pot-update (as announced in 2010-08-30T09:50:35Z!crazy-ivanovic@gmx.net)

regenerated doc files
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Nils Kneuper 2010-08-30 10:03:44 +00:00
parent 140486727c
commit 780f28ebd1
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.\" This program is free software; you can redistribute it and/or modify
.\" it under the terms of the GNU General Public License as published by
.\" the Free Software Foundation; either version 2 of the License, or
.\" (at your option) any later version.
.\"
.\" This program is distributed in the hope that it will be useful,
.\" but WITHOUT ANY WARRANTY; without even the implied warranty of
.\" MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
.\" GNU General Public License for more details.
.\"
.\" You should have received a copy of the GNU General Public License
.\" along with this program; if not, write to the Free Software
.\" Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
.\"
.
.\"*******************************************************************
.\"
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTH 6 2009 wesnoth "Berjuang demi Wesnoth"
.
.SH NAMA
wesnoth \- Berjuang demi Wesnoth, Suatu game khayalan strategi
.
.SH SINOPSIS
.
\fBwesnoth\fP [\fIOPTIONS\fP] [\fIPATH_TO_DATA\fP]
.
.SH PENJELASAN
.
Berjuang demi \fBWesnoth\fP Adalah suatu game khayalan strategi.
Kalahkan semua pemimpin musuh menggunakan kader pasukan pilihan , ambillah
kesempatan untuk mendapatkan sumber daya emas dan desa. Semua unit memiliki
kekuatan dan kelemahan mereka sendiri, untuk menang, kerahkan kekuatan Anda
untuk keuntungan mereka yang terbaik saat musuh Anda menolak kesempatan
untuk melakukan hal yang sama. Sebagai unit memperoleh pengalaman, mereka
memperoleh kemampuan baru dan menjadi lebih kuat. Bermainlah dalam bahasa
Anda sendiri dan uji keterampilan Anda melawan komputer pintar, atau
bergabung dengan komunitas besar Wesnoth tentang pemain on\-line. Buat unit
kustommu sendiri, skenario atau kampanye, dan sebarkanlah pada orang lain.
.
.SH PILIHAN
.
.TP
\fB\-\-bpp\fP\fI\ number\fP
set nilai BitsPerPixel. Contoh: \fB\-\-bpp 32\fP
.TP
\fB\-c, \-\-campaign[[<difficulty>] <id_campaign> [<id_scenario>]]\fP
goes directly to the campaign based on the parameters. The difficulty is a
number between 1 and current campaign's difficulties number. The default
difficulty is 1. The scenario must be one of the campaign's child
scenarios. The default scenario is campaign's first scenario.
.TP
\fB\-\-config\-dir\fP\fI\ name\fP
sets the user configuration directory to \fIname\fP under $HOME or "My
Documents\eMy Games" for windows. You can also specify an absolute path for
the configuration directory outside the $HOME or "My Documents\eMy Games"
.TP
\fB\-\-config\-path\fP
mencetak alur direktori konfigurasi pengguna dan keluar.
.TP
\fB\-\-data\-dir <directory>\fP
overrides the data directory with the one specified
.TP
\fB\-d, \-\-debug\fP
memungkinkan opsi perintah tambahan dalam game mode (lihat halaman wiki di
http://www.wesnoth.org/wiki/CommandMode untuk informasi lebih lanjut tentang
perintah tambahan).
.TP
\fB\-e,\ \-\-editor\fP\fI\ file\fP
start the in\-game map editor directly. If \fIfile\fP is specified, equivalent
to \fB\-l \-\-load\fP
.TP
\fB\-\-fps\fP
menampilkan jumlah frame per detik permainan berjalan pada saat ini, di
sudut layar.
.TP
\fB\-f, \-\-fullscreen\fP
jalankan game pada model layar penuh.
.TP
\fB\-\-gunzip\fP\fI\ infile.gz\fP
dekompres file yang seharusnya dalam format gzip dan menyimpannya tanpa
akhiran gz.. Itu \fIinfile.gz\fP akan dihapus.
.TP
\fB\-\-gzip\fP\fI\ infile\fP
kompres file dalam format gzip, menyimpannya sebagai \fIinfile\fP.gz dan
menghapus \fIinfile\fP.
.TP
\fB\-h, \-\-help\fP
menampilkan ringkasan opsi baris perintah ke output standar, dan keluar.
.TP
\fB\-l,\ \-\-load\fP\fI\ file\fP
memuat kembali simpanan game \fIfile\fP dari standar menyimpan direktori
game. Jika \fB\-e\fP atau \fB\-\-editor\fP Pilihan ini digunakan juga, mulai editor
dengan peta dari \fIfile\fP terbuka. Jika itu adalah sebuah direktori, editor
akan mulai dengan memuat peta dialog terbuka di sana.
.TP
\fB\-\-log\-\fP\fIlevel\fP\fB=\fP\fIdomain1\fP\fB,\fP\fIdomain2\fP\fB,\fP\fI...\fP
menentukan tingkat keparahan dari domain log. \fBall\fP dapat digunakan untuk
menyesuaikan dengan semua domain log. Tersedia tingkatan: \fBerror\fP,\
\fBwarning\fP,\ \fBinfo\fP,\ \fBdebug\fP. Secara default tingkat \fBerror\fP digunakan.
.TP
\fB\-\-logdomains\ [filter]\fP
lists defined log domains (only the ones containing \fBfilter\fP if used) and
exits
.TP
\fB\-\-max\-fps\fP
jumlah frame per detik permainan dapat menunjukkan, nilai tersebut harus
antara 1 dan 1000, defaultnya adalah \fB50\fP.
.TP
\fB\-m, \-\-multiplayer\fP
menjalankan permainan multiplayer. Ada opsi tambahan yang dapat digunakan
bersama dengan \fB\-\-multiplayer\fP seperti yang dijelaskan di bawah ini. Hanya
ini pilihan tambahan dapat mengikuti \fB\-\-multiplayer\fP.
.TP
\fB\-\-no\-delay\fP
menjalankan permainan tanpa penundaan untuk pembandingan grafis. Ini akan
secara otomatis diaktifkan oleh \fB\-\-nogui\fP.
.TP
\fB\-\-nocache\fP
menghilangkan cache pada data game.
.TP
\fB\-\-nomusic\fP
jalankan permainan tanpa musik.
.TP
\fB\-\-nosound\fP
jalankan permainan tanpa suara latar dan musik.
.TP
\fB\-\-path\fP
mencetak nama direktori data game dan keluar.
.TP
\fB\-\-preprocess, \-p[=<define1>,<define2>,...] <file/folder> <target directory>\fP
preprocesses a specified file/folder. The file(s) will be written in
specified target directory: a plain cfg file and a processed cfg file. If a
folder is specified, it will be preprocessed recursively based on the known
preprocessor rules. The common macroses from the data/core/macros will be
preprocessed before the specified resources. \fBdefine1,define2,...\fP \- the
extra defines will be added before processing the files. If you want to add
them you must add the '=' character before. If 'SKIP_CORE' is in the define
list the data/core won't be preprocessed. Example: \fB\-p
~/wesnoth/data/campaigns/tutorial ~/result\fP or
\fB\-p=MULTIPLAYER,MY_OWN_CAMPAIGN ~/wesnoth/data/campaign/camp ~/result\fP
.TP
\fB\-\-preprocess\-input\-macros <source file>\fP
used only by the '\-\-preprocess' command. Specifies a file that contains
[preproc_define]s to be included before preprocessing.
.TP
\fB\-\-preprocess\-output\-macros [<target file>]\fP
used only by the '\-\-preprocess' command. Will output all preprocessed
macros in the target file. If the file is not specified the output will be
file '_MACROS_.cfg' in the target directory of preprocess's command. This
switch should be typed before the \-\-preprocess command.
.TP
\fB\-r\ \fP\fIX\fP\fBx\fP\fIY\fP\fB,\ \-\-resolution\ \fP\fIX\fP\fBx\fP\fIY\fP
mengatur resolusi layar. Contoh: \fB\-r 800x600\fP
.TP
\fB\-\-smallgui\fP
mengijinkan untuk menggunakan resolusi layar hingga ke 800x480 dan merubah
ukuran beberapa unsur\-unsur alat penghubung.
.TP
\fB\-s,\ \-\-server\ [host]\fP
menghubungkan kepada tuan rumah yang ditetapkan bila ada, jika tidak
menghubungkan kepada server pertama yang ada di dalam preferensi.Contoh:
\fB\-\-server server.wesnoth.org\fP
.TP
\fB\-t, \-\-test\fP
jalankan permainan pada pengujian skenario kecil\-kecilan.
.TP
\fB\-\-validcache\fP
berasumsi bahwa cache sah. (berbahaya)
.TP
\fB\-v, \-\-version\fP
menunjukkan nomor versi dan keluar.
.TP
\fB\-w, \-\-windowed\fP
jalankan game di dalam gaya window.
.TP
\fB\-\-with\-replay\fP
mainkan ulang game yang telah disimpan dengan \fB\-\-load\fP pilihan.
.
.SH "Pilihan untuk \-\-multipemain"
.
Pilihan multi\-sisi tertentu ditandai dengan \fInumber\fP. \fInumber\fP harus
digantikan oleh sejumlah pihak. Biasanya adalah 1 atau 2, tetapi tergantung
pada kemungkinan jumlah pemain dalam skenario yang dipilih.
.TP
\fB\-\-ai_config\fP\fInumber\fP\fB=\fP\fIvalue\fP
memilih konfigurasi file memuat kembali pengontrol AI pada sisi ini.
.TP
\fB\-\-algorithm\fP\fInumber\fP\fB=\fP\fIvalue\fP
memilih algoritma non\-standar yang akan digunakan oleh controller AI untuk
sisi ini. Tersedia nilai: \fBidle_ai\fP and \fBsample_ai\fP.
.TP
\fB\-\-controller\fP\fInumber\fP\fB=\fP\fIvalue\fP
memilih pengontrol. yang tersedia: \fBHuman\fP dan \fBAi\fP.
.TP
\fB\-\-era=\fP\fIvalue\fP
menggunakan opsi ini untuk bermain di era yang dipilih bukan \fBDefault\fP
era. era ini dipilih oleh id. Era dijelaskan dalam file
\fBdata/multiplayer/eras.cfg\fP.
.TP
\fB\-\-exit\-at\-end\fP
keluar setelah skenario selesai, tanpa menampilkan kemenangan/kekalahan
dialog yang mengharuskan pengguna untuk mengklik OK. Ini juga digunakan
untuk pembandingan scriptable.
.TP
\fB\-\-nogui\fP
menjalankan permainan tanpa GUI. Harus muncul sebelum \fB\-\-multiplayer\fP
memiliki efek yang diinginkan.
.TP
\fB\-\-parm\fP\fInumber\fP\fB=\fP\fIname\fP\fB:\fP\fIvalue\fP
set parameter tambahan untuk sisi ini. Parameter ini bergantung pada pilihan
digunakan dengan \fB\-\-controller\fP dan \fB\-\-algorithm\fP. Ini seharusnya hanya
berguna bagi orang\-orang yang merancang AI mereka sendiri. (Belum
didokumentasikan sepenuhnya)
.TP
\fB\-\-scenario=\fP\fIvalue\fP
memilih skenario multiplayer dengan id. Id skenario default adalah
\fBmultiplayer_The_Freelands\fP.
.TP
\fB\-\-side\fP\fInumber\fP\fB=\fP\fIvalue\fP
memilih golongan era saat ini untuk sisi ini. golongan ini dipilih oleh
id. Faksi dijelaskan dalam data/file multiplayer.cfg.
.TP
\fB\-\-turns=\fP\fIvalue\fP
mengatur jumlah giliran untuk skenario yang dipilih. Standarnya adalah
\fB50\fP.
.
.SH "KELUAR "
.
keluar status normal adalah 0. Status keluar dari 1 menunjukkan (SDL, video,
font, dll) kesalahan inisialisasi. Status keluar dari 2 menunjukkan
kesalahan dengan opsi\-opsi baris perintah.
.
.SH PENGARANG
.
Ditulis oleh David White <davidnwhite@verizon.net>.
.br
Diperiksa oleh Nils Kneuper <crazy\-ivanovic@gmx.net>, ott
<ott@gaon.net> dan Soliton <soliton.de@gmail.com>.
.br
Halaman manual ini pada awalnya ditulis oleh Cyril Bouthors
<cyril@bouthors.org>.
.br
Kunjungi halaman resmi kami di: http://www.wesnoth.org/
.
.SH "HAK CIPTA"
.
Hak Cipta \(co 2003\-2009 David White <davidnwhite@verizon.net>
.br
Ini adalah perangkat lunak gratis, perangkat lunak ini berlisensi di bawah
GPL versi 2, seperti dipublikasikan oleh Free Software Foundation. TIDAK ADA
garansi; bahkan tidak juga untuk PENJUALAN atau KESESUAIAN UNTUK TUJUAN
TERTENTU.
.
.SH "KUNJUNGI JUGA"
.
\fBwesnothd\fP(6).

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.\" This program is free software; you can redistribute it and/or modify
.\" it under the terms of the GNU General Public License as published by
.\" the Free Software Foundation; either version 2 of the License, or
.\" (at your option) any later version.
.\"
.\" This program is distributed in the hope that it will be useful,
.\" but WITHOUT ANY WARRANTY; without even the implied warranty of
.\" MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
.\" GNU General Public License for more details.
.\"
.\" You should have received a copy of the GNU General Public License
.\" along with this program; if not, write to the Free Software
.\" Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
.\"
.
.\"*******************************************************************
.\"
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTHD 6 2009 wesnothd "Battle for Wesnoth multipemain jaringan daemon"
.
.SH NAMA
.
wesnothd \- Pertempuran untuk \fBWesnoth\fP daemon multiplayer jaringan
.
.SH SINOPSIS
.
\fBwesnothd\fP [\|\fB\-dv\fP\|] [\|\fB\-c\fP \fIpath\fP\|] [\|\fB\-p\fP \fIport\fP\|] [\|\fB\-t\fP
\fInumber\fP\|] [\|\fB\-T\fP \fInumber\fP\|]
.br
\fBwesnothd\fP \fB\-V\fP
.
.SH PENJELASAN
.
Mengatur Pertempuran untuk multiplayer game Wesnoth. Lihat
http://www.wesnoth.org/wiki/ServerAdministration untuk mengetahui perintah
apa yang server terima melalui klien Wesnoth (/ query ...) atau fifo
tersebut.
.
.SH PILIHAN
.
.TP
\fB\-c\ \fP\fIpath\fP\fB,\ \-\-config\fP\fI\ path\fP
memberitahu wesnothd dimana untuk mencari file config untuk digunakan. Lihat
bagian \fBSERVER CONFIG\fP di bawah ini untuk sintaks. Anda dapat kembali
memuat config dengan mengirimkan SIGHUP untuk proses server.
.TP
\fB\-d, \-\-daemon\fP
jalanakan wesnothd sebagai daemon.
.TP
\fB\-h, \-\-help\fP
memberitahukan kepadamu apa yang pilihan garis perintah lakukan.
.TP
\fB\-\-log\-\fP\fIlevel\fP\fB=\fP\fIdomain1\fP\fB,\fP\fIdomain2\fP\fB,\fP\fI...\fP
menentukan tingkat keparahan dari domain log. \fBall\fP dapat digunakan untuk
menyesuaikan dengan semua domain log. Tersedia tingkatan: \fBerror\fP,\
\fBwarning\fP,\ \fBinfo\fP,\ \fBdebug\fP. Secara default tingkat \fBerror\fP digunakan
dan tingkat \fBinfo\fP untuk domain \fBserver\fP.
.TP
\fB\-p\ \fP\fIport\fP\fB,\ \-\-port\fP\fI\ port\fP
mengikat server ke port tertentu. Jika port tidak ditentukan, port \fB15000\fP
akan digunakan.
.TP
\fB\-t\ \fP\fInumber\fP\fB,\ \-\-threads\fP\fI\ number\fP
menetapkan jumlah maksimum menunggu urutan pekerja untuk jaringan I/O untuk
n (default: \fB5\fP,\ max: \ \fB30\fP).
.TP
\fB\-T\ \fP\fInumber\fP\fB,\ \-\-max\-threads\fP\fI\ number\fP
menetapkan jumlah maksimum dari urutan pekerja yang akan dibuat. Jika diatur
ke \fB0\fP tidak akan ada batas (default: \fB0\fP).
.TP
\fB\-V, \-\-version\fP
menunjukkan nomor versi dan keluar.
.TP
\fB\-v, \-\-verbose\fP
putaran debug membukukan terpasang.
.
.SH "PENGATURAN SERVER"
.
.SS "syntax umumnya adalah:"
.
.P
[\fItag\fP]
.IP
\fIkey\fP="\fIvalue\fP"
.IP
\fIkey\fP="\fIvalue\fP,\fIvalue\fP,..."
.P
[/\fItag\fP]
.
.SS "Kunci\-kunci global:"
.
.TP
\fBallow_remote_shutdown\fP
Jika diatur ke \fBno\fP (default), shut_down dan restart permintaan diabaikan
kecuali jika mereka datang dari fifo tersebut. Set ke \fByes\fP untuk
membolehkan remote shutdown melalui permintaan /oleh administrator.
.TP
\fBban_save_file\fP
Penuh atau path relatif ke (gzip terkompresi) file yang server dapat membaca
dan menulis. Larangan akan disimpan ke file ini dan membaca lagi pada
permulaan server.
.TP
\fBcompress_stored_rooms\fP
Menentukan apakah kamar file harus dibaca dan ditulis ke dalam bentuk
terkompresi. Default untuk \fByes\fP.
.TP
\fBconnections_allowed\fP
Jumlah koneksi diizinkan dari IP yang sama. \fB0\fP berarti tak
terbatas. (Default: \fB5\fP)
.TP
\fBdisallow_names\fP
Nama / nick yang tidak diterima oleh server. \fB*\fP dan \fB?\fP Dari pola
wildcard yang didukung. Lihat \fBglob\fP(7) untuk lebih jelasnya. nilai default
(digunakan jika tidak ada yang khusus) adalah:
\fB*admin*,*admln*,*server*,ai,ai?,komputer, manusia, jaringan,pemain\fP.
.TP
\fBfifo_path\fP
Path ke fifo Anda dapat echo perintah ke server (sama seperti /query
\&... dari Wesnoth). Jika tidak ditentukan default ke jalan saat kompilasi
(default: \fB/var/run/socket/wesnothd/socket\fP).
.TP
\fBmax_messages\fP
Jumlah pesan yang diperbolehkan dalam \fBmessages_time_period\fP. (default:
\fB4\fP)
.TP
\fBmessages_time_period\fP
Jangka waktu (dalam detik) banjir pesan terdeteksi masuk (default: \fB10\fP
detik)
.TP
\fBmotd\fP
Pesan hari ini.
.TP
\fBnew_room_policy\fP
Menentukan siapa yang dapat membuat kamar baru pada server. nilai\-nilai yang
tersedia adalah \fBeveryone\fP, \fBregistered\fP, \fBadmin\fP and \fBnobody\fP, dan
masing\-masing memberikan izin kepada semua orang, pengguna terdaftar, admin
pengguna atau menonaktifkan penciptaan kamar baru. Default adalah nilai
\fBeveryone\fP.
.TP
\fBpasswd\fP
sandi yang digunakan untuk mendapatkan hak istimewa admin (via \fB/query
admin \fP\fIpassword\fP).
.TP
\fBreplay_save_path\fP
Direktori tempat menyimpan server game replays. (Jangan lupa trailing /!)
Default ke `' yang berarti direktori wesnothd mulai masuk
.TP
\fBrestart_command\fP
Perintah yang menggunakan server untuk memulai proses server baru melalui
perintah \fBrestart\fP. (Bisa hanya akan dikeluarkan melalui fifo. Lihat
pengaturan \fBallow_remote_shutdown\fP setting.)
.TP
\fBroom_save_file\fP
Path ke file mana info kamar harus disimpan. File ini dibaca pada startup
server dan ditulis untuk nanti. Jika kosong atau tidak disetel, kamar tidak
dimuat dan tidak disimpan.
.TP
\fBsave_replays\fP
Mendefinisikan apakah server secara otomatis akan menyimpan replay
permainan. (default: \fBfalse\fP)
.TP
\fBversions_accepted\fP
Sebuah koma daftar terpisah versi string untuk diterima oleh server. \fB*\fP
dan \fB?\fP Dari pola wildcard yang didukung. (Default ke versi yang sesuai
Wesnoth)
.br
Contoh: \fBversions_accepted="*"\fP terima versi string manapun.
.TP
\fBuser_handler\fP
Nama pengguna untuk menggunakan pengendali. Saat ini penangan pengguna yang
tersedia adalah \fBforum\fP (untuk menghubungkan wesnothd ke database phpbb
forum) dan \fBsample\fP (contoh implementasi pengendali interface pengguna,
jika Anda menggunakan ini maka kamu benar\-benar luar biasa). Nilai default
adalah \fBforum\fP. Anda juga harus menambahkan \fB[user_handler]\fP bagian, lihat
di bawah.
.
.SS "Label Global :"
.
.P
\fB[redirect]\fP Suatu label untuk menetapkan suatu server untuk mengalihkan
jurusan versi klien tertentu ke.
.RS
.TP
\fBhost\fP
Menunjukkan server mengalihkan jurusan ke.
.TP
\fBport\fP
pintu untuk menghubungkan ke
.TP
\fBversion\fP
Suatu tanda koma memisahkan daftar versi untuk mengalihkan jurusan. Sama
seperti \fBversions_accepted\fP dalam hubungan dengan pola wildcard.
.RE
.P
\fB[ban_time]\fP Sebuah tag untuk menentukan kata kunci yang mudah digunakan
untuk jangka waktu larangan sementara.
.RS
.TP
\fBname\fP
Nama yang digunakan untuk referensi waktu larangan.
.TP
\fBtime\fP
Definisi waktu panjang. Formatnya adalah: %d[%s[%d%s[...]]] dimana %s adalah
s (detik), m (menit), h (jam), D (hari), M (bulan) atau Y (tahun) dan %d
adalah angka. Jika tidak ada pengubah waktu diberikan menit (m)
diasumsikan. Contoh: \fBtime="1D12h30m"\fP hasil dalam waktu larangan 1 hari,
12 jam dan 30 menit.
.RE
.P
\fB[proxy]\fP Sebuah tag untuk memberitahu server untuk bertindak sebagai proxy
dan meneruskan permintaan klien terhubung ke server tertentu. Menerima sama
tombol sebagai \fB[redirect]\fP.
.RE
.P
\fB[user_handler]\fP Mengkonfigurasi penangan pengguna. Tersedia tombol
bervariasi tergantung pada penangan pengguna diatur dengan tombol
\fBuser_handler\fP. Jika tidak ada \fB[user_handler]\fP bagian hadir di
konfigurasi server akan berjalan tanpa ada layanan pendaftaran nick.
.RS
.TP
\fBdb_host\fP
(for user_handler=forum) hostname dari server basisdata
.TP
\fBdb_name\fP
(for user_handler=forum) nama dari basisdata
.TP
\fBdb_user\fP
(for user_handler=forum) Nama pemain yang mana telah membukukan ke dalam
basisdata
.TP
\fBdb_password\fP
(for user_handler=forum) Ini adalah kata sandi pengguna
.TP
\fBdb_users_table\fP
(for user_handler=forum) Nama pada tabel di mana phpbb forum mu menyimpan
data pemakai nya. hampir bisa dipastikan Ini nantinya
<table\-prefix>_users (e.g. phpbb3_users).
.TP
\fBdb_extra_table\fP
(for user_handler=forum) Nama pada tabel di mana wesnothd akan menyimpankan
data\-data para pemakai. Kamu akan harus membuat tabelnya sendiri, e.g.:
\fBCREATE TABLE <table\-name>(username VARCHAR(255) PRIMARY KEY,
user_lastvisit INT UNSIGNED NOT NULL DEFAULT 0, user_is_moderator TINYINT(4)
NOT NULL DEFAULT 0);\fP
.TP
\fBuser_expiration\fP
(for user_handler=sample) Waktu setelah mana nick terdaftar berakhir (dalam
hitungan hari).
.RE
.P
\fB[mail]\fP Mengkonfigurasi server SMTP melalui mana pengendali user dapat
mengirim surat. Saat ini hanya digunakan oleh pengguna penangan sampel.
.RS
.TP
\fBserver\fP
Nama Host pos server
.TP
\fBusername\fP
Nama Pemain di bawah ini adalah yang telah mencatatkan ke dalam server pos.
.TP
\fBpassword\fP
Ini adalah kata sandi pengguna
.TP
\fBfrom_address\fP
Pesan balasan\-dikirimkan ke alamat emailmu
.TP
\fBmail_port\fP
Sambungan dimana server pos berada sedang berjalan. Defaultnya 25.
.
.SH "KELUAR "
.
Status keluar normal adalah 0 ketika server dengan baik shutdown. Suatu
status keluar 2 menandai adanya suatu kesalahan dengan pilihan garis
perintah.
.
.SH PENGARANG
.
Ditulis Oleh David White <davidnwhite@verizon.net>. Diperiksa Oleh
Nils Kneuper <crazy\-ivanovic@gmx.net>, ott <ott@gaon.net>,
Soliton <soliton.de@gmail.com> dan Thomas Baumhauer
<thomas.baumhauer@gmail.com>. Halaman pedoman ini ditulis oleh
Cyril Bouthors <cyril@bouthors.org>.
.br
Kunjungi halaman resmi kami di: http://www.wesnoth.org/
.
.SH "HAK CIPTA"
.
Hak Cipta \(co 2003\-2009 David White <davidnwhite@verizon.net>
.br
Ini adalah perangkat lunak gratis, perangkat lunak ini berlisensi di bawah
GPL versi 2, seperti dipublikasikan oleh Free Software Foundation. TIDAK ADA
garansi; bahkan tidak juga untuk PENJUALAN atau KESESUAIAN UNTUK TUJUAN
TERTENTU.
.
.SH "KUNJUNGI JUGA"
.
\fBwesnoth\fP(6).

View file

@ -10,7 +10,7 @@ msgstr ""
"#-#-#-#-# wesnoth-anl.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-08-18 16:24+0200\n"
"POT-Creation-Date: 2010-08-30 11:56+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -21,7 +21,7 @@ msgstr ""
"#-#-#-#-# wesnoth-anl.wml.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2010-08-18 16:24+0200\n"
"POT-Creation-Date: 2010-08-30 11:56+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

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