png"
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{MAGENTA_IS_THE_TEAM_COLOR}
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hitpoints=52
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@ -46,12 +46,6 @@ Version 1.5.5+svn:
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* New or updated unit frames: Troll Shaman, Naga Fighter.
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* New idle animations: Deathblade, Orcish Assassin.
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* Miscellaneous and bugfixes
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* There is a new revision of the main Wesnoth map with more placenames
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on it.
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* The excessive AI cautiousness that afflicted 1.5.5 has been fixed.
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Also, the algorithms for leader movement are significantly better.
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* Language and translations
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* updated translations: Catalan, Czech, Danish, Finnish, Galician, German,
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Hungarian, Italian, Lithuanian, Racv, Slovak, Turkish.
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@ -65,10 +59,16 @@ Version 1.5.5+svn:
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Horatii, Castle Hopping Isle, King of the Hill, The Wilderlands.
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* Unit changes and balancing
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* Added the Dread Bat as the L2 advancement for Blood Bats.
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* Added the Dread Bat as the level 2 advancement for Blood Bats.
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* Gave the Goblin Pillager the same bite attack as the Wolf Rider.
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* Updated movement and defense values on the reef terrain for many
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units.
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* Updated movement and defense values on the reef terrain for many units.
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* Added the 'fearless' trait to the Heavy Infantryman line.
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* Miscellaneous and bugfixes
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* There is a new revision of the main Wesnoth map with more placenames
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on it.
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* The excessive AI cautiousness that afflicted 1.5.5 has been fixed.
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Also, the algorithms for leader movement are significantly better.
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Version 1.5.5:
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* Campaigns
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